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 Hottest Titles from PBE Games
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Dungeons in BlueDungeons in Blue Standard GeomorphsDungeons in Blue Small Dungeons
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Dungeons in Blue Just GeomorphsDungeons in Blue Special TilesDungeons in Blue Icons
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 Newest Titles in This Section
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Dungeons in Blue - Floor Grid

Dungeons in Blue - Floor Grid


This product contains a single PNG image that shows the standard Dungeons in Blue floor grid. It's a handy tool for covering features you don't want or creating a new passage between rooms on existing geomorphs. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves;...   [click here for more]
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Dungeons in Blue - The Master List

Dungeons in Blue - The Master List


The Dungeons in Blue series brings classic blue dungeon maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility. The Master List...   [click here for more]
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Hexed Places Compendium

Hexed Places Compendium


The Hexed Places Compendium is an index to all Hexed Places products. It contains: A summary of what these adventure supplements contain A map key that defines all terrain indicators and icons used on Hexed Places maps A descriptive listing of each Hexed Places product ...   [click here for more]
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One Page Index

One Page Index


The One Page series gives the GM instant access to random tables full of woodland landmarks, strange objects, minor treasures, clever traps, and more! Each One Page product contains twenty unique, system-neutral entries in ready-to-roll format. Each entry can be easily adapted to any fantasy role-playing game. The One Page Index is, as the title says, an index to all available...   [click here for more]
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Dungeons in Blue - Mega Tile Eight

Dungeons in Blue - Mega Tile Eight


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile Eighteen

Dungeons in Blue - Mega Tile Eighteen


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile Eleven

Dungeons in Blue - Mega Tile Eleven


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile Fifteen

Dungeons in Blue - Mega Tile Fifteen


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile Five

Dungeons in Blue - Mega Tile Five


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile Forty

Dungeons in Blue - Mega Tile Forty


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-size tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Four

Dungeons in Blue - Mega Tile Four


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile Fourteen

Dungeons in Blue - Mega Tile Fourteen


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile Nine

Dungeons in Blue - Mega Tile Nine


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile Nineteen

Dungeons in Blue - Mega Tile Nineteen


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile One

Dungeons in Blue - Mega Tile One


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile Seven

Dungeons in Blue - Mega Tile Seven


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile Seventeen

Dungeons in Blue - Mega Tile Seventeen


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile Six

Dungeons in Blue - Mega Tile Six


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile Sixteen

Dungeons in Blue - Mega Tile Sixteen


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile Ten

Dungeons in Blue - Mega Tile Ten


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile Thirteen

Dungeons in Blue - Mega Tile Thirteen


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile Thirty

Dungeons in Blue - Mega Tile Thirty


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Thirty Eight

Dungeons in Blue - Mega Tile Thirty Eight


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-size tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Thirty Five

Dungeons in Blue - Mega Tile Thirty Five


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Thirty Four

Dungeons in Blue - Mega Tile Thirty Four


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Thirty Nine

Dungeons in Blue - Mega Tile Thirty Nine


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-size tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Thirty One

Dungeons in Blue - Mega Tile Thirty One


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Thirty Seven

Dungeons in Blue - Mega Tile Thirty Seven


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-size tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Thirty Six

Dungeons in Blue - Mega Tile Thirty Six


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-size tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Thirty Three

Dungeons in Blue - Mega Tile Thirty Three


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Thirty Two

Dungeons in Blue - Mega Tile Thirty Two


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Three

Dungeons in Blue - Mega Tile Three


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile Twelve

Dungeons in Blue - Mega Tile Twelve


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile Twenty

Dungeons in Blue - Mega Tile Twenty


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Mega Tile Twenty Eight

Dungeons in Blue - Mega Tile Twenty Eight


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Twenty Five

Dungeons in Blue - Mega Tile Twenty Five


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Twenty Four

Dungeons in Blue - Mega Tile Twenty Four


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Twenty Nine

Dungeons in Blue - Mega Tile Twenty Nine


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Twenty One

Dungeons in Blue - Mega Tile Twenty One


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Twenty Seven

Dungeons in Blue - Mega Tile Twenty Seven


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Twenty Six

Dungeons in Blue - Mega Tile Twenty Six


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Twenty Three

Dungeons in Blue - Mega Tile Twenty Three


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Twenty Two

Dungeons in Blue - Mega Tile Twenty Two


Mega Tiles are just what the name implies: immense geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes have....   [click here for more]
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Dungeons in Blue - Mega Tile Two

Dungeons in Blue - Mega Tile Two


Mega Tiles are just what the name implies: really big geomorphs compatible with Dungeons in Blue tile sets. Each Mega Tile is a single geomorph covering four times the area of a standard-sized tile. These larger tiles allow bigger caves and chambers to be depicted, and also serve to break up the gridded feeling geomorph-based dungeons can sometimes...   [click here for more]
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Dungeons in Blue - Rock Formations

Dungeons in Blue - Rock Formations


Rock Formations contains close to 400 boulders, stones, crystals, and stalagmites plus a number of rock clusters and rough stone walls, all laid out in a single PNG image with a transparent background. Customize your Dungeons in Blue creations by cutting and pasting individual components into your geomorphic maps. Note that a handful of boulders and stalagmites from...   [click here for more]
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One Page Number Eight : Woodland Features and Hazards

One Page Number Eight : Woodland Features and Hazards


Trees everywhere! Your party is deep in the woods and you need some challenging terrain to provide variety. One Page Number Eight contains twenty woodland hazards and features ready to test the party's survival skills! The One Page series gives the GM instant access to random tables full of woodland landmarks, strange objects, minor treasures, clever traps, and more!...   [click here for more]
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One Page Number Eighteen : Minor Powers

One Page Number Eighteen : Minor Powers


One Page Number Eighteen : Minor Powers contains twenty ready-to-use mundane and magical powers and feats for your fantasy role-playing game. Give your players a little perk or add color to a favorite NPC with these abilities! The One Page series gives the GM instant access to random tables full of woodland landmarks, strange objects, minor treasures, clever traps,...   [click here for more]
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One Page Number Eleven : Mountain and Hill Features and Hazards

One Page Number Eleven : Mountain and Hill Features and Hazards


It's all about the slope. Or slopes. One Page Number Eleven provides twenty unique terrain features to add color and variety to any mountainous crossing. Use them as chance encounters or to provide detail for an existing map. The One Page series gives the GM instant access to random tables full of woodland landmarks, strange objects, minor treasures, clever traps,...   [click here for more]
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One Page Number Fifteen : Jungle Features and Hazards

One Page Number Fifteen : Jungle Features and Hazards


One Page Number Fifteen provides twenty unique terrain features designed for the dense jungle or rainforest. Use them as chance encounters or to provide detail for an existing tropical map. The One Page series gives the GM instant access to random tables full of woodland landmarks, strange objects, minor treasures, clever traps, and more! Each One Page...   [click here for more]
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One Page Number Five : Tricksy Traps!

One Page Number Five : Tricksy Traps!


Each of the twenty traps in One Page Number Five provides a new and interesting way to confuse, ensnare, imperil, or just plain mangle careless characters! Every listing includes a detailed description of a container-based trap, along with the results of setting off the device. The One Page series gives the GM instant access to random tables full of woodland landmarks,...   [click here for more]
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