A fine last hurrah for Drop Dead Studios with PF1e! The rules in the book are versatile and allow for a wide breadth of character builds, RP hook for a character or plot, or even just templating for more distinctive magic items. Computation+Transportation makes for the basis for a perfect Construct "Animal Companion" as one highlight.
My only real criticism is the vagueness of permanent item pricing.
Congrats on this project's completion
There's not a lot of substance to this game - feels padded by redundant and vaguely ChatGPT-feeling text. The rules seem fine, such as they are, but there's just so much cruft.
I'm about to start an Outgunned campaign, and the more I examine the game the more I love it's design and feel. This is the kind of TTRPG I wish I'd written myself: The mechanics are relatively simple, highly playable and capture a sense of action and urgency. Mostly, Outgunned is just plain fun. I have a suspicion it might become my new favourite RPG.
Publisher: Action Fiction
Date Added: 03/19/2024 22:37:00
Finally the food bases Murka content I’ve been waiting for!! Excited for my player to dive into the wizard subclass. Nice chunky book with good lore, monsters, and subclasses!
Publisher: Action Fiction
Date Added: 03/19/2024 22:35:11
I absolutely adore this book. I am currently writing a campaign centered around this setting. It will be my group and I’s second outing into the land or Murka and we are so pumped. Get this book if you love D&D and satire.
Publisher: Dreadmaps
Date Added: 03/19/2024 17:52:39
Another excellent 5 level map from DreadMaps to have your players explore. The gothic theme is rife with opportunities for ghosts, monsters, mysteries, and maybe some killer tapestries or paintings with eyes that follow the players.
Publisher: Dreadmaps
Date Added: 03/19/2024 17:50:27
A spooky mansion in the middle of a swamp? An excellent mystery to investigate. Plus there's 5 levels including the caves below the house, giving plenty of options for exploration and encounters.
I am amazed by the quality and creativity on display here! Every mission, while seemingly pretty simplistic on the surface has some very interesting worldbuilding additions that I doubt I could have ever imagined myself. Every mission could objectively be expanded into an entire campaign on their own, but the competition angle, with its fully realized point system allows them all to mesh together in a realistic way to prevent anything from getting too overwhelming. Though my group has only completed one mission, it’s probably some of the funnest sessions we’ve had playing together. I definitely plan to pick up your other campaign books when I am financially able to, and am very excited to see what you come up with next. Frankly you’ve convinced me to start to take the plunge on my own campaign book, so I can appreciate that as well.
Bottom Line:
BUY THIS CAMPAIGN IF YOU OR YOUR TABLE LIKE VARIED CONTENT IN YOUR PRE-WRITTENS. ...
Publisher: Misfit Studios
Date Added: 03/19/2024 14:07:52
This is a beautifully evocative scene of standing stones on a tree-lined hillside under a summer sky. Great for faerie-themed projects. I'm using it as the cover of my scenario 'Shelter from the Storm' for the Through The Hedgerow RPG - with the author credited, of course. Another of Patricia's B&W pieces is used as interior art.
Very glad I found this!
Great module for AL organized play! fits easily into most time slots, and has some variability in terms of encounters. Variety of ways to engage with the problems presented, and a fun DMPC helper for the final encounter.
Publisher: Table 30 Press
Date Added: 03/19/2024 12:57:46
This is a nice small supplement with some clever and interesting vehicles, plus several pages of plot hooks/story ideas. Useful for dropping items into a game. It's well and logically organized, and well laid out as well. And for a three dollar supplement the art is fantastic.
Publisher: OSR Publishing
Date Added: 03/19/2024 12:19:08
The pdf is well worth the purchase price. The conciseness is almost alarming. I checked the same spell or item in AD&D or BX and found a more verbose description. Most of this book will be found spread across more pages in a variety of OSR games. This has random dungeons, hex maps for the wilderness and charts for encounters. The rules seem geared to the individual table. How long is a round? I don’t think the book says. It depends on how you want to play it. The tables may make some of the choices, or I can’t read. There are four great Megadungeons to draw from if you want to play the dungeons it was designed for.
Oh, the font is easy for old eyes to read. The book has just the right amount of white space. You can color the illustrations to your heart’s content, or just take notes on the margins. If I get tired reading the book it is because I am old, not from an orange font on a blue background.
There may or may not be some holes in the rules. Rounds do not seem to be defined, ...
Nice models and lots of potential for conversions and future games. I printed up two trucks and enough parts for a big half track with teh extra truck bodies and chassis set.