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d66 Books to Find on a Forbidden Lands Bookshelf

d66 Books to Find on a Forbidden Lands Bookshelf


Books may not be that common in the Forbidden Lands, but they do still exist. This list of 36 books can be used to add books to a bookshelf. Whether or not the information in a book is useful is up to the Gamemaster, but in such a setting even a book of inaccurate information can be worth anything from a few coppers to a few golds. Here are some sample results: Order of the Silent by Thyronde...   [click here for more]
Free League Publishing  $0.99

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Places of Power: Dead Man's Run (5e)

Places of Power: Dead Man's Run (5e)


A 5e Compatible GM's Resource by Jacob W. Michaels The glint of gold coin and flash of pale bone peek out from the dark timbers of sunken buildings as a sad ferryman slowly pulls his boat across the clear water. This is Dead Man’s Run, the only safe passage across the wild Brimbrook; for miles in either direction river races over rocky rapids and steep waterfalls, carving an otherwise impassable...   [click here for more]
Raging Swan Press  $3.75

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CASTLE OLDSKULL - 1,000 Rooms of Chaos II

CASTLE OLDSKULL - 1,000 Rooms of Chaos II


"Ah, yes.  And what do we find here?  Why, the dark harlequin of the underworld neath Castle Oldskull, Groohlz-Drakha, has brought you his cruelest and most luscious map of the nether:  Herein you will find 1,000 Rooms of Chaos, direct from the most secret lore of Darkseraphim’s own Castle Oldskull.  But here in this codex, which I now grant you, lieth only the names of the rooms,...   [click here for more]
Kent David Kelly  $2.99

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Village Backdrop: Echo Harbour (5e)

Village Backdrop: Echo Harbour (5e)


A 5e Compatible GM’s Resource supplement by Amber Underwood Under the protection of the dragon turtle, Bonesong, Echo Harbour has flourished. The port teems with people: sailors dock their ships at the harbour and load them with supplies and trade goods, merchants haggle with merfolk on the foreshore and men in market stalls, workers toil in the busy shipyards and travellers crowd the taverns,...   [click here for more]
Raging Swan Press  $3.75

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Places of Power: Forgotten Athenaeum (5e)

Places of Power: Forgotten Athenaeum (5e)


A 5e Compatible GM's Resource by Richard Green Centuries ago, the librarians of the Athenaeum of Tirinos saved thousands of precious tomes and scrolls from the book-burning legions of an invading army. Casting a powerful ritual, they whisked the entire library and its grounds away to safety on another plane of existence. Today, the Forgotten Athenaeum remains on the Astral Plane, collecting and preserving...   [click here for more]
Raging Swan Press  $3.75

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Village Backdrop: White Moon Cove (5e)

Village Backdrop: White Moon Cove (5e)


A 5e Compatible GM's Resource by Marc Radle White Moon Cove is a respectable fishing town located in a cove which acts as an excellent, natural harbour. The inhabitants of this tightly-knit community are sober, hardworking and amiable fishermen, traders and other sturdy folk making their living from the sea. Despite being a fairly peaceful and law-abiding place, White Moon Cove still hold many opportunities...   [click here for more]
Raging Swan Press  $3.75

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Village Backdrop: Victory Elm (5e)

Village Backdrop: Victory Elm (5e)


A 5e Compatible GM’s Resource supplement by Mike Welham Victory Elm, the glorious tree giving its name to the surrounding village, is dying, and its affliction has spread to the villagers. The once welcoming village takes its name from the sole tree to withstand an invading giantish army. The Victory Elm served as a rallying point for the beleaguered humans fighting the giants who broke the...   [click here for more]
Raging Swan Press  $3.75

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Village Backdrop: Underdell (5e)

Village Backdrop: Underdell (5e)


A 5e Compatible GM’s Resource supplement by John Bennett The once quiet and quaint halfling community of Underdell rests along the Old Road near the Salt Mire. Steeped in tradition and idleness, the Underdellians found themselves unprepared to deal with the horrors of the plague outbreak in nearby Ashford. Terror gripped Underdell, tearing apart the strong bonds of family and friendship. Fear...   [click here for more]
Raging Swan Press  $3.75

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Warlock! Wondrous

Warlock! Wondrous


A supplement for Warlock!, the old-school roleplaying game inspired by the early days of British tabletop gaming. Wondrous things! The Kingdom is a place of magic strange and rare, and the history books are full of wondrous items from distant, more enlightened times. Finding these precious things is a goal of any wizard - undoubtedly these things bring power. But beware, there’s alway a price...   [click here for more]
Fire Ruby Designs  $7.00

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Village Backdrop: Ashford (5e)

Village Backdrop: Ashford (5e)


A 5e Compatible GM's Resource by Creighton Broadhurst Once a prosperous village, Ashford now stands as a decayed shadow of its former self. A year ago, it was a busy place; its streets and gardens echoing with the sounds of life, love and commerce. Then the stranger came and death followed upon his heels. Plague had come to Ashford. In his wake, he left the hacking coughs and pain-filled moans of...   [click here for more]
Raging Swan Press  $3.75

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Village Backdrop: Gulls' Roost (5e)

Village Backdrop: Gulls' Roost (5e)


A 5e GM’s Resource supplement by Jacob W. Michaels Memory walks the streets of Gulls’ Roost, a constant presence in a village that was all but forgotten before it was born. Envisioned as a summer retreat from crowded city life for the kingdom’s elites, Gulls’ Roost looks the part, a glittering jewel nestled in unspeakable beauty. But dismayed by tales of dangers during the village’s costly...   [click here for more]
Raging Swan Press  $3.75

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Monstrous Delve: Orcs of the Flayed Skull (SN)

Monstrous Delve: Orcs of the Flayed Skull (SN)


The crumbling tower of the long-dead wizard Elias Leminen has long stood amid the numberless boughs of the southern forest. Now, savage orcs from the Flayed Skull tribe have claimed the tower and use it as a base from which to launch devastating raids on the surrounding area. Will the characters dare to assault the ruin and end the threat? Will they dare to pursue the surviving orcs back to their fortress-home...   [click here for more]
Raging Swan Press  $3.75

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Places of Power: Soulspur Inn (5e)

Places of Power: Soulspur Inn (5e)


A 5e Compatible GM's Resource by Josh Vogt Inns have forever been the safe havens of adventurers, providing protection and a chance to rest and recover from whatever dangers they’ve survived thus far. Yet Soulspur Inn presents a unique threat of its own, cloaked in the guise of the very respite adventurers seek. The inn’s mistress is a fine hostess, none would deny, but some say she seems a bit...   [click here for more]
Raging Swan Press  $3.75

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Village Backdrop: Dawnmarsh (5e)

Village Backdrop: Dawnmarsh (5e)


A 5e Compatible GM’s Resource supplement by David N. Ross Dawnmarsh is that rare breed of lizardfolk village that welcomes trade, offering secret regenerative elixirs, techniques to tame riding lizards, poisons of the marshes and fleet guides to navigate the hazardous terrain. Cultures clash among the stilted houses on the Dawnmarsh swampy islands—here, trade is useful but the very presence...   [click here for more]
Raging Swan Press  $3.75

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100 Books to Find on a Wizard's Bookshelf

100 Books to Find on a Wizard's Bookshelf


Books can be useful and they can be valuable, and wizards and mages in particular can have valuable books related to magic on their shelves. Not every such book in a wizard's possession will be of truly outstanding value, though; the majority will be lesser books of lesser value, and this supplement has 100 books on subjects of interest to such types to flesh out their bookshelves. Whether or not any...   [click here for more]
Azukail Games  $1.79 $1.49

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GM's Miscellany: Monstrous Lairs II

GM's Miscellany: Monstrous Lairs II


A System Neutral Edition GM's Resource by Steve Hood and Robert Manson GM’s Miscellany: Monstrous Lairs II provides you—the busy, time-crunched GM—with the details to effortlessly bring to life the monstrous lairs in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons...   [click here for more]
Raging Swan Press  $7.45

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Places of Power: Fort Vigil (5e)

Places of Power: Fort Vigil (5e)


A 5e Compatible GM's Resource by Amber Underwood  As night falls and the moon’s pale light begins to shine, an aging knight takes up watch on the walls of a humble fort. Silver figures drift through the clearing below, shining brightly amidst shadow and vanishing in the moonlight. The waters of the nearby lake turn black as the darkened sky, but the stars on its surface are not the same as the...   [click here for more]
Raging Swan Press  $3.75

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Oldskull Game Expansions Book III - Adventurer's Arsenal

Oldskull Game Expansions Book III - Adventurer's Arsenal


Wonderland Imprints is proud to present the third volume of the Oldskull Game Expansion series, providing exciting and inspirational materials for players and Game Masters who prefer to play the Original (OSR), First Edition (1E), and Second Edition (2E) versions of the world’s greatest role-playing game. If you’re looking for universal and directly compatible old school materials to bridge the...   [click here for more]
Kent David Kelly  $4.99

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Village Backdrop: Skaalhaft (5e)

Village Backdrop: Skaalhaft (5e)


A 5e GM’s Resource supplement by Jeff Gomez Skaalhaft is a whaling village, where the quarry are drakes, kraken and other magical aquatic beasts as well as more mundane prey. Each kill provides food and alchemical supplies for weeks, both for use in the village and profitable export. Whaling crews, marked with glowing tattoos, carved scrimshaw necklaces or strange arcane gifts, return with a prize...   [click here for more]
Raging Swan Press  $3.75

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Village Backdrop: Needlebriar (5e)

Village Backdrop: Needlebriar (5e)


A 5e Compatible GM’s Resource supplement by John Bennett Needlebriar lies in a remote corner of a large duchy. Years ago, war devastated the small halfling community, leading the villagers to commit heinous acts of cannibalism and murder to survive. The violence awoke an ancient spirit who granted the desperate halflings the power to hunt those who dared to harm them. Generations have passed...   [click here for more]
Raging Swan Press  $3.75

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Village Backdrop: Coldwater (5e)

Village Backdrop: Coldwater (5e)


A 5e Compatible GM's Resource by Creighton Broadhurst Widely thought of as a haven for smugglers and other miscreants, rumours swirl as thickly about Coldwater as the persistent sea fogs that sometimes blanket the place for days at a time. Set at the head of a muddy cliff top path, Coldwater is an isolated, dismal place. Its folk are sullen, ugly people and even the village’s ruler hates the place....   [click here for more]
Raging Swan Press  $3.75

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Village Backdrop: Thornhill (5e)

Village Backdrop: Thornhill (5e)


A 5e Compatible GM's Resource by Creighton Broadhurst Standing on the fringes of a vast and noisome swamp, Thornhill is a miserable, hard place of cloying mud, grasping thorns and insular, superstitious folk. There is a little cheer to be had in Thornhill; the few visitors describing it as dull and dreary as the surrounding swamps. For all that, though, a steady trickle of adventurers visit Thornhill...   [click here for more]
Raging Swan Press  $3.75

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Treasures & Trinkets: Treasure Hoards #3 (5e)

Treasures & Trinkets: Treasure Hoards #3 (5e)


A 5e Compatible GM's Resource by Ronald Calbick, Thomas King, Andrew J. Martin, Chad Perrin and Liz Smith Your PCs are deep in the dungeon and have just defeated a terrifying dragon! As they bandage their wounds, and ready their fallen friend’s bodies for return to the surface, they look around and ask “So what treasure’s in the dragon’s hoard, anyway?” At that point, unless the GM has prepared...   [click here for more]
Raging Swan Press  $2.45

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100 Ruins to Encounter

100 Ruins to Encounter


Out in the wilder lands and even within the nominal bounds of civilisation, characters may stumble across ruins. These could be ancient ruins that have been abandoned for many years, or more recent ones that show signs of force. Ruins may have succumbed to nature, or borne the brunt of an attack. This supplement has 100 different ruins, from small to large, that a GameMaster can use to decorate the...   [click here for more]
Azukail Games  $1.99 $1.49

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Treasures & Trinkets: Treasure Hoards #4 (5e)

Treasures & Trinkets: Treasure Hoards #4 (5e)


A 5e Compatible GM's Resource by Ronald Calbick, Thomas King, Andrew J. Martin, Chad Perrin and Liz Smith Your PCs are deep in the dungeon and have just defeated a terrifying dragon! As they bandage their wounds, and ready their fallen friend’s bodies for return to the surface, they look around and ask “So what treasure’s in the dragon’s hoard, anyway?” At that point, unless the GM has prepared...   [click here for more]
Raging Swan Press  $2.45

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Village Backdrop: Masquerade (5e)

Village Backdrop: Masquerade (5e)


A 5e Compatible GM’s Resource supplement by Richard Pett A troupe of masked actors and comics crew the floating village-theatre of Masquerade. The village—really three rickety barges that visits both riverfront and coastal villages, hides a secret many guests would find unpalatable—most of the performers suffer from leprosy. The infected—generally those with very early stages of the illness—hide...   [click here for more]
Raging Swan Press  $3.75

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Places of Power: Fraywrack (5e)

Places of Power: Fraywrack (5e)


A 5e Compatible GM's Resource by Jacob W. Michaels When a flight of harpies, beset by a relentless demonic menace from beneath the dark seas, used their captivating song to lure a ship to ruin, they sought allies instead of food. Thus, was born Fraywrack, a war camp created by the strange alliance of man and monster against a far greater threat. Now, hidden by the broken remains of their ship, the...   [click here for more]
Raging Swan Press  $3.75

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100 Irrelevant Notes and Letters to Bamboozle Players

100 Irrelevant Notes and Letters to Bamboozle Players


Players will often come across various notes and letters that are important and useful to whatever quest they are pursuing. However, if only important notes are detailed, it becomes pretty clear which ones are relevant. Here, then, are 100 different notes, letters, demands, lists, reports, threats, evidence of conspiracies or the ravings of madmen that all look like they might be important, but have...   [click here for more]
Azukail Games  $1.25

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Village Backdrop: Laewas (5e)

Village Backdrop: Laewas (5e)


A 5e GM’s Resource supplement by Jeff Gomez The village of Laewas is inhabited entirely by ghosts. How did the inhabitants of Laewas die? You can ask them, but even they aren’t sure. From a distance, the village looks completely normal if a little ramshackle and decayed. Farmers, carpenters and housewives roam the streets, carrying baskets of apples or shepherding packs of dirty children. They...   [click here for more]
Raging Swan Press  $3.75

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Village Backdrop: Ronak (5e)

Village Backdrop: Ronak (5e)


A 5e Compatible GM’s Resource supplement by Jeff Gomez Nobody knows Ronak exists. Or, more precisely, nobody remembers. Ronak was the last hope of a dying trade company, a desperate attempt to settle and explore a distant swamp. When the colony found nothing but lizardfolk (exterminated in short order), the trade company did not have enough gold to retrieve their employees. Ronak never heard from...   [click here for more]
Raging Swan Press  $3.75

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CASTLE OLDSKULL - 333 Realms of Entropy

CASTLE OLDSKULL - 333 Realms of Entropy


Herein you will find 333 fleeting glimpses of the World of Oldskull … the Realms of Entropy.  What wonders will you create from these enigmatic inspirations? The realms in this book will give you enthralling and mysterious idea-shards filled with exotic locales, disturbing secrets, and haunting monster encounters which you can make your own. Each of the 333 realms is uniquely...   [click here for more]
Kent David Kelly  $2.99

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Village Backdrop: Byrnfort (5e)

Village Backdrop: Byrnfort (5e)


A 5e Compatible GM’s Resource supplement by Amber Underwood At the edge of the Barainwood lies the woodcutter’s village of Byrnfort. Under threat from massive, vicious beasts and shadowy horrors emerging from the forest, the villagers put their faith in the Green Men, a druidic cult promising protection from the forest’s dangers. Now valuable goods flow from Byrnfort and attacks have lessened,...   [click here for more]
Raging Swan Press  $3.75

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Places of Power: Dragonmarch Keep (5e)

Places of Power: Dragonmarch Keep (5e)


A 5e Compatible GM's Resource by Mike Welham A lonely edifice built atop a rocky crag at the edge of civilisation, Dragonmarch Keep guard over the borders of three formerly warring kingdoms. Men and women of noble birth from three kingdoms serve at the keep in a show of unity. They push back the raiders and marauders emerging from the wastelands and strength the bonds of friendship between the three...   [click here for more]
Raging Swan Press  $3.75

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Village Backdrop: Woodridge (5e)

Village Backdrop: Woodridge (5e)


A 5e Compatible Roleplaying Game GM’s Resource supplement by Creighton Broadhurst Ruled over for centuries by the scheming, ambitious Lorsch family, Woodridge is little more than a backwater village standing on the eastern bounds of the Duchy of Ashlar. Standing astride an ancient, now little-used trade route the village is a poor, but seemingly peaceful place. Its folk tend their small fields,...   [click here for more]
Raging Swan Press  $3.75

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CASTLE OLDSKULL - The Oldskull Deck of Strangest Things

CASTLE OLDSKULL - The Oldskull Deck of Strangest Things


For all levels, all classes, all who dare. Shake your old school campaign to its foundations with the ultimate magic item …   THE OLDSKULL DECK OF STRANGEST THINGS is a deluxe supplement detailing the hundreds of effects created by a Tarot-inspired minor artifact.  Profusely illustrated throughout with beautiful card motifs, and with printable color...   [click here for more]
Kent David Kelly  $2.99

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Places of Power: Visionary's Perch (5e)

Places of Power: Visionary's Perch (5e)


A 5e Compatible GM's Resource by Jacob W. Russell Far from the nearest shore, an ancient tower rises from the cold sea. Visitors who brave storm-lashed and pirate-filled waters to reach this remote island can gain a glimpse into the future or answers to their questions…for a price. The ancient cyclops seeress who dwells here, still watched over by the elves who conquered her people, requires a tribute...   [click here for more]
Raging Swan Press  $3.75

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Village Backdrop: Quey's Glade (5e)

Village Backdrop: Quey's Glade (5e)


A 5e Compatible GM’s Resource Supplement by Mike Welham Quey’s Glade is rarely ever in the same place on the map twice, but it is always nestled in deep woods. Whenever a child is lost, alone and scared in the woods, she often finds her way to this village. Just as a terrifying monster bears down on its victim, the victim stumbles into Quey’s Glade with nary a sign of the pursuing beast. The...   [click here for more]
Raging Swan Press  $3.75

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Desert Encounters - Fantasy One Page Random Tables

Desert Encounters - Fantasy One Page Random Tables


      Ideas for Desert Encounters Tables visible in Previews under the product image. Create encounters in a fantasy setting involving sandy wastes, rocky deserts and dusty canyons. Exploring deserted ruins, lead astray by mirages, lost in dunes and resting at a quiet oasis. Includes d10 random tables for ... Fantasy Desert Encounters (Combined Encounters Table, Encounter...   [click here for more]
Chaos Gen  $1.00

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Gloamhold Campaign Guide

Gloamhold Campaign Guide


A System Neutral Old-School Megadungeon by Creighton Broadhurst Glowering amid dark rumours and terrible stories of desperate adventure, death, betrayal and glimmering treasures squat the unutterably ancient halls of Gloamhold. This crumbling, benighted, haunted dungeon complex of unknown, but undeniably vast, extent is buried deep within the grim and brooding spray-drenched headland of the Mottled...   [click here for more]
Raging Swan Press  $5.95

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Village Backdrop: Wellswood (5e)

Village Backdrop: Wellswood (5e)


A 5e Compatible GM's Resource by Creighton Broadhurst A busy, prosperous village, Wellswood is justly famed for the warm welcome travellers find in the village’s taverns and inns and for its most striking feature: Lake Thraren—a subterranean lake lying deep below the village’s foundations. The villagers catch the exotic fish swarming in its deep, cold waters and on its shore stand the fortress...   [click here for more]
Raging Swan Press  $3.75

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Village Backdrop: Kingsfell (5e)

Village Backdrop: Kingsfell (5e)


A 5e Compatible Roleplaying Game GM’s Resource supplement by Creighton Broadhurst Standing hard against the River Ost, Kingsfell is seemingly a tranquil and prosperous village on a well-travelled trade route. However, the village stands on the site of a long-forgotten battlefield and not all the dead rest easily in their graves. Strangely, while the paladin—and lady of the village—Mira...   [click here for more]
Raging Swan Press  $3.75

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Village Backdrop: Bleakflat (5e)

Village Backdrop: Bleakflat (5e)


A 5e Compatible GM's Resource by Jeff Gomez Lost to the north of nowhere, far beyond the reach of trade routes and prying eyes, a rocky bluff rises from barren soil. Here, deep amidst the frozen tundra, a ruined castle has been refitted into a tiny village. Ten hovels, whose rural architecture suggests structures five centuries old, surround a refurbished tower, and in this tower lives the mayor of...   [click here for more]
Raging Swan Press  $3.75

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Village Backdrop: Black Wyvern (5e)

Village Backdrop: Black Wyvern (5e)


A 5e Compatible Roleplaying Game GM’s Resource supplement by Richard Green The village of Black Wyvern has prospered from the surrounding woodland, producing high quality lumber for shipbuilding and the finest sea chests for a hundred miles. Founded by a retired pirate captain and his crew, who drove the Bone Snapper orcs from the site, the new villagers soon found something much worse lurking...   [click here for more]
Raging Swan Press  $3.75

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GM's Miscellany: Urban Dressing

GM's Miscellany: Urban Dressing


A Pathfinder Roleplaying Game Compatible GM's Resource by Ben Armitage, Creighton Broadhurst, Brian Fitzpatrick, James Graham, Richard Green, Brian Liberge, Brian Wiborg Mønster, Julian Neale, Marc Radle, Brian J. Ratcliff, Liz Smith, Jacob Trier, Josh Vogt and Daron Woodson Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring your...   [click here for more]
Raging Swan Press  $15.99

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100 Books to Find on a Bard's Bookshelf

100 Books to Find on a Bard's Bookshelf


Books can be useful and they can be valuable, but not every such book in a bard's possession will be of truly outstanding value, though; the majority will be lesser books of lesser value, and this supplement has 100 books on subjects of interest to such types to flesh out their bookshelves. Whether or not any book contains information that is useful or valuable is up to the GameMaster. In a fantasy...   [click here for more]
Azukail Games  $1.79 $1.49

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The Warlock

The Warlock


Mine is the Power! Power. Humans have always sought it. Clerics pray for it. Wizards study for it. Warlocks take it! Introducing the Warlock class for your Old-School RPGs. - Four new warlock pacts: Chaos, Cosmic, Death, and Dragon. - 78 Warlock spells including Cantrips. - 13 new spells for clerics, druids, illusionists, and magic-users each. - 55 Warlock Invocations, the ultimate...   [click here for more]
The Other Side Publishing  $4.99

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SERPENTINE - Oldskull Serpent Folk

SERPENTINE - Oldskull Serpent Folk


Slithering from out of the depths of Yoth and dread N’kai, they rise … Poisoning dreams, crushing the weak, conquering kingdoms, And your game world will never be the same.   Infused with unified coils of deep lore shed from the writings of Lord Dunsany, Robert E. Howard, Clark Ashton Smith, Abraham Merritt and H. P. Lovecraft, Oldskull Serpent...   [click here for more]
Kent David Kelly  $2.99

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GM's Miscellany: Monstrous Lair I

GM's Miscellany: Monstrous Lair I


A System Neutral Edition GM's Resource by Creighton Broadhurst, Simon Butler, Jeff Gomez, Steve Hood and Mike Welham GM’s Miscellany: Monstrous Lairs I provides you—the busy, time-crunched GM—with the details to effortlessly bring to life the monstrous lairs in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details...   [click here for more]
Raging Swan Press  $7.45

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100 Minor Jobs for Adventurers

100 Minor Jobs for Adventurers


The big quests and adventures may have the big rewards, but not every character is immediately able to participate in those, or they may have a bit of downtime that needs using up. This supplement has 100 small side jobs that characters could do. Most will not have any great reward; in some cases, the reward isn't, or isn't all, money, for these are jobs needed doing by the average person and smaller...   [click here for more]
Azukail Games  $1.79 $1.49

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Village Backdrop: Suurin (5e)

Village Backdrop: Suurin (5e)


A 5e Compatible Roleplaying Game GM’s Resource supplement by Jeff Gomez Suurin was supposed to be a halfling utopia, a return to the times before strife and prejudice; halfling burrows furnished in rich mahogany, cool streams and cobblestone bridges, green fields alive with laughing children. Unfortunately, these same green fields grow prodigious quantities of blue daffodil, a flower easily...   [click here for more]
Raging Swan Press  $3.75

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