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Publisher ▲ |
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Find lost memories, come to terms with how you died, discover who you truly are.
Afterlife: Wandering Souls is a macabre fantasy game set in surreal plane known as the Tenebris. You take on the role of a Wanderer—someone who died, but didn’t end up in Heaven, Hell, or any other traditional afterlife. Devoid of any memories of your... [click here for more] |
Angry Hamster Publishing |
$14.99 $11.99
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Witch: Fated Souls 2e is a modern, dark fantasy game where you play a witch who sold their soul to a demon for power. Your soul might be lost, but there’s still hope for redemption if you can outwit your demon! The game draws its DNA from TV shows like: Supernatural, The Chilling Adventures of Sabrina, and American Horror Story: Coven.... [click here for more] |
Angry Hamster Publishing |
Pay What You Want
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À travers le monde
La guerre que les Garous mènent contre le Ver est globale. Ils luttent dans un conflit tripartite en Amazonie, qui les oppose aux forces du Destructeur aussi bien qu’à des change-formes locaux qui n’apprécient pas leur intrusion. Le Printemps arabe, pourtant source de grands espoirs, sert de couverture aux méfaits de leurs ennemis au Caire. Dans la péninsule... [click here for more] |
Arkhane Asylum Publishing |
$21.65
|
UMBRA, l'ombre de velours
Au-delà du monde matériel Seuls les Garous les plus fous pensent pouvoir remporter la guerre contre le Ver dans le seul monde matériel. Certains utilisent la Penumbra comme un raccourci, un lieu de rassemblement ou un endroit dans lequel placer des pièges destinés à leurs ennemis spirituels. D’autres empruntent... [click here for more] |
Arkhane Asylum Publishing |
$21.65
|
Le grand retour du jeu de rôle légendaire, Vampire : L'Âge des Ténèbres dans son édition ultime 20e anniversaire !
Le jeu de rôle Vampire : La Mascarade a permis à des milliers de rôlistes de découvrir leurs ténèbres intérieures. Pour la première fois, il était possible de jouer une créature amorale, sombre, terrible dans un univers gothic-punk, reflet... [click here for more] |
Arkhane Asylum Publishing |
$27.06
|
Liberty! Equality! Freedom!
Change is coming to Theah’s western nations. Tensions rise as disenfranchised, war-weary people grow restless under the unrelenting rule of the nobility. Now, the people look towards revolution as the only respite.
This book contains material for 7th Sea: Second Edition including new Backgrounds, Advantages, Dueling styles... [click here for more] |
Chaosium |
$19.99
|
What is free can never be caged.
What is caged will never know freedom.
Revolution, democracy, freedom—Théah’s eastern nations know these words well. As each nation struggles to find its footing in these treacherous new landscapes, unrest looms on the horizon.
This book contains material for 7th Sea: Second Edition including new Backgrounds, Advantages, Dueling styles and... [click here for more] |
Chaosium |
$19.99
|
Let’s get the glad-rags on and drive her to sea
For a free sailor’s life for sure it ain’t free
Piracy on the Seven Seas has reached a fever pitch. The black flag poses a constant danger for merchants and navies, as unscrupulous brigands seek their fortunes. But there are more dangers afoot than pirates: beasts lurking under the waves, rumors of haunted and immortal... [click here for more] |
Chaosium |
$19.99
|
Change has come to the people of Aztlan. The Theans arrived one hundred years ago and failed in their ambitions of conquest, but their words and desires changed everything. For the first time in thousands of years, the Aztlani people speak of a unified land. The three old nations vie for dominance of their splintered empire, and their ambitions consume all who walk these lands.
This book contains... [click here for more] |
Chaosium |
$19.99
|
Tales from the Wyrd is a selection of Story Modules for use with Solemn Vale.
The Stand Alone rules for the Wyrd Abacus can be dowloaded directly below.
https://www.drivethrurpg.com/product/414498/The-Wyrd-Abacus-Standalone-rules-for-Solemn-Vale
Solemn Vale is a quaint town in Southwest England, isolated from the world by a jagged coastline and dense woodland, scarred by mining works thrashing and... [click here for more] |
Dirty Vortex |
$14.99 $10.00
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Cthulhu Awakens brings cosmic horror and the Cthulhu Mythos to Green Ronin’s popular AGE System. This complete RPG reimagines and expands the Mythos beyond the biases of the original stories, creating a setting designed specifically for roleplaying eldritch adventures. Delve into the secrets of the Weird Century. Follow aliens and cults through wars, the broken atom, the rise of digital... [click here for more] |
Green Ronin Publishing |
$29.95
|
A Century of Nightmares
Cthulhu Awakens brings cosmic horror and the Cthulhu Mythos from the unimaginable past, through the 1920s, and into the 21st Century. Delve into the secrets in the Roaring Twenties a century ago, then track aliens and cults through wars, the broken atom, and the rise of digital and genetic technologies. Crack open ancient tomes under antique lamplight,... [click here for more] |
Green Ronin Publishing |
$59.99
|
Avatar Legends: The Roleplaying Game brings you and your friends into the beloved setting of Avatar Legends—as new heroes of your own stories! Weave tales of self-discovery and action with your team of friends, and go penguin-sledding while you're at it! An Urgent Request is an adventure based on the Avatar Legends: All-Star Actual Play, starring... [click here for more] |
Magpie Games |
$2.99
|
The clearings of the Woodland need vagabonds!
As a rule, most denizens don’t trust vagabonds—outlaws who wander the Woodland without a home—but there are times when the problems a clearing faces can’t be addressed by anyone...except those vagabonds willing to take the job.
This Clearing Booklet contains the following clearings:
Hookfoot... [click here for more] |
Magpie Games |
$9.99
|
New faces haunt the Woodland’s paths!
As the War rages on, new factions take interest in the Woodland’s resources. The Riverfolk Company sends trade boats up and down the rivers; the Lizard Cult makes a new push for converts; the Grand Duchy digs tunnels to seize new territory; and the Corvid Conspiracy toils to claim ill-beggoten gains from the foolish. Who are these new factions? And... [click here for more] |
Magpie Games |
$19.99
|
Chill 3rd Edition
A Horror Roleplaying Game
Every one of us is weak: mere ants against the stalking giants that have brought us to our knees. Even when we work together, the Unknown is bigger than us, better armed, and better prepared for what’s to come. We have no real advantage, and our greatest victories have been nothing but the monsters toying with us before they descend to... [click here for more] |
Martin Caron |
$25.00
|
The truth is that no manifesto can save the world, no set of laws will save us from the clawing, lurking hands of the Unknown that surround us. At the end of the night, our envoys fight alone against the darkness. When the world stands at the brink of destruction, only those who are ready and able to defend it can say just how far they need to go to ensure our survival.
When everything has gone wrong,... [click here for more] |
Martin Caron |
$18.00
|
Not all zombies shamble and moan.
Sometimes the dead don't stay in their graves. They claw their way out, motivated by revenge, love, sorrow, or simple bloodlust. Putting them back isn't as simple as a bullet in the head - it requires understanding what brought the corpse back to our world in the first place.
Undead is an antagonist sourcebook for Chill(r)... [click here for more] |
Martin Caron |
$15.00
|
On the continent of Everend in the world of Gaia, magic suffuses everything, keeping all in harmony. The seven nations of Everend maintain peace after centuries of struggle — a peace now rapidly deteriorating. In an explosive demonstration of power, one nation pierced reality and called forth daemons from the Void through the resulting gates.
Now, all nations rush to gain daemonic magic for themselves.... [click here for more] |
Onyx Path Publishing |
$4.99
|
"You know what’s out there? No, you don’t. Stop trying to list them off. Yeah, yeah, you’ve met the vampires and the werewolves and the ghosts and so forth, but you haven’t seen a hundredth of what’s really there. Look, I’m not shaming you. I’m trying to make a point. You don’t know. You never will. There’s no complete picture, no magic moment where you see the whole truth and... [click here for more] |
Onyx Path Publishing |
$14.99
|
Return now to dying Mars in its last age of glory. A world of flashing swords and choking sands, of winking courtesans and lantern-lit canal cities. Mars, where romance and heartbreak are two sides of the same obsidian chit.
Where lost cities are buried in the dunes, and dry oceans stretch out between the last daring bastions of civilization. Where the First Martians, the monument-builders, are but... [click here for more] |
Onyx Path Publishing |
$19.99
|
Once upon a time, they took you from your home.
They promised you a place at their side, and meaning in your life, and they surrounded you with beautiful things.
But the beautiful things were oh so sharp, and they laughed when you bled.
Day by day, they changed you. But day by day, your will grew stronger.
On the last day, you smashed your way... [click here for more] |
Onyx Path Publishing |
$19.99
|
Darkness Is Always With Us
We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been... [click here for more] |
Onyx Path Publishing |
$24.99
|
Darkness Is Always With Us
We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been... [click here for more] |
Onyx Path Publishing |
$1.99
|
The Oath-Truce fell with the darkening sky
In May, 1230, an eclipse overwhelmed the sky, blurring the lines between day and night. What does this mean in the Dark Medieval World? Ask five people, expect ten answers.
Darkening Sky is a series of five stories for the Dark Ages game lines. You’ll find a story for Fae©, Inquisitor©, Mage©, Vampire©,... [click here for more] |
Onyx Path Publishing |
$9.99
|
Death is not the end.
You learned that firsthand when you died. In that darkness, you made a deal that brought you back — with something else. Now, bound inextricably to a geist — a shade, a monster, a tragic, broken soul — you stand between the world of the living and the world of the dead.
This collection of eleven stories inspired by Geist: The Sin-Eaters Second Edition... [click here for more] |
Onyx Path Publishing |
$2.99
|
Does the mouse in the maze think:
“Today I shall try a different route. Go left instead of right. Chew through a wall. Refuse to run.”?
Does it? I think not.
I think the mouse runs because it only knows the maze. It follows the corridors like a charge following a circuit.
It knows all routes lead to the same end.
You know it, too. You left,... [click here for more] |
Onyx Path Publishing |
$14.99
|
Angels are everywhere.
They are under the everyday world, behind it, beyond it. They are sent by the God-Machine to enact its will through time and space, delivering messages, building infrastructure, protecting some people, killing others. You were one of those angels...
But not anymore.
Now you are one of the Unchained, a fallen angel who defected to the human race. Yours is a world of false identities... [click here for more] |
Onyx Path Publishing |
$24.99
|
Part of the new Demon: the Descent rules, Conditions add an additional layer of consequence and reward to certain actions in the World of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama... [click here for more] |
Onyx Path Publishing |
$2.99
|
“People don’t need a reason to be awful to each other. They just need to survive. But people don’t need a reason to survive, either. They just need each other.”
— Tribeca Rockaway, sniper of the Dead Heroes gang
No one knows how long it’s been since the world was blasted with nuclear radiation and became infested with the undead. The survivors of the Fall were the... [click here for more] |
Onyx Path Publishing |
$19.99
|
“People don’t need a reason to be awful to each other. They just need to survive. But people don’t need a reason to survive, either. They just need each other.”
— Tribeca Rockaway, sniper of the Dead Heroes gang
This PDF includes charts and tools to help the Storyguide when they are running the Dystopia Rising: Evolution RPG.
Also included is a PDF... [click here for more] |
Onyx Path Publishing |
$1.99
|
Chosen by the gods, their power tempered only by human hearts, the Exalted are all that stand between Creation and the forces that would ruin the world. Set in a rich and intriguing setting that draws from real-world histories and fantasy archetypes, Exalted has thrilled players across three editions.
Exalted: Essence is a streamlined version of Exalted Third Edition,... [click here for more] |
Onyx Path Publishing |
$29.99
|
The PDF version of the Exalted: Essence Storyteller Screen includes several charts and rules references to make the Storyteller's role a bit easier.
Print it out for your table or load it up on your tablet for quick reference during a game!
Available now from Onyx Path Publishing:
Exalted: Essence
Chosen by the gods, their power tempered only by human hearts,... [click here for more] |
Onyx Path Publishing |
$1.99
|
I want to be human, sometimes.
I think about what they have and how simple it all must be.
Even if they aren't sure of their identities, at least for them the question is multiple choice.
A human can only be so many different things.
But to really survive after the Fall, you have to let go of everything, including identity.
It has to be... [click here for more] |
Onyx Path Publishing |
$16.99
|
You’ve stumbled into shadows.
You know what lurks in darkness.
There are more monsters tonight than ever before.
It’s time to fight back.
Hunter: The Vigil Second Edition is a standalone game that can be played by new or existing players. The lore has been updated to not only reflect the uptick... [click here for more] |
Onyx Path Publishing |
$24.99
|
You’ve stumbled into shadows.
You know what lurks in darkness.
There are more monsters tonight than ever before.
It’s time to fight back.
The PDF version of the Hunter: The Vigil Second Edition Storytellers Screen includes several charts and rules references to make the Storyteller's role a bit... [click here for more] |
Onyx Path Publishing |
$1.99
|
You’ve stumbled into shadows.
You know what lurks in darkness.
There are more monsters tonight than ever before.
It’s time to fight back.
This download includes a selection of electronic wallpaper files for your computer or mobile device featuring a collage of the art from the Hunter: The Vigil Second... [click here for more] |
Onyx Path Publishing |
$0.99
|
You can’t predict a changeling by their kith. We’re not so easily defined.
But we are connected to others who fashioned themselves the same way. You meet another Playmate’s eye and know you share something no one else can understand. In a way, you’re kin.
This is the Lost struggle. Did They take me apart so thoroughly that putting me back together... [click here for more] |
Onyx Path Publishing |
$16.99
|
What does the Technocratic Union agent see through those reflective lenses? How many hours of interrogation footage, archives of dossiers, gone over one more time, again and again? What song of Enlightened trigonometry beams before their eyes the trajectory of the reality deviant, or the fastest route to cover in a firefight? Imagine vast mugshot archives of unmutual hackers, “magick” grifters,... [click here for more] |
Onyx Path Publishing |
$3.99
|
Welcome to the Future
As the third decade of the 21st century dawns, the Technocratic Union stands on the cutting edge of a future imperiled. As science and technology draw humanity closer than ever before, certain factions within the Masses display gross negligence, undermining the Union’s work and endangering the world for shortsighted gains. Despite global telecommunications,... [click here for more] |
Onyx Path Publishing |
$19.99
|
Welcome to the Future
As the third decade of the 21st century dawns, the Technocratic Union stands on the cutting edge of a future imperiled. As science and technology draw humanity closer than ever before, certain factions within the Masses display gross negligence, undermining the Union’s work and endangering the world for shortsighted gains.
The PDF Storytellers Screen for the... [click here for more] |
Onyx Path Publishing |
$1.99
|
The world is a Lie.
Humanity is cursed into a prison of Sleep, ignorant of the wonder and danger all around them. Ground down into slavery to masters they’ll never see, beset by a plague of cares to distract them from the Truth.
Magic.
You were like them, once, but now you are Awakened. You see the world beneath the Lie’s skin, and the Mysteries beckoning you... [click here for more] |
Onyx Path Publishing |
$19.99
|
In the forests of the Northeast, the Lunars under Tayan Silver-Crowned’s command assault the Realm’s far-flung satrapies. On the slopes of Mount Namas, two esteemed shahan-yas bitterly debate their course of action toward the expanding Prasadi empire. The elder Sublime Danger combs the Scavenger Lands for worthwhile opponents. And on the Caul, Sha’a Oka and his generals gather their forces, determined... [click here for more] |
Onyx Path Publishing |
$24.99
|
Clain Hoake stood on the pier, one foot up on a wooden crate as he lit his pipe and puffed smoke rings into the pink dusk sky. Finally, things were returning to normal. Finally, the war was ending.
The shockwave broke his peaceful tobacco enjoyment, the pipe dropping from his mouth, through a gap in the planks, and with a plop, hit the sea. “Darn, not another one…” As... [click here for more] |
Onyx Path Publishing |
$6.99
|
Sure, you can do what you want, feed from the locals, and go back to hiding in your lair when you’re done.
You may think you’re safe there, it sure feels safe.
But, you aren’t the only thing connected to the Primordial Dream, and no lair is safe from what lurks beyond.
Don’t fool yourself.
— Naomi Walker, Ugalla
A Night Horrors Sourcebook for... [click here for more] |
Onyx Path Publishing |
$12.99
|
"Fighting the Machine is like fighting the ocean. You literally cannot hurt it. Doesn’t matter how much poison we dump into the ocean. We’ll only kill the things in it. We’ll never kill it. Same with the God-Machine. Kill angels, traitors, stigmatics, cultists, cryptids, whatever, you’ll never hurt the Machine Itself. No, that doesn’t mean we stop trying. You stop trying, you drown.... [click here for more] |
Onyx Path Publishing |
$14.99
|
Awakening is a blessing. It's pure enlightenment, arcane knowledge, untold Mysteries, unimaginable power.
Awakening is a curse. It's all-consuming addiction, existential despair, desperate loneliness, dangerous hubris.
Awakening is knowing you can do whatever you want, and then doing it. Damn the consequences if you like, but your damnation doesn't erase them. Bending reality to your will intoxicates... [click here for more] |
Onyx Path Publishing |
$14.99
|
"Out here on the Acid Sea, it doesn’t matter what your house is or what noble family you’re descended from. All you need is a sturdy ship, a plastic hull, and a firm wind behind you. And maybe some guns."
— “Stumpy” Sabu Chromachilde, gecko captain of the Pig’s Tale
With the advent of the plastic hull, people of all species took to the Acid Sea to explore, seeking new shores... [click here for more] |
Onyx Path Publishing |
$14.99
|
"Out here on the Acid Sea, it doesn’t matter what your house is or what noble family you’re fidescended from. All you need is a sturdy ship, a plastic hull, and a firm wind behind you. And maybe some guns."
— “Stumpy” Sabu Chromachilde, gecko captain of the Pig’s Tale
Pirates of Pugmire is a chronicle sourcebook for both Pugmire and Monarchies... [click here for more] |
Onyx Path Publishing |
$1.99
|
You are the child of a God, born to the magic of yesterday and the promise of tomorrow. You live in a World of myth, where every ancient story is true. Your ancient enemies, the Titans, stir in their prison beneath the lands of the dead. Their spawn issues forth from lands of myth, and the specter of war falls across the heavens. In this age of turmoil, you seize your birthrights and feel the call... [click here for more] |
Onyx Path Publishing |
$14.95
|