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 Title    Publisher ▲   Price  
Ars Magica Fifth Edition [digital]

Ars Magica Fifth Edition [digital]


Ars Magica at a Glance Play magi and their loyal companions and grogs in the fantastical world of medieval Mythic Europe. Explore this benchmark roleplaying system with a focus on storytelling and troupe-style play. Over 40 expansions, supplements, and scenarios make gaming in Mythic Europe easy and fun. The game isn't about power, it's about the whole group telling an epic story together....   [click here for more]
Atlas Games  $19.95

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Heirs to Merlin: The Stonehenge Tribunal

Heirs to Merlin: The Stonehenge Tribunal


Heirs to Merlin: The Stonehenge Tribunal at a Glance Fuel your next epic saga with this deep dive into Mythic Europe's England and Wales. This Ars Magica fourth edition sourcebook details the magical and mundane upheaval of the region, providing perfect opportunities for an enterprising covenant. With a focus on information and ideas rather than a single set adventure, this book is...   [click here for more]
Atlas Games  $14.95

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Love & War (Penumbra OGL 3E) [digital]

Love & War (Penumbra OGL 3E) [digital]


The Sourcebook of Knights and Chivalry Valorous and loyal, serving his god, his lord, and his lady, the knight is the archetypal hero. Not for him cunning words or tricks, nor disguises and ambushes. The knight faces his enemies boldly on the field of combat. The life of a knight is full of quests, tournaments, and epic battles recounted in poems for the pleasure of his lady-love. The classic image...   [click here for more]
Atlas Games  $29.95 $14.95

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Splintered Peace (Penumbra OGL 3E) [digital]

Splintered Peace (Penumbra OGL 3E) [digital]


A city torn asunder ... The city of Marchion was a thriving community, a gateway for trade between civilized and barbarian lands. All the races lived together; if not in harmony, at least in peace. But now orcish raids have devastated trade, and hard times are turning the races against each other. It's up to a bold group of adventurers to save the city from itself. Splintered...   [click here for more]
Atlas Games  $26.95 $9.95

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The Black Monks of Glastonbury (Ars Magica Coriolis OGL 3E)

The Black Monks of Glastonbury (Ars Magica Coriolis OGL 3E)


The Black Monks of Glastonbury at a Glance Choose your own adventure with this dual-system supplement containing rules for both d20 and Ars Magica games. Provides a complete adventure with a compelling storyline about the fallen monks of an historic abbey. Includes stats and mechanics for adventure materials, plus interesting story hooks to help integrate the setting into a longer...   [click here for more]
Atlas Games  $9.95

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The Fallen Fane

The Fallen Fane


The Fallen Fane at a Glance An Ars Magica live-action roleplaying game (LARP) scenario. Contains all of the rules necessary to bring the popular RPG to the LARP stage. Designed for 12-24 players and takes approximately four hours to play. The Order Lives: More about The Fallen Fane The Covenant of Fanum has broken the Code of Hermes, interfering in the lives...   [click here for more]
Atlas Games  $4.95

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The Wizard's Grimoire Revised Edition

The Wizard's Grimoire Revised Edition


The Wizard's Grimoire at a Glance Dig deeper into the life of a magus of the Hermetic Order with this thorough Ars Magica 4th edition supplement. Create compelling characters and NPCs with the tools, templates, items, and other resources provided in this book. This revised edition updates the original to 4th edition rules and adds a significant amount of new material. Magical Guidelines:...   [click here for more]
Atlas Games  $14.95

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Warhammer Fantasy Roleplay 2nd Edition: Forges of Nuln

Warhammer Fantasy Roleplay 2nd Edition: Forges of Nuln


Driven by the machinations of an ancient evil, one lone group of adventurers stands between the Empire and the dark forces of Chaos.  Who are these stalwart souls? Why, you and your party of cource! What evil taints the Jewel of the Empire?  Will your group of bleaguered heroes stop the forces of Chaos before it's too late?  Step onto the Paths of the Damned to discover your fate! ...   [click here for more]
Cubicle 7 Entertainment Ltd.  $11.99

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Warhammer Fantasy Roleplay 2nd Edition: Knights of the Grail

Warhammer Fantasy Roleplay 2nd Edition: Knights of the Grail


To Bretonnia! Enter the land of Knights and Ladies, a land devoted to the might and majesty of the Fey Enchantress. Renowned throughout the Old World the Grail Knights of this green land are some of the greatest Warriors. But there's more to this land than Questing Knights and damsels in distress. Bretonnia harbours its share of sinister secrets, peril and adventure. Knights of the Grail is the definitive...   [click here for more]
Cubicle 7 Entertainment Ltd.  $14.99

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Warhammer Fantasy Roleplay 2nd Edition: Realm of the Ice Queen

Warhammer Fantasy Roleplay 2nd Edition: Realm of the Ice Queen


Caught between the sprawling Empire to the south and the maddening wastes of Chaos is Kislev, Realm of the Ice Queen.  Legendary for its doughty peoples who stand fast against the ravenous hordes of Chaos spilling out of the north, who endure the incredible cold and the barren bleakness that defies their land and yet persevere, surviving against all odds.  Yet, Kislev is more than appalling winters...   [click here for more]
Cubicle 7 Entertainment Ltd.  $17.50

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Warhammer Fantasy Roleplay 2nd Edition: Renegade Crowns

Warhammer Fantasy Roleplay 2nd Edition: Renegade Crowns


South of the Empire stretches a broken land, a patchwork realm of petty kingdoms and principalities.  It is a region fraught with warfare, shifting alliances, and broken treaties.  In the Border Princes, a common man can rule, rising above his meagre station and making his own destiny.  But no throne is secure, for in this land, a knife in the back or a poisoned cup can change the world, toppling...   [click here for more]
Cubicle 7 Entertainment Ltd.  $14.99 $14.99

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Warhammer Fantasy Roleplay 2nd Edition: Shades of Empire

Warhammer Fantasy Roleplay 2nd Edition: Shades of Empire


Religions, wizard schools, and sinister cults are not the only organisations in the Old World.  Shades of Empire delves deep into the background of Warhammer Fantasy Roleplay to bring you nine compelling organisations for your campaign.  This book is designed for both players and GMs.  Players can join these organisations, many of which feature new careers.  GMs are provided with...   [click here for more]
Cubicle 7 Entertainment Ltd.  $14.99 $14.99

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Warhammer Fantasy Roleplay 2nd Edition: Spires of Altdorf

Warhammer Fantasy Roleplay 2nd Edition: Spires of Altdorf


The corruption in Middenheim has been stopped but the enemy within has not been defeated.  With the Emperor and the army gone from the capital, all eyes have shifted away from Altdorf.  Deep inside the city lies a buried secret that promises power but delivers nothing but damnation. In the Spires of Altdorf, the Player Characters must travel to the great city, learn its ways, and find the...   [click here for more]
Cubicle 7 Entertainment Ltd.  $12.50

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Warhammer Fantasy Roleplay 2nd Edition: Tome of Salvation

Warhammer Fantasy Roleplay 2nd Edition: Tome of Salvation


It is a world of grim and perilous adventure, where loathsome rat-men plot and conspire, where the hordes of Chaos tumble out of the north.  One's neighbour may just well be a vile Mutant, and Witch Hunters prowl the lands, burning and killing any they suspect of being in league with the Ruinous Powers.  Mortals have only one recourse in the face of this horror and suffering: the Gods.  Yet despite...   [click here for more]
Cubicle 7 Entertainment Ltd.  $24.95

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Medieval Player's Manual

Medieval Player's Manual


Are You Ready To Get Medieval? The Medieval Player's Manual gives you everything you need to have exciting adventures in the age of Christianity and crusade. This is not Hollywood medievalism, but the real thing. The Medieval Player's Manual has been exhaustively researched to provide rules that reflect the actual beliefs of the period. Ars Magica line developer David Chart has...   [click here for more]
Green Ronin Publishing  $10.95

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KOBOLD Guide to Magic

KOBOLD Guide to Magic


Kobolds Work a Little Magic The popular and wildly useful Kobold Guide series tackles the biggest subject in fantasy: Magic! What makes a fantasy fantastic? Magic, of course! Whether it’s unearthly beasts, scheming sorcerers, legendary swords or locales that defy logic and physics, a compelling fantasy story needs magical elements. The tricky part is that in order for the story to work,...   [click here for more]
Kobold Press  $14.99

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Chromebook 3/4

Chromebook 3/4


The cyber-style catalogs for the cyber-suave; don't go shopping without one! Weapons, cyberware, vehicles, fashions, food, gadgets, cyberpets, even where to shop! From full-body replacement to mini-jets, the Chromebooks are equally useful to high-rise Corps and Fixers on the Street. These books tell you what to do with those hard-earned Eurobucks once you''ve finished that Cyberpunk adventure. Chromebooks:...   [click here for more]
R. Talsorian Games Inc.  $12.50

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Transhuman Space: Wings of the Rising Sun

Transhuman Space: Wings of the Rising Sun


Make a Difference Saving Lives! The NKKC (Japan Emergency Rescue Agency) is renowned as the "Wings of the Rising Sun" – first-responders dedicated to saving lives anywhere, from Earth to Luna. When disaster strikes, these heroes deploy from fixed bases and orbital drop ships to provide aid to any country that will accept their help. Transhuman Space: Wings of the Rising Sun...   [click here for more]
Steve Jackson Games  $7.00

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12 Perils for the Living Land

12 Perils for the Living Land


When Storm Knights travel through the Living Land, they must overcome the hazards presented by the land itself. The Perils of the Living Land Cosm card allows players to introduce these perils into the game, if the GM can come up with something that fits the adventure. This short supplement offers twelve ready-made perils, with a range of difficulties and styles, ready to drop in whenever necessary....   [click here for more]
Ulisses Spiele  $1.50

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8 Million Gods

8 Million Gods


The people of Japan have honoured the kami for millennia, and the kami have assisted the people in turn. But now the world has been invaded by other realities, and some whisper that Japan is no exception. Many of the kami know this to be true, for they remember fleeing such an invasion. This time, they stand and fight with their people. This supplement includes background information on Shinto, the...   [click here for more]
Ulisses Spiele  $5.95

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An Edeinos in Core Earth

An Edeinos in Core Earth


You’re an alien, you’re an evil alien. You’re an Edeinos in Core Earth. Some edeinos have turned against Baruk Kaah and the other High Lords and now fight as Storm Knights. But to most people of Core Earth, they still look like invaders, and their life is not always easy once they leave the Living Land. This short supplement provides a way to treat “existing while edeinos” as an extra Cosm...   [click here for more]
Ulisses Spiele  $2.00

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Before the Planting

Before the Planting


A large group of refugees in the Living Land need to be guided from a failing hardpoint to a safer location. It should have been easy, but the Storm Knights were sent to handle any unexpected complications. And there are complications: the High Lords have a horrifying use for the residents of the cosms they invade. The Storm Knights must race against time to save the refugees from the gospog fields....   [click here for more]
Ulisses Spiele  $2.95

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Citadel of the Red Sun

Citadel of the Red Sun


The Living Land has brought forth another wonder. Dark structures of cyclopean stone squat under the baleful light of a red sun, where carvings hint at alien truths. The Storm Knights are sent to investigate and bring back anything that might be useful for the Possibility Wars. The light of the red sun can be seen for miles, however, and others may also seek the power hidden within these walls. This...   [click here for more]
Ulisses Spiele  $2.95

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Des Kobolds Handbuch der Magie (Epub) als Download kaufen

Des Kobolds Handbuch der Magie (Epub) als Download kaufen


Was macht Fantasy fantastisch? Die Magie natürlich! Seien es unirdische Kreaturen, ränkeschmiedende Zauberer, legendäre Schwerter oder Örtlichkeiten, an denen die Gesetze der Logik und der Physik außer Kraft gesetzt werden – eine spannende Fantasygeschichte braucht ein magisches Element. Damit eine Geschichte funktioniert, müssen Sie den Leser oder Spieler jedoch...   [click here for more]
Ulisses Spiele  $8.65

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Des Kobolds Handbuch der Magie (PDF) als Download kaufen

Des Kobolds Handbuch der Magie (PDF) als Download kaufen


Was macht Fantasy fantastisch? Die Magie natürlich! Seien es unirdische Kreaturen, ränkeschmiedende Zauberer, legendäre Schwerter oder Örtlichkeiten, an denen die Gesetze der Logik und der Physik außer Kraft gesetzt werden – eine spannende Fantasygeschichte braucht ein magisches Element. Damit eine Geschichte funktioniert, müssen Sie den Leser oder Spieler jedoch dazu bekommen, das Unglaubliche...   [click here for more]
Ulisses Spiele  $8.65

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Feats of Prowess

Feats of Prowess


Storm Knights are highly talented individuals, and those unique talents are recognised by Perks. This product contains 26 new Prowess Perks, usable by Storm Knights from any cosm, organised into five themes. Whether your Storm Knight is the Centre of Attention, Fearsome, an Original Thinker, a Vulnerable Fighter, or a Walking Encyclopedia, this supplement gives you the Perks you need. David Chart...   [click here for more]
Ulisses Spiele  $1.50

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Home Front: Philadelphia

Home Front: Philadelphia


The Philadelphia hardpoint is on the frontlines of the Possibility Wars, an important bulwark against the invading reality of the Living Land. Storm Knights who defend the city win the admiration and support of the inhabitants, and strike an important blow for Core Earth’s reality. This supplement provides support for characters based in Philadelphia, with guidelines on how the city reacts to their...   [click here for more]
Ulisses Spiele  $4.99

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LibreOffice Templates

LibreOffice Templates


Do you want to spend hundreds of dollars on InDesign? Do you want to spend hours fiddling with templates in LibreOffice? Do you want your Infiniverse Exchange products to look at least a bit professional? If the answer to all those questions is “no”, you do not need these templates. If answer to the first two is “no” and to the last one is “yes”, however, you might find them useful. ...   [click here for more]
Ulisses Spiele  Pay What You Want

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Road to Philadelphia

Road to Philadelphia


The newly transcended Storm Knights have escaped from New York with a group of refugees from Baruk Kaah’s invading forces, but a hundred miles of jungle lie between them and safety in Philadelphia. The Storm Knights must show their mettle, and bring as many people as possible to safety. This three-act adventure takes the characters from New Jersey to Philadelphia. It nominally starts on Day 2 of...   [click here for more]
Ulisses Spiele  $4.99

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Spirited Tools

Spirited Tools


The spiritual power of the Living Land flows through everything, and even inanimate objects can be elevated. Some of these are sacred items, precious relics that mark their holder out as blessed by the divine. Others, however, are much more common, and less notable, and Storm Knights can expect to rely on them to overcome the perils of Takta Ker. This supplement gives rules and examples for Inspiring...   [click here for more]
Ulisses Spiele  $1.50

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Circle of the Crone

Circle of the Crone


"We don't worship the same gods, you and I, but we're more alike than you think. Together, we are keeping something alive - something that has lived for thousands of years despite the wavering faith of mortal men. The old gods are not dead. They live within us. We give them life, warm blood, and they keep us from death. That's our covenant, our promise. Everything else is fashion." - Gwenyth...   [click here for more]
White Wolf  $19.99

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Fall of the Camarilla

Fall of the Camarilla


We have been lying for decades. The terrible truth is that the Gods have fallen silent. Only thieves and liars speak for them now. The prophecies you hear are nothing but a desperate attempt to rally our forces. How can they succeed? You see that chaos rules Necropolis now. You know the Camarilla is doomed. --Kemnebi, Vaticinator of the Cult of the Augurs This book includes:...   [click here for more]
White Wolf  $17.99

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Requiem Chronicler's Guide

Requiem Chronicler's Guide


"My story is the same as every vampire's: blood, pain and the dance. Only thing that makes me special is the way I tell it." -- Rembrandt, The Vampire of Druid Hill This book includes: * Guidelines for new and old Storytellers alike, making it easy and exciting to create your own unique Vampire chronicles * New ways to play Vampire, including new game mechanics and optional rules to redefine...   [click here for more]
White Wolf  $17.99

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Requiem for Rome

Requiem for Rome


Glory Reigns Above The living world is civilized by the vision and the power of Rome. But not all that walks is living, and not all that falls will die. We Do Not Live. We are but shadows and worms, consigned to the earth and shamed by our incompletion. But We Are Creatures of Rome And that which is not conquered by the children of Romulus shall submit to his brother's get....   [click here for more]
White Wolf  $17.99

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The Free Council

The Free Council


"Oppenheimer was no mage, but how can you say he wasn't a wizard? I'm sure he'd never seen any Watchtower or Atlantis god-king or any of your other old myths. But he conjured up something the world had never seen before and changed this Earth forever. No mage had ever done what he did, but we consider ourselves the Awakened people. I'll bet you anything that when he saw the flash, he woke up, whether...   [click here for more]
White Wolf  $16.99

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The Invictus

The Invictus


An Invincible Legacy Patterning itself after the glory of Rome's Kindred society and the ages of kings that followed, the Invictus stands as a model covenant, one immune to the passage of time. But how well do ancient ways mesh with the Damned of the modern world? On whose backs is the Ivory Tower's foundation built? A Covenant Guide for Vampire: The Requiem Details the history,...   [click here for more]
White Wolf  $12.80

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Monster Manual V (3.5)

Monster Manual V (3.5)


The Darkest Dungeons of Your World Just Got a Little Darker.   This supplement for the Dungeons & Dragons roleplaying game presents more than a hundred monstrous foes to challenge even the toughest player characters, including draconic masterminds, demonic horrors, vengeful fey that haunt ancient ruins, and mind flayers driven mad from their journey beyond the planes. This book...   [click here for more]
Wizards of the Coast  $16.99 $10.19

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