The world is neon and dust.There is nothing more than the flesh. There is nothing greater than the wires. There is nothing to dream that is not sold and nothing to worship that is not made. It is a mirrorshade world of human reflections, every red hunger and every black passion worshiped in cathedrals of glass and greed. The great love their sins like children and the least want only... [click here for more]
The stars gutter and the skies fade and the earth grows weary with years. Ages of men and of Outsiders have ascended and been forgotten, and only the bones of their cities and the dust of their dreams remain upon this tired world. The Legacy of their laws is woven deep now, the edicts of dead gods and fallen sorcerer-kings made to trace patterns of power we no longer understand. We are heirs to... [click here for more]
Gobelins creep through the chill pine forests and loup-garous cry out under the gibbous moon. Villagers shiver within the palisade, only the midnight churchbells to comfort them in the deep winter night. Cruel Fae and grim beasts and fell pagan spears press in on them from every side, but God and the tales of their mighty heroes of old shall preserve them. This is Montfroid, a cold shore on the... [click here for more]
After a successful Kickstarter campaign (400% funded!), Fléaux! is now available for your gaming group!
Fléaux! (pronounced Flay-O) is a brutal medieval/Early renaissance/Baroque fantasy rpg. It's inspired by the Black Hack 2e and our own Black Sword Hack (currently a Gold seller on DriveThruRPG). It's a stand-alone game.
Player-facing rules, brutal and short... [click here for more]
Wield the elements as a Warden, a brand new class for 5th Edition. The Warden brings to 5th Edition a powerful mix of martial and magical prowess, influenced by nature and the world around them. Use Natural Power, a frequently recharging pool of dice to add elemental damage and effects to you attacks. Choose your Discipline: the Guardian, the Fanatic, the Sage, or the Dragon... [click here for more]
Since the dawn of recorded time, Wyrms have ruled the skys of Khalud. They have an unassailable instinct to seek out the few remaining others of their kind. Not to mate or join in companionship, but to defeat them in combat, consume their hearts, and gain a measure of their powers. This intense drive to singular existence is the Great Fusion.Wyrms discovered long ago that they... [click here for more]
The world is neon and dust.There is nothing more than the flesh. There is nothing greater than the wires. There is nothing to dream that is not sold and nothing to worship that is not made. It is a mirrorshade world of human reflections, every red hunger and every black passion worshiped in cathedrals of glass and greed. The great love their sins like children and the least want only... [click here for more]
The stars gutter and the skies fade and the earth grows weary with years. Ages of men and of Outsiders have ascended and been forgotten, and only the bones of their cities and the dust of their dreams remain upon this tired world. The Legacy of their laws is woven deep now, the edicts of dead gods and fallen sorcerer-kings made to trace patterns of power we no longer understand. We are heirs to... [click here for more]