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Age of Aether RPG Core Rulebook
by Greyleaf Games

Enter a world of fantasy and flintlocks, monsters and machinery. Age of Aether is a historical steampunk fantasy RPG that grants players and game masters an unprecedented flexibility of play by offering an intuitive step-die system to keep the action moving and decoupled skills and attributes, so the mechanics always feels as varied as the story you want to create.

Age of Aether RPG Core Rulebook
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 Title    Publisher    Price  
Esper Genesis 5E Sci-fi -  Core Manual

Esper Genesis 5E Sci-fi - Core Manual


"This is not a game that wants to be the property-of-your-choice, it’s a game that embraces sci-fi’s adventurous side. It is sci-fi with room for excitement and wonder. And 5E proves an excellent match for this, since EG’s relationship to sci-fi is much like 5E’s relationship to fantasy - it is part of the landscape, but the first priority is to play a game." — Rob Donoghue, Evil...   [click here for more]
Alligator Alley Entertainment  $59.95

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Filling in the Blanks

Filling in the Blanks


Filling in the Blanks is a guide to populating hexes with lairs and features to use in fantasy role-playing games. While written specifically for Necrotic Gnome's Old School Essentials it is compatible with virtually all OSR-style games, and can be used with more modern versions of the game with little effort. It provides tables for randomly generating the number and type of lairs and features that...   [click here for more]
Third Kingdom Games  $19.95

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Additional Treasures, A Supplement for Dragonbane

Additional Treasures, A Supplement for Dragonbane


Expand your reward options with Additional Treasures!  This deck of 54 illustrated treasure cards may be used alongside, or in place of, those treasure cards included in the core game. *** This game is not affiliated with, sponsored, or endorsed by Fria Ligan AB. This Supplement was created under Fria Ligan AB’s Dragonbane Third Party Supplement License. Some artwork...   [click here for more]
Philip Reed Games  $16.95

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Delta Green: A Victim of the Art

Delta Green: A Victim of the Art


Grisly Deaths in a Seaside Town A serial killer is at work in quiet Glenridge, Long Island. Bizarre mutilations mark the victims of the “Glenridge Chiropractor,” as national news and the conspiracy theorists at Phenomen-X call the killer. Privately, the medical examiner is more troubled by residue found on the corpses: a pulpy, gray, organic substance that defies analysis.  When...   [click here for more]
Arc Dream Publishing  $14.99

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Somnus Domina: Luxus' Guide to Kits'adria (5e Sourcebook)

Somnus Domina: Luxus' Guide to Kits'adria (5e Sourcebook)


Luxus' Guide to Kits'adria The Kits’adria was previously released as a stand-alone race but has returned! This race of shapeshifting fox people are one of the most lovable and fun elements of the Somnus Domina setting, and in this book, they have been expanded! In celebration of this reimagining of the first race we ever released, this book looks into their mythology, culture, and historical context...   [click here for more]
Logan Laidlaw  $36.99

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Barbaric! 2nd Edition

Barbaric! 2nd Edition


Barbarians! Civilized men huddle behind tall stone walls, trembling at the thought. The soldiers of civilization tighten their shield walls against the oncoming onslaught. And then they come. Savage men and women, screaming at the top of their lungs, oblivious to fear, frothing at the mouth from rage and lust for war. Wave after wave, they storm shields and fortifications. Many die;...   [click here for more]
Stellagama Publishing  $11.43

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Oak, Ash, and Thorn: The Changeling: The Lost Second Edition Companion

Oak, Ash, and Thorn: The Changeling: The Lost Second Edition Companion


So, you’re home. What now? Gonna run and hide for the rest of your life to make sure They never find you again? Screw that. Don’t let Them scare you. Take up space. Make noise. Write your name across the sky and let Them know you’re not going anywhere without a fight. You brought the fairy tale to your home turf, and you make the rules here. Your words have power now, so use them. Build a community....   [click here for more]
Onyx Path Publishing  $15.00

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Chronicles of Darkness: Hurt Locker

Chronicles of Darkness: Hurt Locker


"Of course it hurts. Everything hurts. If you're alive, you hurt. Don't think of yourself as bleeding out; think of yourself as more alive." Horror is all about the stakes. And most commonly, pain, injury, and death are those stakes. Hurt Locker is all about the stuff that hurts. We talk why it hurts, how it hurts, and how to deliver pain at your table beyond just rolling the dice and marking...   [click here for more]
Onyx Path Publishing  $25.00

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Scion: Masks of the Mythos

Scion: Masks of the Mythos


The Mythos is older than humanity, Gods, and Titans, with an unknowable otherness that can shatter them all. This slumbering horror lurks in the shadows, carrying out its alien machinations with little regard for those beneath it until it requires pawns. Those that touch the Mythos are forever altered. The World explodes into full view for them, leaving some shattered, others power-mad, and still...   [click here for more]
Onyx Path Publishing  $39.99

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Beyond the Wall - Further Afield

Beyond the Wall - Further Afield


Come make a grand, sweeping sandbox campaign with your friends. Further Afield is a supplement for Beyond the Wall but is compatible with other fantasy roleplaying games. Using this supplement, your whole group can share in the fun of world-building. Further Afield also provides tools for locations, travel, and villains that help the gamemaster keep things running....   [click here for more]
Flatland Games  $25.99

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Call of Dungeons : Livre de base (VF)

Call of Dungeons : Livre de base (VF)


Découvrez Call of Dungeons, le dungeon crawler médiéval-fantastique autonome, jouable avec vos figurines. Ce livre de règles de 32 pages, fourni avec un fichier de matériel à imprimer de 24 pages contenant 12 tuiles et 97 cartes, vous plonge dans l'immersion profonde des donjons mystérieux d'Azalor. Grâce à une mécanique...   [click here for more]
Epic Mecanix  $16.97

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ICRPG THINK DECK

ICRPG THINK DECK


Introducing the Index Card RPG THINK DECK! A 54 card deck you shuffle, draw, and interpret to create tabletop content!  Use your intuitive knowledge of suits and ranks, along with the how-to PDF and card titles every GM will recognize. You'll be innovating and creating in no time, with a simple card draw!  If you're overseas, or a die-hard DIY creator, choose...   [click here for more]
RUNEHAMMER GAMES  $12.50

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Flying Circus - Core Rulebook

Flying Circus - Core Rulebook


Flying Circus is an in-depth, highly detailed Powered by the Apocalypse-derived roleplaying game of aviation fantasy, set in a world of machines and magic inspired by the works of Hayao Miyazaki. In the aftermath of a massive industrial war, the world is slowly pulling itself back together, but danger still lurks in the skies of Himmilgard. The only thing standing between the world and chaos are...   [click here for more]
Newstand Press  $37.99

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I6 Ravenloft (1e)

I6 Ravenloft (1e)


Under raging stormclouds, a lone figure stands silhouetted against the ancient walls of castle Ravenloft. Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves around him, billowing his cape in the darkness. Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his...   [click here for more]
Wizards of the Coast  $9.99

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M20 How Do You DO That?

M20 How Do You DO That?


A Practical Guide Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more – all presented...   [click here for more]
Onyx Path Publishing  $30.00

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Galder's Gazetteer

Galder's Gazetteer


This major 5e supplement for advanced players & GMs expands the game by adding new actions, condtions, and martial options. Integrated with the expanded rules there are a host of new player options, a GM toolkit, and two one-shot adventures in this 192pg full-color book.   The wizard Galder has traveled to many, many worlds. Along his journeys he has taken...   [click here for more]
Zipperon Games  $47.99

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Trinity Continuum: Mission Statements

Trinity Continuum: Mission Statements


Mission Statements expands the setting of Trinity Continuum: Æon with details about organizations large and small, good and bad. From world powers, metacorporations, gangs, terrorists, cults and other threats, Mission Statements provides players with a wealth of information to understand the secrets and motivations of the groups that move the world, and plenty of Paths for characters...   [click here for more]
Onyx Path Publishing  $33.00

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GAZ1 The Grand Duchy of Karameikos (Basic)

GAZ1 The Grand Duchy of Karameikos (Basic)


This is the first in a series - a completely new concept in gaming aids for the Dungeons & Dragons game system. Within these covers is a complete historical, economical, geographical, and sociological overview of the Grand Duchy of Karameikos. Entries on (and maps of) the major cities and towns, as well as biographical entries on the important figures in the Duchy, will aid the DM in preparing...   [click here for more]
Wizards of the Coast  $9.99

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Host and Hostility: Three Regency Call of Cthulhu Scenarios

Host and Hostility: Three Regency Call of Cthulhu Scenarios


Silver Medal winner, Best Electronic Book at the 2023 ENNIE Awards Our story takes place in England in 1812, only one year into the Regency era. A young lady of good societal standing is introduced at a ball to three potential suitors: a navy captain, a clergyman, and an aristocrat, all with dark secrets that lead to even darker consequences. Host and...   [click here for more]
Chaosium  $14.99

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Mythic Variations 2

Mythic Variations 2


Introducing new rules variations to power your Mythic adventures! Mythic Variations 2 is a collection of rules modifications for Mythic Role Playing and Mythic Game Master Emulator, giving players a new way to experience GM-less and solo role playing. Mythic Variations 2 expands on the core Yes/No mechanic of Mythic, splitting questions into 5 separate types of questions, or Checks, including: ...   [click here for more]
Word Mill Games  $11.95

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Mysteries of the World: The Scion Second Edition Companion

Mysteries of the World: The Scion Second Edition Companion


Though knowledge, wisdom, and the ability to see the unseen are many Scions’ birthrights, the World holds infinite secrets. Gaze deep into Tezcatlipoca’s mirror or the eyes of an avian bringer of omens, and no matter how sagacious you imagine yourself to be, you’ll learn something new — or something older than time. Scion: Mysteries of the World presents optional rules and new pantheons,...   [click here for more]
Onyx Path Publishing  $25.00

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They Came From Beyond the Grave!

They Came From Beyond the Grave!


I urge you now: do not open this book. Do not read its contents. Walk away, live your simple life, and keep these creatures of darkness in the shadows where they belong.   Opening your eyes to this horrible world – where demons possess dolls, the undead stalk the night, the Devil walks among us, and mummies march from their tombs – is an act of incredible bravery, or perhaps,...   [click here for more]
Onyx Path Publishing  $40.00

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The Book of Random Tables: Science Fiction 2

The Book of Random Tables: Science Fiction 2


25 Science Fiction 1D100 Random Tables Do you play science fiction tabletop role-playing games? Like Star Wars, Star Trek, Stars Without Number, Traveller or Starfinder? These 25 random tables help you cut down GM prep time. Don't waste time creating things your players never see. Fill in the details at the table or create the entire adventure by rolling dice. Focus on storytelling and have...   [click here for more]
dicegeeks  $9.99 $8.99

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Trinity Continuum: Prometheus Unbound

Trinity Continuum: Prometheus Unbound


Psions united for humanity’s future!  Prometheus Unbound expands the Trinity Continuum: Æon setting by diving into the inner workings, goals, and attitudes of the psi orders. Headed by proxies with powerful visions of the future, the psi orders are united in ensuring humanity’s prosperity but differ on the details. Inside, you will find: Detailed information on all eight psi...   [click here for more]
Onyx Path Publishing  $33.00

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Terra Arisen

Terra Arisen


Terra Arisen is a space-opera setting for the Cepheus Deluxe Enhanced Edition sci-fi RPG rules. Terra Arisen introduces player characters to the immediate aftermath of the Terran Liberation War against the mighty Reticulan Empire and its many thralls. The Terrans forced the Reticulan Empire to sign a humiliating peace treaty and reluctantly accept Terran independence...   [click here for more]
Stellagama Publishing  $23.44

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V20 Lore of the Bloodlines

V20 Lore of the Bloodlines


The Clans are not the only vampires that strut, if I might steal from the Bard, upon this great stage of fools. There are the errant Kindred inaccurately collected under the sobriquet of “bloodlines.” While their role in the eternal conflict between the childer of Caine is small, it is often incredibly impactful.    As such, I provide this corollary to my original study....   [click here for more]
Onyx Path Publishing  $20.00

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The Lexicon of the Throne

The Lexicon of the Throne


Unlock the Words of Creation for the Godbound role-playing game and arm yourself with mighty tools for the forging of new faiths for whatever games you play. The Lexicon of the Throne is a sourcebook that contains not only a host of new Words of Creation for your Godbound game, but also extensive guidelines for creating new...   [click here for more]
Sine Nomine Publishing  $15.00

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Delta Green: From the Dust

Delta Green: From the Dust


GORGO! MORMO! THOUSAND-FACED MOON! The Gerritsen mansion, built in Red Hook in 1847, stands covered by scaffolding and plastic tarps in its slow metamorphosis into condominiums. A capable construction crew has the goodwill of neighbors. But when the day’s work ends, something stirs in the darkness. Soft voices whisper. Weird footprints linger. Children of Red Hook have begun to vanish. Delta Green...   [click here for more]
Arc Dream Publishing  $19.99

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Promethean the Created 2nd Edition

Promethean the Created 2nd Edition


Don’t run.  Please. I know what I look like. I know you saw me, with my stitches and punctures and wires.  I know you felt the Fire.  It’s not my fault.  It’s what I have instead of a soul.  It’s how I know I’m alive.  Don’t run! I don’t want to hurt you.  I’m not trying to hurt anyone. ...   [click here for more]
Onyx Path Publishing  $40.00

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Tricube Tales

Tricube Tales


Tricube Tales is a generic, rules-lite, open-license tabletop roleplaying system that is designed to be fast and portable, making it ideal for pick-up games. It requires little preparation or bookkeeping, and the main PDF can be comfortably read on a smartphone screen. Download the full Phone PDF version of Tricube Tales for free by clicking the Publisher Preview. Purchasing...   [click here for more]
Zadmar Games  $3.95

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CASTLE OLDSKULL - The Classic Dungeon Design Guide

CASTLE OLDSKULL - The Classic Dungeon Design Guide


Castle Oldskull Old School Dungeon Design Modules For Advanced / Basic / Expert Fantasy Role-Playing Systems Module CO1: The Classic Dungeon Design Guide (Dungeons / Lore / Random Tables)    Deep dwarven cities of the underworld,   Infested by conquering orcs,  ...   [click here for more]
Kent David Kelly  $29.99

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The Little Book of GM Gems, Volume 1

The Little Book of GM Gems, Volume 1


Tonight is the twenty-fifth session of the campaign.  Twenty-four great episodes in the can and ready for big 25.  But my mind is a blank.   I got nothin’.  Used up all the ideas I had for the campaign originally and they aren’t ready for the push toward the climax.  In fact, they’ve been having fun sandboxing it which is really cool.   I need to give them something...   [click here for more]
Dragonlaird Gaming  $9.99

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The Realm

The Realm


From the chaos of the Dragon-Blooded Shogunate's collapse arose the Scarlet Empress, hero-tyrant and founder of the Realm. In the centuries since her ascendancy, the Scarlet Realm has become Creation's foremost imperial power. Kingdoms and city-states across Creation look toward the Blessed Isle at the world's center and bow in submission to the authority of the Scarlet Throne, the might of the Imperial...   [click here for more]
Onyx Path Publishing  $30.00

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M20 The Book of Secrets

M20 The Book of Secrets


More Than Magick For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within.  Enter the Annex Building upon the M20 core rulebook, this Book of Secrets...   [click here for more]
Onyx Path Publishing  $40.00

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More Ancestries & Cultures

More Ancestries & Cultures


Sixty-Four Ancestries & Cultures To Replace Race in 5e! - Based on Ancestry & Culture: An Alternative to Race in 5e - 64 new ancestries & cultures - Cultures based on the 11 geographic terrains and 8 planes of existence - Fun new options like Owlbear Kin and Terrasquer, pictured below For even more choices, check out Custom Ancestries & Cultures! What Is Ancestry...   [click here for more]
Arcanist Press  $14.95

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ICRPG Worlds

ICRPG Worlds


INDEX CARD RPG WORLDS is here! The long-awaited, fan-built, campaign play tested companion to the best-selling INDEX CARD RPG Core Set is jam packed with adventures, maps, monsters, lore, equipment and dungeons! THREE COMPLETE SETTINGS cover fantasy, epic science fiction, and the supernatural fun of the weird west. ALFHEIM: 16 complete kingdoms with maps,...   [click here for more]
RUNEHAMMER GAMES  $19.50

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M20 The Rich Bastard’s Guide to Magick

M20 The Rich Bastard’s Guide to Magick


The Rich Bastard’s Guide to Magick Spend it while you've got it. This Mage 20th Anniversary Edition sourcebook expands on the mystique of the elite with an exploration of how the real movers and shakers operate when you throw magick into their world as well. The Rich Bastard’s Guide to Magick contains: An examination of money and mage society,...   [click here for more]
Onyx Path Publishing  $29.99

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On the Other Side, Dungeon Chamber Cards by Philip Reed

On the Other Side, Dungeon Chamber Cards by Philip Reed


Compatible With the Classic Ampersand RPG System! When the heroes come across a closed door in the dungeon, almost anything can be waiting on the other side.  This deck of 52 cards provides the gamemaster with several ideas for what the adventurers may come across On the Other Side of those closed – and often locked – dungeon doors. Simply draw a card...   [click here for more]
Philip Reed Games  $19.95

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Pavis County & Beyond: Secrets of the Borderlands (RuneQuest)

Pavis County & Beyond: Secrets of the Borderlands (RuneQuest)


PAVIS & BIG RUBBLE COMPANION (D.C.): VOL. 03: WELCOME TO PAVIS COUNTY — 1620 S.T. [The 'Pavis Grand Plan' campaign, developed with the assistance of Greg Stafford] **With full-color illustrations by Dario Corallo** Secrets of the Borderlands is the third volume in a hugely expanded re-release of the original Companion series. An 'old school' campaign, updated to...   [click here for more]
Chaosium  $37.95

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The Game Master’s Book of Random Encounters

The Game Master’s Book of Random Encounters


For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location-whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore-has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks,...   [click here for more]
Topix Media Lab  $29.76

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Starsmith: Expanded Oracles

Starsmith: Expanded Oracles


More Options for Ironsworn: Starforged Oracles! A coilbound version is available elsewhere since DTRPG can't do coilbound.  Contact me or check my Play Every Role website if you're interested in it, but the PDF is only available here on DriveThruRPG. This supplement adds two additional tables for nearly every table in the Ironsworn: Starforged core rulebook effectively tripling your options. ...   [click here for more]
Eric Bright  Pay What You Want

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Black Sword Hack

Black Sword Hack


BLACK SWORD HACK is a dark fantasy roleplaying game inspired by books such as Michael Moorcock's Stormbringer or Karl Edward Wagner's Kane series. It is a stand-alone game that uses the Black Hack 2nd edition as a foundation and adds a few tweaks. There are no classes, characters are built according to their origins (Barbarian, Civilized or Decadent). Tools are included...   [click here for more]
Livres de l'Ours  $13.00

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The Book of Random Tables: Noir

The Book of Random Tables: Noir


Do you play film Noir, Pulp, or Dieselpunk tabletop RPGs? Cut down game master prep time with random tables. 32 D100 Random Tables plus 10 MacGuffins for Noir campaigns. Grimy streets pave the way into the underbelly of the city. The hearts of the people are as hard as the cobblestones they live and die upon. The men in cheap suits a decade out of fashion loitering out front of the pool hall aren’t...   [click here for more]
dicegeeks  $11.99 $9.99

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Warlord Ascendant

Warlord Ascendant


Warlord Ascendant is a wargame focused on small-scale battles, set in the world of Sacrifice: An Incense & Iron RPG. In it, you take control of a small warband; this can be anything, from a group of mercenary soldiers, to a horde of desperate peasants, or even an inquisitor with their retinue. Your goal is to grow more powerful and extend your influence over as much of No Man’s...   [click here for more]
Blackoath Entertainment  $20.00

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Tome of Mystical Tattoos

Tome of Mystical Tattoos


Find the tattoo that tells your story! The design on the tattooist’s arm flickers in the moonlight as she places a steady hand on her companion’s shoulder. Playful wisps of magical energy begin to swirl around them, as her tattoo slides slowly from her skin onto the weary warrior’s—granting him the means to bring down the winged beast looming above! Within this book, there...   [click here for more]
Natwuns  $49.99 $46.99

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Player's Guide to the Contagion Chronicle

Player's Guide to the Contagion Chronicle


The Contagion has come; it’s ravaged the world and left you in its wake. The few who are left band together, along lines you never once thought you would agree to. When your enemy becomes the only friend you have left, you make do the best you can. This book includes essays discussing how to combine multiple monster and supernatural types from the Chronicles of Darkness within a Contagion...   [click here for more]
Onyx Path Publishing  $10.00

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The GameMaster's Apprentice: Base Deck

The GameMaster's Apprentice: Base Deck


Sooner or later, you're going to need more story! The GameMaster's Apprentice is a genre-and-system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.  You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide and...   [click here for more]
Larcenous Designs, LLC  $20.00

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Old Bones - The Joseph A. McCullough Creator Zine

Old Bones - The Joseph A. McCullough Creator Zine


Old Bones is the little zine devoted to the tabletop wargames of Joseph A. McCullough, with illustrations by Barrett Stanley. This issue contains: The Slippery Slope - A solo scenario for Frostgrave, Ghost Archipelago, Rangers of Shadow Deep or Stargrave. Carnival Charnel - A competitive scenario for Silver Bayonet. The Decrapolis - A scenario for...   [click here for more]
Joseph A. McCullough  $12.00

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V20 Dark Ages Companion

V20 Dark Ages Companion


Travel the long roads and deep seas in search of power and experience danger, or tackle the wilderness to hunt monsters and face death. Settlements large and small dot the black expanse with the promise of sanctuary, life, and community. These bastions of civilization present cold comfort, when playing host to vampire warlords and sadistic Cainite faiths. Whether led by a Prince, a coordinated belief,...   [click here for more]
Onyx Path Publishing  $25.00

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D100 Dungeon Hooks, Fantasy RPG Encounter Ideas

D100 Dungeon Hooks, Fantasy RPG Encounter Ideas


Regardless of their experience level, gamemasters always seem to need more ideas and tools when it comes to encounters. No matter how many sessions a GM may have under their belt, each and every gamemaster I’ve chatted with over the decades is always in search of more of these ideas. There is never an end to the need for additional hooks to cobble and bash into situations that best fit their campaigns....   [click here for more]
Philip Reed Games  $16.00

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