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ZWEIHANDER RPG: Revised Core Rulebook

ZWEIHANDER RPG: Revised Core Rulebook


2018 Gen Con gold winner of Best Game and Product Of The Year, ENnie Awards 2019 The Best Role-Playing Game Releases Of 2019, Game Informer 2019 Best Games of 2019, Tabletop Gaming Magazine ZWEIHÄNDER Grim & Perilous RPG is a game where your characters will: Live in a gritty, "realistic" fantasy world Make morally grey decisions & enact vicious reprisals Uncover insidious plots & political...   [click here for more]
Andrews McMeel Publishing  $19.99

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ZWEIHANDER RPG: Player's Handbook

ZWEIHANDER RPG: Player's Handbook


EVERYTHING A PLAYER NEEDS TO CREATE A CHARACTER FOR ZWEIHÄNDER GRIM & PERILOUS RPG. Abridged from the first ten chapters of ZWEIHÄNDER Revised Core Rulebook, this book contains everything you need to create a character: from professions & advancement, to backgrounds & skills, for intrigue & combat, to exploration & trappings, and magick spells & rituals.   Using...   [click here for more]
Andrews McMeel Publishing  $19.99

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MAIN GAUCHE: Supplement for Zweihander RPG

MAIN GAUCHE: Supplement for Zweihander RPG


CHAOS IS NOT A PIT—IT IS A LADDER.   MAIN GAUCHE is a supplement for the ENnie award-winning Best Game & Product of the Year ZWEIHÄNDER Grim & Perilous RPG – a gritty, dark fantasy tabletop role-playing game. Using this book, you will be able to:   ·       Add 68 all-new Professions to your grim & perilous game ·       Build fantastic machines, like the Arkwright Cauldron...   [click here for more]
Andrews McMeel Publishing  $19.99

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Aberrant Reflections

Aberrant Reflections


Print copies available on the directsunGames store. At the bottom of an ancient temple, beyond the mirror's edge, lies the spot where reality was sundered. Fortune and power await those who learn its secrets. A fate worse than death is reserved for those who fail. You’ve come to plunder the temple between worlds and gaze...   [click here for more]
directsun  $7.95

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Masks: A New Generation (Phone Edition)

Masks: A New Generation (Phone Edition)


A giant robot is smashing down Main Street. Your best friend tried to kiss you. Your mom thinks your grades need work. Your mentor thinks your team is bringing you down. Oh, and your costume is ripped. Just another day in Halcyon City.   Masks: A New Generation is an ENnie-award winning superhero roleplaying game in which a team of young heroes fights...   [click here for more]
Magpie Games  $4.99

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Baby Bestiary Handbook Vol 1

Baby Bestiary Handbook Vol 1


Discover the Adorable In a world of myth and magic, great heroes vanquish terrible monsters and earn a place in legend. But what about the babies left behind? This book is the first exploration of a new kind of adventure, the raising of young monsters to become loyal companions, beloved friends or fearsome guardians. If you are looking for something novel to spice up a fantasy roleplaying...   [click here for more]
Metal Weave Games  $12.99

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Puzzle Dungeon: The Seers Sanctum

Puzzle Dungeon: The Seers Sanctum


----  The print version of The Seers Sanctum can be found on http://directsunGames.com ----  It's like a 'Legend of Zelda' puzzle dungeon, but instead of Link, you play as a group of grubby grave robbers. Also, there's way more eyeball stuff.  "Interactivity is very high, rivaling the best of adventure in that area." "Far too often 'Puzzle Dungeons' and interactivity is [a] simple...   [click here for more]
directsun  $5.99

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Traveler's Ironsworn: Mobile Edition

Traveler's Ironsworn: Mobile Edition


As a Gold Best Seller on DriveThruRPG with an average 4.9/5 star review, Traveler’s Ironsworn: DIY Edition is already used and loved by thousands of Ironsworn players around the world. Now, for the first time, the bestselling Traveler’s Ironsworn is available in a sleek, easy-to-use mobile PDF format. Whether you're swearing your very first iron vow or you're a veteran of the...   [click here for more]
Terribly Beautiful  $3.99

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Scion Second Edition Book One: Origin (Phone Version)

Scion Second Edition Book One: Origin (Phone Version)


You are the child of a God, born to the magic of yesterday and the promise of tomorrow. You live in a World of myth, where every ancient story is true. Your ancient enemies, the Titans, stir in their prison beneath the lands of the dead. Their spawn issues forth from lands of myth, and the specter of war falls across the heavens. In this age of turmoil, you seize your birthrights and feel the call...   [click here for more]
Onyx Path Publishing  $14.95 $9.95

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Year Zero Mini

Year Zero Mini


The preview has the full PDF of the dark phone PDF version if you would like to try before you buy. UPDATE FEB 2023: YZM will be getting an update (planned in the second half of 2023) including a commissioned logo by Harry Boddice, some changes to the ruleset to reflect the past years of play and feedback, and some additional content. Once this update goes live, the cost...   [click here for more]
3 Skulls Pub  $4.00 $2.00

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The Entombed Crown - Core Rulebook

The Entombed Crown - Core Rulebook


THE ENTOMBED CROWN Format: PDF 148 Pages Introduction Uncertainty is a necessary truth. The constructs we rely upon, all that we cherish, and all that we believe, may be extinguished in the turning of a season or indeed the blinking of an eye. Urathun is a world where this truth is realised in abundance. The turbulent seasons of this world have seen the passing of Ages, and the rise and fall of...   [click here for more]
Original Frontiers  $9.99

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Morningstar: The Triumvirate Pacts - Core Rulebook

Morningstar: The Triumvirate Pacts - Core Rulebook


Morningstar: The Triumvirate Pacts is a science fiction/fantasy roleplay game in which Players can use magic, technology or raw strategy in order to achieve their goals. Set in a backdrop of the search for harmony throughout Known Space, take up the mantel of a Morningstar Order and bring justice to the Galaxy... or use your autonomy to further your own ends. With a unique system to track your Renown...   [click here for more]
Frontier Gaming  $9.99

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Dark Age: Bushido - Core Rulebook

Dark Age: Bushido - Core Rulebook


Raise your clan, unite your people, stand with your friends and honour your name. Gather your weapons and ride for honour by the code of bushido in a land where the sun shall rise once more. This tabletop roleplay experience combines the Storytelling narrative of a traditional pen and paper rpg with the grand scale of a wargame, with hundreds of combinations for creating your own units. The Bushido...   [click here for more]
Frontier Gaming  $6.99

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Haven Fallen - Core Rulebook

Haven Fallen - Core Rulebook


Form: Colour PDF Pages: 201 Update 18/03/2024 - Now includes fillable PDF Character Sheet INTRODUCTION The elusive Haven – the fabled centre of the Universe – is said to be a world of everlasting life. For all the Solar Empires our Galaxy has given rise to, none can claim dominion over such a Planet. There are those who believe fragments of it’s potency exist in the relics which provide...   [click here for more]
Original Frontiers  $9.99

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Ma'avle the spider queen

Ma'avle the spider queen


In this Level 1, D&D styled, adventure for kids, It’s a pleasant day at the Cross-Eyed-Cricket Inn, many of the towns folks are sitting around talking about the weather and their latest adventures, when suddenly a strange woman bursts through the door in tears yelling for help. Her husband and son have been captured, or worse yet eaten by spiders in the Silent Forest. She begs...   [click here for more]
Bwilder Games  $3.00 $1.99

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Making a Hero part 5- The Silent Swamp

Making a Hero part 5- The Silent Swamp


In this D&D for kids styled game,  Leaving the gates of Uzgal, the party takes their first steps past Tomin’s house and into the heart of the Silent Swamp.  The marsh is full of danger and adventure. Our party will find themselves crossing paths with a crazy goblin, Sebastian, who pleas for help in exchange for safe passage through the swamp. They must keep their wits and minds sharp or fall...   [click here for more]
Bwilder Games  $5.00 $1.99

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Nations and Cannons: Core Rules

Nations and Cannons: Core Rules


The British are Coming! The year is 1775. The spark of revolution has ignited in the thirteen colonies, and the British army is on its way to smother it. While the Redcoats mass in Boston, the 2nd Continental Congress has just formed a provisional government. Without help, the Patriots will surely fall to the British forces. Join the fight for liberty in this Revolutionary campaign setting!...   [click here for more]
Flagbearer Games  $4.99

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Making a Hero prt 2- Saving Snagglewood

Making a Hero prt 2- Saving Snagglewood


Training for our heroes has just ended. Master Bahroosh, with the aid of his ageless friend Mr. Bigglesworth has just  finished teaching students how to engage in combat, and speak with townsfolk. In that time, an evil worg and his wolf companions have ransacked the town of Snagglewood chasing villagers into their homes, up trees, and otherwise causing all sorts of ruckus. Now is the time for our...   [click here for more]
Bwilder Games  $5.00 $1.99

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Excalibur Unbound - Core Rulebook

Excalibur Unbound - Core Rulebook


Introduction The Bryttania of Excalibur Unbound differs greatly from the history we have been presented. In this account (beginning in the 7th Century AD) the peoples of the fragmented British Isles remain untouched by a history of Roman oppression or grim Monotheistic ideals of servitude. The people are still connected to Universal Magical energy bonded to the Old Gods. Though the human Kingdoms...   [click here for more]
Original Frontiers  $9.99

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Gaia Awakening - Core Rulebook

Gaia Awakening - Core Rulebook


Humanity has laid spiritually dormant for millennia. Since the Bronze Age collapse, and the Dark Age of Humanity, the severance of Gaia’s link to Universal energy has waned. Magic fell into the realm of myth. Those who felt the calling of Universal energy, so tenuously a connection as it was, fell into the fringes of society. As human beings became more aware that their leaders had a vested interest...   [click here for more]
Frontier Gaming  $9.99

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Making a Hero part 3- Into the Silent Forest

Making a Hero part 3- Into the Silent Forest


Defeating the worg Nachthund the Terrible and his company of wolves who attacked the town of Snagglewood. Our heroes were successful in raising the protective barrier that surrounds Snagglewood. Armed with new weapons, their training, and some good luck, the heroes are nearly ready to start their adventure into the Silent Forest to stop the Dreadlord Kanis in his dark tower somewhere in the silent...   [click here for more]
Bwilder Games  $5.00 $1.99

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Brukesian Duchy Hexcrawl - OSR

Brukesian Duchy Hexcrawl - OSR


The Brukesian Duchy Hexcrawl by Elven Tower Go Here for the Free Preview The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of cruel fey princes rule. The regional map is generic in its contents and geography. It requires little effort...   [click here for more]
Elven Tower  $9.95

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Prevail Unbound - Core Rulebook

Prevail Unbound - Core Rulebook


159 Pages Format: Colour PDF Prevail Unbound is a Tabletop Roleplaying Game set in a dark, gothic vision of the near-future. Humanity has connected to Magic and the Supernals - Spirits of the Plane of Kur previously labelled as Demons. _______________________________________________ By the year 2066 Humanity on the planet Earth was a shadow of it’s former achievement. Tribal notions of...   [click here for more]
Original Frontiers  $9.99

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Dark Age: Legends - Core Rulebook

Dark Age: Legends - Core Rulebook


Dark Age: Legends is a tabletop roleplay game which incorporates the ability to raise armies, sieze lands and earn titles. Create your own unit unit types through a combination of different weapons, armour and levels of training. Generate revenue by taxing your lands. Meet the criteria to attain a title in this anarchic version of medieval history, where nobility is earned at the tip of a sword. ...   [click here for more]
Frontier Gaming  $4.99

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Sabre & Powder - Core Rulebook

Sabre & Powder - Core Rulebook


Utilise the New World Era to set a period theme to your adventures. Storytellers may wish to carefully reconstruct timelines with reimagined versions of events, and Players are free to develop their Characters with a system that is easy to follow. This manual contains all of the rules needed to play Dark Age: Sabre & Powder, and is to be enjoyed by Storytellers and Players of all experience. Swipe...   [click here for more]
Frontier Gaming  $4.99

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Ancients Of Gaia - Core Rulebook

Ancients Of Gaia - Core Rulebook


Ancients Of Gaia Take part in myth, and become legend. At the high point of the Bronze Age where the Ancients of Gaia are still attuned to their Magical Abilities, choose from three different Axioms and six distinct Aspects to form the basis of your Character. Your Character’s development is entirely based upon your actions. Use your Magic, perfect your weapon’s form, or utilise your guile to...   [click here for more]
Frontier Gaming  $4.99

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The Entombed Crown - Solo Story Adventure - Madness Of The Wolf Queen

The Entombed Crown - Solo Story Adventure - Madness Of The Wolf Queen


In The Entombed Crown – Felinuk Lands you assume the role of an adventurer in a Dark Fantasy setting. You will  require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points....   [click here for more]
Original Frontiers  $4.99

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The Entombed Crown - Solo Story Adventure - Feast Of Flesh

The Entombed Crown - Solo Story Adventure - Feast Of Flesh


In The Entombed Crown – Feast Of Flesh you assume the role of an adventurer in a Dark Fantasy setting. You will  require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points....   [click here for more]
Original Frontiers  $4.99

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Year Zero Nano

Year Zero Nano


YEAR ZERO NANO (YZN) is an even lighter off-shoot of Year Zero Mini -- both of which are designed to provide lightweight frameworks for quickly jumping into your favourite setting.  Where other rules-light games might emphasise action or heroics, YZN is more down to earth - telling stories of a more gritty and relatable nature. The preview...   [click here for more]
3 Skulls Pub  $2.00

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The Entombed Crown - Solo Story Adventure - Undying Fires

The Entombed Crown - Solo Story Adventure - Undying Fires


In The Entombed Crown – Undying Fires you assume the role of an adventurer in a Dark Fantasy setting. You will  require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points....   [click here for more]
Original Frontiers  $4.99

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Dungeon Vault Magazine - No. 12

Dungeon Vault Magazine - No. 12


Dungeon Vault Magazine - # 12 Published by Elven Tower This is issue No. 12 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $4.95

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The Entombed Crown - Solo Story Adventure - Felinuk Lands

The Entombed Crown - Solo Story Adventure - Felinuk Lands


In The Entombed Crown – Felinuk Lands you assume the role of an adventurer in a Dark Fantasy setting. You will  require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points....   [click here for more]
Original Frontiers  $4.99

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Prevail Unbound - Sect Expansion - The Remnant

Prevail Unbound - Sect Expansion - The Remnant


Introduction Of all the Supernal Sects of the Unbound, the Remnant are unique in as much as they do not recognise the contribution of the modern Five. This is because the Supernal of the Remnant is the vengeful Greater Spirit known as Molek. The Ancients of Earth worshipped Molek as the protector of souls which passed to the Realm of Kur to be processed for judgement. Molek fell for the human Unbound...   [click here for more]
Original Frontiers  $4.99

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Dungeon Vault Magazine - No. 11

Dungeon Vault Magazine - No. 11


Dungeon Vault Magazine - # 11 Published by Elven Tower This is issue No. 11 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. This issue is different to the rest of the series in that each adventure is presented in a 2-page format. Similar to the Dungeon Delve module book for 4th ed D&D that contains all you need in a single...   [click here for more]
Elven Tower  $4.95

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Dungeon Vault Magazine - No. 1

Dungeon Vault Magazine - No. 1


Dungeon Vault Magazine - # 1 Published by Elven Tower This is issue No. 1 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $4.95

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Dark Age: Otherworld - A Fantasy Expansion

Dark Age: Otherworld - A Fantasy Expansion


The ancient Magic-User Merlin was the last connection between the Ancients and the Dark Age. His devotion to humanity allowed the Universe to grant Gaia one last link to Universal Energy. In the year 1100, this link made itself known. Following the theme of alternate history within the Dark Age setting, Dark Age: Otherworld allows for elements of Fantasy such as Magic and new Species to be introduced...   [click here for more]
Frontier Gaming  $4.99

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Dungeon Vault Magazine - No. 10

Dungeon Vault Magazine - No. 10


Dungeon Vault Magazine - # 10 Published by Elven Tower This is issue No. 10 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $4.95

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The Entombed Crown - Solo Story Adventure - Malineth's Kiss

The Entombed Crown - Solo Story Adventure - Malineth's Kiss


Malineth was the Deity-Queen of the Iznar people – supposedly the first Formar settlers in the land of Ilunir, in an age lost to the sands of time. It is said that her most loyal and brave subjects would be awarded a golden locket known as Malineth’s Kiss, and this would provide for them life everlasting.  The Formar nations of Ilunir declined into fractured and ineffectual fiefdoms following...   [click here for more]
Original Frontiers  $4.99

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Haven Fallen - Species Expansion - The Malice

Haven Fallen - Species Expansion - The Malice


The Haven Fallen Core Rulebook is required to use this Expansion This Species Profile is provided to expand gameplay and further options for Character creation. Some of the background lore for the Species is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably...   [click here for more]
Original Frontiers  $4.99

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Dungeon Vault Magazine - No. 9

Dungeon Vault Magazine - No. 9


Dungeon Vault Magazine - # 9 Published by Elven Tower This is issue No. 9 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $4.95

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The Entombed Crown - Solo Story Adventure - Seed Of Filth

The Entombed Crown - Solo Story Adventure - Seed Of Filth


In The Entombed Crown – Seed Of Filth you assume the role of an adventurer in a Dark Fantasy setting. You will  require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points....   [click here for more]
Original Frontiers  $4.99

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Prevail Unbound - Speciality Expansion - The Tondyr

Prevail Unbound - Speciality Expansion - The Tondyr


Introduction The Tondyr (literally “Fanged Beasts”) are the savage animals who dwell among Unbound Society, stalking the night – a Sect within a Sect. Their forebearers were the original and fabled Beserkers of the old Norse tradition – part human, part beast, and all rage. Their origin however precedes the earliest written and spoken tales told on the Earth World. The teachings of the Tondyr...   [click here for more]
Original Frontiers  $4.99

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Haven Fallen - Species Expansion - The Faynor

Haven Fallen - Species Expansion - The Faynor


The Haven Fallen Core Rulebook is required to use this Expansion This Species Profile is provided to expand gameplay and further options for Character creation. Some of the background lore for the Species is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably...   [click here for more]
Original Frontiers  $4.99

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Dungeon Vault Magazine - No. 8

Dungeon Vault Magazine - No. 8


Dungeon Vault Magazine - # 8 Published by Elven Tower This is issue No. 8 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $4.95

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Dungeon Vault Magazine - No. 2

Dungeon Vault Magazine - No. 2


Dungeon Vault Magazine - # 2 Published by Elven Tower This is issue No. 2 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $4.95

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Dungeon Vault Magazine - No. 7

Dungeon Vault Magazine - No. 7


Dungeon Vault Magazine - # 7 Published by Elven Tower This is issue No. 7 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $4.95

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Soulmist : A Journey from Darkness to Light

Soulmist : A Journey from Darkness to Light


Soulmist: A Journey from Darkness to Light is a dark fantasy world Setting based of the famous 5e d20 system. LIGHT or DARKNESS. Where will your Journey lead you? In Soulmist, you enter the world of Fyera as one of its heroes, leading the charge against the forces of the Dark Saints who hide in the shadows beyond the Darklands. The Old People of Fyera have united...   [click here for more]
Black Lantern  $22.00 $12.00

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Dungeon Vault Magazine - No. 6

Dungeon Vault Magazine - No. 6


Dungeon Vault Magazine - # 6 Published by Elven Tower This is issue No. 6 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $4.95

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Dungeon Vault Magazine - No. 3

Dungeon Vault Magazine - No. 3


Dungeon Vault Magazine - # 3 Published by Elven Tower This is issue No. 3 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $4.95

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Dungeon Vault Magazine - No. 4

Dungeon Vault Magazine - No. 4


Dungeon Vault Magazine - # 4 Published by Elven Tower This is issue No. 4 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $4.95

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