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Cities Without Number

Cities Without Number


The world is neon and dust. There is nothing more than the flesh. There is nothing greater than the wires. There is nothing to dream that is not sold and nothing to worship that is not made. It is a mirrorshade world of human reflections, every red hunger and every black passion worshiped in cathedrals of glass and greed. The great love their sins like children and the least want only...   [click here for more]
Sine Nomine Publishing  $24.99

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The Codex of the Black Sun: Sorcery for Stars Without Number

The Codex of the Black Sun: Sorcery for Stars Without Number


Unleash the power of arcanotech and the willful might of eldritch Shadows on your Stars Without Number campaign with the Codex of the Black Sun. In this supplement for the award-winning Stars Without Number sci-fi RPG, you'll get all the tools you need to add space magic and interstellar sorcery into your campaign. Advice...   [click here for more]
Sine Nomine Publishing  $9.99

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Persons of Interest: Creating Patrons and Nemeses

Persons of Interest: Creating Patrons and Nemeses


Forging Villains and Patrons Persons of Interest offers a selection of system-neutral tools for building antagonists and other NPCs for your GMing needs. While written for the Stars Without Number sci-fi role-playing game, the tools in Persons of Interest are compatible with almost any setting or game system. Within these...   [click here for more]
Sine Nomine Publishing  $7.99

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Orphaned Star: A Twilight Imperium Genesys Adventure

Orphaned Star: A Twilight Imperium Genesys Adventure


The Winnaran Custodians have discovered data from the Lazax period of rule hinting at a derelict Mahact station. The Keleres cohort is sent to ensure nothing dangerous is still there that could threaten the galaxy. Nothing could have survived all this time, so this should be an easy run. Quick and easy; in and out. Nothing can possibly go wrong. Genesys Core Rulebook, Embers of the Imperium, and either...   [click here for more]
EDGE Studio  $3.95

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Neon Blood - Cyberpunk Roleplaying

Neon Blood - Cyberpunk Roleplaying


Neon Blood is an OSR/DIY (we call our work Dirty-OSR) inspired cyberpunk game set in a version of the world in 2035. We don't need to go very far into the future to see how culture, tech, and politics might shape the future of humanity. It is dystopian, but all hope is not lost for ye who enter here. The goal of this game is to take the OSR-based RPG system and roughen up the edges,...   [click here for more]
The Rune^Forge  $10.00

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Science Fiction Codex of Lists (2nd Edition)

Science Fiction Codex of Lists (2nd Edition)


Completely updated and revised second edition. This book is designed to make a gamemaster's job easier when he or she creates science fiction roleplaying game adventures and campaigns.  This book includes 90 RPG lists, 324 pages of content, and thousands of entries designed for any science fiction game setting.  These lists will help spark your imagination and add flavor and color to all...   [click here for more]
JEN Games  $0.99

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Starfarer's Codex: Legacy Gunslinger

Starfarer's Codex: Legacy Gunslinger


Starfarer’s Codex: Legacy Gunslinger brings the dashing, daring gunslinger concept from the fantasy era into the future! Designed to focus on the most interesting options from the gunslinger class, Legacy Gunslinger allows any character to become an expert in the way of the gun, presenting a Gunslinger feat, a gunslinger archetype (appropriate for any Starfinder Roleplaying Game-compatible...   [click here for more]
Rogue Genius Games  $4.95

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Anaheim 2100: A Future Shock Guide Book

Anaheim 2100: A Future Shock Guide Book


WELCOME TO ANAHEIM 2100... A kaleidoscopic dreamscape of steel and silicon, bio-luminescent beauty, sea-soaked ruins, and rampant data nodes. A city where the line between human and machine blurs, where cybernetic beasts roam freely, and reality is as malleable as code. In this urban jungle, the dreams of yesterday have been swallowed by tomorrow's technological advances. The result is an intoxicating...   [click here for more]
Menagerie Press  $13.99

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Eternus Core Rulebook

Eternus Core Rulebook


Humankind has conquered the stars, made our homes on endless worlds. Then we fell. At the peak of our understanding and mastery of the universe, we have lost our way and forgotten how we got here. Now we live across Myriad Kingdoms that span the universe, unified by our core biology, the oaths and bonds that tie us to our feudal lords, and our Faith in the Goddess. Now is a time of heroes, a time...   [click here for more]
The Black Orifice  $11.99

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Never Tell Me the Odds: The Space-Scoundrel RPG About Risking It All

Never Tell Me the Odds: The Space-Scoundrel RPG About Risking It All


YOU ARE A SPACEFARING SCOUNDREL. You’ve blasted, cheated,  swindled, double-crossed, charmed, and hyper-jumped  your way across half the galaxy. But now, you’ve made  a few bad decisions and gotten into some real trouble. The one thing in all the universe that you really care about  is in terrible danger, and keeping it safe might require  the ultimate sacrifice. Are you desperate enough...   [click here for more]
Smrvl  $10.00 $4.99

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Chatbots for RPGs

Chatbots for RPGs


Start your journey into the realms of tabletop gaming with Chatbots for RPGs by Jacob DC Ross. This guide unveils the secrets of crafting AI chatbots as your game master, enhancing the tabletop RPG experience without replacing the human touch. It also includes guidelines and tips for publishers, including indie operations, to use chatbots in conjunction with their published books and PDFs. The book...   [click here for more]
Thunderegg Productions  $19.99

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Starfarer's Codex: Technomancy Manual

Starfarer's Codex: Technomancy Manual


Put More “Mancy” in Your “Technomancy!” Technomancy is the heart of the science-fantasy feel of the Starfinder Roleplaying Game, so you always want more of it! The Technomancy Manual gives you 21 new spells, ranging from a phantom limb to assembling a vehicular transport junkbot! Because Technology is better with a Little Magic! ...   [click here for more]
Rogue Genius Games  $3.95

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Astral Marine (Starfinder)

Astral Marine (Starfinder)


Become a Faceless Killing Machine The astral marines are high-tech shock troops used as terror troops and elite forces. While soldiers defeat the enemy’s body, astral marines break their spirit and will to fight. They are the faceless iron wall that an enemy finds themselves hopelessly thrust against. When their opponents break - even a chink in their armor, a small hole in their...   [click here for more]
Little Red Goblin Games  $4.99

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Circles of Steel

Circles of Steel


13 ORGANISATIONS FOR ROBOTS AND CYBORGS Can a robot be murdered? The detectives in the Daneel Bureau believes so. Join their interplanetary investigations of disassembled robots and deactivated androids, to pin down the perpetrators.    Or follow the Bunsen Burners as they unravel the virtual traces left by a corrupt elite. Their investigative journalistic work will get you...   [click here for more]
FrostByte Books  Pay What You Want

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The Trial of Barnabas Rust

The Trial of Barnabas Rust


In the grim future of 25,103 AD, mankind has expanded across the galaxy. The human empire is a feudal society run with an iron fist from the Peacock Throne. Much of technology has been lost and the Neon Church, a secretive priesthood worshipping ancient AI systems, painstakingly maintains what little remains. Mankind’s enemies are many for alien races lust after the relative wealth...   [click here for more]
Pinnacle Entertainment  $3.99

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Gimmick Zero

Gimmick Zero


Gimmick Zero is a rules-light tabletop RPG focused on people who have become living weapons in order to take down colossal machines gone rogue in order to save what remains of their society. Catered to both rookies and veterans of tabletop RPGS, Gimmick Zero presents a flexible system and framework to run sessions, campaigns, and one-shots in a variety of different settings with...   [click here for more]
Rookie Jet  $9.99

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Cypher Burst 1.1 Blood & Chrome Technopunk Descriptors

Cypher Burst 1.1 Blood & Chrome Technopunk Descriptors


Note: This is an older version of Blood & Chrome. We've expanded and updated the product with the Blood & Chrome Preview Edition. Original Product Descripotion: Cypher Bursts are short preview and public playtest PDFs of ideas Marlowe House will ultimately expand for use with the Cypher System rules published by Monte Cook Games. Our first compilation project will be a...   [click here for more]
Monte Cook Games  $3.49

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Splintered (Adventure for Apocalypse Prevention, Inc. 2E)

Splintered (Adventure for Apocalypse Prevention, Inc. 2E)


Splintered A companion Adventure for API Worldwide: Canada After the escape of a notorious murderer, The Patchwork Man, the agents are sent to the outskirts of Canada to investigate a building splintered by space and time. The investigation reveals the nature of portal magic, quantum monsters lurking in the shadows, and what it takes to survive in the frozen north. ...   [click here for more]
Third Eye Games  $2.99

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Grail

Grail


Grail: Worlds of the Realm covers the basic geography and biodiversity of the planet Grail. Ruled by the minor noble house of Keddah, it is often considered a backwater and over looked. But Grail is an import site of pilgramage for those seeking to follow the travels of the Prophet, for it was on Grail that he was healed by Saint Amalthea, and here that the Sanctury Aeon Sect has it’s orgins. ...   [click here for more]
Ulisses Spiele  $2.53

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Neon Blood - Preternatural Chrome (Psionics, Sorcery, and Monsters Supplement)

Neon Blood - Preternatural Chrome (Psionics, Sorcery, and Monsters Supplement)


Preternatural Chrome, a supplement for Neon Blood, allows tables to blend bullets and powers. You want an SMG-armed elven drone Jockey? This is how you get an SMG-armed elven drone Jockey. How about a NovaBlade/Raptor-10AF akimbo psionic assassin? Yeah, we thought so.  Neon Blood is an OSR/DIY (we call our work Dirty-OSR) inspired cyberpunk game...   [click here for more]
The Rune^Forge  $5.00

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Generic Adventures: Hidden

Generic Adventures: Hidden


GENERIC ADVENTURES: HIDDEN A generic cyberpunk / tech-noir science fiction adventure. Hidden is a small, quick and easy adventure for any game group that wants a fast and simple adventure for a single night. This is a generic adventure, created for ANY type of science-fiction/cyberpunk/tech-noir setting/world. The adventure is written without any rule system in mind....   [click here for more]
PenguinComics  $1.50

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Blood and Chrome Preview Edition

Blood and Chrome Preview Edition


The Big Easy A light drizzle falls on the surface of The Dome, rivulets of water distorting the city below. On the river side, The Dome's portal gapes open, an entitled crowd of the wealthy debark their heavily-armed luxury steamboat. The crowd mills briefly on the docks before spilling into the old city, entranced by sweet, savory and spicy aromas from almost every building. Elliot's ocular processor...   [click here for more]
Marlowe House Games  $14.99 $3.99

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Cypher Burst 1.2 Blood & Chrome Technopunk Types

Cypher Burst 1.2 Blood & Chrome Technopunk Types


Note: This is an Older Version of Blood & Chrome. We have released an expanded and updated version that includes content from all three of the original PDFs and a lot of new material as well. You can get the new Blood & Chrome Preview Edition Now! Cypher Bursts are short preview and public playtest PDFs of ideas Marlowe House will ultimately expand for use with the Cypher...   [click here for more]
Monte Cook Games  $6.99

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Comets & Cockpits: Technologica Epoch - A 5e Junker Space Fantasy Setting

Comets & Cockpits: Technologica Epoch - A 5e Junker Space Fantasy Setting


COMETS & COCKPITS: TECHNOLOGICAL EPOCH Ulvdyr's Guidance Greetings, citizen. Welcome to Epoch, Nyn’s Rest -- the great satellite forged from the very body of our greatest Creator, Opus Nyn. My name is Ulvdyr, which stands for Unlimited Liaison to Various Degrees of Yearning Readers. I was created to assist those arriving in our beautiful city -- both in aiding with your acclimation and your understanding...   [click here for more]
Daylight Publications  $25.00

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vs. the Wasteland

vs. the Wasteland


Welcome to the exciting world of vs. the Wasteland! Using the vs. M Engine created by Phillip Reed! vs. the Wasteland is a roleplaying game in which players struggle to survive in a post-apocalyptic world. Whether the end of the world came from an atomic war, an extinction level event, or a global pandemic; it doesn’t really matter. Now, your Survivors...   [click here for more]
Fat Goblin Games  $6.96

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Cypher Burst 1.3 Blood & Chrome Technopunk Foci

Cypher Burst 1.3 Blood & Chrome Technopunk Foci


Note: This is an Older Version of Blood & Chrome. We have released an expanded and updated version that includes content from all three of the original PDFs and a lot of new material as well. You can get the new Blood & Chrome Preview Edition Now! More Cypher Content From Marlowe House Cypher Bursts are short preview and public playtest PDFs of ideas Marlowe House will ultimately...   [click here for more]
Monte Cook Games  $5.99

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Generic Adventures: Secret of the Sea

Generic Adventures: Secret of the Sea


GENERIC ADVENTURES: SECRET OF THE SEA A generic Science-Fiction Deep Sea Adventure. The PC:s are on a diving mission and get a call to help with a rescue. This is a generic adventure, created for ANY type of science-fiction/Cyberpunk setting - OR for contemporary and even fantasy themed games! Most RPG rules based on any type of world with deep seas,...   [click here for more]
PenguinComics  $1.20

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Starfarer's Codex: Multiclass ThemeTypes

Starfarer's Codex: Multiclass ThemeTypes


Be All The Things You Can Be! The Starfinder Roleplaying Game gives you three primary tools to customize the class abilities of your character-themes, archetypes, and multiclassing. Unfortunately, that sometimes makes it difficult to exactly create the character you want early on in your character's career. Sometimes what you REALLY need is a way to gain some multiclassing abilities in place of your...   [click here for more]
Rogue Genius Games  $3.95

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Starfarer's Codex: Legacy Cavalier

Starfarer's Codex: Legacy Cavalier


BE A SPACE KNIGHT Wars may not be fought with lances and cavalry anymore, but that doesn't mean they can't be fought with dedication to a code! As war changed, cavaliers (and their mounts) have changed with it! The armor may have been replaced by cerameplate and the lance by a plasma rifle, but the code? The code remains. Whether you are an honorable member of the Order of the Comet changing to be...   [click here for more]
Rogue Genius Games  $4.95

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Solomani Worlds: Kurland Cluster (MGT 2e)

Solomani Worlds: Kurland Cluster (MGT 2e)


A Cluster of Danger and Opportunity Born from the same nebula, these Imperial-ruled systems border Solomani space. Here, tensions between the Solomani Party and the Imperial government constantly threaten trouble. Caught between are the aliens and ordinary citizens just trying to make a better life for themselves. Travellers fly their missions amid these struggles, delivering cargo...   [click here for more]
Mongoose  $10.00

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Robot Warriors to HERO System Current Editions

Robot Warriors to HERO System Current Editions


This work started it in the early 1990’s with the goal of using Robot Warriors mecha construction and combat rules with 4th edition Champions and the HERO System Rulesbook. It has been updated and enhanced to help you do the same—with any current edition of HERO! Convert Robot Warriors characters to the 4th, 5th, or 6th editions of the HERO System! Use Robot Warriors robot writeups—as is—in...   [click here for more]
Hero Games  Pay What You Want

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Eidol: The Endless Dungeon (5E Campaign Setting)

Eidol: The Endless Dungeon (5E Campaign Setting)


"The leather-draped delver peered down the hall at her companions, hesitant to follow into the chambers of the slumbering beast. The halls of the dungeon were beginning to wear her down: each time they returned rested and resupplied, the dungeon was different—recognizable, but in an unfamiliar pattern like a sliding puzzle that moved its earthen bones around them. Progress seemed impossible....   [click here for more]
Compass Publishing House  $19.95

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21 Organizations

21 Organizations


This second edition version of 21 Organizations provides 23 diverse groups from Independence Games' Clement Sector setting each with their own unique history, motives, and goals.  Read about groups as varied as The Reliable Starship Escort Service, The Ducks of Death, Doctors Across the Stars, and Harbringer Productions. In addition, 21 Organizations also includes details and career tracks for the...   [click here for more]
Independence Games  $5.99

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Generic Adventures: The Last V8

Generic Adventures: The Last V8


GENERIC ADVENTURES: THE LAST V8 A generic science fiction /post apocalypse adventure. The Last V8 is a hardcore, action-packed, straight-forward, no-nonsense post-apocalypse adventure for a small roleplaying group. This is a generic adventure, created for ANY type of science-fiction/post apocalypse setting/world. The adventure is written without any rule system in...   [click here for more]
PenguinComics  $1.50

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Generic Adventures: Abducted

Generic Adventures: Abducted


GENERIC ADVENTURES: ABDUCTED A generic cyberspace / science fiction adventure. Abducted is a cyberspace-heavy science-fiction adventure for a small game group that has watched too many X-Files-episodes. This is a generic adventure, created for ANY type of science-fiction/cyberpunk/cyberspace setting/world. The adventure is written without any rule system in mind....   [click here for more]
PenguinComics  $1.50

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Sci-Fi / Cyberpunk Mini Adventure Cards

Sci-Fi / Cyberpunk Mini Adventure Cards


FUNDED IN FIVE DAYS AT KICKSTARTER! Sci-fi / Cyberpunk Mini Adventure Cards A 50 card deck, created for "any" science-fiction / cyberpunk roleplaying game. This deck consists of: 40 Mini Adventures. 20 MegaCorp logotypes. 240 Random names of MegaCorps and smaller sized businesses. 240 random NPC names. 80 random traits - mutations, cyber-tech or accessories. 40...   [click here for more]
PenguinComics  $2.37

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Traveler's Guide to the Cosmos

Traveler's Guide to the Cosmos


Welcome to the Cosmos - a vast open-world adventure sourcebook for your interstellar 5e campaigns. This book provides a strong foundation for galactic adventures using rules designed to minimally impact the 5e core rules. Design your own starship, fight enemies, and venture into unexplored territory in the Galaxy. Embrace technomancy in a world where magic powers everything piece of technology. You'll...   [click here for more]
Aripockily  $24.99

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Master Class: Runecaster (SF)

Master Class: Runecaster (SF)


Be the Master of the Magic of Runes! The runecaster is a new class for the Starfinder Roleplaying Game. No less a user of magic than mystics and technomancers, the runecaster taps into a magic older, and more primal and unpredictable, than spells. Each runecaster learns a selection of runes to augment their own abilities, aid their allies, reveal knowledge and lore, or hinder...   [click here for more]
Rogue Genius Games  $3.95

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The Pirate's Guide - An Equinox Sourcebook

The Pirate's Guide - An Equinox Sourcebook


The Earth Belt threads through the eye of Gateway’s ring, an endless stream of billions of tons of broken rubble and debris averaging 5,500km in diameter, with some pieces as large as a small moon and others as small as a grain of sand. The fragments of Earth, its moon, and countless other planets, sucked in from other planes by the Nexus, are now spread far and wide for millions of kilometers...   [click here for more]
Vagrant Workshop  $14.95 $9.95

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Rune Magic (SF)

Rune Magic (SF)


The Magic of Runes! Runes are older, more primal forms of magic that existed before spells or even mortal languages. Runes may augment their crafter’s own abilities, aid their allies, reveal knowledge and lore, or hinder and harm their crafter’s foes. While the undisputed masters of rune magic are the dedicated runecasters, others can learn enough about the strange and elder form of supernatural...   [click here for more]
Rogue Genius Games  $2.95

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Rebel's Handook

Rebel's Handook


It’s Time for a Revolution When you’re in the minority, just like in space, no one can hear you scream. Rebellions, insurgencies, guerrilla warfare campaigns, gang wars, assassination plots, and revolts are unfortunately all too common, and the tools such bloody affairs employ are as numerous as they are dangerous. This book explores the idea of improvised and concealable weapons...   [click here for more]
Little Red Goblin Games  $4.99

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Czarny Kod

Czarny Kod


Witajcie w przededniu śmierci przyszłości Czarny Kod to transhumanistyczna, cyberpunkowa gra fabularna, osadzona w świecie w przyszłości, w której człowieczeństwo i technologia są ze sobą tak bardzo powiązane, że nie wiemy, dokąd nas to zaprowadzi. Ogromne korporacje manipulują technologią, aby osiągać własne cele, a coś mrocznego czai się w kanałach i zaułkach…...   [click here for more]
Stinger Press  $16.00

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Blood & Chrome Player's Bundle [BUNDLE]

Blood & Chrome Player's Bundle [BUNDLE]


This special bundle product contains the following titles. Cypher Burst 1.1 Blood & Chrome Technopunk Descriptors Regular price: $3.49 Bundle price: $1.32 Format: PDF Note: This is an older version of Blood & Chrome. We've expanded and updated the product with the Blood & Chrome Preview Edition. Original Product Descripotion: Cypher Bursts...   [click here for more]
Monte Cook Games  $10.98 $7.25

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Cities Without Number: Free Version

Cities Without Number: Free Version


The world is neon and dust. There is nothing more than the flesh. There is nothing greater than the wires. There is nothing to dream that is not sold and nothing to worship that is not made. It is a mirrorshade world of human reflections, every red hunger and every black passion worshiped in cathedrals of glass and greed. The great love their sins like children and the least want only...   [click here for more]
Sine Nomine Publishing   FREE 

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Eternus Quickstart

Eternus Quickstart


Humankind has conquered the stars, made our homes on endless worlds. Then we fell. At the peak of our understanding and mastery of the universe, we have lost our way and forgotten how we got here. Now we live across Myriad Kingdoms that span the universe, unified by our core biology, the oaths and bonds that tie us to our feudal lords, and our Faith in the Goddess. Now is a time of heroes, a time...   [click here for more]
The Black Orifice   FREE 

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  PFRPG 19: Garden of the Gods™, for Palladium Fantasy RPG® 2nd Edition