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Ironsworn: Delve
by Shawn Tomkin

Are you ready to delve the depths? With an array of new options and tools, this ENNIE-winning supplement for the Ironsworn roleplaying game is the perfect companion for your solo, co-op or guided campaign.

Ironsworn: Delve
 
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Star Trek Adventures Shackleton Expanse Campaign Guide

Star Trek Adventures Shackleton Expanse Campaign Guide


INTO THE UNKNOWN! The Shackleton Expanse Campaign Guide for the Star Trek Adventures Roleplaying Game presents a thrilling, all-new area of the Beta Quadrant to explore: the Shackleton Expanse. Countless wonders and mysteries await within, including strange spatial phenomena that confuse sentient life-forms as well as starship sensors, ancient alien technologies powerful enough to...   [click here for more]
Modiphius  $19.99

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ALIEN RPG Colonial Marines Operations Manual

ALIEN RPG Colonial Marines Operations Manual


Armor piercing rounds sizzle through raw flesh as plasma beams sear swollen retinas. Acrid smoke chokes down your throat before you realize what’s burning is you. Chemical attacks melt your armor, simmer your eyeballs, and fuse your helmet to your skull, while bioweapons turn your insides out and pulp you into a quivering mound of black jelly. Welcome to war on the razor edge of space,...   [click here for more]
Free League Publishing  $19.99

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Legend of the Five Rings Fields of Victory

Legend of the Five Rings Fields of Victory


Fields of Victory contains three chapters overflowing with information about warfare in Rokugan, both past and present, as well as providing new gameplay and character-building options for players. The valiant Lion Clan has always taken great pride in their study of history, including their methods of preserving it, and so much of the information about famous Rokugani battles of the past is presented...   [click here for more]
EDGE Studio  $20.00

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Black Steppes Adventurer's Guide

Black Steppes Adventurer's Guide


Black Steppes Adventurer's Guide How to survive in orcish wilderness, written by The Brave Mathias.  An eleven page adventurer's guide filled with full colour illustrations and a town map. Written completely in character, while its author stumbles through comedic misadventures.  Journey to a newly established settlement in a harsh land. Meet humans, dwarves...   [click here for more]
Seafoot Games  $1.98

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Ironsworn: Delve

Ironsworn: Delve


An ENNIE-winning expansion for the free Ironsworn RPG. Expeditions into perilous places, more foes and encounters, an array of new oracles, expanded setting info, mysterious objects of power, campaign threats, and much more! This supplement for the Ironsworn tabletop roleplaying game takes your quests to the deepest, darkest reaches of the Ironlands. Plunge into...   [click here for more]
Shawn Tomkin  $12.50

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Trails of Ash and Bone (Vampire: the Masquerade 5th Edition)

Trails of Ash and Bone (Vampire: the Masquerade 5th Edition)


It’s a mistake to think of vampires as simple parasites that latch on to an unlucky victim and drain them until they drop. No, they’re not ticks.    They’re spiders.   Kindred lure victims into their webs and form a ring of protection and sustenance around themselves. And spiders, like vampires, are cunning. They ensnare the small and the weak, but some...   [click here for more]
Renegade Game Studios  $19.99

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Cults of the Blood Gods (Vampire: the Masquerade 5th Edition)

Cults of the Blood Gods (Vampire: the Masquerade 5th Edition)


When you have already experienced death, why have faith?    If you accept that you and everyone like you is cursed by God, why cling to His word?   When you return from the other side as a blood-drinking monster, what purpose serves belief?   Kindred build and are drawn to faiths for myriad reasons. The exertion of power over a flock. Satisfying...   [click here for more]
Renegade Game Studios  $19.99

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Five Parsecs From Home - Expansion 1 - Trailblazers Toolkit

Five Parsecs From Home - Expansion 1 - Trailblazers Toolkit


You are knee-deep in radioactive dust on some colony-world nobody has ever heard of, there are Precursor marines sniping at you whenever you stick your head up and the nano-comms are completely scrambled. The Trailblazer’s Toolkit is here to help you out! The first expansion for the RPG-Lite adventure wargame Five Parsecs From Home 3rd edition gives you 58 pages packed...   [click here for more]
Modiphius  $9.99

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Easier Solo Play

Easier Solo Play


You may be new to solo roleplaying or an old hand, either way we all run our solo games our own unique ways. This does mean that we rarely get to see how other people are doing it. This books contains tips and advice that I have picked up over the years that I have incorporated into my own play. Some of these may be new to you, some you may accept as obvious truths. Each of these work for me, and...   [click here for more]
Parts Per Million  $7.99 $4.99

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Easier Story Craft

Easier Story Craft


The ideas and tips in this book are about making it easier to facilitate great shared stories, not through even more GM prep, but improv techniques, applying story crafting ideas from film, TV, and books to roleplaying games. The typical GM has enough to do bringing the setting to life, playing everyone and thing the characters meet, and being the arbiter of the rules. You do not need even more prep...   [click here for more]
Parts Per Million  $7.99 $4.99

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Iskandar City Sourcebook 5E

Iskandar City Sourcebook 5E


Explore a wondrous new city in this sourcebook for the world’s greatest roleplaying game! Iskandar! City of the Shining Spires! Where merchants are masters and coin is king, but thieves and assassins rule the night. Where gods and priests walk side by side even as unspeakable wealth peers down upon crushing poverty. Where guilds and great houses spar for political supremacy while...   [click here for more]
M.T. Black Games  $4.95

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Mothership: Chromatic Transference

Mothership: Chromatic Transference


2 page pamphlet module. Written by Reece Carter Edited by Jarrett Crader Layout by Sean McCoy Chromatic Transference is the fourth Mothership Pamphlet Module. It's formatted like a double sided tri-fold brochure and contains all the information you need to play an excellent one-shot. The top secret Ukweli-4 research facility was built to study a strange meteorite, inside of which is a...   [click here for more]
Tuesday Knight Games  $1.99

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WFRP: The Cluster-Eye Tribe

WFRP: The Cluster-Eye Tribe


Deep in the Drakwald forest, beyond remote and wary forester’s villages, past the roving herds of Beastmen, and the trails of nameless creatures lies the Black Pit, secret and sacred lair of Night Goblins. Around them lies the territory of the Cluster-Eye Tribe, a confederation of Forest Goblin warbands who deal with the Black Pit for precious iron weaponry. Those few who know of this corner...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Easier Mystery Play

Easier Mystery Play


Every game is a mystery or contains mystery elements. Whether you are investigating an eldritch horror or trying to find a secret door. As a GM, it can be very frustrating when your players fail to grasp your obvious trail of clues or cannot roll a successful searching skill test to save their own lives. This book hopes to guide you through running more successful mystery adventures and doing so...   [click here for more]
Parts Per Million  $7.99 $4.99

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Trinity Continuum: Under Alien Skies

Trinity Continuum: Under Alien Skies


Under Alien Skies expands the setting of Trinity Continuum: Aeon with details about the alien Chromatics, Coalition, and Listeners, including rules for playing characters belonging to these three species. In addition, this book provides information about six other species of aliens. Under Alien Skies requires both Trinity Continuum: Aeon and the Trinity Continuum Core...   [click here for more]
Onyx Path Publishing  $14.99

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Let the Streets Run Red (Vampire: the Masquerade 5th Edition)

Let the Streets Run Red (Vampire: the Masquerade 5th Edition)


What motivates an undead body to go on walking, talking, plotting, and biting?   The Hunger is an obvious motivation. It drives all vampires to commit foul acts in the name of sustenance.   The Beast, too, gives a Kindred drive. Whether in fear of the Beast within or in attempts to master it, that constant nagging growl makes an undead monster march on.  ...   [click here for more]
Renegade Game Studios  $19.99

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Mythic Babylon

Mythic Babylon


In the year 1765 BC, King Zimri-Lim of Mari emerged from a planning session with his aides and summoned his personal scribe. As he paced the courtyard in his palace in the city of Tuttul, he dictated a letter to the scribe, who used the cut end of a reed to press the message into a warm clay tablet. That letter, which was to be sent within the hour by speedy messenger, said:   "To my wife, Šibtu,...   [click here for more]
Design Mechanism  $17.99

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Soulbound: Stars and Scales

Soulbound: Stars and Scales


‘The Old Ones anticipated all. In their wisdom, they left two things: a Great Plan to vanquish the Eternal Enemy and we who shall execute it.’ — Lord Ximoyuxe, Starmaster of the Fourth Spawning Stars and Scales explores the mysterious Seraphon — reptilian warriors trailing comet tails of light and burning atmosphere, wielding golden artefacts that crackle with celestial energies....   [click here for more]
Cubicle 7 Entertainment Ltd.  $9.99

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WFRP: Sullasara's Spells of Unrivalled Utility

WFRP: Sullasara's Spells of Unrivalled Utility


Sullasara’s Spells of Unrivalled Utility When Teclis decided to instruct the humans of the Empire in the use of magic, there was much grumbling. Some thought it madness; while others saw the grim necessity of it. However, the Elf High Mage Sullasara saw it as an excellent opportunity to educate the Empire’s unfortunates in the ways of their betters. To this end, she scribed a short grimoire of...   [click here for more]
Cubicle 7 Entertainment Ltd.  $2.99

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100 Hooks and Rumours for Gods of the Fall II

100 Hooks and Rumours for Gods of the Fall II


This supplement has 100 different rumours that characters could hear in Gods of the Fall, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the According to Prophecy sections found in the setting book, though none have been associated with a specific prophecy. Whether or not a specific rumour is true, and what prophecy it might...   [click here for more]
Monte Cook Games  $1.99

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Wrath & Glory - Forsaken System Player's Guide

Wrath & Glory - Forsaken System Player's Guide


EXPLORE A SYSTEM FORSAKEN BY THE GREAT RIFT    Cut off from the might of the Imperium by the Great Rift, and beset on all sides by the daemonic forces that emerge from the tear in reality, the Gilead System stands as a bastion of faith in the Emperor. Unable to call for reinforcements or escape the System, the citizens of these planets fight to preserve the Imperial Creed as they battle back the...   [click here for more]
Cubicle 7 Entertainment Ltd.  $19.99

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Conan: Waves Stained Crimson Campaign

Conan: Waves Stained Crimson Campaign


In desperation the sailors abandoned their oars and snatched up their weapons. It was valiant, but useless. They had time for one flight of arrows before the pirate was upon them. From a merciless attack in the dead of night, to bloodthirsty duels in the port of Tortage, life is never easy on the ocean waves. In this thrilling campaign, players will raid cities, avenge being enslaved at the hands...   [click here for more]
Modiphius  $14.99

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The Starship Warden

The Starship Warden


They designed the Starship Warden to house, feed and clothe over a million people. To do this the designers outfitted this massive ship, miles long and miles wide, to serve as a home for people offering up quarters and cafeterias, restaurants, and malls all intermingled with a host of features to mimic earth-like conditions, from artificial lakes to fields of crops. Her maiden voyage began with hopes...   [click here for more]
Troll Lord Games  $75.00 $19.99

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100 Encounters for the Post-Apocalyptic Coast

100 Encounters for the Post-Apocalyptic Coast


This supplement has 100 different encounters that characters could have along the coast, most likely on land but in some cases by boat as well, of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially...   [click here for more]
Azukail Games  $1.79 $1.49

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The Training Arc Guide - BESM 4e (BESM Fourth Edition)

The Training Arc Guide - BESM 4e (BESM Fourth Edition)


The Training Arc Guide for Big Eyes, Small Mouth! Training Arcs are segments of a story that focus on a character's development, forcing them to grow by overcoming a variety of obstacles and challenges. By successfully completing a Training Arc, characters become drastically more powerful than before, finding ancient weapons, unlocking incredible...   [click here for more]
Dyskami Publishing Company  $4.00

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Mothership: Terminal Delays at Anarene's Folly

Mothership: Terminal Delays at Anarene's Folly


2 page pamphlet module. Written by Ian Yusem Edited by Fiona Maeve Geist & Jarrett Crader Layout by Sean McCoy Terminal Delays at Anarene's Folly is the third Mothership Pamphlet Module. It's formatted like a double sided tri-fold brochure and contains all the information you need to play an excellent one-shot. Simon Wainwright, the Space Traffic Controller (STC) of the remote service...   [click here for more]
Tuesday Knight Games  $1.99

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Mothership: The Haunting of Ypsilon 14

Mothership: The Haunting of Ypsilon 14


2 page black and white pamphlet module. Written by D G Chapman. Layout by Sean McCoy Dr. Giovanni Vocal Performance by Nicholas A Reed Song “Don’t Call Me” written and performed by The Kingdom Flying Club The Haunting of Ypsilon 14 is the first Mothership Pamphlet Module. It's formatted like a double sided tri-fold brochure and contains all the information you need to play an excellent...   [click here for more]
Tuesday Knight Games  $1.99

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Chicago By Night (Vampire: the Masquerade 5th Edition)

Chicago By Night (Vampire: the Masquerade 5th Edition)


Accept no substitutes: Chicago is the city of vampires. Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself. Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here.  Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll...   [click here for more]
Renegade Game Studios  $19.99

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Girl Genius Sourcebook and Roleplaying Game (Prerelease Edition)

Girl Genius Sourcebook and Roleplaying Game (Prerelease Edition)


A Gaslamp Fantasy – With Adventure, Romance, and Mad Science! The Girl Genius Sourcebook and Roleplaying Game brings the world of Phil and Kaja Foglio's Girl Genius comics and graphic novels to your gaming table. Its contents – lavishly illustrated in color, by none other than the Foglios! – include: A detailed description of the setting and...   [click here for more]
Steve Jackson Games  $30.00

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The Chicago Folios (Vampire: the Masquerade 5th Edition)

The Chicago Folios (Vampire: the Masquerade 5th Edition)


A city as large as Chicago requires more than a surface study to find out its secrets.  Princes, Primogen, and all those other Kindred with titles and notoriety may claim to uphold the Masquerade, but they delight in the undead fame and status. There are others, well-hidden, with deeper secrets, darker ambitions, and elusive sects buried in Chicago and its surrounding towns and cities. Chicago contains...   [click here for more]
Renegade Game Studios  $14.99

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Mothership: Dead Planet

Mothership: Dead Planet


Winner of the 2019 Silver ENnie for Best Adventure! Winner of the Ramanan Sivaranjan Excellence in Gaming Best G** D*** Books of 2018 award! 48 pages. Full color interior. Written by Donn Stroud, Fiona Maeve Geist, and Sean McCoy Art by Sean McCoy and Stephen Wilson There is a planet that no ship escapes. A place where death calls like a beacon...   [click here for more]
Tuesday Knight Games  $7.99

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Ironsworn

Ironsworn


In the Ironsworn tabletop roleplaying game, you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land. Are you ready to swear iron vows and see them fulfilled—no matter the cost?  THREE WAYS TO PLAY Guided:...   [click here for more]
Shawn Tomkin   FREE 

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Trilemma Adventures Compendium Volume I

Trilemma Adventures Compendium Volume I


"Stop writing adventures and use these" —Geek & Sundry This book brings together the award-winning Trilemma Adventures: 48 one- and two-page adventure locations for fantasy role-playing games. 2020 ENnie Award winner for Best Adventure (silver) and Best Cartography (gold)! Each location is written to be usable separately,...   [click here for more]
Trilemma Adventures  $15.00

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Mike's World: The Forsaken Wilderness Beyond

Mike's World: The Forsaken Wilderness Beyond


MIKE'S WORLD: THE FORSAKEN WILDERNESS BEYOND expands on the fantasy world first introduced in Gary Gygax's dungeon module B2: THE KEEP ON THE BORDERLANDS. If you have ever wondered what perilous lands further surround the Keep, this is the book for you. MIKE'S WORLD includes 14 hand-drawn wilderness maps of war-torn lands with details of their monstrous denizens,...   [click here for more]
Geoffrey McKinney  $2.99

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Big Apple Sewer Samurai

Big Apple Sewer Samurai


This is a love letter to the action cartoons of the 80s and 90s. More specifically a toolkit for Savage Worlds (Adventure Edition) to emulate the fun and mayhem of the saturday morning animated shows. Whether you plan to use the included microsetting or create your own inspired by your favorite show, you'll find everything you need to play. More than 30 new Edges. 6 new character races with 25 uniques...   [click here for more]
Pinnacle Entertainment  $7.00

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The Gardens Of Ynn

The Gardens Of Ynn


The Gardens of Ynn is a point-crawl adventure set in an ever-shifting extradimensional garden. Each expodition generates its route as it explores, resulting in new vistas being unlocked with every visit. Included within:  Systems for generating locations within the garden, including hothouses, memorial gardens, chess lawns, the Mask Gallery, hypnotic gardens, fleshy gardens and of course...   [click here for more]
Dying Stylishly Games  $5.00

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Skycrawl

Skycrawl


In a weird, whimsical, endless sky, villages cling to small rocky spheres lit by sentient suns, brave souls voyage far beyond the reach of gravity toward rootless mountains in far-flung orbits, and strange skybeasts swim wild through vast and distant twilights. Welcome to the Azure Etern. This supplement for any fantasy roleplaying system gives you the rules and inspiration...   [click here for more]
Aaron A. Reed  $8.00

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Mapping Vacuum Worlds

Mapping Vacuum Worlds


Cepheus Engine and the Original Science Fiction Roleplaying Game lets Referees quickly and easily create entire worlds using the Universal Planetary Profile. Maps can expand the desciption the UPP gives, but while tools exist to help the Referee create maps for habitable worlds, these tools fail when it comes to mapping lifeless vacuum planets. The general view seems to be that such planets are boring...   [click here for more]
Michael Brown  $0.99

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The Lonely Coast 2020 (5e)

The Lonely Coast 2020 (5e)


The furthest flung outpost of a mighty kingdom, turbulent waters and forbidding, trackless forests separate the folk of the Lonely Coast from civilisation’s gaudy lights and soft pleasures. Pirates and slavers ply the southern storm-tossed waters while goblins and other foul things creep through the gloom of the Tangled Wood that seemingly chokes the forgotten holds and sacred places of the Old People....   [click here for more]
Raging Swan Press  $11.95

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City Builder: A Guide to Designing Communities

City Builder: A Guide to Designing Communities


City Builder: A Guide to Designing Communities is a writer's resource specifically designed to help storytellers create exciting and compelling urban areas and other sorts of communities and places within them. It is a universal sourcebook that can support the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy fiction or role-playing game setting.  This comprehensive, fully-illustrated...   [click here for more]
Skirmisher Publishing  $24.99

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Numenera

Numenera


This is the original Numenera corebook. It is completely compatible with the new corebooks—Numenera Discovery and Numenera Destiny—but the latter are more up to date and expand the game greatly with new options, information, and modes of play. THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played...   [click here for more]
Monte Cook Games  $9.99

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Legend of the Five Rings Celestial Realms

Legend of the Five Rings Celestial Realms


The realm of Rokugan is vast, stretching from the tainted Shadowlands in the south to the towering northern mountains—yet all of Rokugan is only a small part of Ningen-dō, the Realm of Mortals. And Ningen-dō lies between the Spirit Realms, below the Celestial Court of Tengoku, beside the enchanted land of Senkyō, and above the torturous realms of the dead. In most circumstances, mortal samurai...   [click here for more]
EDGE Studio  $20.00

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Rackham Vale: Fantasy Adventure from the Art of Arthur Rackham

Rackham Vale: Fantasy Adventure from the Art of Arthur Rackham


"...an excellent new setting..." - Gavin Norman, creator of Old School Essentials and Dolmenwood "...great concrete advice...a lot of clever work...great if you want [something in a] classic fantasy or fairy tale vein..." - Ben Milton, The Questing Beast "This Kickstarter totally over-delivered... Wow..." - Arthur Braune, Skullduggery Press "This is a gorgeous Zine--the best I've yet...   [click here for more]
Crowbar Creative  $7.00

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WFRP: Patrons of the Old World I

WFRP: Patrons of the Old World I


Patrons of the Old World I Steeped in subterfuge, machinations and kingdom building, stepping into the Old World is no task for the fainthearted — even with an esteemed mentor to guide you across the Reikland’s rough terrain — there’s no guarantee that some might lead you down a dark alley. Amidst the daily struggle for survival, some remarkable, resilient, and deeply ambitious individuals...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Mothership: Gradient Descent

Mothership: Gradient Descent


64 pages. Full color interior. Written by Luke Gearing Illustrated by Nick Tofani Edited by Jarrett Crader Layout by Sean McCoy  Gradient Descent is a sci-fi horror megadungeon set in an abandoned android factory controlled by a powerful rogue AI known as "MONARCH." Built from the ground up for the ENnie Award Winning Mothership RPG. Written by Luke Gearing (Fever Swamp, Acid...   [click here for more]
Tuesday Knight Games  $7.99

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WFRP: Archives of the Empire

WFRP: Archives of the Empire


Just North of Altdorf, not far from the village of Frederheim, the cult of Shallya maintains a Hospice. Behind its imposing walls, troubled souls are given succour, and a lucky few find respite.   Not so for one of its denizens, however, who is tireless in her mission to compile a record to outlive the world — her Archives of the Empire.   The...   [click here for more]
Cubicle 7 Entertainment Ltd.  $19.99

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Mothership: A Pound of Flesh

Mothership: A Pound of Flesh


52 pages. 2-color interior. Written by Sean McCoy, Donn Stroud, and Luke Gearing Art by Jan Buragay and Sean McCoy A Pound of Flesh is a toolkit for building your own run-down, back-water, black market space station. Built from the ground up for the ENnie Award Winning Mothership RPG. Written by Donn Stroud (Dead Planet, The Lesser Key to the Celestial Legion), Sean McCoy...   [click here for more]
Tuesday Knight Games  $7.99

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Shadow of the Beanstalk

Shadow of the Beanstalk


In the not so-distant future, humanity has spread out across the solar system, unlocked the frontiers of cyberspace, and created millions of intelligent androids in its own image. At the heart of this progress stands a ladder leading to the riches of the stars—the massive space elevator called the Beanstalk. And at its base sprawls the biggest, meanest, and most exciting city on Earth: New Angeles....   [click here for more]
EDGE Studio  $49.95 $24.95

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WFRP Shrines of Sigmar

WFRP Shrines of Sigmar


Five Shrines of Sigmar The Old World is steeped in staunch spiritual beliefs, some of which have sparked battles and incited wars. Though they may differ in importance and prominence, all ensure reverence and honour. Shrines of Sigmar offers a selection of unique and mysterious shrines from around the Empire. They are perfect for dropping into an ongoing Warhammer Fantasy Roleplay campaign, or can...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Arkadia - The Greek Setting for 5e

Arkadia - The Greek Setting for 5e


ENNIE Award Winner for the Best Setting of 2020! Arkadia is a combined setting and players handbook for 5e - inspired by the history and myths of Ancient Greece The book contains 100 pages of densely packed all new Greek themed content for both Players and GMs. 12 New Class Archetypes (One for each...   [click here for more]
Arcana Games  $20.00

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