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This supplement contains 100 items that could be found by searching a loft or attic, whether this be during or following a zombie or other apocalypse, or for some ordinary type of investigation. They can be used to dress out such a location and range from junk to oddities to potential useful or valuable items. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make... [click here for more] |
Azukail Games |
$1.49 $1.25
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This supplement has a collection of odd items that could be found in a modern setting. A setting that might appear normal on the surface, but one in which there are hidden conspiracies, aliens, possibly alternate pasts, magic and all kinds of weirdness kept hidden away from the general public. The items in this collection range from the simply odd to the downright dangerous. Some have powers; many... [click here for more] |
Azukail Games |
$1.79 $1.49
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Mil-Tech ’09 is a ‘toy box book’ for modern military gamers interested in the D20 Modern ruleset, hopefully one of the best books of its kind you’ll find. Mil-Tech ’09 introduces the military skills, tactics and weapons I wish were included in the core D20 Modern Rules. From rules for germ warfare to stats for heavily armored Secret Service vehicles, if a rule element is inspired by the... [click here for more] |
Skortched Urf' Studios |
$2.49 $1.67
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The near future of Otherverse America is a strange beast, technologically speaking. Compared to other sci-fi settings, the native technology has developed along unpredictable lines. The neat delineations of D20 Future's Progress Levels don't apply to America, circa 2107 CE. Humanity is a new galactic power, and shelters under the protective arm of our Stonecutter allies. Humanity has faster than light... [click here for more] |
Skortched Urf' Studios |
$4.99 $1.67
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This ain't your dyadushka's Kalshnikov.
Red Heat is the second installment in the Bag Full of Guns series of Toolkits the Spycraft 2.0 roleplaying game, dedicated to bringing the finest, funkiest, and just-plain-coolest weapons to your Spycraft 2.0 tables. This supplement details a baker’s dozen of innovative weapons from the Soviet Union and Russia, including... [click here for more] |
Crafty Games |
$1.75
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For Great Victory, Great Villains!
Sometimes, you just need stuff to beat up. Here, in the Villain Gazette, we provide a villain, their minions, and some cool new stuff for both sides to use. In this issue:
Space-Age Arms Dealer Lain Escalation, A.K.A. The Salesman!
Lain's staff, the Complaint Department!
New High-Tech Projectile Weapons
BONUS!
Statistics for Lain's starship,... [click here for more] |
Dakkar Unlimited |
$1.75
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The U.S. Army is the best-equipped force in military history, from the simple bayonet to multi-million-dollar technological marvels like the M1 Abrams tank and Apache Longbow helicopter.
This We'll Defend outlines the most important weapons and equipment the Army currently uses. All facts, figures and images in this ebook are direct from publicly available Army sources, edited and annotated... [click here for more] |
Shilka Publishing |
$1.79
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A Little Adventure is a system enhancement for Contagion Second Edition www.drivethrurpg.com/product/117625/Contagion-Second-Edition
A Little Adventure can serve as an introductory story for Contagion Second Edition, or simply as a collection of resources that the Gamemaster can add to an existing campaign. A Little Adventure... [click here for more] |
Aegis Studios |
$1.95
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Big Trouble in Little Haiti is an adventure seed for the Contagion Second Edition Role Playing Game: www.drivethrurpg.com/product/117625/Contagion-Second-Edition A Miami neighborhood known as Little Haiti has suffered from a steady decline over the past several years. Gang warfare has claimed the lives of dozens of residents of the neighborhood. Drug abuse and alcoholism... [click here for more] |
Aegis Studios |
$1.95
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Glimpse the Beyond Second Edition NOW AVAILABLE at /product/222857/Glimpse-the-Beyond-Second-Edition
Glimpse the Beyond is a Role-Playing Game in which players assume the roles of Magi, rare individuals who study the arcane arts in an attempt to understand and possibly control that which Should Not Be. One player, called the Guide, crafts a story set in this world, using... [click here for more] |
Aegis Studios |
$1.95
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Gadgets and Gear is a collection of equipment and super-science items for use with Trinity Continuum. The Trinity Continuum Core Rulebook presents basic rules for equipment, armor, vehicles, and weapons. Talents and other Inspired can also employ super-science to generate technology incorporating innovations well beyond what is currently possible... [click here for more] |
Onyx Path Publishing |
$1.95
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Highway to Hell 2: Return to Flora is an introductory adventure for the Contagion Second Edition Role Playing Game: www.drivethrurpg.com/product/117625/Contagion-Second-Edition The world of Contagion is a dark and terrifying place. On the surface it is no different than the world you and I live in. Most people go on about their lives never realizing... [click here for more] |
Aegis Studios |
$1.95
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Magic in the New Age is a system enhancement for Contagion Second Edition www.drivethrurpg.com/product/117625/Contagion-Second-Edition
Magic is real in the world of Contagion. Magi are those dedicated few who learn to harness magic in its purest, rawest form. Through years of study, dedication beyond typical human fortitude, and no small investment of willpower,... [click here for more] |
Aegis Studios |
$1.95
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Old Faces For A New World is a system enhancement for Contagion Second Edition www.drivethrurpg.com/product/117625/Contagion-Second-Edition
that collects all of the characters and systems that originally appeared in classic Contagion adventure seeds, converting them for use with Contagion Second Edition. The products converted in Old Faces For A New World... [click here for more] |
Aegis Studios |
$1.95
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Practical Magic is a system enhancement for Contagion Second Edition www.drivethrurpg.com/product/117625/Contagion-Second-Edition
The world of Contagion is a dark and terrifying place. On the surface, it looks much like the world you and I live in. Just beneath that surface, in the shadows, rages an ancient conflict between supernatural factions who all seek dominion... [click here for more] |
Aegis Studios |
$1.95
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Seventy and Sevenfold is an adventure seed for use with Contagion Second Edition www.drivethrurpg.com/product/117625/Contagion-Second-Edition
Seventy and Sevenfold can serve as an introductory story for Contagion Second Edition. Certain elements of the setting are explored and expanded upon in this story seed, including a deeper examination... [click here for more] |
Aegis Studios |
$1.95
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Storypath Showcase Show Notes: Aberrant is a resource for use with Trinity Continuum. This booklet contains show notes from the Trinity Continuum: Aberrant episodes of Storypath Showcase on the Onyx Path Twitch Channel. The notes herein contain spoilers for those episodes and draw from material included in Trinity Continuum: Core Rulebook... [click here for more] |
Onyx Path Publishing |
$1.95
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Superior Superheroes: The Golden Guardians is a collection of pregenerated characters that can be added to any M&M 3rd Edition game. This book contains six pregenerated superheroes with information on their team dynamics, multiple suggestions for using the team as player characters or NPCs and a detailed write up on their unique headquarters, the Golden Guardpost! All character... [click here for more] |
Aegis Studios |
$1.95
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Vicious Villains II: Mystical Monsters is a collection of pregenerated characters that can be added to any M&M 3rd Edition game. This book contains eight pregenerated supervillains who draw their power from magic and mysticism! Perfect antagonists for your M&M 3rd edition game, or for the brave troupe that wants to run an all villains game, these characters cover a range of... [click here for more] |
Aegis Studios |
$1.95
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Vicious Villains III: Scoundrels of Science is a collection of pregenerated characters that can be added to any M&M 3rd Edition game. This book contains ten pregenerated supervillains who draw their power from science! Perfect antagonists for your M&M 3rd edition game, or for the brave troupe that wants to run an all villains game, these characters cover a range of power level... [click here for more] |
Aegis Studios |
$1.95
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Vicious Villains IV: Psychotic Psychics is a collection of pregenerated characters that can be added to any M&M 3rd Edition game. This book contains ten pregenerated supervillains who posess psychic powers! Perfect antagonists for your M&M 3rd edition game, or for the brave troupe that wants to run an all villains game, these characters cover a range of power level from 6-15!... [click here for more] |
Aegis Studios |
$1.95
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War Is Hell is a system expansion for Contagion Second Edition www.drivethrurpg.com/product/117625/Contagion-Second-Edition
The world of Contagion is a dark and terrifying place. On the surface, it looks much like the world you and I live in. Just beneath that surface, in the shadows, rages an ancient conflict between supernatural factions who all seek dominion over... [click here for more] |
Aegis Studios |
$1.95
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Forests inhabited by the fey can be full of strange, wonderful and dangerous things to encounter, including the fey themselves. This supplement has a variety of different things to encounter in these woods, some of which may be beneficial, some dangerous and some simply odd. In some cases, the encounters have the potential for more than one of these outcomes. This PDF supports Adobe layers and the... [click here for more] |
Azukail Games |
$1.99
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Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep adventurers busy. They... [click here for more] |
Skirmisher Publishing |
$1.99
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Characters will often ask around for rumours and information. Sometimes this information will be relevant to the matter at hand, sometimes it will not. This is a collection of thirteen different detailed rumours that characters could discover. If the characters just listen to the rumour, that will be all, but each also comes with a description of the truth behind the rumour. Characters can find out... [click here for more] |
Azukail Games |
$1.99
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When you think of magical artifacts, you probably think of magic wands, or gold rings, or weapons--King Arthur's sword Excalibur, maybe, or the Ring of the Nibelung. Wands and rings and swords were all well and good for the Old World, but this is America, and a New World demands a new style of artifact. There are a few swords scattered across these fifty states, but you're more likely to find a magic... [click here for more] |
Hex Games |
$1.99
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One way to make a modern, sci-fi, or post-apocalyptic game your own is with artifacts. A game master could expand the types of items a party might find, imagining what technology would be available generations in the future, where even potentially mundane objects might enter the realms of the fantastic.
This publication delves into four very different kinds of technology. Cloaks include several... [click here for more] |
Skirmisher Publishing |
$1.99
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Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today.
The World Is Not Enough!
Earth, and the shoals around it, holds thousands of factions, all with different interests. From the major powers with field teams across the Chaosphere, to the lone recursion miner in his own... [click here for more] |
Metal Weave Games |
$1.99
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Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today.
Submerge yourself and set sail into the sands, sky, sea and even into space! Naval Encounters provides you with a comprehensive look at how to insert vessels of any kind into your campaign. This book will be an asset to any voyage-based campaign.
Set... [click here for more] |
Metal Weave Games |
$1.99
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Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today.
Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin.
Rather, this book provides much much more... [click here for more] |
Metal Weave Games |
$1.99
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Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today. An NPC for all seasons
If the Ninth World is weird, then those that live in it are even weirder. It is impossible to live in such a world, and not be touched by it somehow. A few though, rises above petty matters. They are those who... [click here for more] |
Metal Weave Games |
$1.99
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Suppose for some reason you want to play actual male characters. It’s a weird idea, I know, but hear me out. I made rules for it, inspired by stuff like Cromartie High. Enter a world of delinquency, questionable hairstyles, and weird, dry humor!
Full schoolboy creation rules, with special manly Special Qualities, Stress Explosions, and Weapons!
Optional powers like Useful Idiots, Eat Anything, and... [click here for more] |
Yaruki Zero Games |
$1.99
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Tactical SWADE: Modern Gun Options expands your Savage Worlds action games with new accessories to satisfy shooters, and new rules to keep the action flowing!
Accessorize Your Weapon: Customizers can trick out their guns with red-dot sights, muzzle brakes, accessory rails, and more.
Ammo Up: Why settle for standard lead when you... [click here for more] |
Pinnacle Entertainment |
$1.99
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Drifters. Hobos. Vagabonds. They are the part of society that people try to ignore and with enough distraction, casually forget. In the world of Contagion this truth is exacerbated by ancient beings, supernatural races and creatures from Hell. Trash filled back alleys that are the embodiments of urban decay have become secret battlefields. Abandoned industrial parks and the chain link fences that once... [click here for more] |
Aegis Studios |
$1.99
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Wood Gas is a set of rules for using wood as an alternate fuel for vehicles in Twilight 2000 4th edition.
Inside this 4-page supplement is a brief history of wood gas use, an explanation of the wood gasification process, and rules to use wood gas vehicles in your campaigns.
Sample pages
Other Twilight: 2000 titles by this author
Other 5E D&D adventures and supplements... [click here for more] |
Free League Publishing |
$1.99
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Mortars & Miniguns: Modern and Magical Guns for Fifth Edition Games
Not enough dakka? Bring the joy of automatic fire to your Fifth Edition Games with the ultimate guide to machine guns.
Simple rules for handling firearms in Fifth Edition, including ammo, malfunctions, burst fire and autofire.
5 basic machine gun models to get you started. Get a small and agile Submachine Gun,... [click here for more] |
One Dwarf Army |
$1.99
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The definitive sourcebook for introducing modern and magical pistols to your Fifth Edition games! Whether you plan to run a modern-era game, a techno-fantasy campaign or just need to introduce a few alien relics from an advanced, forgotten civilisation, this book has you covered. Assembled by the eccentric but nevertheless brilliant dwarf explorer and gun aficionado Zane Ironheart, the Guide... [click here for more] |
One Dwarf Army |
$1.99
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Zynnythryx returns to show mortals powerful objects that exist on Earth, such as the Cell Phone of the Dead, Couch of Holding, and Shadow Wallet. They give the secrets to making such items for the very foolish that desire destroying part of oneself to have a neat toy.
This supplement is aimed toward the Something Strange modern horror/urban fantasy setting but can be used in any modern setting that... [click here for more] |
EDGE Studio |
$1.99
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Are the players getting bored with the same old same old? Do you really want to kick it up a notch? Inject humor and take it to "ludicrous speed"? Are you a fan of Paranoia? Kafka? Then hold on and enjoy this six pager. ... [click here for more] |
Donovan D. Corzo |
$2.50 $2.00
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Step outside your Houston home, kick out aliens, done.
Unfortunately, it's not that simple. On an Earth of renewed World Wars, handguns that can empty sixteen rounds in that many seconds without a single sound, and the occasional flying toilet paper roll with teeth, nothing really is.
Bend is a supplement for the Hero System's Sixth Edition concerning what follows from (or occasionally precedes)... [click here for more] |
Hero Games |
$2.00
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Blades of Myth and Lore is a collection of 28 swords designed for use with the Modern Monks role playing game, the original game it is based on, and most other old school style retro-clones. It contains a mix of original weapons and interpretations of swords from mythology and history. ... [click here for more] |
Point of Insanity Game Studio |
$2.00
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A collection of sample mystical items as might be crafted by a Hero Scion or someone with magical ability, as mentioned in Scion: Origin.
Is a short sampling of ideas, as most do not need any sort of stat block. Contains a little over 60 items you might have a player craft or use to make The World seem a little more magical. Everything from combat to quality... [click here for more] |
Onyx Path Publishing |
$2.00
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Inspired by The Legend of Zelda
This 20+ page supplement is available in System Neutral only. Weapons of Legend & Lore features write-ups for all 36 items found in the original game. ... [click here for more] |
Bloat Games |
$4.99 $2.00
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Hairstyles, street gangs and cassettes… In the era of plastic there are aliens in danger, rebel teenagers and trashcan bonfires. Tighten your bandana… Curves ahead!
Host 80’s ttrpg sessions filled with martial arts, teens in trouble and movie worthy monsters!
INCLUDES:
RULES PANEL with Character Profiles, Weapons, Spells and more…
RETRO... [click here for more] |
Browy Games |
$2.00
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Your world is ancient beyond the history or comprehension of the races that currently inhabit it. Long ago, a gleaming civilization built towers of steel and plastic, and mastered a technology so advanced it would eventually become magic. The Ancients conquered the world, spreading their cities across the entire length and breadth of the planet and beyond. But all empires eventually fall, and long... [click here for more] |
Skortched Urf' Studios |
$2.99 $2.00
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Peinados, pandillas y cassettes… En la era del plástico hay extraterrestres en peligro, adolescentes rebeldes y barriles llameantes ¡Aprieta tu bandana! ¡Vienen curvas!
¡Juega partidas de rol ochenteras llenas de artes marciales, adolescentes en apuros y monstruos de película!
INCLUYE:
PANEL DE REGLAS con Perfiles de Personaje, Armas, Hechizos... [click here for more] |
Browy Games |
$2.00
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HE LOVES PEACE SO MUCH THAT HE'LL FIGHT FOR IT!
United States Diplomatic Envoy Christopher Smith is renowned for his devotion to negotiating peaceful resolutions to conflicts around the world. When diplomacy fails, however, he picks up an arsenal of highly advanced weaponry, dons an advanced suit of battle armor, and sets about ending conflict through force as the mysterious... [click here for more] |
NUELOW Games |
$2.25
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Who doesn't need more ammo??? Of course your players will need more ammunition after seeing this supplement for d20 Modern. This six-page PDF is easy to integrate and just the sort of thing needed for GMs to add depth to any great d20 Modern campaign world and gaming session. Just some of the things you will find in this PDF:
New Ammunition Types:... [click here for more] |
LPJ Design |
$2.29
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While the word zeppelin is often used to refer to any aircraft that relies on lighter than air gasses to stay aloft, but the terms was originally a brand name used by the Zeppelin Company. In modern it has become generalized to refer to all rigid airships, whose shapes are determined by a skeleton of aluminum tubes, as opposed to a non-rigid airship (blimps), which retain their shape due to internal... [click here for more] |
LPJ Design |
$2.29
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In this time period, the desires of mankind have not reached up to their imagination and dreams. The concept of a fully autonomous robot at this time period is little more that a dream. At this time robots are quite simply, mechanized monstrosities of metal and wires. At this point, most robots are capable of the simplest of orders, like “Attack them” or “Go there and stand”.... [click here for more] |
LPJ Design |
$2.29
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