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Complete Gunslinger

Complete Gunslinger


The pen might be mightier than the sword, but it don't hold a candle to my peace-keeper. The Complete Gunslinger contains the definitive version of perhaps Mage Hand Press's most fun and magnetic class to date. It comes with 16 subclasses for gunslingers of every stripe and even more class variants tied to the gunslinger's setting, so you never run out of options for your character. This...   [click here for more]
Mage Hand Press  $5.99

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The Imperial Age: Engines

The Imperial Age: Engines


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Imperial Age: Engines is the ultimate Steampunk technology sourcebook, designed to aid Game Masters who wish to add fantastic machines (known more commonly in the Imperial Age as “Enginesâ€Â) to their Victorian-era d20...   [click here for more]
Adamant Entertainment  $9.95

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Age of Steel: The Adventurer's Handbook

Age of Steel: The Adventurer's Handbook


Gear up for Adventure! The Adventurer’s Handbook is a collection of new vehicles, weapons, armour and equipment for both players and Gamemasters to incorporate into games of Age of Steel. With new rules for adding modifications to vehicles and upgrades to weapons, armour and mechaugmetics, this book is everything an aspiring gadgeteer needs! A copy of the Age of Steel rulebook is required to use...   [click here for more]
Isolation Games  $3.16

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Victoriana - Liber Magica

Victoriana - Liber Magica


While science and industry hold ever more sway over the world of Victoriana, magic remains a powerful force, from the aristocratic hermeticists who provide instant health care to the nobility to the petty conjurers who make a hard life a little more bearable for labourers.  But not all magic is so benign. The power to summon demons, to bring the dead back from the dead, to sacrifice the life of another...   [click here for more]
Cubicle 7 Entertainment Ltd.  $17.99

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Tephra: The Narrator's Accomplice

Tephra: The Narrator's Accomplice


If you enjoy playing in a steampunk world, then you're going to love this. Tephra: the Narrator's Accomplice is the GM's ultimate tool for creating a mind-blowing steampunk adventure. Traps, monsters, hazards, terrain, relics, and more will keep your saga fresh for years. This is what's in it: Terrifying Monsters: 137 monsters and automatons, aliens and animals,...   [click here for more]
Parlor  $9.99

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Aether (Tephra Expansion)

Aether (Tephra Expansion)


Aether - a small particle in the air that allows light to travel though it - is a wonderful source of energy when gathered together. But it's much more than that: with our new Aether crafting supplement, you can build Aether Resonators (engines that gather aether) and use them to shape super-heated aether into all sorts of weaponry. From aetherial blades to aether-based rifles, this crafting system...   [click here for more]
Parlor  $1.99

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Bombardier. A Dungeon World Playbook.

Bombardier. A Dungeon World Playbook.


You were not always obsessed with explosions. There was a time when you did something else. Something that brought you into contact with the raw power of gunpowder. You never looked back.  You are the Bombardier.  ...   [click here for more]
Street Rat Games  $2.00

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Pets & Predators (Tephra Expansion)

Pets & Predators (Tephra Expansion)


We know what you’re thinking. Ever since you picked up Tephra: the Steampunk RPG, you’ve had one aching thought: “How can I bio-engineer a flesh-tearing chimpanzee with venomous fangs and ride it into battle?” We are proud to announce that your wait is over. This book will provide you the answer to that pressing question and many like it. You will have everything you need...   [click here for more]
Parlor  $3.99

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The Golden Bandit & other Rangston Adventures (Tephra Adventure)

The Golden Bandit & other Rangston Adventures (Tephra Adventure)


This adventure pack for Tephra: the Steampunk RPG comes with a fully developed Weird West town jam-packed with awesome material that Narrators can use to mesmerize players into an immersion-induced coma! This book comes with a complete adventure, setting, and a brand new crafting system. We even threw in our Rapid-Fire Guide, so if you've never played Tephra before, worry not! We've...   [click here for more]
Parlor  $3.99

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Living Liquids (Tephra Alchemy Expansion)

Living Liquids (Tephra Alchemy Expansion)


Alchemists have learned to brew life into their vials, bringing you a new craft known as Living Liquids. With living liquids, you can bring vicious viscous creatures to the battlefield that will fight, electrocute, and grapple your enemies. You'll be able to morph living liquids into weapons, use them as firearm ammunition, or cover your body in liquid armor. This PDF is an expansion to Tephra:...   [click here for more]
Parlor  $2.49

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American Artifacts

American Artifacts


When you think of magical artifacts, you probably think of magic wands, or gold rings, or weapons--King Arthur's sword Excalibur, maybe, or the Ring of the Nibelung. Wands and rings and swords were all well and good for the Old World, but this is America, and a New World demands a new style of artifact. There are a few swords scattered across these fifty states, but you're more likely to find a magic...   [click here for more]
Hex Games  $1.99

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The Great Airship Robbery (Tephra Adventure)

The Great Airship Robbery (Tephra Adventure)


The lost Dragoons of the 7th created flying mechanical mounts, and they’ve been some of the most successful highwaymen since the war’s end because of it. Now the Intrepid is their mark, and the adventurers are going to have to step in, get their hands dirty, and fight off these bandits in the open skies over Tephra. It’s going to be a crazy ride, that’s for sure. The...   [click here for more]
Parlor  $3.99

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The Armsmith Extra (Tephra Expansion)

The Armsmith Extra (Tephra Expansion)


Armsmith might have been awesome before, but why don't we just make it a little more awesome... by introducing Munition crafting, shield forging, and turret building! Filled with 16 specialties and 57 augments, this is sure to become a mainstay for your party's crafter... and, unfortunately, for your enemy's crafter as well! This PDF is an expansion to Tephra: the Steampunk RPG....   [click here for more]
Parlor  $2.49

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Explosives! (Tephra Expansion)

Explosives! (Tephra Expansion)


No adventure is complete without destroying a few buildings, burning an airship to a crisp, and blasting your way through a couple doors. In fact, with the proper application of explosives, what can’t you do? Open up Explosives, a 32 page supplement to the science skill in which not only are you going to get more explosive augments than you’ll ever need, you’ll find new ways to...   [click here for more]
Parlor  $3.99

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Leagues of Gothic Horror: Ministry of Unusual Affairs

Leagues of Gothic Horror: Ministry of Unusual Affairs


Do you have what it takes to safeguard the Empire from evil magicians, perverse cults, and supernatural creatures? Working behind the scenes to protect the British Empire from these insidious threats is the Ministry of Unusual Affairs. Inside this handbook you’ll discover the centuries-long history of the Ministry, tour the many departments responsible for fighting evil, explore how to...   [click here for more]
Triple Ace Games  $8.99

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The Airship Graveyard (Tephra Adventure)

The Airship Graveyard (Tephra Adventure)


The Airship Graveyard is full of retired and gutted dirigibles, airships, and ironbirds... but that's what everyone expected to find there. The bio-mutated mercenaries, enormous electrified snake, and mad scientist who's moved into the junkyard: well, they were a little bit more of a surprise. This is a straight-forward adventure for first level adventurers for Tephra: the Steampunk RPG....   [click here for more]
Parlor  $1.99

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Mementos (Tephra Luck Expansion)

Mementos (Tephra Luck Expansion)


Everybody's got a lucky item. For some people, it's a lucky coin. For others, it's an old engagement ring they keep on a chain. And for some, it's the bullet that barely missed their heart. These items have significance to the individual, and that significance weaves the item with the person's luck. Some people see the importance these items play, and they learn to manipulate people's luck. They call...   [click here for more]
Parlor  $1.99

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From Boot Hill (Tephra Adventure)

From Boot Hill (Tephra Adventure)


Death is just one of life's great experiments. Towns occasionally go dark on the frontier. Tech fails them, bandits strike them, and sometimes they just dry up when everyone decides they don’t want to hang out in the middle of nowhere any longer. Most investigations turn up a perfectly normal explanation. This is not one of those cases. From Boot Hill...   [click here for more]
Parlor  $3.99

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Kickstarter Adversary Book (Tephra Expansion)

Kickstarter Adversary Book (Tephra Expansion)


In January 2012, Cracked Monocle began a kickstarter to publish its steampunk roleplaying game, Tephra, which had been in playtesting for over four years. All they needed was a thousand dollars to cover some basic publishing costs and get their book set up at a print-on-demand company. Little did they know how far their kickstarter would take them. One month later, Tephra had raised almost $23,000....   [click here for more]
Parlor  $7.99

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American Artifacts: The Complete Collection

American Artifacts: The Complete Collection


Did you know that an angel wrote a history of the future on a series of silver tablets, and buried them in Alaska? That Thomas Edison designed a machine to communicate with the dead, Ben Franklin built a robot, and that one of Jimi Hendrix’s guitars can shoot fire? Do you know why occultists are willing to pay top dollar for a shard of the plane Buddy Holly died in? American Artifacts: The Complete...   [click here for more]
Hex Games  $10.00

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Tephra: The Salvager Menace

Tephra: The Salvager Menace


Invading from inside Evangless, the salvagers are autonomous invaders, leaking out of Solari and waging a war against its host. Built to create the perfect society, they have decided to do exactly that: and humans have no place in that vision.  This PDF expansion brings to you 23 pages on the salvager territory, 4 new salvager generals, and tons of great adventure hooks to throw them into your Tephra...   [click here for more]
Parlor  $0.99

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Torg: Kanawa Personal Weapons

Torg: Kanawa Personal Weapons


Arms Catalog for the Possibility Wars   by Nigel Findley It's a dangerous world out there, and growing worse every day. If you're going to challenge cyberpriests, edeinos, and Nile villains, you need the most lethal and efficient weaponry available, and you need it now. That's why the Kanawa Corporation's Hachiman Arms Division exists - to make sure you outgun your enemies, no matter...   [click here for more]
Ulisses Spiele  $6.99

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Letters from the Flaming Crab: The Household Magic Catalog

Letters from the Flaming Crab: The Household Magic Catalog


Letters from the Flaming Crab is a monthly series of Pathfinder-compatible supplements. Each Letter focuses on exploring a different topic to give gamemasters and players new, exciting options that can be dropped into any campaign. In The Household Magic Catalog, we include 40+ wondrous and alchemical items and spells that make your life as a wealthy homeowner a little bit...   [click here for more]
Flaming Crab Games  $3.99

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Valdru: the Breathing Earth (Tephra Expansion)

Valdru: the Breathing Earth (Tephra Expansion)


Welcome to Valdru, a land with layers of intrigue, science, and wonder waiting to be uncovered. Nomadic clans travel the dangerous forests on the surface, but below the earth is where life thrives. Long ago, the gnomes of Valdru buried themselves underground. Dwelling within secret stronghold cities and using advanced bio-flux, the gnomish towns grew until an entire nation was hidden beneath the very...   [click here for more]
Parlor  $4.99

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Torg: Los Angeles Citybook

Torg: Los Angeles Citybook


The City of Angels has become a City of Demons, as Tharkoldu battle Nippon agents and invader gangs vie for supremacy in the streets. Now the Storm Knights of Tempest Fugitive present a guide to L.A., its neighborhoods, power groups, and the dangers that lurk in the shadow. If you're going to challenge the streets of L.A., you dare not to do it without this book. This supplement for Torg: Roleplaying...   [click here for more]
Ulisses Spiele  $4.99

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Mansion Mayhem (Tephra Adventure)

Mansion Mayhem (Tephra Adventure)


Berwick Manor is a small estate recently outfitted with a mechanical staff that can take care of the residents’ every need. Something has gone awry, however, and the party must now fight their way through a horde of homicidal metal wait-staff as they search for the origin of this robotic revolution. Is it class warfare, a defect in their model, or something more sinister? All will be revealed as...   [click here for more]
Parlor  $1.99

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Torg: Kanawa Heavy Weapons

Torg: Kanawa Heavy Weapons


Bigger Problems? Bigger Weapons. We at Hachiman Arms Division know you would never start trouble. Sadly, the world is full of trouble willing to start with you. For those extreme circumstances, we proudly offer the finest selection in heavy weapons. We have made painstaking efforts to procure weapons from a wide spectrum of technological sophistication, from an Aylish steam cannon to...   [click here for more]
Ulisses Spiele  $6.99

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The Maniacal Machinations of a Madman (3-part Tephra Saga)

The Maniacal Machinations of a Madman (3-part Tephra Saga)


What starts as a few adventurers answering a distress beacon in a small town quickly escalates into a full- adrenaline saga. You’ll take your adventurers against the 9th Brigade, a well-armed private military company, and a floating automaton factory bent on demolishing the city of Tiasma. The Maniacal Machinations of a Madman is a 3-part adventure saga that encourages exploration, clever thinking,...   [click here for more]
Parlor  $4.99

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American Artifacts 3

American Artifacts 3


Did you know that an angel wrote a history of the future on a series of silver tablets, and buried them in Alaska? That one of Jimi Hendrix’s guitars can shoot fire? Or that the cloak of World War II-era crimefighter Fighting Yank can still be used to summon the ghost of his ancestor? If you didn’t, don’t feel embarrassed; most people are unaware of America’s rich occult history....   [click here for more]
Hex Games  $4.99

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A Big Misunderstanding (Tephra Adventure)

A Big Misunderstanding (Tephra Adventure)


Two adventurers are walking the streets at night, each going about their own business. As they pass, the buildings around them explode as a hulking villain emerges. The adventurers are faced with two options: flee for their lives, or die fighting! You should buy this adventure if you fit into either of the following two categories: You want to run up to 8 adventures for two 1st-level. This adventure...   [click here for more]
Parlor  $1.99

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