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Amazons vs Valkyries: Deities of the Desert

Amazons vs Valkyries: Deities of the Desert


  The Daughters of Ares and the Daughters of Odin…  A Mythic World of Chaos and War…   Amazons vs Valkyries: Deities of the Desert    Pages: 18 Game System: Pathfinder/OGL 3.5 Genre: Classical Age Within this file are fifteen new domains for followers of Egyptian deities including:    Funerary Pandemonium Merriment Health Wealth Sky Afterlife...   [click here for more]
Bloodstone Press  $2.49 $1.99

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Drongo (Planet of Peril)

Drongo (Planet of Peril)


Drongo, on the edge of Shade Space, is a terrifying world that offers unlimited opportunity for the brave few and lingering painful death for all but the strongest. Any who would tarry here must fear the possibility of being summoned before the Bone Throne of the mad Tyrant and called to account for their presence in his demesne. A campaign setting for OSR SciFi games. This version is specifically...   [click here for more]
Leviathan Publishing  $1.99

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Horizontech Catalogue 007 - Combat Mechs

Horizontech Catalogue 007 - Combat Mechs


Advanced Combat Vehicles! Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything that...   [click here for more]
Necromancers of the Northwest  $1.99

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Meerkat Class Mercenary Assault Ship

Meerkat Class Mercenary Assault Ship


The Meerkat Class Mercenary Assault Ship is a sturdy 750 ton jump-4 ship intended to insert small special forces teams from orbit. The document includes a short description, full stats for Mongoose Traveller 2e and complete deck plans. ...   [click here for more]
Mongoose  $1.99

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Planetary Transmission Issue #1

Planetary Transmission Issue #1


The premier issue of the fanzine dedicated to bringing more old school (and a little new school) goodness to White Star: White Box Science Fiction Rolelpaying. Featuring a new class and star fighter by the creator of White*Star, James Spahn. Also featuring the artwork of Juan Ochoa, Matt Jackson, and a special print, fold, and play paper mini selection from David Okum. Also in this...   [click here for more]
Leviathan Publishing  $1.99

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Planetary Transmission Issue #2

Planetary Transmission Issue #2


We're back with issue two of Planetary Transmission to help inspire white-box Referees and players alike! Planetary Transmission is a fanzine dedicated to bringing more old school (mixed with a little new school) goodness to the White Star RPG™ What you get in issue two: ZERO GRAVITY Combat and Movement By: Frank Turfler NEW THREATS By Mark Hunt (featuring the...   [click here for more]
Leviathan Publishing  $1.99

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Wood Gas: Alternative Fuel Rules for Twilight 2000 4th Edition

Wood Gas: Alternative Fuel Rules for Twilight 2000 4th Edition


Wood Gas is a set of rules for using wood as an alternate fuel for vehicles in Twilight 2000 4th edition. Inside this 4-page supplement is a brief history of wood gas use, an explanation of the wood gasification process, and rules to use wood gas vehicles in your campaigns. Sample pages    Other Twilight: 2000 titles by this author   Other 5E D&D adventures and supplements...   [click here for more]
Free League Publishing  $1.99

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Foreven Worlds Single Ship: Corona del Rey Cargo Transport (MGT 2e)

Foreven Worlds Single Ship: Corona del Rey Cargo Transport (MGT 2e)


The Corona del Rey-class cargo transport is a symbol of freedom and standing up to oppression. This class of starcraft is home to crews without a home now that the Zhodani have taken them over. Upgrade your game in the Original Traveller Universe beyond the Imperial borders with this new class of ship. In the Foreven Worlds, danger lurks behind every asteroid—arm yourself well and live to...   [click here for more]
Mongoose  $2.00

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Foreven Worlds Single Ship: Galleon Megatanker (MGT 2e)

Foreven Worlds Single Ship: Galleon Megatanker (MGT 2e)


Providing fuel to the most dangerous parts of space, the Galleon-class megatanker can bring fuel almost anywhere. This enormous 3,500-ton tanker can skim fuel off of gas giants and process it for use or sale. Whether performing regular fuel runs for in-system use or taking it to systems without their own source of fuel, this ship can handle the job. With room for passengers, this ship can...   [click here for more]
Mongoose  $2.00

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Krampus Class System Defense Carrier

Krampus Class System Defense Carrier


The Krampus class is a 1,400 dton system defense carrier, a low cost solution to control the outer reaches of systems that don't see a lot of traffic. It is a threat even to serious pirates, while, by its numerous small crafts, is able to "be" in multiple places at once to inspect civilian freighters. It has the endurance for week long patrols; that can be extended for months with skimming fuel...   [click here for more]
Pyromancer Publishing  $2.00

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Mecha Manual VIII PL5 Huge and Quad Mecha

Mecha Manual VIII PL5 Huge and Quad Mecha


20 new mecha for your d20 campaign from all around the world. Huge and Quad legged mecha dominate this installment of the popular Mecha Manual series. Artillery mecha, Heavy Infantry mecha and Mecha Infantry Fighting Vehicles. ...   [click here for more]
Art of War Games  $2.00

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Technical Readout: Fighters (Open D6)

Technical Readout: Fighters (Open D6)


Many Science Fiction franchises have their own signature starfighters whose names are famous the Viper, the XWing, and the Starfury among others. In Role-Playing Games based on these licensed properties, such storied craft are perfect. Nonetheless, players and GMs would sometimes prefer fighters that are less well known, more affordable or available, or more easily made to fit the unique vision every...   [click here for more]
Blue Max Studios  $2.00

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Technical Readout: Fighters (White Star Compatible)

Technical Readout: Fighters (White Star Compatible)


Many Science Fiction franchises have their ownsignature starfighters whose names are famous the Viper, the XWing, and the Starfury among others. In Role-Playing Games based on these licensed properties, such storied craft are perfect. Nonetheless, players and GMs would sometimes prefer fighters that are less well known, more affordable or available, or more easily made to fit the unique vision every...   [click here for more]
Blue Max Studios  $2.00

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Futuristic Toolbox (D20 Future)

Futuristic Toolbox (D20 Future)


Everyone likes starship battles, but not everyone has miniatures for them. Now you never have to worry about that again. The Futuristic Toolbox is a collection of science fiction and future PDF miniatures that can be used in your local home games. Each Volume of the Futuristic Toolbox containing several different starship miniatures types of all different sizes for a total of nearly 150 starship miniatures....   [click here for more]
LPJ Design  $2.29

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Mechanized Armor of Pulp Destruction (D20 Modern)

Mechanized Armor of Pulp Destruction (D20 Modern)


With the advent of future technologies and the advancement of scientific knowledge during the Pulp era, the development and creation of large scale mechanized armor was a natural leap to be made from the conception and advancement of tanks and other types of armory. Mechanized Armor is best described as the precursor to the future’s Mecha. The main use and purpose for these gigantic metal monstrosities...   [click here for more]
LPJ Design  $2.29

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Power Cores for Power Armor Destruction (D20 Future)

Power Cores for Power Armor Destruction (D20 Future)


Previously released as Free Power Cores for Power Armor Destruction, this product has been off the market for nearly a year. But now, Power Cores for Power Armor Destruction returns for sale. D20 Modern's futuristic rules have added all new types of material that can be added to you local games for hardcore gamers. This sourcebook PDF focuses on the area of power core and various engines that provide...   [click here for more]
LPJ Design  $2.29

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Super Powered Vehicles: Red Scarab’s Scarab Bug

Super Powered Vehicles: Red Scarab’s Scarab Bug


Every super hero group has one.  The X-Men have Blackbird, The JSA have the Silver Eagle, the Fantastic Four have the Fansticar.  But what do your superheroes have?  The next vehicle in the series of vehicles for super powered super hero teams: Super Powered Vehicles.  And with this release we give you the Red Scarab’s Scarab Bug.  This set gives you everything you need to build and use a multi-level...   [click here for more]
LPJ Design  $2.29

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Tactics of Starship Destruction (D20 Future)

Tactics of Starship Destruction (D20 Future)


Tactics of Starship Destruction is build on the concept of providing all new starship maneuvers that can be used in combat in addition to those listed in the future starship section in the Modern SRD. These maneuvers are generally designed to be performed by starships, although stations can attempt some of them as well – the specific aspects of station...   [click here for more]
LPJ Design  $2.29

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Weapons of Starship Destruction 2 (D20 Future)

Weapons of Starship Destruction 2 (D20 Future)


This sourcebook in a continuation of Weapons of Starship Destruction and expands the ability and possibilities for individuals to create their own personalized starships for people’s individual and home based games for futuristic d20 Modern RPG games. The following items were created to enhance and augment those games and player’s choices. The following items were created to enhance and...   [click here for more]
LPJ Design  $2.29

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Weapons of Starship Destruction 3 (D20 Future)

Weapons of Starship Destruction 3 (D20 Future)


This sourcebook in a continuation of Weapons of Starship Destruction and expands the ability and possibilities for individuals to create their own personalized starships for people's individual and home based games for futuristic d20 Modern RPG games. The following items were created to enhance and augment those games and player's choices. The following items were created to enhance and augment those...   [click here for more]
LPJ Design  $2.29

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Salvaged Vehicles, Vol. 1

Salvaged Vehicles, Vol. 1


Salvaged Vehicles, Vol. 1 A Mutant Romp! Tabletop Role Playing Game Expansion Product MORE VEHICLES TO DISCOVER AND SALVAGE… The Mutant Romp! core rulebook provides a good selection of vehicles to add to your campaign. That selection, however, only scratches the surface of all the possible vehicles that the characters might encounter in a Post Catastrophe world. This first volume...   [click here for more]
Fishwife Games  $2.49

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1948: Elite Gear

1948: Elite Gear


System: d20 Modern Genre: Sci-Fi Interior Illustrations: 22 Onscreen Page Count (Including cover and OGL):31 While Ray Guns, Top Secret Serums and other science fiction devices exist in 1948, most people don't have access to that sort of cutting-edge technology. This document, in contrast, covers many of the advanced yet common equipment items that are available to most...   [click here for more]
Bloodstone Press  $2.50

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Ship Book:Type A Free Trader

Ship Book:Type A Free Trader


The Type A free trader is a common classification for a myriad of similar specification vessels in use throughout the vast Third Imperium. This publication details probably the most common class of the Free Trader, the ubiquitous Beowulf class and two variants, the A-P and A-J2. It is neither a primer on the upkeep of the Beowulf Type A free trader nor a detailed tutorial on how to engage in trade...   [click here for more]
Moon Toad Publishing  $2.50

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Ship Design Sheets

Ship Design Sheets


Tired of thumbing through multiple pages of tables and often over two books, then this is for you. Designed with the ship creator in mind, this is a handy set of reference sheets, all collected in one place. Filled with most if not all of the tables you will need. Covering the design sequence for spacecraft and small craft from the Traveller Main Rulebook and Book 2: High Guard.  You do not need...   [click here for more]
Moon Toad Publishing  $2.50

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Spacefarers (1993)

Spacefarers (1993)


Roleplaying in the future inspired by the classic science fiction game STARFLIGHT. Hire a crew of aliens and humans, then customize your starship and boldly explore the galaxy. This complete roleplaying game system includes instructions  for players and Space Masters, including equipment lists to outfit not only your crew by the vessel they serve! NEW! 3D STARMAP with ephemeris of all stars within...   [click here for more]
Galactic Baroque Publishing  $2.50

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Coriolis: Awahbil - Black Swallow

Coriolis: Awahbil - Black Swallow


Any effective instrument of war can cause fear, but to instill in an enemy both dread and admiration is a rare achievement. This illustrated module includes everything you need to use this ship concept in play, whether it be as a PC ship or for use by NPCs in your campaign. The module contains:     Full colour artwork depicting the Black Swallow     Detailed blueprint showing the...   [click here for more]
Free League Publishing  $2.95

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Coriolis: Jidra Torpedo ship

Coriolis: Jidra Torpedo ship


Relatively small but absolutely deadly. A Jidra attack ship under your command is usually more than enough to get your point across, whatever that point may be. This illustrated module includes everything you need to use this ship concept in play, whether it be as a PC ship or for use by NPCs in your campaign. The module contains: Full colour artwork depicting the Jidra torpedo ship Detailed...   [click here for more]
Free League Publishing  $2.95

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Four Horsemen Present: Mythic Magic Items

Four Horsemen Present: Mythic Magic Items


FOUR HORSEMEN PRESENT: MYTHIC MAGIC ITEMS BEING MYTHIC IS AWESOME! However, mythic characters need mythic magic items to keep up with them. In association with d20PFSRD and Rogue Genius games, the Four Horsemen have you covered! From legendary items such as the sorrow-loving obsidian longsword Hirasthe ("the presence of evil") and the tower shield known only as the Mighty Parapet,...   [click here for more]
Rogue Genius Games  $2.95

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Leviathan: Mabuhay

Leviathan: Mabuhay


LEVIATHAN: MABUHAY provides a detailed overview of one of the incredible Leviathan Jump ships used to carry humanity to the stars! This volume includes Storyguide Character statistics for the bridge crew, major support staff, and typical crew compliment of the ship, unique traits for the ship’s equipment, fighter and shuttle compliment, and a personality write-up for Tess, the ship’s...   [click here for more]
Onyx Path Publishing  $2.95

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Mechasys Big Guns and Blazing Swords

Mechasys Big Guns and Blazing Swords


You've built your custom mecha, now arm it with its own custom weapons!  Big Guns and Blazing Swords expands on the mecha construction rules found in Mechasys, allowing you to create your own weapons. Starting with basic ranged or close quarter attacks, players can add in styles to change the attack to energy blades, beam attacks, or missile launchers. Enhance those weapons further...   [click here for more]
EDGE Studio  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: Antarctica

Mutants & Masterminds Atlas of Earth-Prime: Antarctica


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Alien Tech

Mutants & Masterminds Gadget Guide: Alien Tech


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Archaic Weapons

Mutants & Masterminds Gadget Guide: Archaic Weapons


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Armor

Mutants & Masterminds Gadget Guide: Armor


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Asian Weapons

Mutants & Masterminds Gadget Guide: Asian Weapons


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Biotech

Mutants & Masterminds Gadget Guide: Biotech


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Computers

Mutants & Masterminds Gadget Guide: Computers


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Cybertech

Mutants & Masterminds Gadget Guide: Cybertech


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Energy Weapons

Mutants & Masterminds Gadget Guide: Energy Weapons


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Guns

Mutants & Masterminds Gadget Guide: Guns


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Heavy Weapons

Mutants & Masterminds Gadget Guide: Heavy Weapons


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Installations

Mutants & Masterminds Gadget Guide: Installations


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Magic

Mutants & Masterminds Gadget Guide: Magic


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Mecha

Mutants & Masterminds Gadget Guide: Mecha


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Nanotech

Mutants & Masterminds Gadget Guide: Nanotech


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Powers

Mutants & Masterminds Gadget Guide: Powers


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Robots

Mutants & Masterminds Gadget Guide: Robots


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Spytech

Mutants & Masterminds Gadget Guide: Spytech


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Traps

Mutants & Masterminds Gadget Guide: Traps


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Utility

Mutants & Masterminds Gadget Guide: Utility


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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