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City Builder: A Guide to Designing Communities

City Builder: A Guide to Designing Communities


City Builder: A Guide to Designing Communities is a resource specifically designed to help storytellers create exciting and compelling urban areas and other sorts of communities and places within them. It is a universal sourcebook that can support the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy fiction or role-playing game setting.  This comprehensive, fully-illustrated...   [click here for more]
Skirmisher Publishing  $24.99 $24.95

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KOBOLD Guide to Roleplaying

KOBOLD Guide to Roleplaying


Lights, Action.... Dice! There’s a reason it’s called a tabletop ROLEplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each...   [click here for more]
Kobold Press  $12.99

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The Lazy Dungeon Master

The Lazy Dungeon Master


You love Dungeons and Dragons. As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result? It's time to unleash the Lazy Dungeon Master. Written in the style of Sly...   [click here for more]
SlyFlourish  $5.99

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KOBOLD Guide to Plots & Campaigns

KOBOLD Guide to Plots & Campaigns


Run Your Best Campaign Yet Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion. Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for...   [click here for more]
Kobold Press  $12.99

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Axioms Compendium Volume 2: 9 - 16

Axioms Compendium Volume 2: 9 - 16


Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine  devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the ninth through sixteenth issues of AXIOMS into an easy-to-use reference. It includes:  Issue #9 - All Creatures Great and Small Issue #10 - Macabre Monsters, Twisted Temples, and Grim Guardians Issue #11 - The Empyrean...   [click here for more]
Autarch  $10.00

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KOBOLD Guide to Worldbuilding

KOBOLD Guide to Worldbuilding


The Essential Elements for Building a World Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again. Now,...   [click here for more]
Kobold Press  $14.99

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Arms, Armor & More (TSRPG Equipment Volume I)

Arms, Armor & More (TSRPG Equipment Volume I)


This sourcebook contains illustrated entries for 52 unique items of arms, armor, and other sorts of equipment! Items in it were created for use with the popular and Platinum-bestselling TSRPG (Travel-Sized RPG) but can easily be adapted or used as-is with any fantasy roleplaying games. It includes entries for 19 weapons (including the Falcata of the Dragon, Net...   [click here for more]
Skirmisher Publishing  $1.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling...   [click here for more]
Monte Cook Games  $0.79

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DELVE: A Solo Map Drawing Game

DELVE: A Solo Map Drawing Game


DELVE: A Solo Map Drawing Game is a map drawing game that puts you in control of a dwarven hold as you discover the horrors that lurk below. This 44 page zine has everything you need to generate natural formations, forgotten ruins, enemies, wyrd magics, and ancient monstrosities. It has a simple turn-based combat system, rules for building your hold and optional...   [click here for more]
Blackwell Games  $7.00

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Talislanta: Tales of the Rogue Magician

Talislanta: Tales of the Rogue Magician


West across the Sea of Sorrow stands the city of Zantium – a bustling seaport and a nexus for buyers and sellers from across the continent of Talislanta. Here, the famed executioner, Grimal, has prepared a grisly spectacle for the edification of his public: the execution of the young rogue magician, Crystabal. But Miriad the Magician has other plans: to send Crystabal across the continent of Talislanta...   [click here for more]
Everything Epic  $9.99

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Imperial Mysteries

Imperial Mysteries


"Imagine Awakening again. Imagine walking in a universe of dust, feeling it shape to your desire and retreat from your wrath. Imagine knowing that everyone and everything you ever cared about can be changed, forever, by your actions, the actions of your peers and those of your rivals. Imagine the fear, the crushing responsibility and the intoxicating, addictive power. Would you trust...   [click here for more]
White Wolf  $5.95

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KOBOLD Guide to Gamemastering

KOBOLD Guide to Gamemastering


Decades of GMing Experience at Your Fingertips! “Kobold Press builds on its excellent track record with another great release—new and provocative.” —Mike Mearls Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your GMing skills and create...   [click here for more]
Kobold Press  $12.99

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Biology for Fantasy Settings

Biology for Fantasy Settings


When designing a fantasy setting, the biology of our home world can provide a wonderfully rich resource for generating a new world and the creatures inhabiting it. But a world creator should not forget the fantasy aspect, or feel restricted to using Earth’s biosphere as an unyielding template, and otherwise excellent resources often suffer from just this flaw and apply real-world ecology to fantasy...   [click here for more]
Skirmisher Publishing  $2.99

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Axioms Compendium 1-8

Axioms Compendium 1-8


Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the first eight issues of AXIOMS into an easy-to-use reference. It includes: Issue #1 - Magic. Eldritch secrets are revealed. Issue #2 - Beastmen. The savage swords of chaos, are unleashed. Issue #3 - Economics. He who has the...   [click here for more]
Autarch  $10.00

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The Stafford House Campaign

The Stafford House Campaign


A Collection of Greg Stafford's RuneQuest Campaign Essays 1978-1981 “Call me Greg. I am a person, human, male, and devout family man. I am occasionally crazed, possessed, or perceptual. [...] I usually write for fanzines when I am half (or more) drunk.” — Greg Stafford, in the essay Dragons Past #1 (1978) Be transported in time to the earliest days of tabletop roleplaying...   [click here for more]
Chaosium  $7.99

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KOBOLD Guide to Worldbuilding, Volume 2

KOBOLD Guide to Worldbuilding, Volume 2


Learn to Build Worlds with Titans of Fantasy and Tabletop! The Kobold Guide to Worldbuilding, Volume 2, features 15 stars of tabletop roleplaying games and fantasy fiction, including Gail Simone, Keith Baker, Veronica Roth, Ken Liu, Kate Elliott, Mike Shea, Tobias S. Buckell, Shanna Germain, Gabe Hicks, the Dungeon Dudes (Monty Martin & Kelly McLaughlin), Jeff Grubb, and more. Middle-Earth,...   [click here for more]
Kobold Press  $14.99

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Axioms Issue 20: of Arms and Armor

Axioms Issue 20: of Arms and Armor


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Of Arms and Amor, we provide: Overview of historical...   [click here for more]
Autarch  $3.99

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Axioms Issue 17: Ore Never Changes

Axioms Issue 17: Ore Never Changes


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Ore Never Changes, we offer a complete set of rules for...   [click here for more]
Autarch  $3.99

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Axioms Issue 19: Cohorts & Dynasties

Axioms Issue 19: Cohorts & Dynasties


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Cohorts & Dynasties, we offer: New rules for dynasties, including...   [click here for more]
Autarch  $3.99

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Moldy Codex #1

Moldy Codex #1


Designed for use with INDEX CARD RPG by Runehammer Games The first issue of the Moldy Codex is here! This homebrew fanzine is packed with art and content for the ICRPG system. The included adventure has been playtested and is designed to only require 30 minutes of prep by the GameMaster! The new loot table includes 100 loot items, with new types of items such as wands and rods. Issue...   [click here for more]
Axebane Games  $1.50 $1.00

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Axioms Issue 18: Spell Power Guidelines

Axioms Issue 18: Spell Power Guidelines


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Spell Power Guidelines, we offer comprehensive rules...   [click here for more]
Autarch  $3.99

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The Silence of Our Ancestors: A Dragon-Blooded Novella

The Silence of Our Ancestors: A Dragon-Blooded Novella


"Decea bore the gifts and markings of the Elemental Dragon of Air, and clarity was her birthright. She stopped imposing forms on the clouds of her mind, and allowed her thoughts to wander, that she might better see the true shape of the world."   When the Dragon-Blood Decea finds herself fiunexpectedly in the small fishing village of Elknell, she quickly realizes something is amiss...   [click here for more]
Onyx Path Publishing  $2.99

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Axioms Issue 21: Classical Auran

Axioms Issue 21: Classical Auran


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Classical Auran, we offer a primer on the constructed language...   [click here for more]
Autarch  $3.99

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Back to the Rifter

Back to the Rifter


In 1990, Palladium Books launched Rifts, a post-apocalyptic-science-fantasy-horror-mecha-role-playing game using a game system from 1981.  In 2021, two guys who played it a bunch revisited the game and, armed with hindsight, set about mocking, parodying, and critiquing the game. It turned into this embarrassingly long book.  Coverage of the basic rules, the nearly 30 (i.e. 27) classes, psionics,...   [click here for more]
Yaruki Zero Games  $8.00

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Axioms Special Edition 2020 - Compiled Equipment Compendium

Axioms Special Edition 2020 - Compiled Equipment Compendium


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   This is our annual special edition for the year 2020. It includes a comprehensive collection...   [click here for more]
Autarch  $3.99

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Historiae Mundi: A History of the Known World

Historiae Mundi: A History of the Known World


HISTORIAE MUNDI: A HISTORY OF THE KNOWN WORLD is a collection of stories, legends, maps, and illustrations detailing the history of the Known World, the fantasy setting of Mark Smylie's Artesia graphic novels, the novel The Barrow and its (eventual) sequels, and the roleplaying game Artesia: Adventures in the Known World (with any luck to be released in a new edition called...   [click here for more]
Aegis & Gorgon  $14.99

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Fantasy Maps: Airship Map Pack

Fantasy Maps: Airship Map Pack


Fantasy Maps: Airship Map Pack Have you finally scraped together enough to purchase your own airship, or has your party stowed away because they could not afford passage across the great ocean? Have the sky pirates kidnapped the princess and you must fight your way through their ranks? Do the buccaneers who man the ship plan to rob all the passengers—you included? With D20 Cartographer,...   [click here for more]
D20 Cartographer  $2.99

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KOBOLD Guide to Magic

KOBOLD Guide to Magic


Kobolds Work a Little Magic The popular and wildly useful Kobold Guide series tackles the biggest subject in fantasy: Magic! What makes a fantasy fantastic? Magic, of course! Whether it’s unearthly beasts, scheming sorcerers, legendary swords or locales that defy logic and physics, a compelling fantasy story needs magical elements. The tricky part is that in order for the story to work,...   [click here for more]
Kobold Press  $14.99

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Axioms Special Edition 2021 - Heroes & Hoplites

Axioms Special Edition 2021 - Heroes & Hoplites


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   This issue is our 2021 special edition, Heroes & Hoplites. It's a mini-sourcebook...   [click here for more]
Autarch  $3.99

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CAL1 Calidar, In Stranger Skies

CAL1 Calidar, In Stranger Skies


Nominated for the 2014 Golden Geek Awards Best RPG Supplement! First in a series of RPG accessories describing the World of Calidar and the adventures of the skyship Star Phoenix. Currently among top-rated titles on EnWorld, The World of Calidar combines two parts: the story of the skyship Star Phoenix and a fantasy campaign...   [click here for more]
Calidar Publishing  $9.50

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KOBOLD Guide to Combat

KOBOLD Guide to Combat


A full-throated battle cry. The clash of swords. The smells of smoke, mud and blood. Combat! At the heart of every adventure lies conflict, whether it’s between a cursed knight and a half-elf prince at swordspoint, a troupe of adventurers facing down an ogre, or the armies of two great nations clashing for ultimate power. Between these covers, 20 master game designers and storytellers get...   [click here for more]
Kobold Press  $12.99

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Axioms Issue 9: All Creatures Great and Small

Axioms Issue 9: All Creatures Great and Small


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, all creatures great and small... Creating Custom...   [click here for more]
Autarch  $3.99

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Axioms Issue 12: The Art of Thievery

Axioms Issue 12: The Art of Thievery


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, we prove that burglary, larceny, robbery, embezzlement, keelhauling...   [click here for more]
Autarch  $3.99

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Axioms Issue 14: Codex and Scroll

Axioms Issue 14: Codex and Scroll


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Codex and Scroll, we offer detailed mechanics for books....   [click here for more]
Autarch  $3.99

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Axioms Issue 16: Wounds & Woe

Axioms Issue 16: Wounds & Woe


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Wounds & Woe, we offer an expansion of the beloved...   [click here for more]
Autarch  $3.99

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Havelok the Dane

Havelok the Dane


“Havelok the Dane” is the epic Medieval tale of how the heirs to the thrones of Denmark and England are despoiled of their titles and fortunes, their struggles to survive, and their battle to reclaim their heritage. It contains elements derived from earlier pagan Norse mythology.  This version of the story was adapted from a 13th century Middle English romance by noted Columbia University professor...   [click here for more]
Skirmisher Publishing  $0.99

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Axioms Issue 11: Empyrean and Chthonic

Axioms Issue 11: Empyrean and Chthonic


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, the empyrean and the chthonic, the sun and the stars, go hand...   [click here for more]
Autarch  $3.99

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Lizardfolk Warriors (Miniatures, Tokens & Avatars)

Lizardfolk Warriors (Miniatures, Tokens & Avatars)


This title contains three variations on five different downloadable Cardstock Characters™ miniatures; two variations on five different tokens that can be used on virtual tabletops; and two variations on five different round avatars. They represent a Champion, Infantryman, Slinger, Raptor Rider, and War Raptor. These miniatures, tokens, and avatars are an ideal addition to any...   [click here for more]
Skirmisher Publishing  $2.99

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Amazonia

Amazonia


Welcome to the land of the Amazons! This supplement contains a writeup for a nation inspired by the myths, legends, and histories of ancient Greece and Rome that includes pertinent information about the country and a complete set of random encounter tables. It is system-free and can be used in conjunction with any system.  This material is a sample of the content developed by Skirmisher Publishing...   [click here for more]
Skirmisher Publishing  Pay What You Want

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The Prince of the Sea

The Prince of the Sea


This short story set in the legendary era of the Mythic North describes the origins of the people who came to be known as Vikings, to include their struggles against foreign invaders and the romance between a Norse princess and the Prince of the Sea.  “The Prince of the Sea” was written by author John V. Sears and illustrated by artist I.W. Taber and was originally published in 1918.  ...   [click here for more]
Skirmisher Publishing  $0.50

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Axioms Issue 15: Ancient Ways

Axioms Issue 15: Ancient Ways


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Ancient Ways, we offer two new races and two new classes...   [click here for more]
Autarch  $3.99

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Thor and the Giant Skrymir

Thor and the Giant Skrymir


This short story set in the Viking epic era covers a number of iconic episodes involving the Norse deity Thor, including a series of seemingly simple contests that he just cannot seem to win and an inadvertent attack on one of his chariot goats.  “Thor and the Giant Skrymir” was written by author Julia Clinton Jones and was originally published in 1891.  ...   [click here for more]
Skirmisher Publishing  $0.50

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Axioms Issue 13: Machinery to the Max

Axioms Issue 13: Machinery to the Max


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Machinery to the Max, we unveil updated rules for automatons....   [click here for more]
Autarch  $3.99

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Swords of Kos: The Price of Land

Swords of Kos: The Price of Land


“The Price of Land” follows three adventurers, wily Sandra, burly Reddog, and clever Alarac, as they enter the tunnels beneath a sprawling city of the dead and, for better or worse, find their fortunes there.  “The Price of Land” takes place in the Swords of Kos Fantasy Campaign Setting, a swords-and-sorcery milieu set in a Dark Ages fantasy version of the Aegean and the lands surrounding...   [click here for more]
Skirmisher Publishing  $0.99

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Swords of Kos: Unfamiliar Ground

Swords of Kos: Unfamiliar Ground


“Unfamiliar Ground” opens upon the festive chaos of the “Hekaton,” the biggest party of the century, as it sweeps across Kos City in a maelstrom of revelry, intoxication, and plays depicting the war between the Olympian Gods and the Titans. A sinister plot is being hatched just out of sight of boozy merrymakers and the authorities alike, however, and when a visiting Gnome stops to help someone...   [click here for more]
Skirmisher Publishing  $2.99

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Living Greyhawk Journal: Volume 1 #1

Living Greyhawk Journal: Volume 1 #1


Volume 1 Number #1, September 2000 Included in this issue: Places of Mystery by Erik Mona The Kingdom of Keoland by Gary Holian Playing Pieces: The Despotrix of Hardby by Fred Weining Campaign News Enchiridion of the Fiend-Sage by Sean K Reynolds Dispatches The Regional Triads The World of Greyhawk created by E. Gary Gygax ...   [click here for more]
Wizards of the Coast  $1.99

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Axioms Special Edition

Axioms Special Edition


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   This issue is a special edition, published in between our 3rd and 4th issue, to thank...   [click here for more]
Autarch  $3.99

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BLACK HEART Part One (PDF and EPUB)

BLACK HEART Part One (PDF and EPUB)


The last survivors of the raid on the Barrow of Azharad have scattered to the four winds, each walking a separate path. For some, it is the path of noble service, as the households of great kings and warlords beckon, offering a chance to enter the fray of politics with the fate of nations on the line. For others, it is the path of secrets and magic, as the veil of the world parts open to reveal the...   [click here for more]
Aegis & Gorgon  $2.99

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Codex - The Discern Realities Annual

Codex - The Discern Realities Annual


This special edition of Codex features original material featured in the first forty episodes of the Discern Realities Dungeon World podcast! Inside: Five new procedures, techniques, and hacks Thirteen custom moves Thirty-nine magic items Seven Compendium Classes An adventure starter Nineteen original illustrations Custom layout by Oli Jeffery ...   [click here for more]
The Gauntlet  $7.00

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Age of Night: Love & Loyalty

Age of Night: Love & Loyalty


Naïve mage Rhonwen, spy and assassin Thelonius, and thief Kamaria are well into their quest to restore Drake, runaway avatar of the God of Night trapped in the form of a cat, to his human body. They now realize, however, that they have taken on more than they bargained for and that their adventure will lead them to every corner of the Republic of Amathea and beyond. New challenges and foes will lurk...   [click here for more]
Skirmisher Publishing  $9.99

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  Carbon 2185 | A Cyberpunk RPG Core Rulebook