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 Featured Product
Fathom Sourcebook #1
by Aspen Comics

Jam-packed from cover to cover with detailed character profiles, in-depth power charts, revealing story elements and so much more--this is the definitive source to learn about all things Fathom!

Fathom Sourcebook #1
 
 Hottest RPG Media & Software, Miscellaneous, PDF
 
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The Terrain Randomizer

The Terrain Randomizer


No more boring fights! How many times have your combats happened in a bland 2D map with no interesting tactical options? If you have time to prepare an encounter, you can craft a detailed map with flavorful options and a varied environment. If you're improvising or playing solo, you won't have that luxury. Usually, in this kind of games we don’t plan our encounters (or almost anything) in advance,...   [click here for more]
Crimson Scholar Press  $2.35

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Infinigrad: The Weird City Toolkit

Infinigrad: The Weird City Toolkit


Infinigrad roils over a corrupted and mutated plane of intersecting multiverses, a situation brought on by wanton abuse of magically weaponry during the Alleyway Conflagration.   After long eons of fighting, The Law was introduced. The Law is a curse that prevents any of The Guilds directly raising arms against one another.   Only The Adventurers, those vagabonds...   [click here for more]
Gorgzu Games  $8.88

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SoRoPlay GamTools Zine: Sword and Sorcery Ref

SoRoPlay GamTools Zine: Sword and Sorcery Ref


This 141-page issue is a Sword and Sorcery Reference (Ref). From barbarians, beast masters, albino fallen kings to those in search of a great swords, mighty battle axe, or mythical greatstaff, the flawed heroes of sword and sorcery are in search of excting and violent adventures—sometimes in exotic places—often involving romantic flings, strange magic,...   [click here for more]
Ken Wickham  $3.00 $2.50

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GEBB 109 – Hello, Goodbye

GEBB 109 – Hello, Goodbye


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some...   [click here for more]
Skirmisher Publishing  Pay What You Want

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Never Unprepared: The Complete Game Master's Guide to Session Prep

Never Unprepared: The Complete Game Master's Guide to Session Prep


"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review 2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee...   [click here for more]
Encoded Designs  $9.95 $7.46

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SoRoPlay GamTools Zine: Post-Apocalypse Ref

SoRoPlay GamTools Zine: Post-Apocalypse Ref


This 127-page issue is a Post-Apocalypse Reference (Ref). From nuclear holocaust, killer robots, prophetic end-times, and zombie apocalypse to pandemic near extinction, post-apocalyptic fiction has entertain and warn of the potential collapse, destruction, or decline of human civilization. For over 100 years, writers and film makers have been speculating...   [click here for more]
Ken Wickham  $3.00

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Tomb of Dreams an Exalted 3rd Edition Jumpstart

Tomb of Dreams an Exalted 3rd Edition Jumpstart


Once, in the time before the gods forgot their names, when the world was flat and floated on a sea of chaos, there was an age of gleaming cities, untamed wilderness, enlightened devils, greedy spirits, and mighty heroes. This was the age of the Exalted, champions empowered by the highest of gods. Tomb of Dreams will jumpstart your group’s Exalted game—all...   [click here for more]
Onyx Path Publishing  $1.99 $1.49

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling...   [click here for more]
Monte Cook Games  $0.79 $0.59

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Unframed: The Art of Improvisation for Game Masters

Unframed: The Art of Improvisation for Game Masters


Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review 2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation Improvisation...   [click here for more]
Encoded Designs  $9.95 $7.46

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Odyssey: The Complete Game Master's Guide to Campaign Management

Odyssey: The Complete Game Master's Guide to Campaign Management


If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review 2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide...   [click here for more]
Encoded Designs  $11.95 $8.96

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100 Oddities for a Graveyard

100 Oddities for a Graveyard


Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series! As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit...   [click here for more]
Skirmisher Publishing  $1.99 $1.49

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SoRoPlay GamTools Zine: Mythology Ref

SoRoPlay GamTools Zine: Mythology Ref


This 149-page issue is a Mythology Reference (Ref). Most of the resources found are Western mythology sources: Greek, Roman, Egyptian, and Norse mythology primarily. Stories from the Odyssey, Iliad, Beowulf, and more have inspired this issue. From Zeus to Ra to Odin, and even Jesus, mythology brings epic stories of gods and goddesses to literature and...   [click here for more]
Ken Wickham  $3.00

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The Sword of the Bastard Elf

The Sword of the Bastard Elf


Kicked out of home at the cruelly young age of 60, you're left to fend for yourself in the wilds surrounding Bilgeton. You are the Bastard Elf: embark on an epic quest in search of your human father and his fabled couch upon which you might crash, or blow that off as soon as something better comes along. Can you survive in this strange and vicious fantasy realm? The Sword of the...   [click here for more]
Two-Fisted Fantasy  $4.99 $3.74

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The Jewel Of Need- A Titan's Vow Story

The Jewel Of Need- A Titan's Vow Story


A Novella to bring life to the setting of the upcoming arena combat and management game - Titan's Vow _________________________________________________ Jump into the world of Arena Combat & Management with this Titan’s Vow story. Pit life may appear unforgiving and unfair for those who take a back seat in their own destiny, but where fortune favours the bold, so too do actions have consequences....   [click here for more]
Frontier Gaming  $4.99 $4.24

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100 Oddities for a Wizard's Library

100 Oddities for a Wizard's Library


Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds!  Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned...   [click here for more]
Skirmisher Publishing  $1.99 $1.49

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100 Oddities for a Wasteland

100 Oddities for a Wasteland


Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like.  Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’ Guild,...   [click here for more]
Skirmisher Publishing  $0.99 $0.74

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Game Angry: How to RPG The Angry Way

Game Angry: How to RPG The Angry Way


Have you ever wondered what the deal is with games like Dungeons & Dragons and Pathfinder? What are they? What are RPGs? How do they work? How do you play them? And what’s a Game Master anyway? Well, wonder no longer. The Angry Game Master is here to explain it all. Game Angry: How to RPG the Angry Way will introduce you to the amazing world of table-top role-playing...   [click here for more]
Angry Games, Inc.  $15.00

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SoRoPlay GamTools Zine: Steampunk Ref

SoRoPlay GamTools Zine: Steampunk Ref


This 129-page issue is a Steampunk Reference (Ref). From airships to trains and clockworks steampunk subgenre of science fiction is one of the largest of the retrofuturism subgenres inspired by literary works from Jules Verne and H.G. Wells. Mix in a bit of Mary Shelley, Arthur Conan Doyle, L. Frank Baum, or Lewis Carroll here and there. This even has a tool to...   [click here for more]
Ken Wickham  $3.00

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SoRoPlay GamTools Zine: Hard Science Fiction Ref

SoRoPlay GamTools Zine: Hard Science Fiction Ref


This 76-page issue is a Science Fiction Reference (Ref). From near future science to first alien contact to strange virus outbreaks, hard science fiction tries to keep science fiction accurate, consistent, and logical. This issue looks at the more realistic science fiction media and such. This even has a tool to help generate random adventure story scene...   [click here for more]
Ken Wickham  $3.00

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Improv for Gamers

Improv for Gamers


Do you want to be a better roleplayer or GM? Do you want to encourage spontaneous creativity in your gaming group? Do you want to create dynamic, compelling characters? If the answer to any of these questions is “yes,” Improv for Gamers is for you! Based on the popular workshop series, this book provides a selection of fun and easy improv exercises designed to take...   [click here for more]
Evil Hat Productions, LLC  $10.00 $7.50

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GEBB Issue #2

GEBB Issue #2


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some...   [click here for more]
Skirmisher Publishing  $2.99 $0.29

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SoRoPlay GamTools Zine: Space Opera Ref

SoRoPlay GamTools Zine: Space Opera Ref


This 108-page issue is a Space Opera Reference (Ref). From galactic empires or federations to strange other world adventure, some of the largest science fiction franchises with initials such as ST, SW, BSG, and SG tell epic action and adventures in interstellar and galactic space. It has tables to help generate new content and material based on this specific sceince...   [click here for more]
Ken Wickham  $3.00

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Elusive Legends: Building Story in Tabletop RPGs

Elusive Legends: Building Story in Tabletop RPGs


Building Story in Tabletop Roleplaying Games Learn to be a good gamemaster by learning how to be a good writer. Inject great stories into your roleplaying games by taking advantage of decades of fiction writing instruction. See how 22 different writing concepts apply to specific roleplaying games like D&D, Fate Core, Dungeon World, and Hillfolk. ...   [click here for more]
Diceless Hero Games  $2.99

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SoRoPlay GamTools Zine: Dark Fantasy Ref

SoRoPlay GamTools Zine: Dark Fantasy Ref


This 138-page issue is a Dark Fantasy Reference (Ref). From vampire slayers to witch hunters to monster hunters, dark fantasy brings together fantasy and horror. It mixes monsters, magic, supernatural, horror, and dread in a dark or gloomy tone. This even has a tool to help generate random adventure story scene synopsis or new dialogue based on interpreted...   [click here for more]
Ken Wickham  $3.00

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SoRoPlay GamTools Zine: Martial Arts Ref

SoRoPlay GamTools Zine: Martial Arts Ref


This 131-page issue is a Martial Arts Reference (Ref). From wuxia to anime to epic martial arts cinema to action-adventure video game fighting games, martial arts media brought punching, kicking, sword swinging, throwing, and overall action entertainment. Whether it's kung fu, karate, ninjas, or MMA this issue focuses on many different martial arts media. This...   [click here for more]
Ken Wickham  $3.00

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GEBB Issue #1

GEBB Issue #1


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some...   [click here for more]
Skirmisher Publishing  $2.99 $2.54

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Nod 36

Nod 36


Welcome to Yore! This first issue of NOD for 2021 visits a land of halflings torn by civil war, introduces you to the halfling saints, and brings you Table Top Soccer. ...   [click here for more]
John M Stater  $3.99 $3.39

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GEBB 108 – Dance Mix

GEBB 108 – Dance Mix


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some...   [click here for more]
Skirmisher Publishing  Pay What You Want

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Structured Free Association Story Plot Method

Structured Free Association Story Plot Method


Do you want to write better role playing game story plots? Don't have much time but would like to have engaging storylines for your players to explore? Key highlights: Harness your full personal capability using keyword association Write fast - as quickly as in 10-15 minutes from scratch to gaming table Be more varied than ever - avoid cliched anti-climatic story arcs How to run...   [click here for more]
ThinkDifferent  Pay What You Want

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SoRoPlay GamTools Zine: Weird & Cosmic Horror Ref

SoRoPlay GamTools Zine: Weird & Cosmic Horror Ref


This 75-page issue is a Weird & Cosmic Horror Reference (Ref). It has new material built around several questions. This has a tool to help generate random adventure story scene synopsis based on interpreted results. Example of using the Grammar Fuel tool to generate story ideas or dialogue. Noun. Roll 883 = temperature Verb. Roll 290...   [click here for more]
Ken Wickham  $3.00

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Hippogryph Issue Zero

Hippogryph Issue Zero


In This Issue: Welcome to Issue Zero - It’s a game system! It’s a zine about tabletop roleplaying! It’s both! An introduction to the Hippogryph project, what to expect in this issue, and what you can look forward to in future issues. How to Create Things - From characters to magic items to worlds, a unified system for creating all of the elements that go into...   [click here for more]
Dancing Lights Press  $1.00 $0.75

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Tooth or Truth: Round One

Tooth or Truth: Round One


Want to take your gaming group to the next level? Serve up a little Tooth or Truth!  Tooth or Truth is a fictional drinking game designed to encourage deeper roleplaying, more player interaction, and develop and strengthen bonds between characters and players alike. Using 25 questions, clever rules for dodging answers, and the threat of swallowing the tooth, this GM-less roleplaying supplement offers...   [click here for more]
Dawn Metcalf  $2.99

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Exalted: Tale of the Visiting Flare

Exalted: Tale of the Visiting Flare


The young warrior known as Visiting Flare wanders Vaneha in search of the answers to the jumbled broken puzzle that is his past. In times of stress he catches fleeting glimpses of a time when his power reshaped history, but he does not know whether those visions are real or what they mean. When the truth is revealed to him, his past and present will collide and legends will come alive once more....   [click here for more]
Onyx Path Publishing  $2.99 $2.24

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Hippogryph Issue One

Hippogryph Issue One


in this issue:  fandom as religion - In the past decade fandom has become contentious and un-fun. With the mainstreaming of things formerly relegated to the fringes, is there any reason to continue supporting an increasingly toxic fan culture? novel-style character profiles - A character sheet is only good for the game system it was created for, but a character profile...   [click here for more]
Dancing Lights Press  $1.00 $0.75

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24XX SRD

24XX SRD


24XX is the free version of the rules used by the 2400 series of RPGs. The SRD is released under a Creative Commons Attribution 4.0 license. Materials include: Plain text system reference document (SRD) PDF versions for layout reference Affinity Publisher version for use as template Vector logo usable in 24XX compatible...   [click here for more]
Pretendo Games  Pay What You Want

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Inventor's House Paper Model

Inventor's House Paper Model


This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. It may look complicated, but every part of the Inventor's House is simple to assemble on its own, and putting it together is just a matter of building up the simple shapes into the complete structure...   [click here for more]
Dave Graffam Models  $5.95 $1.00

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Haedra's Shard, Part 1

Haedra's Shard, Part 1


In this adventure, the player characters find themselves traveling along the foothills north of the Shadow Peaks, heading to the isolated hamlet of Strangehaven. Nestled among the evergreens along the North-Western edge of the Hanging Woods, Strangehaven is a vital source of lumber and hard apple cider to Dhernas and the surrounding baronies. Mountain tributaries flow from the Shadow Peaks through...   [click here for more]
EDGE Studio  $3.95 $2.96

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Your Best Game Ever

Your Best Game Ever


This is the full version of Your Best Game Ever. Check out the free preview. Unlock the secrets of consistently awesome RPG experiences—for players and GMs! We’ve all had them: games where the party clicked perfectly. Climactic moments when everything came together amazingly. Favorite characters everyone loved. Sessions and campaigns that became the stuff of legends—moments that were...   [click here for more]
Monte Cook Games  $18.99 $14.24

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The Wretched

The Wretched


Final report, the commercial star-ship Nostromo. Third officer reporting. The other members of the crew—Kane, Lambert, Parker, Brett, Ash, and Captain Dallas—are dead. Cargo and ship destroyed. I should reach the frontier within six weeks. With a little luck the network will pick me up. This is Ripley, last survivor of the Nostromo, signing off.  - Ellen Ripley The Wretched is...   [click here for more]
Loot The Room  $15.00 $11.25

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Hippogryph Issue Three

Hippogryph Issue Three


in this issue:  The Necessity of Kindness - Rather than write about horror as originally planned, I decided to focus on being pleasant to one another instead. There is no tabletop roleplaying without people. Play nice.  Paladins Revisited - We think of paladins as holy warriors, but what if we came at them from a more romantic perspective? Rather than devotion...   [click here for more]
Dancing Lights Press  $1.00 $0.75

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Shrine

Shrine


Help support my channel by downloading this plan and following along with the build on my YouTube channel Tabletop WitchCRAFT. A great craft for beginners that still holds a ton of versatility on the table! ...   [click here for more]
Tabletop WitchCRAFT  $0.50

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Mythos Society Guide to New England

Mythos Society Guide to New England


The Mythos Society Guide to New England is an expansive universal sourcebook that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. It is particularly suited for Mythos-oriented games like Call of Cthulhu and Cthulhu Live. It is also a fun and provocative read for anyone interested in the esoteric...   [click here for more]
Skirmisher Publishing  $7.99 $5.99

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Hypercorps 2099: An Undying Contract

Hypercorps 2099: An Undying Contract


THE DANGEROUS GAMES WE PLAY... Earth has become a truly troubled place, ruled over by hypercorporations and CEOs rather than politicians and royalty. Not all of the old world powers have gone quietly into the night however, and one in particular holds onto his grasp. A team of operators (Lucky Mack, Corruption, LANrefn1, and Override) have taken on a job that may well threaten this...   [click here for more]
Legendary Games  $4.99 $3.74

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GEBB 107 – #ClubBouncersBeLike

GEBB 107 – #ClubBouncersBeLike


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some...   [click here for more]
Skirmisher Publishing  Pay What You Want

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SoRoPlay GamTools Zine: Cyberpunk Ref

SoRoPlay GamTools Zine: Cyberpunk Ref


This 94-page issue is a Cyberpunk Reference (Ref). It has new material built around several questions. This has a tool to help generate random adventure story scene synopsis based on interpreted results. Example of using the Grammar Fuel tool to generate story ideas or dialogue. Noun. Roll 883 = stranger Verb. Roll 290 = drop...   [click here for more]
Ken Wickham  $3.00 $2.85

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Hippogryph Issue Two

Hippogryph Issue Two


in this issue:  why do a wrestling issue? - If you don’t care about professional wrestling, why are you reading this issue? Well, it’s about unarmed combat, improvised weapons, character development, and storytelling. That’s RPG material right there. characters: wrestler archetypes - How to make RPG characters inspired by professional wrestling. Whether you’re...   [click here for more]
Dancing Lights Press  $1.00 $0.75

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Exalted: Tales From the Age of Sorrows

Exalted: Tales From the Age of Sorrows


In the Age of Sorrows heroes were chosen by the gods to stand or fall as champions of Creation. Whether they narrowly escaped death, struck a death-bargain with the goddess of sharks, or faced hellish aberrations, their heroic deeds ring throughout the ages. Tales from the Age of Sorrows gathers a dozen tales about the Solar Exalted, Chosen of the Unconquered Sun, and their mighty foes. Stories...   [click here for more]
Onyx Path Publishing  $2.99 $2.25

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Hippogryph Issue Four

Hippogryph Issue Four


Welcome to Issue Four: Quaranzine Part 1 A bit of clarification before we begin: This is not an issue packed with advice on running modern-day medical thrillers, developing post-apocalyptic fantasies, or rules for deadly viruses. Sorry. It’s the first of three issues that I’ve put together in response to the COVID-19 global pandemic. During this period of social distancing and self-isolation,...   [click here for more]
Dancing Lights Press  $1.00 $0.75

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Swine and Cheese Party Et Al. (A Trinity Continuum: Aberrant Oddity)

Swine and Cheese Party Et Al. (A Trinity Continuum: Aberrant Oddity)


"Do you know who I am?"   “I don’t, sir. I don’t. And that’s not the best way to ask for special—”   “No, no, I mean, do you know who I am? I’m having trouble remembering right now.”   Thus begins these excerpts from the columns of the Nova Age's most opinionated freelance journalist. Swine and Cheese Party contains...   [click here for more]
Onyx Path Publishing  $2.99 $2.24

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Hippogryph Issue Five

Hippogryph Issue Five


Welcome to Issue Five: Quaranzine Part 2 If you haven’t read Issue Four, I need to tell you that this is not an issue packed with advice converting the classic board game Pandemic in to a tabletop roleplaying scenario, nor is it a devoted to Max Max-style post-apocalyptic settings. Sorry. It’s the second of three issues that I’ve put together in response to the COVID-19 global pandemic. I’ve...   [click here for more]
Dancing Lights Press  $1.00 $0.75

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