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Welcome to issue 28 of Never Mind the Dice Rolls zine, your friendly monthly TTRPG magazine. Each issue contains reviews, scenarios, advice, and other things TTRPG!
Highlights of what is in these 32 pages of Never Mind the Dice Rolls Issue 28:
Surviving a TPK – Penny takes a look at how to view a TPK and how to weather them for the positive at your table.
Review: Alien –... [click here for more] |
NMtDRzine |
$3.11
|
This 70-page issue is a Ghost Reference (Ref).
From ghosts to possessions to spirits to specters to phantoms to poltergeists, incorporal supernatural beings haunt, possess, inhabit, visit, appear, and embody a particular place, object, or natural phenomena. This issue may be used for many settings such as ghost hunting, possession, haunted houses, haunted mansions,... [click here for more] |
Ken Wickham |
$4.99 $4.98
|
Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout.
Inside Codex - Decay:
Under the Heel of Night’s Avenger A Misspent Youth world by Robert Bohl, inspired by a certain caped crusader.
Disputationem Maleficarum Bring the... [click here for more] |
The Gauntlet |
$5.00
|
This 47-page issue is a Mummy Reference (Ref).
From ancient crypts to forgotten buried tombs to ornate sarcophagus filled with other mummies, valuable amulets, secret treasures, and tributes for the afterlife. Mummies come to life, ressurrect, awaken, reanimate, and rise from the dead.
This even has a tool to help generate random adventure story scene... [click here for more] |
Ken Wickham |
$4.99 $4.98
|
This 78-page issue is a Vampire Reference (Ref).
From the Count Dracula to vampire hunters & slayers to entwined vampire lovers & Queens to lost people and dim shadows from the underworld, vampires and dhampir suck, fly, seduce, and control mortals one person at a time, bitting into the necks of victims.
This even has a tool to help generate random adventure... [click here for more] |
Ken Wickham |
$4.99 $4.98
|
This 58-page issue is a Werewolf Reference (Ref).
The shapeshifting lycanthrope wolf-hybrids howl, morph, and shift into your game with sharp claws, salivating fangs, keen sense of smell, and sensitive ears ready to tear, bite, and run with the pack.
This even has a tool to help generate random adventure story scene synopsis or new dialogue based on interpreted... [click here for more] |
Ken Wickham |
$4.99 $4.98
|
How do I create a myth or fable if I've never done so?
This was the topic of a series of posts many years ago. That original material has been, combined, edited, illustrated, and expanded in this new PDF.
This 45 page Myths and Fables zine PDF brings together several social media posts for the creation of myths and fables. It includes 5 new random tablles, several article topics, and a bunch of... [click here for more] |
Ken Wickham |
$4.99 $4.98
|
This 66-page issue is a Slasher Reference (Ref).
From humanmasked figures to inhuman beings weilding butcher knifes, machetes, axes, pitchforks, claws, chainsaws, spears, hooks, and more—fiction slashers stalk, chase, pursue, seek revenge, torment, slaughter, and massacre neightborhoods, camps, motels, inns, factories, small towns, and even urban cities.
This... [click here for more] |
Ken Wickham |
$4.99 $4.98
|
This issue of Savage Insider marks the debut of Volume 2, now published by Obatron Productions. We're passionate about Savage Worlds and want to share that with you. Originally envisioned as a 48-page issue, our new format garnered an overwhelming response, allowing us to increase the size by more than 50%. The theme is Rebirth and Reinvention, and it is threaded throughout all the pieces,... [click here for more] |
Obatron Productions |
$4.49
|
The twenty-seventh issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1995. This issue features-
‘Nuff Said by W. D. Robinson … PAGE 3
Superhype! … PAGE 5
Hogan’s Reach by Steven S. Long … PAGE 6
Getting What You Pay For by Spike Y. Jones … PAGE 13
The Advantage of Disadvantages by Jonathan Osborne … PAGE 17
“Words Will Never... [click here for more] |
Hero Games |
$10.00 $3.00
|
It’s time for the Kids to leave the Loop behind and head out into pastures new. ‘Deep Space Blues’ takes ‘Tales from the Loop’ into deep space as the kids leave Earth on the colony ship, ‘Argo,’ setting sail for the stars. Accompanied by a genius former Nazi scientist and an unhinged tech mogul, the kids must solve the mystery of why the Argo is stuck in deep space, and what the lovesick... [click here for more] |
Free League Publishing |
$0.99
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The first issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1983. This issue features-
‘Nuff Said by Steve Peterson … PAGE 2
Between the Lines by Steve Peterson … PAGE 3
Superhype by Ray Greer … PAGE 4
Crooks and Crusaders by Bruce Harlick … PAGE 6
Covert Action by Steve Peterson … PAGE 8
Champions Plus by Dennis Mallonee ...... [click here for more] |
Hero Games |
$10.00 $2.00
|
The tenth issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1987. This issue features-
‘Nuff Said by Aaron Allston .. PAGE 2
Letters … PAGE 3
The Traveling Show by Ozzie Nibs … PAGE 5
Champions Minus by Blumberg, Hannigan, Malony … PAGE 6
Hands of the Strangler by Scott Bennie … PAGE 13
The Hero System by George MacDonald … PAGE... [click here for more] |
Hero Games |
$10.00 $3.00
|
GENERIC ADVENTURE MAGAZINE, #1, 2018.
In this issue: Speed writing an adventure!
In a few steps, I lay out a simple path on how to speed write an adventure to any role playing game. It doesn't matter if what you're going to play is horror, sci-fi, fantasy or anything else - you can use these techniques and ideas to any game and genre.
Four simple steps to create... [click here for more] |
PenguinComics |
$2.00
|
An Amateur Magazine for Original Fantasy RPG Enthusiasts. ... [click here for more] |
Dicebro |
$1.00
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Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout.
Inside Codex - Joy:
Bunk Beds Truth or terror in this original LARP.
So You’re Becoming a Dragon Dragons and puberty, together at last in this original LARP.
The... [click here for more] |
The Gauntlet |
$5.00
|
NOD 33 revists the Cush hex crawl from waaaay back in NOD 16, detailing the land called the Carnelian Coast, to the east of Cush. Three city-states dominate this land, and since two of them are about to be united by a royal wedding, the third is out to stop that wedding.
Other articles include:
Deities and demigods from Africa - an update of an old article,... [click here for more] |
John M Stater |
$3.39
|
GENERIC ADVENTURE MAGAZINE, #3, 2022.
Finally - Generic Adventure Magazine #3 is available!
In this issue:
Spice up your campaign!
Get down to the gritty story-telling by brining in time-travel, mechanics, aliens and stuff that almost does not belong - but is fun anyway. Also notes about music, noise, props and character-switching!
Generic... [click here for more] |
PenguinComics |
$1.20
|
The fourth issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1984. This issue features-
‘NUFF SAID by Stephen Peterson .. PAGE 2
SUPERHYPE by R.A. Greer … PAGE 3
FOXBAT & FANDOM … PAGE 6
CROOKS & CRUSADERS by Christopher Allen … PAGE 9
COVERT ACTION by L. Douglas Garrett … PAGE 10
CAPTAIN CRUSADER AND THE WRIGGLIES FROM... [click here for more] |
Hero Games |
$10.00 $3.00
|
This 70-page issue is a Zombie Reference (Ref).
From the zombie apocalypse to the dead walking to nights/days/dawns/dusks of living dead to necromancer magic to evil residents to Z wars to brain-eating neighbors, zombies walk, stumble, crawl, and moan into horror, fantasy, and science fiction stories one corpse and footstep at a time.
This even has a tool to help... [click here for more] |
Ken Wickham |
$4.99 $4.98
|
This issue of Savage Insider is the second and final issue of Volume 2. Volume 3 will follow with five issues in 2015. We're passionate about Savage Worlds and want to share that with you. Originally envisioned as a 48-page issue, our new format garnered an overwhelming response, allowing us to increase the size by more than 50%. The theme is Taking Action, and it is threaded throughout... [click here for more] |
Obatron Productions |
$4.49
|
The sixth issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1984. This issue features-
‘NUFF SAID by Aaron Allston .. PAGE 2
SUPERHYPE by R.A. Greer … PAGE 3
FOXBAT & FANDOM by Lenore… PAGE 6
FLAWED MIRRORS by Scott K. Jamison … PAGE 8
CROOKS & CRUSADERS by Greg Porter … PAGE 12
CHAMPIONS PLUS by George Mac Donald … PAGE... [click here for more] |
Hero Games |
$10.00 $3.00
|
Happy NOD year, boys and girls!
This first issue of NOD for 2019 offers the eternal struggle of ancient Greeks and dark elves (well, maybe not that ancient a struggle after all), some magnificent monsters, rules for depicting the secret police in GRIT & VIGOR, the Black Terror and his “super” family for MYSTERY MEN! and a devious dungeon... [click here for more] |
John M Stater |
$3.99
|
The twenty-sixth issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1995. This issue features-
‘Nuff Said by W. D. Robinson … PAGE 3
Superhype! by HERO Staff … PAGE 5
Enter The Scarlet Queen by Chris Avellone … PAGE 6
A Matter of Heart by AMy Crittenden … PAGE 19
The First Adventurers Club index by Geoff Berman … PAGE 23
CHAMPIONS... [click here for more] |
Hero Games |
$3.00
|
The eighth issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1986. This issue features-
‘NUFF SAID by Aaron Allston .. PAGE 2
SUPERHYPE by Steve Peterson … PAGE 4
VIPER UPDATE by Steven Maurer … PAGE 7
SOUND THE ALARM, PART ONE by Greg Porter … PAGE 17
THE ROCKHALL CURSE by Aaron Allston … PAGE 24
CROOKS & CRUSADERS by Nora... [click here for more] |
Hero Games |
$10.00 $3.00
|
This 126-page issue is a Superhero Reference (Ref). It has new material built around several questions.
Is a category, superhero a genre?
What fiction sources my serve as a companion to superhero RPG gaming?
What type of random d1000 tool may help to create a superhero story?
What is a brief timeline of highlights for superhero graphic novels, movies & TV, and videogames by... [click here for more] |
Ken Wickham |
$4.99 $4.98
|
This 181-page issue is a Romance Reference (Ref). It has new material built around several questions.
Is a category, romance a genre?
What fiction sources my serve as a companion to romance RPG gaming?
What type of random d1000 tool may help to create a romance story?
What is a brief timeline of highlights for romance novels, movies, TV shows, and video games by decade or century?
And... [click here for more] |
Ken Wickham |
$4.99 $4.98
|
The eleventh issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1987. This issue features-
‘Nuff Said by Aaron Allston .. PAGE 2
Letters … PAGE 3
Ozzie’s Feedback … PAGE 4
The Travelling Show by Rob Bell … PAGE 5
Care and Feeding of Deathtraps by Duane Tremaine … PAGE 6
Treasure Chest by Tim W. Brown … PAGE 13
Exotic Weapons... [click here for more] |
Hero Games |
$10.00 $3.00
|
The ninth issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1987. This issue features-
‘NUFF SAID by Aaron Allston .. PAGE 2
THE TRAVELING SHOW by Ozzie Nibs … PAGE 3
LETTERS … PAGE 5
SOUND THE ALARM, PART 2 by Greg Porter … PAGE 8
HANDLING HUNTEDS AND DNPCS by Scott Bennie … PAGE 15
ON POWERGAMING by Greg Porter … PAGE 18
... [click here for more] |
Hero Games |
$10.00 $3.00
|
MEPHISTO
Das unabhängige Magazin für Rollenspiele und Phantastik Ausgabe 53 Jan/Feb 2012 mit 16 Seiten Extraheft Cthulhu Now
Cthulhu Now: Die Wunde von Lengede 16 Seiten gratis Beilage mit einem kompletten Abenteuer für Cthulhu Now von Tobias Junge Abenteuer. Die Wunde von Lengede spielt in naher Zukunft und dreht sich jedoch um ein Ereignis, das in der Vergangenheit... [click here for more] |
Verlag Martin Ellermeier |
$6.32
|
MEPHISTO
Das unabhängige Magazin für Rollenspiele und Phantastik Ausgabe 56 April/Mai 2013
Der Hobbit: Eine unerwartete Verfilmung Schwerpunktthema. Man muss sich nicht besonders tiefgreifend mit Der Hobbit und Der Herr der Ringe beschäftigen, ja die Bücher nicht einmal ganz lesen, die ersten Kapitel reichen vollauf, um ei-nes festzustellen: So sehr sie inhaltlich... [click here for more] |
Verlag Martin Ellermeier |
$6.32
|
MEPHISTO
Das unabhängige Magazin für Rollenspiele und Phantastik Ausgabe 70 Jan/Feb 2023
Space 1889: Die Rache des Doktor Darković Abenteuer. Alles, was Jules Verne hätte schreiben können. Alles, was H.G. Wells hätte schreiben sollen. Alles, woran Arthur Conan Doyle dachte, aber nie veröffentlichte – weil es zu phantastisch war. Das ist Space 1889. In unserem... [click here for more] |
Verlag Martin Ellermeier |
$6.32
|
The twelfth issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1988. This issue features-
‘Nuff Said by Aaron Allston .. PAGE 2
Ozzie’s Feedback … PAGE 2
The Travelling Show by Rob Bell … PAGE 3
Letters … PAGE 4
Superhype! by Rob Bell … PAGE 7
The Superhero and the Legal System by Tom Steubing … PAGE 8
A Flash of Steel by... [click here for more] |
Hero Games |
$10.00 $3.00
|
The second issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1983. This issue features-
‘Nuff Said by Stephen Peterson .. PAGE 2
Foxbat & Fandom … PAGE 4
Superhype by R.A. Greer … PAGE 6
Between the Lines by Bruce Harlick … PAGE 9
Covert Action by L. Douglas Garrett … PAGE 10
Crooks & Crusaders by Bruce Harlick … PAGE... [click here for more] |
Hero Games |
$10.00 $3.00
|
The third issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1984. This issue features-
‘NUFF SAID by Stephen Peterson .. PAGE 2
SUPERHYPE by R.A. Greer … PAGE 3
FOXBAT & FANDOM … PAGE 6
THE ART OF THE DNPC by Dennis Mallonee … PAGE 8
COVERT ACTION by L. Douglas Garrett … PAGE 12
TEAMWORK by Aaron Allston … PAGE 16
TERROR... [click here for more] |
Hero Games |
$10.00 $3.00
|
The seventh issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1986. This issue features-
‘NUFF SAID by Aaron Allston .. PAGE 2
LETTERS TO LENORE by Lenore… PAGE 4
PRESENCE OF MIND by John L. Hall … PAGE 7
LANDS OF MYSTERY ERRATA … PAGE 11
RAID ON BLACKGULTCH by Andrew Robinson … PAGE 13
A LETTER FROM I.C.E … PAGE 30
GADGETS... [click here for more] |
Hero Games |
$10.00 $3.00
|
The first issue of the new TTRPG 'zine.
Issue 001 (28 pages) features articles on RPG topics such as starting a podcast, a nostalgic look back at getting into the hobby for the first time, running convention games and the dangers of gatekeeping.
We review Call of Cthulhu's Starter Set and Nibiru - based on our ongoing plan to review products that have been out for a while and we have indeed played... [click here for more] |
NMtDRzine |
$2.49
|
This 131-page issue is a Martial Arts Reference (Ref).
From wuxia to anime to epic martial arts cinema to action-adventure video game fighting games, martial arts media brought punching, kicking, sword swinging, throwing, and overall action entertainment. Whether it's kung fu, karate, ninjas, or MMA this issue focuses on many different martial arts media.
This... [click here for more] |
Ken Wickham |
$4.99 $4.98
|
This 145-page issue is a Mystery Reference (Ref). It has new material built around several questions.
Is a mystery a genre?
What fiction sources my serve as a companion to mystery RPG gaming?
What type of random d1000 tool may help to create a mystery story?
What is a brief timeline of highlights for mystery novels, movies, TV shows, and video games by decade or century?
And what... [click here for more] |
Ken Wickham |
$4.99 $4.98
|
The thirteenth issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1989. This issue features-
‘Nuff Said by Aaron Allston .. PAGE 2
The Travelling Show by Rob Bell … PAGE 4
Letters … PAGE 6
Superhype! by Rob Bell … PAGE 8
Agents of Darkness by Kevin R. Criscione … PAGE 11
Legions of Hell by David Rogers … PAGE 23
Submission... [click here for more] |
Hero Games |
$10.00 $2.00
|
NOD 34 features a lively romp through a land inspired by the history, folklore and mythology of Persia. Adventurers can save the Hyrcanian throne or seize it by finding a collection of imperial relics hidden by Ahuramazda to punish the wrongdoing of the current emperor.
Other articles include:
Deities and Demigods from Iran
Giant... [click here for more] |
John M Stater |
$3.99
|
Horizon scanning real tech for your game
Join us Five Minutes into the Future and see what your game could be like!
“Top notch... Solid, clear and extremely cool.” Meguey Baker (Lumpley Games, co-creator of Apocalypse World) about issue 1 of 5MF.
“I highly recommend checking it out… great work and it's great... [click here for more] |
YKnotMe |
$2.00
|
Issue 009 (28 pages) features:
Tales from the Loop, review and short story.
Fiasco, the review!
A Dee Sanction adventure: Franciscus Draco
The second part our history of D&D; this issue Holmes Basic
Plus, What Would Vecna do?
... [click here for more] |
NMtDRzine |
$2.50 $2.49
|
The eighteenth issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1992. This issue features-
‘Nuff Said by Bill Robinson … PAGE 2
Superhype! by Bruce Harlick … PAGE 4
Weapons Combat by Aaron Allston … PAGE 6
Champions: The Computer Game by Bruce Harlick … PAGE 8
Palomon: The Cursed King by Aaron Allston … PAGE 14
The House That... [click here for more] |
Hero Games |
$10.00 $3.00
|
The twenty-first issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1993. This issue features-
‘Nuff Said by W. D. Robinson … PAGE 3
Superhype! by Bruce Harlick … PAGE 5
Writing and Running Tournament Games, Part 2 by Dead F. Edgell … PAGE 6
Carolina Caldwell and the Quest for the Gold Idol by Steven S. Long … PAGE 12
“Curse You,... [click here for more] |
Hero Games |
$10.00 $3.00
|
The twentieth issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1993. This issue features-
‘Nuff Said by W.D. Robinson … PAGE 3
Superhype! by Bruce Harlick … PAGE 4
Foxbat & Fandom by Foxbat … PAGE 5
Writing and Running Tournament Games by Dean F. Edgell … PAGE 6
Zip Zap Guns by Alex J. organ … PAGE 11
Cyber Hero Errata... [click here for more] |
Hero Games |
$3.00
|
The fourteenth issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1989. This issue features-
‘Nuff Said by Aaron Allston .. PAGE 2
Superhype! by Rob Bell … PAGE 4
Battle Zone by John Habermas … PAGE 7
Autogiros and Airships by Bob Cahill … PAGE 21
Gadgets! by Bob Martino and David Rakoniz … PAGE 25
Treasure Chest by Harr &... [click here for more] |
Hero Games |
$10.00 $3.00
|
The seventeenth issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1991. This issue features-
‘Nuff Said by John Brunkhart … PAGE 3
Superhype! by Monte Cook … PAGE 4
Silly Martial Arts by Aaron Allston … PAGE 6
Ancient Chinese Secrets by Stephen S. Long … PAGE 12
Ninja Hero Errata by Aaron Allston … PAGE 18
Morituri te Salutant!... [click here for more] |
Hero Games |
$10.00 $3.00
|
The twenty-fourth issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1994. This issue features-
‘Nuff Said by W. D. Robinson … PAGE 3
Super Hype! by Bruce Harlick … PAGE 5
SWARM! by Curtis Craddock … PAGE 6
Battle at Castle Rockwell by Brian J. Hotovec … PAGE 12
Building Your Own Corporation by Mark Arsenault … PAGE 22
Kumite!... [click here for more] |
Hero Games |
$10.00 $3.00
|
Welcome to issue 27 of Never Mind the Dice Rolls zine, your friendly monthly TTRPG magazine. Each issue contains reviews, scenarios, advice, and other things TTRPG!
Highlights of what is in these 32 pages of Never Mind the Dice Rolls Issue 27:
Archive of Antiquity – Adam strolls down memory lane to DC's Heroes!
Review: Invisible Sun – We take a look at one of the most unusual... [click here for more] |
NMtDRzine |
$3.11
|