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A1 The Oracle of Basylthor

A1 The Oracle of Basylthor


Enjoy great savings during our Old School Adventures sale! Journey to the Oracle of Basylthor and learn the location of the Eye of the Griffon before the village of Wardstone is destroyed. The Guardians are failing. The magic powering the statues that defend the village of Wardstone is beginning to fade and with the Wolfskull goblins raiding the area, things are looking grim for the villagers,...   [click here for more]
New Realms Publishing  $1.68

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A2 The Tomb of Azar Mor

A2 The Tomb of Azar Mor


For new products, product lines, current sales and specials visit our publisher page. Journey to the Tomb of Azar Mor and recover the Eye of the Griffon before the village of Wardstone is destroyed. The location of the Eye has been learned, but the artifact is said to be located within the Tomb of Azar Mor. The final resting place of a powerful and foul cleric, the tomb is sure to be guarded by...   [click here for more]
New Realms Publishing  $1.68

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Across the Realms Encyclopedia of Adventure #3: New Abilities for Classic Classes

Across the Realms Encyclopedia of Adventure #3: New Abilities for Classic Classes


Across the Realms Encyclopedia of Adventure: New Abilities for Classic Classes is a collection of 40 skills and special abilities to add to your fantasy adventure games.  Although these abilities can be used with any role-playing game you need them for, they were designed with the classic, old school fantasy adventure game in mind where the characters may have few, if any, abilities outside...   [click here for more]
New Realms Publishing  $1.68

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100 Intelligent Swords

100 Intelligent Swords


Intelligent swords have a long history in literature and gaming, but the process of creating an intelligent sword can be time consuming. To ease this, 100 Intelligent Swords provides 100 ready-to-use intelligent swords. Intelligent swords should be viewed by the old-school GM as a way of providing magical detection/communication abilities to the warrior classes. Most intelligent swords only have some...   [click here for more]
Expeditious Retreat Press  $1.75

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Old School Gazette #11

Old School Gazette #11


The Old-School Gazette is a periodically released short PDF supplement line. Each issue of the Gazette will be approximately 5 pages long and contains information suitable for OSRIC compatible gaming. Monsters, magic items, spells, and unique campaign details will be featured in the Gazette. The Old-School Gazette is open for short paid submissions, so send us your ideas/articles at josephbrowning@gmail.com...   [click here for more]
Expeditious Retreat Press  $1.75

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Old-School Gazette #2

Old-School Gazette #2


The Old-School Gazette is a periodically released short PDF supplement line. Each issue of the Gazette will be approximately 5 pages long and contains information suitable for OSRIC compatible gaming. Monsters, magic items, spells, and unique campaign details will be featured in the Gazette. The Old-School Gazette is open for short paid submissions, so send us your ideas/articles at josephbrowning@gmail.com...   [click here for more]
Expeditious Retreat Press  $1.75

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Old-School Gazette #3

Old-School Gazette #3


The Old-School Gazette is a periodically released short PDF supplement line. Each issue of the Gazette will be approximately 5 pages long and contains information suitable for OSRIC compatible gaming. Monsters, magic items, spells, and unique campaign details will be featured in the Gazette. The Old-School Gazette is open for short paid submissions, so send us your ideas/articles at josephbrowning@gmail.com...   [click here for more]
Expeditious Retreat Press  $1.75

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Old-School Gazette #4

Old-School Gazette #4


The Old-School Gazette is a periodically released short PDF supplement line. Each issue of the Gazette will be approximately 5 pages long and contains information suitable for OSRIC compatible gaming. Monsters, magic items, spells, and unique campaign details will be featured in the Gazette. The Old-School Gazette is open for short paid submissions, so send us your ideas/articles at josephbrowning@gmail.com...   [click here for more]
Expeditious Retreat Press  $1.75

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Old-School Gazette #5

Old-School Gazette #5


The Old-School Gazette is a periodically released short PDF supplement line. Each issue of the Gazette will be approximately 5 pages long and contains information suitable for OSRIC compatible gaming. Monsters, magic items, spells, and unique campaign details will be featured in the Gazette. The Old-School Gazette is open for short paid submissions, so send us your ideas/articles at josephbrowning@gmail.com...   [click here for more]
Expeditious Retreat Press  $1.75

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Old-School Gazette #6

Old-School Gazette #6


The Old-School Gazette is a periodically released short PDF supplement line. Each issue of the Gazette will be approximately 5 pages long and contains information suitable for OSRIC compatible gaming. Monsters, magic items, spells, and unique campaign details will be featured in the Gazette. The Old-School Gazette is open for short paid submissions, so send us your ideas/articles at josephbrowning@gmail.com...   [click here for more]
Expeditious Retreat Press  $1.75

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Old-School Gazette #7

Old-School Gazette #7


The Old-School Gazette is a periodically released short PDF supplement line. Each issue of the Gazette will be approximately 5 pages long and contains information suitable for OSRIC compatible gaming. Monsters, magic items, spells, and unique campaign details will be featured in the Gazette. The Old-School Gazette is open for short paid submissions, so send us your ideas/articles at josephbrowning@gmail.com...   [click here for more]
Expeditious Retreat Press  $1.75

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Old-School Gazette #8

Old-School Gazette #8


The Old-School Gazette is a periodically released short PDF supplement line. Each issue of the Gazette will be approximately 5 pages long and contains information suitable for OSRIC compatible gaming. Monsters, magic items, spells, and unique campaign details will be featured in the Gazette. The Old-School Gazette is open for short paid submissions, so send us your ideas/articles at josephbrowning@gmail.com...   [click here for more]
Expeditious Retreat Press  $1.75

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Old-School Gazette #9

Old-School Gazette #9


The Old-School Gazette is a periodically released short PDF supplement line. Each issue of the Gazette will be approximately 5 pages long and contains information suitable for OSRIC compatible gaming. Monsters, magic items, spells, and unique campaign details will be featured in the Gazette. The Old-School Gazette is open for short paid submissions, so send us your ideas/articles at josephbrowning@gmail.com...   [click here for more]
Expeditious Retreat Press  $1.75

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Demon Token Bundle

Demon Token Bundle


Twelve black and white and twelve colour Demon creature tokens for use with Virtual Tabletops (VTTs). All images are 512 by 512 pixels in .png format. Included in this bundle are tokens for Demogorgon, Juiblex, Manes, Orcus, Succubus, Type I – Type VI Demons, and Yeenoghu. ...   [click here for more]
Galfinor Art  $1.99

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Drongo (Planet of Peril)

Drongo (Planet of Peril)


Drongo, on the edge of Shade Space, is a terrifying world that offers unlimited opportunity for the brave few and lingering painful death for all but the strongest. Any who would tarry here must fear the possibility of being summoned before the Bone Throne of the mad Tyrant and called to account for their presence in his demesne. A campaign setting for OSR SciFi games. This version is specifically...   [click here for more]
Leviathan Publishing  $1.99

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Moat Monsters: A Sourcebook for OGL RPGs

Moat Monsters: A Sourcebook for OGL RPGs


In most fantasy settings, castles and cities are vital components of civilization, and many of these rely on moats for defense. These large ditches are usually filled with water and meant to stop attackers from reaching the outer walls. Although this tactic was successful in real world history, traditional moats are not as effective in fantasy worlds because of the existence of magic. To counter this...   [click here for more]
Skirmisher Publishing  $1.99

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Old School Fantasy Roleplaying: Narrative Rolls

Old School Fantasy Roleplaying: Narrative Rolls


Old School Fantasy Roleplaying: Narrative Rolls provides alternate rules for rolling and interpreting dice results for the classic versions of the most famous fantasy roleplaying game in the world commonly referred to under various abbreviations: Zero Edition, Holmes Basic, Basic/Expert, B/X, Mentzer Basic, BECMI, RC, 1st Edition, and 2nd Edition. Basically, these rules work best with...   [click here for more]
Lazaro Izaguirre  $1.99

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Old School Magic

Old School Magic


Old School Magic is the definitive resource for adding a personal touch to the magic of your old-school fantasy games! Old School Magic features alternate rules of magic and advice for adapting your game into a low, medium or high magic setting. It also includes 9 new classes, many of which are specifically tailored for low-magic settings, including the Alchemist, Artificer, Holy Man and Naturalist....   [click here for more]
Vigilance Press  $1.99

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Old-School Psionics

Old-School Psionics


Old-School Psionics takes a "what if" approach to psionics, presenting an alternate set of rules to those found in the original core rules.  If you'd like to bring psionics into your game without the need for complicated charts and attack matrices,  Old-School Psionics presents the Mentalist, a new character class dedicated to psionic abilities, which are detailed similarly to spells and broken...   [click here for more]
Vigilance Press  $1.99

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OSRIC Unearthed

OSRIC Unearthed


Vigilance Press steps back in time to an age of excessive violence, deep dungeons, wandering monsters, and late-night gaming excitement! OSRIC UNEARTHED provides players and GMs with an assortment of new rules options that help expand their choices. Designed for use with OSRIC or any other first edition-style game system. Written by Charles Rice. Includes eight character classes, several new weapons,...   [click here for more]
Vigilance Press  $1.99

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Planetary Transmission Issue #1

Planetary Transmission Issue #1


The premier issue of the fanzine dedicated to bringing more old school (and a little new school) goodness to White Star: White Box Science Fiction Rolelpaying. Featuring a new class and star fighter by the creator of White*Star, James Spahn. Also featuring the artwork of Juan Ochoa, Matt Jackson, and a special print, fold, and play paper mini selection from David Okum. Also in this...   [click here for more]
Leviathan Publishing  $1.99

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Spontaneous Generation Monsters

Spontaneous Generation Monsters


Spontaneous generation, the idea that life can arise from non-living matter, is one of several obsolete biological concepts that can be used in fantasy games to provide a storyteller with more options for monster and setting design. This concept can include living creatures that, by modern definition, are not biological, such as those made of glass or metal. There are at least three forms of spontaneous...   [click here for more]
Skirmisher Publishing  $1.99

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The Haunting of the Inn

The Haunting of the Inn


When all you want is a drink at the inn, perhaps a warm bed for the night, of course it has been taken over by unspeakable horrors! If you're going to get an ale and a room, you'll have to brave the stench coming from the front door, and figure out what went wrong. Originally written for Halloween 2018, this version is revised and expanded, now designed to work with C&C, OSRIC, or 5e.  ...   [click here for more]
Hellebarde Games  $1.99

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World of Arkara: Fractured Realms

World of Arkara: Fractured Realms


Welcome to what was the Kingdom of Damask; what is a fractured realm. Once the greatest empire the world had seen in a thousand years, a home to commerce and diplomacy, favored by the King of the Gods, Atos and home to the Eternal City of Atosia. In the length of time it took an assassin's blade to puncture his heart, a great man died and his kingdom, his dream, would soon follow him into hell. Quick...   [click here for more]
Vigilance Press  $1.99

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World of Arkara: Gazetteer of the Known World

World of Arkara: Gazetteer of the Known World


World of Arkara is world setting for the OSRIC system. This is the type of setting you remember: an old-school, "Sandbox" style fantasy world with its pulp roots intact! The first in a series, the Gazetteer of the Known World provides an overview of the world, its gods, customs and social hierarchies. It includes three full pantheons of deities, new rules for making the clerics of one deity different...   [click here for more]
Vigilance Press  $1.99

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City of Solstice: Evil Streets Catch of the Day

City of Solstice: Evil Streets Catch of the Day


Welcome to the second adventure for the City of Solstice: Evil Streets! The following adventure is designed for 2nd to 4th level characters. If the party is large (6 or more characters) or extremely well played, this adventure is survivable by 2nd level characters. An average sized party (3-5 members) should be at least 3rd level.  *** You are not adventurers.  They’re dead.  Just like His...   [click here for more]
Apocalyptic Games  $2.00

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City of Solstice: Evil Streets Home Invasion

City of Solstice: Evil Streets Home Invasion


Welcome to the first adventure for City of Solstice: Evil Streets! You are not adventurers.  They’re dead.  Just like His Royal Majesty, Prince Roth, Earl of the City of Solstice and his wife, the Princess Sirena.  Their killers were the Star Society, five rival criminal organizations who joined together as one. They are: the Church of Mother Moon, led by the Shadow Shroud, a mysterious prophetess,...   [click here for more]
Apocalyptic Games  $2.00

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Magic Items: Assorted Magic Items Disgorged From My Mind

Magic Items: Assorted Magic Items Disgorged From My Mind


This is a collection of magic items from my blog, campaign, and convention games. They are not the usual wand and rings. I've included a couple of items from Library Generation Tables and the Jewelry Tables from Caravans & Trade. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  $2.00

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Mini Bestiary

Mini Bestiary


This is a collection of creatures from my blog, campaign, and convention games. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  $2.00

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World of Arkara: Gazetteer of the Canterbury Isles

World of Arkara: Gazetteer of the Canterbury Isles


This is the second book in Vigilance Press' World of Arkara setting for the OSRIC system! The World of Arkara is the type of setting you remember, an open-world sandbox with its pulp roots intact. The Canterbury Isles are an idyllic region, once the western edge of the mighty Kingdom of Damask, they were set adrift when that empire descended into the flames of anarchy. Since then, the largest human...   [click here for more]
Vigilance Press  $2.00

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Wyrms & Warlocks: Fantasy Caverns 2

Wyrms & Warlocks: Fantasy Caverns 2


Sit down, strap in, grab your ankles, and prepare to kiss your butt goodbye, because Goblinoid Games is taking you on a roller coaster ride through a tunnel leading straight to that old-school feel of 80s fantasy gaming. This product is the second in the “Adventure Aids” (AA) series of WYRMS & WARLOCKS products by Goblinoid Games. If you like this product,...   [click here for more]
Goblinoid Games  $2.00

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Ice Kingdoms: A Game of Thanes

Ice Kingdoms: A Game of Thanes


When three Thanes meet at a colloquy to settle disputes it's only a matter of time before double crosses and backstabs become the true tool of diplomacy.  Are your characters ready to play their role in A Game of Thanes.  A Game of Thanes presents a series of linked mini adventures all tied to a great colloquy between three rival thanes. It is also loosely tied into Under the Temple of Uthin and...   [click here for more]
Mad Martian Games  $2.25

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Ice Kingdoms: Under the Temple of Uthin

Ice Kingdoms: Under the Temple of Uthin


After years of waiting, revenge comes to the City State of Thron. A kidnapped child hangs in the balance between the forces of Pohjola and the blessings of Uthin. Now a renegade priest is on the run and is pursued by Thane Egil's forces. Can you save the child and return him to his mother? Do you really want to? And what does this have to do with the long lost Temple of Uthin? Under the Temple of...   [click here for more]
Mad Martian Games  $2.25

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Ice Kingdoms: War of Wolves

Ice Kingdoms: War of Wolves


The peaceful villages of Eastern Thanegard are under attack. Fenrir raiders have taken up arms against Einheriar colonists. Or have they? And if they have can they be stopped? These are the tasks Thane Egil has assigned to a small band of adventurers. Travel east, interview the victims, track down the culprits and deliver the Thane’s Justice. But all isn’t what it seems and foul sorcery and blood...   [click here for more]
Mad Martian Games  $2.25

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Meat Hooks: 10 Plot Ideas for Old-School Fantasy RPG

Meat Hooks: 10 Plot Ideas for Old-School Fantasy RPG


This is Meat Hooks, an Old-School Fantasy RPG supplement that presents you with 10 plot ideas for your adventures. Each plot idea contains keywords to help you get a feel of the general tone, followed by a brief description that leaves a lot of space for you to customize the idea to your campaign and to yours and your players’ taste. There are also some suggested options...   [click here for more]
Hexplore Publishing  $3.99 $2.39

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Total Party Kill - Properly Challenging Encounters for OSR and Similar Games

Total Party Kill - Properly Challenging Encounters for OSR and Similar Games


Rules for creating properly challenging encounters, and things to do in dungeons when you're dead. Players are dicks. You go to all the trouble of crafting a fantastic adventure with deep and meaningful NPCs and memorable encounters, and they head off in the opposite direction with a comedy goblin you made up to populate a coaching inn. The bastards. Sometimes you just want a little payback. It...   [click here for more]
Postmortem Studios  $2.49

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Hex 07.36 -- Slow Waters

Hex 07.36 -- Slow Waters


Hex 07.36 features a frogling-inhabited marsh created by ancient and hidden piece of magitech, originally designed to distill a potent alchemical substance from an underground reservoir. In the years since the device was abandoned it continued to run, flooding the surrounding land and creating the current landscape. This hex contains two frogling race-as-class playable classes, a small dungeon containing...   [click here for more]
Third Kingdom Games  $4.99 $2.50

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Auran Empire Primer

Auran Empire Primer


Enter a world of adventure, where a once-majestic empire is slipping into oblivion, and bold and ambitious conquerors are rising to forge new realms from the ashes of the old.  The Auran Empire Primer provides an introduction to: The geography of the world of Cybele and the continent of Aurëpos, with a two-page full color map gridded in 24-mile hexes. The history of the Auran Empire and...   [click here for more]
Autarch  $2.50

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Old School Class: The Necromancer

Old School Class: The Necromancer


Put some Old School Class into your game with the Necromancer! Looking for a completely new play experience? Or maybe you want a memorable enemy your players will not enjoy meeting? Either way Apocalyptic Games has you covered.  Designed with the aesthetic of the first edition Illusionist, OSC: The Necromancer includes 38 new spells, 4 new magic items, and 6 new monsters.  So bring the power of...   [click here for more]
Apocalyptic Games  $2.50

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Open Game Table: The Anthology of Roleplaying Game Blogs, Vol. 2

Open Game Table: The Anthology of Roleplaying Game Blogs, Vol. 2


Foreword by Justin Achilli Edited by Jonathan Jacobs, Kameron Franklin, Berin Kinsmen, Tony Law, Ben McFarland Inside you will find timeless interviews with Dave Arneson on the roots of roleplaying games, Robin D. Laws on RPG theory and game play, and Jonathan Roberts on his career as a master cartographer. Open Game Table, Volume 2 features in all 65 articles from across the blogosphere...   [click here for more]
Nevermet Press  $2.50

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Wyrms & Warlocks: Medusa's Hunger

Wyrms & Warlocks: Medusa's Hunger


Sit down, strap in, grab your ankles, and prepare to kiss your butt goodbye, because Goblinoid Games is taking you on a roller coaster ride through a tunnel leading straight to that old-school feel of 80s fantasy gaming. This product is the first module in the old-school fantasy RPG supplement series, Wyrms & Warlocks, by Goblinoid Games. If you like this product, keep an eye out for further products...   [click here for more]
Goblinoid Games  $2.75

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Kingmaker

Kingmaker


"Tragedy has fallen on the Kingdom of Ambarge-the King is dead; long live the King!  But the kingdom's woes have only just begun, for the crown prince, the King's sole heir, is nowhere to be found.  The fate of their kingdom rests on the deeds of a handful of wayward pilgrims that walk a solitary road in a remote land."   "Dungeon crawls are nice and all, but an adventure that...   [click here for more]
Ludibrium Games  $2.95

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PHM #10 -- The Dreaming City of Kahudbar

PHM #10 -- The Dreaming City of Kahudbar


The 10th issue of Populated Hexes Monthly remains at the base of the Plateau of Leng and visits the Dreaming City of Kahudbar, the only place where the mysterious Denizens of Leng meet to trade with humanity. Includes stats for the Leng-folk as well as the valuable moon-rubies the Denizens use to trade. ...   [click here for more]
Third Kingdom Games  $2.95

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PHM #11 -- The Lake of the Dead

PHM #11 -- The Lake of the Dead


The 11th issue of Populated Hexes Monthly remains in the shadow of the Plateau of Leng, exploring a hex containing a cursed lake filled with snowmelt from the looming plateau as well as small dungeon inhabited by phase spiders. It also includes rules for adding Wounds -- serious and debilitating injuries -- to your OSR game. ...   [click here for more]
Third Kingdom Games  $2.95

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PHM #12 -- The Gardens of the Rising Sun

PHM #12 -- The Gardens of the Rising Sun


PHM Issue 12 revisits the Frozen Wastes and looks at the deceptively peaceful and verdant Gardens of the Rising Sun. An emerald jewel of riotous life inthe middle of a desolate landscape, the hex is kept warm by a permanent portal to the Court of Summer. Many a weary traveler has mistaken the greenery for safety, but it is just as deadly as the surrounding snowfields as the court uses the area as a...   [click here for more]
Third Kingdom Games  $2.95

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PHM #13 -- The Lair of the Death Gazer

PHM #13 -- The Lair of the Death Gazer


The thirteenth issue of Populated Hexes Monthly features new cover art by Adrian Barber and moves to the Fenimil Swamps, a cold-weather swamp in northern Absalom. It includes the lair of a catoblepas, rules for swamp exploration, and a number of new monsters to encounter in a swampy lair. Populated Hexes Monthly is also available in staplebound format singly or as a monthly subscription on the author's...   [click here for more]
Third Kingdom Games  $2.95

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PHM #14 -- The Necromancer's Retreat

PHM #14 -- The Necromancer's Retreat


Issue #14 of Populated Hexes Monthly remains in the Fenimil Swamp and features the lair of a reclusive necromancer as well as a playable necromancer class for Old School Essentials and similar games, inspired by Garth Nix's Abhorsen series. Populated Hexes Monthly is also available in staplebound format singly or as a monthly subscription on the author's website. ...   [click here for more]
Third Kingdom Games  $2.95

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PHM #15 -- Smuggler's Cove

PHM #15 -- Smuggler's Cove


The domains that border the Inland Sea chafe at the control Serir has over commerce, and smuggling is a lucrative business to avoid the high tariffs charged. This issue looks at one such settlement – a community of smugglers amidst the moorland hills at the very north of the Fenimil Swamps, and introduces the turtle-folk chelydra, including two playable turtle-folk classes. The Populated Hexes Monthly...   [click here for more]
Third Kingdom Games  $2.95

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PHM #27

PHM #27


PHM #27 remains in the area known as the Sheer Cliffs, and features a mini-dungeon hewn into a sheer cliff face, containing a roc, stranded sailors, an alien beast from the deeps of the ocean, and more! ...   [click here for more]
Third Kingdom Games  $2.95

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PHM #8 -- The Haunted Hills

PHM #8 -- The Haunted Hills


Issue #8 of Populated Hexes Monthly moves to the southern end of the Plateau of Leng and introduces a new class for Old School Essentials: the binder, a character that draws their power from the vestiges of dead or forgotten gods. ...   [click here for more]
Third Kingdom Games  $2.95

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