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The Art of a Warrior
by Mongoose

A new short story set in the Chared Space universe of Traveller!

Ethin is a man on the run, driven from his homeworld by a censorious religious dictatorship and into the unlikely company of a mercenary Aslan trader, an inscrutable Marzian mechanic, and a medic who is surely too young for the life of a pirate. In this story, he inadvertently impunes the honour of an Aslan, with fier

The Art of a Warrior
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2300AD

2300AD


Three hundred years from now, humanity is claiming worlds far from Earth. Despite nearly destroying itself in the Twilight War, despite all the wars since, humanity has held on and kept its dream alive. 2300AD is the story of that dream, as humanity reaches for the stars. This is a richly-developed hard science fiction universe, with ships spinning against the night as they are propelled by the stutterwarp...   [click here for more]
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Project Bayern

Project Bayern


The Pleiades have long been a source of wonder and inspiration to humans who observed them in the fall and winter skies of Earth. Project Bayern provides an immense amount of source material for the 2300AD Referee, detailing the historic flight of the starship Bayern as it leaves human space to cross more than 450 light-years of unexplored territory before reaching...   [click here for more]
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Deepnight Revelation

Deepnight Revelation


A grand 20 year campaign into deep space, commanding the exploration cruiser Deepnight Revelation. The Deepnight Entity It was alive when the stars were young. It saw the birth of galaxies, and it will see the death of the universe. It is growth and destruction; menace and saviour. It retreated into a prison of its own making, and there it waits. An exploration ship found the clues,...   [click here for more]
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Element Class Cruisers: Ship Builder's Blueprints

Element Class Cruisers: Ship Builder's Blueprints


The cruisers of the Imperial Navy are both its symbol and its workhorses. The three classes of ship that make up the Element cruiser family are mainstays of the Imperial Navy, and can be found across Charted Space. From fighting wars and protecting the space lanes, to flag showing missions and voyages of discovery, Element cruisers are true, reliable workhorses of the navy. These huge vessels are...   [click here for more]
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Mercenary

Mercenary


Money will not always get you good soldiers, but good soldiers can always get you money… or land, or power, or whatever you are willing to pay them to fight for.   Raise Your Force Mercenary presents detailed rules for raising and equipping a mercenary force, training your troops and finding the best – or maybe just the cheapest – hardware on the market. Units are rated according to...   [click here for more]
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The Great Rift

The Great Rift


The Last Great Unknown in Charted Space Only the boldest dare venture into the depths of the Great Rift, crossing the abyss of empty space to find unexplored star systems and forgotten wonders. Deep in the Great Rift lie ancient mysteries, strange alien races and human cultures who have not seen offworld contact in centuries. Portside rumours speak of giant creatures capable of interstellar...   [click here for more]
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Traveller Starter Set

Traveller Starter Set


Valeria One to Valeria Two, increase thrust… Nail Beowulf before he leaves the gravity well and jumps… Good shot! Target’s main drive is hit, acceleration has ceased… Prepare boarding party. Tell them to watch out for any heroes… Matching velocity and rotation. This is going to be a good payday…   …Commence boarding…  ...   [click here for more]
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Aliens of Charted Space Vol. 1

Aliens of Charted Space Vol. 1


Aliens of Charted Space Volume 1 details four spacefaring cultures, three of them alien and one curiously familiar. These are the Zhodani, humans transplanted from Earth to develop in far-off Zhdant. Their well-ordered society is very different to the squabbling mini-states of the Vargr despite sharing a common Terran ancestry. The Aslan and the K’Kree, meanwhile, are polar opposites; proud...   [click here for more]
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Aliens of Charted Space Vol. 2

Aliens of Charted Space Vol. 2


Aliens of Charted Space 2 details three of the most misunderstood cultures of Charted space – the Solomani, the Droyne and the Hivers. Despite the fact they are the original humans, the Solomani are confusing to outsiders and often portrayed as despicable in Imperial propaganda. The Droyne and the Hivers are alien in both physical form and way of thinking. Both make many outsiders uneasy –...   [click here for more]
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Aliens of Charted Space Vol. 3

Aliens of Charted Space Vol. 3


Aliens of Charted Space Volume 3 explores five races – the pacifist Darrians, the enigmatic Geonee, the playful Dolphins, the aloof Orca, and the bureaucratic Bwaps. Within these covers you will discover the culture and society of these races, as well as their physiology and their psychology.   Darrians The Darrians are known to be a pacifistic race who value excellence in scientific and...   [click here for more]
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Aliens of Charted Space Vol. 4

Aliens of Charted Space Vol. 4


Aliens of Charted Space: Volume Four explores four species within Charted Space – the nature-loving Suerrat, the pacifistic Za’tachk, the mercantile Gurvin, and the xenophobic Tezcat. Within these covers, you will discover the culture and society of these species as well as their physiology, psychology and societies. Suerrat The Suerrat are a human subspecies transplanted from...   [click here for more]
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Behind the Claw

Behind the Claw


Behind the Claw presents two complete sectors of Imperial space; Deneb and the Spinward Marches. Deneb is bordered by the Vargr Extents and the Great Rift, and has traditionally seen fierce rivalry between its powerful dukes. A long history of compromises and temporary deals has created a fragmented political situation ripe for exploitation by those with the wit and the will… and there is always...   [click here for more]
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Mysteries of the Ancients

Mysteries of the Ancients


A request for help from an old contact leads the Travellers into the mysterious and sometimes downright bizarre world of the Ancients Hunters. Among the weird and often deluded notables of the Hunter community there are those who seem to know something concrete. Those individuals are convinced that something is coming.   Mysteries of the Ancients takes the Travellers from...   [click here for more]
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Wrath of the Ancients

Wrath of the Ancients


The Travellers have defeated an Ancient, but the struggle is not yet over. A telepathic nightmare leads the Travellers to a crashed vessel on a desolate moon, where they discover a threat to all Charted Space. The Ancient Tsyamoykyo, once the least of his kind, plans to implement a reign of terror. Meanwhile, something is happening to the Travellers. They are growing in power, developing new abilities....   [click here for more]
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Solomani Front

Solomani Front


The scene of bitter fighting in the Solomani Rim War, tensions still run high in the Solomani Front. In the Solomani Rim, hard-liners agitate for a campaign to retake Terra from the Imperials whilst dissidents plot secession from the Solomani Confederation. In Alpha Crucis, independent worlds seek to chart their own course despite interference from the Confederation. The Solomani Front is a land of...   [click here for more]
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The Deep and the Dark

The Deep and the Dark


Steeped in history, riven by conflict, and filled with contradiction, The Deep and the Dark covers two sectors at the interface of human and Aslan space, where rival species and civilisations have long contended for influence and power. Here lie the ancient battlegrounds of the Aslan Border Wars and the Cultural Purge. Here are found worlds abandoned or ignored for centuries, which shelter strange,...   [click here for more]
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The Spinward Extents

The Spinward Extents


The Spinward Extents are the border between the familiar and the unknown. Pioneering and adventurous Imperials, Zhodani, Aslan, even Vargr, have reached the Extents; some have dwelt there for centuries or millennia, but they are far from their ancestral homes. Native races have forged their own empires across these stars. In the Extents the daring can make their fortunes, gain fame or infamy, and influence...   [click here for more]
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The Trailing Frontier

The Trailing Frontier


The Trailing Frontier... a region of contradictions. At once a safe province and the future site of Humaniti's death-struggle against the K’kree of the Two Thousand Worlds; a backwater and a frontier. Half of the region lies within the Third Imperium, the other half is home to minor states and independent worlds. Beyond lies the territory of the Lords of Thunder, militant herbivores who have vowed...   [click here for more]
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High Guard Update 2022

High Guard Update 2022


High Guard Update 2022 is a major expansion to the Traveller roleplaying game with rules for designing, building and operating spacecraft found throughout the galaxy. From small and nimble fighter craft to the adventure-class ships that Travellers fly, from gargantuan megafreighters to military capital ships, this book provides everything the aspiring naval architect needs to populate their...   [click here for more]
Mongoose  $30.00

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Robot Handbook

Robot Handbook


Robots have been a staple of science fiction for a hundred years, fulfilling every role from near mindless worker, to faithful sidekick, to comic relief, to sinister villain trying to take over the world. They range from remote-controlled drones to super intelligent beings who have far exceeded the limits of their biological creators. Robots may be stationary objects equipped with a single arm or nothing...   [click here for more]
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Traveller Core Rulebook Update 2022

Traveller Core Rulebook Update 2022


This is Free Trader Beowulf, calling anyone…   Mayday, Mayday… We are under attack…   Main drive is gone… Turret number one not responding…   Mayday… Losing cabin pressure fast, calling anyone…   Please help… This is Free Trader Beowulf…   …Mayday…     Fully Updated...   [click here for more]
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2300AD Core Rulebook Revised

2300AD Core Rulebook Revised


Sekai’s augmented reflexes saved his life yet again, as the silent White Wing swooped down at him, talons extended, mouth opening to deliver its disorienting scream. He dropped to the ice-encrusted snow, while his pistol, the big Rawlings Blackbird, seemed to leap into hands. His aim dropped to the White Wing’s bird-like head as it oriented on him, his finger tightening on the trigger as the...   [click here for more]
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Adventure Class Ships

Adventure Class Ships


Adventure Class Ships, those vessels of 2,000 tons or less, are the mainstay of Traveller and the most common ships found on the spacelanes by far. This book gives you more than 60 new ships in this class, to be used by Travellers, pirates, traders, government forces and corporations. Each vessel has a specific role in the universe and has been built to accomplish it with the best components...   [click here for more]
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Aerospace Engineers' Handbook

Aerospace Engineers' Handbook


Aerospace engineering is the art and science of designing spacecraft and starships. This practice encompasses a range of craft from sleek surface-to-orbit craft to lumbering bulk carriers, and the aerospace engineer is key to their design. Spacecraft and starships are the lifeblood of exploration and commerce. They are also vital in the defence and acquisition of colony worlds and the economies...   [click here for more]
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Central Supply Catalogue

Central Supply Catalogue


Welcome to the Central Supply Catalogue! This book contains a variety of equipment Travellers might want, need, or wish they had as they cross the galaxy. From diversions during jump travel to orbital defence lasers, from survival habitats to the latest in personal protection, the Central Supply Catalogue has combed the galaxy for items suited to the most discerning Traveller. With the contents...   [click here for more]
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Central Supply Catalogue Update 2023

Central Supply Catalogue Update 2023


Welcome to the Central Supply Catalogue Update 2023. This book contains all the equipment Travellers will want, need, or wish they had as they cross the galaxy. From entertainment products to laser cannons, from cameras to powered armour, the Central Supply Catalogue Update 2023 has combed the galaxy for items suited to the most discerning Traveller. With this book, you will have...   [click here for more]
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Deepnight Revelation: Expeditions

Deepnight Revelation: Expeditions


Expansion 6 of the epic Deepnight Revelation campaign. Expeditions is a collection of additional resources for the Deepnight Revelation campaign. It presents encounters and points of interest that can be inserted into the exploration of any star system and short incidents that may expand into larger adventures, along with three new spacefaring species.   Adventures Expeditions also contains...   [click here for more]
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Drinaxian Companion

Drinaxian Companion


The Drinaxian Companion is an expansion to both the Trojan Reach and the Pirates of Drinax campaign, and useful for any and all pirate-based adventures in Traveller. This volume presents additional rules and adventure possibilities, along with a useful summary of the Pirates of Drinax campaign and locations featured within it. New aspects of the Trojan Reach sector are...   [click here for more]
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Field Catalogue

Field Catalogue


The Field Catalogue presents a selection of weaponry and equipment to suit all budgets and requirements, from handguns to grav tanks, from boots to starships. For those wanting something special the weapon design system puts custom firepower in the hands of your mercenaries. Balance knockdown power against armour penetration and magazine capacity; magazine capacity against the ability to get...   [click here for more]
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High Guard

High Guard


Welcome to High Guard. This book is a major expansion to the Traveller roleplaying game, enabling you to design, build and fly spacecraft of all types found throughout the galaxy. You will find rules to modify existing ships, design high performance space superiority flyers, and construct the largest capital ships to travel the space lanes. High Guard also presents new approaches to...   [click here for more]
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Rim Expeditions

Rim Expeditions


What lies beyond the Solomani Confederation? Humans are great explorers, and the Solomani are the greatest of them all. Ever since the days of the Interstellar Wars the people of Terra have felt the call of the great Rimward Frontier, and they have answered. This outward urge has taken Solomani explorers right to the edge of the spiral arm… and beyond. The Lubbock and Xuanzang Enclaves are...   [click here for more]
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Secrets of the Ancients

Secrets of the Ancients


A complete campaign of truly epic proportions, Secrets of the Ancients delves into the dark past of the Charted Space universe, and the legacy of a race of incredibly advanced and powerful aliens. Over the course of this campaign, the Travellers will see sights no human has ever dreamed of, meddle with powers beyond understanding, clash with secret factions within the Imperium, and ultimately help...   [click here for more]
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Sector Construction Guide

Sector Construction Guide


The Sector Construction Guide jumpstarts creativity to develop sectors of the referee’s own making, with a focus on the Foreven sector, an area adjacent to the Spinward Marches. The guidelines in this set provide tools to develop a detailed sector, whether in Charted Space or in an entirely different universe, covering overall setting creation, mainworlds, polities, and alien sophonts, with...   [click here for more]
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Ships of the Frontier

Ships of the Frontier


The 33 colony worlds and countless outposts of human space are scattered across a 100 light-year diameter volume of space, along three intricate and complex Arms of stars and anchorages that allow starships to hop from star to star, 7.7 light-years at a time. In order to connect all those worlds with the systems of the Core, starships are required. Interface craft are required to connect the great...   [click here for more]
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Skandersvik

Skandersvik


Skandersvik is a complete campaign for Sword Worlds Travellers. As crewmembers aboard the merchant cruiser Skander they will voyage through Darrian and Five Sisters subsectors, into District 268 and finally home again. There is money to be made and glory to be earned on such an expedition, but it is not without its hazards. Freikorps Skander: An uprising in the outback...   [click here for more]
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Small Craft Catalogue

Small Craft Catalogue


Welcome to the Small Craft Catalogue, featuring a vessel for your every need! Small craft, those vessels of less than 100 tons and without a jump drive, are the workhorses of Traveller and essential to the smooth running of every technological civilisation in Charted Space. This book gives you more than 60 new small craft, to be used by Travellers, pirates, traders, government forces and...   [click here for more]
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Specialist Forces

Specialist Forces


Specialist troops offer advantages the wise commander can exploit, or prevent the enemy from making use of their own advantages. Anti-armour and anti-aerospace specialists level the playing field for other troops, whilst recon experts provide vital information and commandos take advantage of it. Specialist Forces presents information on these experts, along with rules governing their functions...   [click here for more]
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Supplement 1: 760 Patrons 2nd Edition

Supplement 1: 760 Patrons 2nd Edition


Completely rewritten, the second edition of 760 Patrons brings back adventures hooks, plot lines and ideas in the classic format of providing an encounter for the players, along with up to six options for the referee as to how the adventure will progress. Got nothing prepared for the next gaming session of Traveller? Your players wandered off into deep space again, far from your planned adventure?...   [click here for more]
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Sword Worlds

Sword Worlds


The Sword Worlds lie just beyond the Imperial border, a distinct cultural region settled long ago by refugees from a civil war. Theirs was a tough existence, but it produced a people both proud and resilient. Their history is one of internal and external conflict; wars for dominance of the Sword Worlds and wars against the Imperium. Sword Worlds details the people of the Sword Worlds Confederation...   [click here for more]
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The Glorious Empire

The Glorious Empire


The Glorious Empire is an Aslan splinter state in the Trojan Reach that engages in the forbidden practice of slavery. The Empire has spurned the Aslan custom of ritual warfare, insisting upon violent open war in all conflicts. Their borders have held strong for centuries… until now. Beset by enemies on all sides, the Empire is now collapsing rapidly and has lost one world after another. However,...   [click here for more]
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The Imperial Navy

The Imperial Navy


Without its senior service, the Third Imperium would not exist. The navy is entwined in the politics and economics of the Imperium, a training ground for the great nobility, and a route to social advancement for the general populace. The Imperial Navy details this massive force, from the great fleets down to a band of new recruits. How are the sector and subsector fleets organised, commanded,...   [click here for more]
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The Marches Adventures 1-5

The Marches Adventures 1-5


The Spinward Marches, out on the Imperial frontier, is a borderland sector where even the humble can find great fortune and exciting voyages. Marches Adventures 1-5 provides a set of adventures that can be inserted into any ongoing campaign set in this region of the Charted Space universe, while showcasing the Spinward Marches and some of the worlds within. Inside you will find:   High and Dry:...   [click here for more]
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The Order of Prometheus

The Order of Prometheus


In a backwater cluster of worlds deep within the Solomani Confederation, a covert society has stolen a cosmic secret. Using lost, perhaps forbidden, knowledge the Order of Prometheus will lead humanity into a new age with their custom-made creatures. Loyal warriors, indefatigable workers and resilient beasts of burden, their Golems are the answer to every manpower and labour-relations issue a user...   [click here for more]
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The Pirates of Drinax

The Pirates of Drinax


Possibly the best campaign ever published… A truly massive Traveller sandbox, the Pirates of Drinax is packed with enough adventures and source material to keep even the most dedicated group going for years! In the Pirates of Drinax, the Travellers play a band of adventurers entrusted by the King of Drinax with a letter of marque, permitting them to prey on ‘illegal’ trade within the borders...   [click here for more]
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The Third Imperium

The Third Imperium


The Third Imperium is the greatest interstellar empire in the history of Charted Space. Its Emperors have reigned for a thousand years, building a utopian society based upon the pillars of duty, honour, free trade and a powerful navy that protects its worlds and enforces its laws. Despite all of its grand achievements, the Imperium has a dark side. It has committed genocide on its own worlds. Its...   [click here for more]
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Tools for Frontier Living

Tools for Frontier Living


The Frontier Beckons. The Core is advanced, comfortable, and safe. Too safe for some, for whom the wilds of the Frontier promise adventure, riches, and freedom. The worlds of the Frontier are hostile. Even if they support life, that life is no friend to humanity. Every single world outside the Core is trying, in its own unique way, to kill the human interlopers. Native life, climate, geography, even...   [click here for more]
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Traveller Companion

Traveller Companion


Now comes with the Companion Update 2024 PDF! The Traveller Companion is here... This book is the ultimate toolkit for Traveller campaigns, allowing referees and Travellers to pick and choose the best additions for their adventures and explore the galaxy in greater detail than before. From alternate Traveller creation systems and training to gas giant operations and starports,...   [click here for more]
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Traveller Core Rulebook

Traveller Core Rulebook


Please note that this title has now been effectively replaced with the Traveller Core Rulebook Update 2022. This is Free Trader Beowulf, calling anyone...  Mayday, Mayday...We are under attack...  Main drive is gone...Turret number one not responding...  Mayday...Losing cabin pressure fast calling anyone...  Please...   [click here for more]
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Vehicle Handbook

Vehicle Handbook


Universes of science fiction are filled with vehicles ranging from the mundane to the exotic. A starport on a world far beyond the frontier may see a mix of pedal-powered rickshaws, horse-drawn wagons and anti-grav skimmers. A high-tech centralised and industrial world will have skies filled with the anti-grav equivalent of cars, trucks and buses, while its military will be able to deploy armoured...   [click here for more]
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Whispers on the Abyss

Whispers on the Abyss


A complete mini-campaign for Traveller, setting the stage for great events to come! The Travellers are offered a lucrative contract to showcase a prototype starship to potential clients along the Spinward Main. Their route takes them around the periphery of the Abyss Rift, a region with a sinister reputation for starship disappearances and mysterious events.  They soon discover they are not...   [click here for more]
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  Drudge! Core Rule Book | 2nd EDITION | Tabletop game in any genre.