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100 Encounters for the Borderland Regions (PFRPG)

100 Encounters for the Borderland Regions (PFRPG)


This supplement has 100 encounters for the borderland regions. Neither completely tame nor completely wild but somewhere in between, which does not mean they are safe. The region can have signs of hostile encroachment or of a country expanding into the untamed lands. There could be signs of conflict, past or present, or be an area that civilisation has retreated from. The encounters can be used to...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Walls to Find in a Dungeon (PFRPG)

100 Walls to Find in a Dungeon (PFRPG)


Dungeons need walls, to separate the ceiling from the floor, and this supplement provides 100 different walls that can be added. These could be used as a source of potential curiosities or hazards, or perhaps as potential adventure hooks. Alternatively, they may simply be used as walls to flesh out an otherwise uninteresting room and, perhaps, pose a puzzle that lacks a true answer. This PDF supports...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Airs and Atmospheres to Encounter in a Dungeon (PFRPG)

100 Airs and Atmospheres to Encounter in a Dungeon (PFRPG)


This supplement has 100 different airs and atmospheres for a dungeon, or other suitable location. Airs are properties of the air itself, whilst atmospheres are more along the lines of impressions and feelings given by certain areas of the dungeon. They can be used to make areas more interesting, or perhaps more dangerous. This PDF supports Adobe layers and the page backgrounds and images can be disabled...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Bridges to Find in a Dungeon (PFRPG)

100 Bridges to Find in a Dungeon (PFRPG)


This is a collection of 100 bridges that can be used to enhance a dungeon, or other appropriate area. Some of the bridges definitely need to be underground, but others could be found in other areas, including aboveground. Some are odd, some are potentially dangerous and some are only very loosely bridges and only if such includes any means of getting across a gap. This PDF supports Adobe layers and...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Caves and Shelters to Find in the Wilderness (PFRPG)

100 Caves and Shelters to Find in the Wilderness (PFRPG)


Not every cave or other location is a huge labyrinth of caverns and passages. Some are far smaller, and this has 100 such caves, along with other similar shelters, that characters could come across whilst travelling. Some have clearly been occupied at some point, or have been artificially shaped, whilst others are completely natural. They may provide a safe source of shelter, however abbreviated, or...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Fantasy Hills (PFRPG)

100 Encounters for Fantasy Hills (PFRPG)


This supplement has 100 encounters and events for a hilly region in a fantasy setting, those areas that are not true mountains but which are also definitely of higher elevations. They range from encounters that can be used to enhance a journey, to the odd, the dangerous and those that are potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Moorlands and Heaths (PFRPG)

100 Encounters for Moorlands and Heaths (PFRPG)


Moorland and heath are closely related lands, primarily uncultivated hill lands and uplands but which can also include wetlands. Many moors and heath are formed through human activity and peat and low-growing shrubs are common. Often, they have been used for many centuries, and signs of precursors can be common. This supplement has 100 encounters for such regions which can be used to enliven a journey,...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Fantasy Underwater Encounters (PFRPG)

100 Fantasy Underwater Encounters (PFRPG)


Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Random Magic Effects to Encounter in a Dungeon (PFRPG)

100 Random Magic Effects to Encounter in a Dungeon (PFRPG)


Whilst exploring a dungeon, or other suitable location, characters could stumble across effects that are left over from magical events in the past. These effects may be the unintended consequences of what's happened in the area. The effects can be minor or puzzling, and may cease once an area is left, though they may cause problems whilst they are active. This PDF supports Adobe layers and the page...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Sarcophagi and Coffins for a Dungeon (PFRPG)

100 Sarcophagi and Coffins for a Dungeon (PFRPG)


Living creatures get buried, and often in some form of sarcophagus or coffin. This supplement has 100 different sarcophagi and coffins to find. In some cases, the container itself is unusual; in others, it's the contents that are strange. Some are potentially dangerous. They can be used to decorate locations or as potentially something more. This PDF supports Adobe layers and the page backgrounds...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Sights to See at the Port (PFRPG)

100 Sights to See at the Port (PFRPG)


This supplement has 100 different encounters that characters could have at a fantasy port. Most of the encounters are suited for the docks themselves, but a few could be used for the attached settlement. They can be used as background colour or perhaps as a source of adventure hooks or encounter ideas. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Signs of Prior Dungeon Explorers (PFRPG)

100 Signs of Prior Dungeon Explorers (PFRPG)


Characters are not necessarily the only people to ever visit a dungeon and they may not be the first. Others could have passed through before them, though they may not have ever returned. This supplement has 100 different signs that others have been through an area first, from possibly looted treasure to signs of battle, that can be used to decorate a dungeon. This PDF supports Adobe layers and the...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Statues to Find in a Dungeon (PFRPG)

100 Statues to Find in a Dungeon (PFRPG)


This supplement has 100 different statues of different types that could be found in a dungeon. They range from realistic depictions of things, creatures and people to more stylised depictions to things that do not appear to depict anything known. The statues range from those of single creatures to groups carved into dioramas. Though these statues are assumed to be large constructions, they can also...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Things to Find in a Fantasy Alley (PFRPG)

100 Things to Find in a Fantasy Alley (PFRPG)


Alleys are unlike the larger roads. They typically get less traffic through them, may come to abrupt ends and can be a place where bits and pieces of junk end up. This supplement has 100 things to find in a fantasy alley, from the odd to the potentially worrying. They can be used to add colour to an alley and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Hooks and Rumours to Hear in Ghelspad

100 Hooks and Rumours to Hear in Ghelspad


Characters may hear various rumours and snippets of information when asking around, and this supplement has 100 such for them to discover. Whether or not any particular rumour is true or false is up to the GameMaster. These rumours can be used as background colour, misdirection and as potential adventure hooks. The rumours come from the continent of Ghelspad and are primarily related to the following...   [click here for more]
Onyx Path Publishing  $1.79

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100 Hooks and Rumours to Hear in Ghelspad II

100 Hooks and Rumours to Hear in Ghelspad II


Characters may hear various rumours and snippets of information when asking around, and this supplement has 100 such for them to discover. Whether or not any particular rumour is true or false is up to the GameMaster. These rumours can be used as background colour, misdirection and as potential adventure hooks. The rumours come from the continent of Ghelspad and are primarily related to the following...   [click here for more]
Onyx Path Publishing  $1.79

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Lost Lore: Eminent Domains (PF)

Lost Lore: Eminent Domains (PF)


Gods oversee the cosmos. They control the ebb and flow of the seasons. They ensure that the risen moon gives way the morning sun. They apportion all manner of mysteries, terrors, and wonders upon mortals. Gods truly do govern the fundamentals of reality. But domains are those fundamentals. Air and Chaos. Earth and Evil. Fire and Good. Law and Water. When clerics choose their domains they form connections...   [click here for more]
Frog God Games  $2.99 $1.79

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Lost Lore: Schools of Thought (PF)

Lost Lore: Schools of Thought (PF)


Conjurers summon monsters to fight for them. Necromancers create undead to fight for them. Enchanters corrupt the will of others to… make them fight for them. Why are those different? What if, instead, we created a school for wizards who get others to fight for them? Let’s call them Lords. This book presents eight new schools of wizardry — schools defined by what their members want to do with...   [click here for more]
Frog God Games  $2.99 $1.79

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Lost Lore: Town of Glory (PF)

Lost Lore: Town of Glory (PF)


Grand Duke Iltobarus has taken a sudden interest in the Windreft, a remote area of dangerous wilderness made accessible by resolution of the civil war that has raged for decades in the Westmarches of Reme. He has granted lands and charter to a small group of settlers — good, loyal Remen everyone — to establish a new town there. These settlers will face danger, so the grand duke has called for...   [click here for more]
Frog God Games  $2.99 $1.79

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Planetarium Expansion - Khetorash (SF)

Planetarium Expansion - Khetorash (SF)


Even more world's await you!  Welcome to Khetorash, the first standalone Planetarium expansion by Frog God Games.  Further adventures await your players in Frog God's first expansion chapter to the Planetarium, its science-fantasy book of compendium of worlds for suitable for Starfinder Compatible Role-Playing System games but designed to be useful to any G ...   [click here for more]
Frog God Games  $2.99 $1.79

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10 Kingdom Seeds: Underground (PFRPG)

10 Kingdom Seeds: Underground (PFRPG)


Every Kingdom has to start somewhere!  The Kingdom Seeds series presents small settlements that can be dropped into a campaign as an early base or used in conjunction with the kingdom building rules to flavor the starting town or hex. This installment takes a trip to the Underground. Now with new sidebars that explore unique feats, magic items, equipment, alternate racial traits,...   [click here for more]
Rite Publishing  $1.95

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Gear Heart

Gear Heart


Every three years, on the night of the winter solstice, a mysterious tower appears deep within the haunted Ringwood forest. Disappearing before sunrise, its close proximity to the University of Scarthey is an unsettling enigma. Archchancellor Gwydion Ambrosius has called upon you and other Rector agents to investigate. What will you find inside? Gear Heart is an adventure...   [click here for more]
Rising Phoenix Games  $1.95

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Welcome to Bremen

Welcome to Bremen


Someone or some thing has been stalking the abandoned alleyways of a small town, leaving behind mangled bodies drained of blood. Is the killer a vampire, hungry ghost, legendary skunk-ape, or run-of-the-mill psychopath? Welcome to Bremen, home of Wes Anderson's famous zoo, the state's best blueberry pie, and the most urban legends per capita in the country. Ever since the mill closed up, folks haven't...   [click here for more]
paNik productions  $1.95

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[Megalist] 108 Magical Schools & Other Places to Learn Magic

[Megalist] 108 Magical Schools & Other Places to Learn Magic


This is exactly what it says on the tin: a list of 108 magical schools and other places to learn magic. While they assume an urban fantasy kind of setting on Earth, they can be easily adapted for other universes.  Inside, you'll find schools like... The Newton Program for Young Scholars: This school has no official name, but nonmagical people know it as an after-school program for...   [click here for more]
WMB Saltworks  $1.95

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Ponyfinder - Outskirts of the Pony Empire

Ponyfinder - Outskirts of the Pony Empire


What lays on the edge of the Pony Empire? Let's take a closer look at these cities and the people and survival tactics that can come from them as we expand on the lore of Ponyfinder and the world of Everglow. New feats, traits, lore, and spells await within! Compatible with Ponyfinder and Pathfinder roleplaying games. ...   [click here for more]
Silver Games LLC  $1.98

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Ponyfinder - Tempus City of All Ages

Ponyfinder - Tempus City of All Ages


The city of Tempus is a difficult one to study, but let's pull aside the veil and peer into the mysteries of time itself. Let us explore the town that lives before it was born and who's death has already happened. Constructed long ago in the future, the place is a welcoming place to those that can handle it. New feats, traits, lore, archetypes, and spells await within! Compatible with Ponyfinder,...   [click here for more]
Silver Games LLC  $1.98

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100 Encounters in a Fey Forest (PFRPG)

100 Encounters in a Fey Forest (PFRPG)


Forests inhabited by the fey can be full of strange, wonderful and dangerous things to encounter, including the fey themselves. This supplement has a variety of different things to encounter in these woods, some of which may be beneficial, some dangerous and some simply odd. In some cases, the encounters have the potential for more than one of these outcomes. This PDF supports Adobe layers and the...   [click here for more]
Azukail Games  $1.99

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A Baker’s Dozen of Rumours (And The Truth Behind Them) (PFRPG)

A Baker’s Dozen of Rumours (And The Truth Behind Them) (PFRPG)


Characters will often ask around for rumours and information. Sometimes this information will be relevant to the matter at hand, sometimes it will not. This is a collection of thirteen different detailed rumours that characters could discover. If the characters just listen to the rumour, that will be all, but each also comes with a description of the truth behind the rumour. Characters can find out...   [click here for more]
Azukail Games  $1.99

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Broken Earth: Fire Queen of Dover (PFRPG)

Broken Earth: Fire Queen of Dover (PFRPG)


Word has spread from fishing village to fishing village about the Fire Queen protecting the town of Dover. She is a powerful mutant able to control fearsome dragons and use them to fight off raiders. Little does anybody know, while the Fire Queen influences her dragons, they also influence her, making her increasingly cruel and unpredictable. The Fire Queen of Dover is set in the Broken Earth setting,...   [click here for more]
Sneak Attack Press  $1.99

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Broken Earth: Hart Plaza (PFRPG)

Broken Earth: Hart Plaza (PFRPG)


Hart Plaza sits along the Detroit River, amid the ruins of that once great city. Once a large open space used to entertain vast crowds, in the years since the Great War it has been repurposed as one of the most important trading sites in the Great Lakes region. Home to almost a thousand people throughout the year, the population spikes at various points during the warm months, as people come from all...   [click here for more]
Sneak Attack Press  $1.99

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Broken Earth: Ludington (PFRPG)

Broken Earth: Ludington (PFRPG)


After the apocalypse, a cult called the Northern Light made it their holy mission to keep the lighthouse in Ludington running. A village of survivors settled in the shadow of the lighthouse. Ludington offers a safe port from the storm, but danger encroaches the town from every side. Mutant animals and carnivorous plants lurk in woods, bandits have taken the only road out of town, and fish people lurk...   [click here for more]
Sneak Attack Press  $1.99

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Broken Earth: The Falls (PFRPG)

Broken Earth: The Falls (PFRPG)


Money is power? Knowledge is power? Maybe where you come from, but around here, power is power. After the Great War, the twin cities of Niagara Falls, New York and Ontario remained empty for decades, except for the occasional scrappers who searched them for ever-decreasing salvage. Then Ma Parker and her associates arrived. She and her crew repaired the hydroelectric generators...   [click here for more]
Sneak Attack Press  $1.99

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Broken Earth: The Haunted Straits (PFRPG)

Broken Earth: The Haunted Straits (PFRPG)


The Wright family wants to open up permanent trade routes to Geneva and Scrap City on Lake Michigan. From the pre-War maps they’ve salvaged, they know that the sea beyond Wright Town connects to the lake. Boat trade should be easy, at least once they’ve dealt with the Haunted Straits. The Haunted Straits describes an isolated community that perpetuates rumors of vengeful spirits to ward...   [click here for more]
Sneak Attack Press  $1.99

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Broken Earth: The Radiant Grove (PFRPG)

Broken Earth: The Radiant Grove (PFRPG)


In the lead up to the Great War, a cave system in a once-unspoiled park in western Wisconsin was turned into a dumping ground for radioactive and biological waste. Somehow in that toxic ground, a miraculous tree bloomed. In the darkness it ate the radiation rather than depending on light from the sun. Fifteen years ago, a band of humanoid apes discovered this "Tree of Life" and built their...   [click here for more]
Sneak Attack Press  $1.99

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Christina Stiles Presents: Waysides - Rock Bottom

Christina Stiles Presents: Waysides - Rock Bottom


So, your party walks into a tavern ... Rock Bottom is the seediest of taverns, a ramshackle little out-of-the-way hole in the wall. No one of influence ever goes there. And anyone who'll show a face there is most likely up to no good. Waysides are drop-in locales to add flavor to your town or city. Each one includes the location stats; tips on how to use it; background information on the origins...   [click here for more]
Rogue Genius Games  $1.99

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Paper Figures: Aeon Outpost

Paper Figures: Aeon Outpost


Welcome to Aeon Outpost! Paper Figures: Aeon Outpost is a collection of cut-and-tape standees for use in your Starfinder game (or any game where a group of inhuman aliens may be of use)! This set includes: 2 cat-weasel-people 2 chickenwawa-people 1 ugly bug 1 freaky thing 1 fuzzlump (in both “cute” and “giant maw of teeth” modes) 2 crystal pirates 1 squid in a mobile ball of water ...   [click here for more]
Rogue Genius Games  $1.99

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Paper Figures: Morlamaws

Paper Figures: Morlamaws


Leave Them Wanting Morlamaws! Paper Figures: Morlawmaws is a collection of cut-and-tape standees for use in your Starfinder game (or any game where Large sentient chromatic walruses may be of use)! This set includes: 3 morlawmas (one pose, 3 colors) 3 morlamaws in capes! (one pose, 3 colors) ...   [click here for more]
Rogue Genius Games  $1.99

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Paper Figures: Skittermanders

Paper Figures: Skittermanders


Get yer skitter on! Paper Figures: Skittermanders is a collection of cut-and-tape standees for use in your Starfinder game (or any game where you'd like to use adorable furry aliens)! Five colors! Red, Green, Blue, Pink, and Purple! ...   [click here for more]
Rogue Genius Games  $1.99

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Paper Figures: Skittermores

Paper Figures: Skittermores


Keep yer skitter goin'! Paper Figures: Skittermores is a collection of cut-and-tape standees for use in your Starfinder game (or any game where you'd like to use adorable furry aliens)! Three different types: Blank for coloring your own Skittermystics, and Suitermanders And the last two come in five colors! Red, Green, Blue, Pink, and Purple! ...   [click here for more]
Rogue Genius Games  $1.99

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Star System Set: Querritix -- Rendari (Planet)

Star System Set: Querritix -- Rendari (Planet)


QUERRITIX STAR SYSTEM SET: PLANET by Michael Allen Home world of the haesten race, the planet Rendari is a place of solitary reflection, scientific breakthrough, and occasional catastrophic violence. The system's asteroid belt is worryingly active, and impact craters mar the surface of every terrestrial body in the region. Low-gravity jungles and isolated...   [click here for more]
AAW Games  $1.99

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Star System Set: Querritix -- Trouble in the Nursery (Mini-Adventure)

Star System Set: Querritix -- Trouble in the Nursery (Mini-Adventure)


QUERRITIX STAR SYSTEM SET: MINI-ADVENTURE by Michael Allen "Help! Help! They are trying to eat me!" The distress signal couldn't be any clearer. But what exactly waits on the surface of the unnamed moon? Who sent the signal? And why is the outpost's library full of so much alien poetry? The line between monster and victim blurs as the PCs descend...   [click here for more]
AAW Games  $1.99

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Star System Set: Salutian -- Mien (Planet)

Star System Set: Salutian -- Mien (Planet)


SALUTIAN STAR SYSTEM SET: PLANET by Michael O. Holland The lush world of Mien is a place of contrasts. Wild jungles cover most of the surface of the planet, while metallic cities glisten above the trees and along the mountain ranges of the world. Mien’s jungles are beautiful, but alive with peril. And the planet's indigenous race may be gifted technologists,...   [click here for more]
AAW Games  $1.99

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Star System Set: Salutian -- Welcome to the Jungle (Mini-Adventure)

Star System Set: Salutian -- Welcome to the Jungle (Mini-Adventure)


SALUTIAN STAR SYSTEM SET: MINI-ADVENTURE by Michael O. Holland The locals don't care how important the VIPs were. If their ship went down in the jungle then they're already dead. Of course, a contract from an influential corporation and a bank account full of fresh credits are a powerful argument to the contrary. The last known coordinates of the shuttle...   [click here for more]
AAW Games  $1.99

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Starfinder Compatible: Orbi City-Station

Starfinder Compatible: Orbi City-Station


Sitting on a disk dozens of miles across is a city of metal and glass. Yet, for as intimidating as it appears from a distance the streets are a riot of warm colors and filled the soft sounds of laughter and good cheer. This is the city of Orbi: home to the exotic Nomi and galactic hub of entertainment. Orbi isn't a normal city, however, but a city-sized ship and space-station that serves as home...   [click here for more]
Straight Path Games  $1.99

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Starfinder Compatible: The World Of Nommu

Starfinder Compatible: The World Of Nommu


Nommu, second planet in the G’non System, is a fluke of the universe. Rich in metal, mild in climate, and with an abundance of liquid water, all kinds of life has flourished. And due to the low oxygen in its atmosphere, the sorts of life that evolved were mostly quite small. Even the nomi, the world’s only sentient race, are only a few feet tall. Thanks to their utopian world, the nomi...   [click here for more]
Straight Path Games  $1.99

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Traveler's Guide to the Galaxy 003 - Siron II

Traveler's Guide to the Galaxy 003 - Siron II


Mysteries of the Red Planet   The second planet in the Siron system, Siron II is a small and inhospitable planet that is largely devoid of organic life. Wracked by frequent seismic activity and covered with volcanoes, visiting the planet is highly dangerous; however, Siron II is rich in rare and valuable minerals, which has resulted in various mining operations throughout the years, both legal and...   [click here for more]
Necromancers of the Northwest  $1.99

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Traveler's Guide to the Galaxy 004 - Volkhen Alien Race

Traveler's Guide to the Galaxy 004 - Volkhen Alien Race


The Only Logical Race for Your Next Character The alien race known as the Volkhen are often mistaken for humans or elves, but in fact hail from the planet Volkhen. Strong, durable, and gifted with minor telepathic abilities, the Volkhen were once an aggressive and warlike people ruled by their emotions. Long ago, however, a social revolution overtook the Volkhen people, who learned to suppress...   [click here for more]
Necromancers of the Northwest  $1.99

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Traveler's Guide to the Galaxy 005 - Astral Threats

Traveler's Guide to the Galaxy 005 - Astral Threats


Enemies of Epic Proportions! One of the most exciting aspects of the Starfinder Roleplaying Game is the ability to fly your own starship. The game not only has a whole new set of rules for combat in starships, but the Starfinder Alien Archive even features a handful of monsters that have two sets of statistics entries: allowing them to be fought as either a standard monster, or...   [click here for more]
Necromancers of the Northwest  $1.99

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Traveler's Guide to the Galaxy 006 - Monster Zero and Other Titanic Threats

Traveler's Guide to the Galaxy 006 - Monster Zero and Other Titanic Threats


All Hail the King! Some monsters are just too big to fight—although that doesn’t mean it isn’t fun to try. This book brings you three monsters of truly epic proportions, so large that you’ll want to use a starship to take them on. Each of the monsters in this book has two stat-blocks: one for fighting the monster normally, and another for battling it in your starship....   [click here for more]
Necromancers of the Northwest  $1.99

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Traveler's Guide to the Galaxy 007 - AI Host Corruption

Traveler's Guide to the Galaxy 007 - AI Host Corruption


You Wouldn’t Download a New Personality, Would You?   Every day, technology becomes more and more integrated into our daily lives. The average spacefarer depends on computers not just to navigate their star ships, but to stay in touch with the wider world, to cook and clean, and even to maintain the atmosphere they need to breathe. The particularly tech-savvy integrate technology into their very...   [click here for more]
Necromancers of the Northwest  $1.99

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