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According To Plan

According To Plan


According To Plan is a game about heists designed for single-session play. Players take on the roles of a crew of thieves with big, ambitious plans. But the system doesn’t get bogged down in details. You and your friends can jump right into the action. You can steal anything you want from wherever (or whenever) you want. Rob the vaults of Atlantis. Hijack a train in space. Steal the Eiffel Tower....   [click here for more]
Alex Costello  $4.99 $3.74

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Fate Accelerated SRD Audiobook

Fate Accelerated SRD Audiobook (audio product)


Fate Accelerated SRD Audiobook This is a reading of the Fate Accelerated SRD for those who would benefit from having an audio version of the acclaimed grab-n-go roleplaying game. ...   [click here for more]
Amazing Rando Design  $3.00 $2.25

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The Kerberos Club (Fate Edition)

The Kerberos Club (Fate Edition)


Play the heroes and villains of a Strange century! Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee. "Stony" Joe Smithson, the honest London boxer transformed into living rock. Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie. The Lady Mirabel, who by darkness defends Whitechapel as the terrifying Night Hag. When the victims and enthusiasts...   [click here for more]
Arc Dream Publishing  $19.99 $14.99

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Unusual Heroes: Reborn (Fate version)

Unusual Heroes: Reborn (Fate version)


People say that heroes are born, not made. Jacob is the living proof that is not true. He was Reborn to rise from a doomed existence to become a true hero. A priest gave him an option to be Reborn into an improved self and he took it without thinking it twice. Now he acts as a mythical urban angel of justice and nobody knows who he is or where does...   [click here for more]
argos-rpg  $0.95 $0.71

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One Sheet - Any Port In A Storm (Fate Core)

One Sheet - Any Port In A Storm (Fate Core)


Heroes traversing the Coral Sea either by boat or seaplane are spotted and pursued by the Hokoko Maru, a Japanese commerce raider. Tamakua, in the Duff Island chain, has a shallow harbor—too shallow for the Japanese cruiser to risk. The single native village on the island seems like a welcome refuge... Author H. M. ‘Dain’ Lybarger brings you a sinister tale of serpents and...   [click here for more]
Atomic Overmind Press  $1.25 $0.94

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One Sheet - Fire Down Below (Fate Core)

One Sheet - Fire Down Below (Fate Core)


Lawrence is a town of nearly 300 in the heart of coal country. Yesterday, disaster struck the nearby Darby Company mine: an underground coal fire is burning, threatening Lawrence and its inhabitants. But is there more to this fire than meets the eye? Author Paul Stefko offers a scenario that easily slots into any Poisoned Lands-based campaign. Survive the flames and toxic gas to help evacuate the...   [click here for more]
Atomic Overmind Press  $1.25 $0.94

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One Sheet - Hide and Seek (Fate Core)

One Sheet - Hide and Seek (Fate Core)


A desperate letter draws the heroes to Corvalis, OR. Sgt. Henry Stevenson's been plagued by odd blackouts, and swears he's being followed by strange people. A mysterious string of robberies is plaguing the town...is there a connection? Author Mitch WIlliams offers a scenario set in the America's Northwest after Serpentfall. Can the heroes help their friend win this very strange game of hide and seek?!...   [click here for more]
Atomic Overmind Press  $1.25 $0.94

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One Sheet - Hollerin' Pines (Fate Core)

One Sheet - Hollerin' Pines (Fate Core)


"And these signs shall follow them that believe; in my name shall they cast out devils; they shall speak with new tongues; they shall take up serpents; and if they drink any deadly thing, it shall not hurt them; they shall lay hands on the sick, and they shall recover." - Mark 16:17-18 Author H. M. 'Dain' Lybarger weaves a tale in which the heroes visit a quiet town - where...   [click here for more]
Atomic Overmind Press  $1.25 $0.94

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One Sheet - Race for the Jade Scroll (Fate Core)

One Sheet - Race for the Jade Scroll (Fate Core)


Hong Kong is home to criminals, eccentrics, rebels, and refugees…and an occupying Japanese army. Nevertheless, one of the heroes receives a letter informing her that an old friend living in the city—former Oxford University Professor Cyrus Lockheart—has died, and that he left certain papers and personal effects to her. There is one condition: the items, broadly hinted to be of great...   [click here for more]
Atomic Overmind Press  $1.25 $0.94

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One Sheet - Raise A Glass (Fate Core)

One Sheet - Raise A Glass (Fate Core)


In the Poisoned Lands, small towns depend upon the nearest mayoralty for protection from bandits and monsters. Yet the town of Newbridge Heights has told its mayoralty, “Thanks but no thanks! We can protect ourselves now!” Perhaps they can...but at what cost? Author WJ MacGuffin offers a scenario perfect for any Poisoned Lands campaign. What price will a small town pay to keep...   [click here for more]
Atomic Overmind Press  $1.25 $0.94

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One Sheet - Something Fishy (Fate Core)

One Sheet - Something Fishy (Fate Core)


A submarine journey across the western Pacific is interrupted by a volcanic eruption on a remote island. A secret Japanese base offers a tempting intelligence trove, but can the heroes avoid the evacuating japanese troops and suss out its secrets before it's consumed by the volcano's wrath? Author Mitch Williams offers a scenario that easily slots into any Pacific-based campaign. Discover the secrets...   [click here for more]
Atomic Overmind Press  $1.25 $0.94

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One Sheet - Song of the Siren (Fate Core)

One Sheet - Song of the Siren (Fate Core)


Magnolia Petroleum is setting up offshore drilling rigs in what used to be Louisiana; things were going as expected until "mermaids" started capsizing their supply boats and chewing on the sailors. Can the heroes survive their own encounter with les Sirenes Grande? Author Moe Lane offers a scenario set in the strange waters off the remnants of America's Third Coast. Resist the seductive...   [click here for more]
Atomic Overmind Press  $1.25 $0.94

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One Sheet - Wheels-Up Landing (Fate Core)

One Sheet - Wheels-Up Landing (Fate Core)


The heroes wind up paying for passage aboard a beat-up old Ford Tri-Motor—its seen better days, and many repairs, but it’s the kind of near-indestructible aircraft that stays in service near the edges of civilization. Trouble is, it’s only near-indestructible. Author H. M. "Dain" Lybarger offers a scenario that can be dropped into a campaign at any time the heroes...   [click here for more]
Atomic Overmind Press  $1.25 $0.94

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Serpent Scales #4: The Lion in Fimbulwinter - Sweden (Fate Core)

Serpent Scales #4: The Lion in Fimbulwinter - Sweden (Fate Core)


When the Midgard Serpent fell to the Americans’ nuclear fire in July 1945, Denmark and Norway sheltered Sweden from the worst of it: Sweden’s survivors could shelter in their damaged buildings from the torrential rain that became torrential hail and snow. A near-civil war in the wake of Serpentfall forced the Crown Prince to flee, and a fragile coalition government holds a tenuous grasp...   [click here for more]
Atomic Overmind Press  $2.95 $2.21

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The Day After Ragnarok: Fate Core Edition

The Day After Ragnarok: Fate Core Edition


Is the hit new rules system Fate Core more your cup of tea? Well, the vast vistas of the world after Serpentfall are now available to you too! Fate Core lead designer Leonard Balsera adapts Kenneth Hite’s award winning dieselpunk works of savagery and sorcery! With this book in hand, you’ll be able to forge your own Fate Core...   [click here for more]
Atomic Overmind Press  $12.95 $9.71

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Murder on the Hindenburg -- for FATE

Murder on the Hindenburg -- for FATE


The most prestigious, modern way to travel: the airship Hindenburg! Only two days from the United States to Frankfurt in the company of the rich and famous. It's a shame one of these passengers is a killer... Murder on the Hindenburg is an adventure scenario in the style of the closed-room murder mysteries of the 1930s. When steel magnate Stefan von Eckhardt dies under suspicious...   [click here for more]
Black Campbell Entertainment  $1.99 $1.49

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Secret of the Jaguar Temple -- for FATE

Secret of the Jaguar Temple -- for FATE


Mexico, 1938: The discovery of a mythical tecuanes, a were-jaguar, on the grounds of a henequen plantation in the Yucatan leads a group of adventerers and scientists into the hazardous cave complexes under the jungle in search of its origins. This adventure is for use with the Fate system that powers Spirit of the Century, Atomic Robo, and other role playing games. The scenario is designed...   [click here for more]
Black Campbell Entertainment  $1.99 $1.49

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Sky Pirates of the Mediterranean (for Fate)

Sky Pirates of the Mediterranean (for Fate)


Pilots, Scramble! The Great War has left the world changed. The destruction of the old world has created opportunity for those skilled and brave enough to exploit it. In the skies over the Mediterranean, a new and daring breed of pirate flying the latest aircraft is taking advantage of the political instability between the old nations of Europe and those born out of the collapse...   [click here for more]
Black Campbell Entertainment  $5.99 $4.49

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The Death Jade - Fate

The Death Jade - Fate


A mysterious client offering a lot of money. A missing Russian noble. An ancient jade said to hold the spirit of the First Sovereign Emperor of China... Through the sordid streets of 1936 Shanghai -- the Paris of the Orient -- the characters follow the footsteps of Count Rusikov, a refugee from the Bolshevik Revolution and archeologist, to find the legendary Donguin Jade, a priceless artifact of...   [click here for more]
Black Campbell Entertainment  $1.99 $1.49

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The Illuminati Treasure -- for Fate

The Illuminati Treasure -- for Fate


A Christmas party interrupted by a car crash. The driver, shot and dying, begs you to get his journal to safety. A journal with research leading to the lost treasure of the Illuminati. The race is on between Nazis and mobsters, the Freemasons, and the characters to find the treasure before the others do! Set in 1937, The Illuminati Treasure is a fast-paced pulp adventure using the Fate role...   [click here for more]
Black Campbell Entertainment  $1.99 $1.49

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The Queen of the Orient -- for Fate

The Queen of the Orient -- for Fate


Shanghai! The city goes by many names: The Pearl of the Orient, the Gateway to China, Nevernight City, Demon City..."the most dangerous city in the world." The sixth largest city in the world, it is the center of culture and industry in China, and the hub of espionage and its close cousin, crime. The Queen of the Orient is a guide to a pulp fiction Shanghai of the 1930s, where...   [click here for more]
Black Campbell Entertainment  $9.99 $7.49

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The Sublime Porte: A Guide to 1930s Istanbul for FATE

The Sublime Porte: A Guide to 1930s Istanbul for FATE


Byzantium. Constantinople. Istanbul, the Sublime Porte... The crossroads between East and West, the center of intrigue in the Middle East. Russian expatriates hide out from the NKVD, Nazis try to gain influence over the government in Ankara, and refugees escaping the spread of communism and fascism are trafficked by forein gangsters under the nose of the Turkish security forces. The Sublime Porte...   [click here for more]
Black Campbell Entertainment  $9.99 $7.49

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The Zugspitze Maneuver -- for FATE

The Zugspitze Maneuver -- for FATE


1936 -- A spy in the German government has a list of suspected foreign spies and Zionists that the Gestapo is planning to round up. To evade discovery, he has traveled to Garmisch-Partenkirchen where the 1936 Winter Olympics are about to open. The players are members of an unofficial spy agency under the direction of Winston Churchill. Their mission: Collect the list and the agent under the noses of...   [click here for more]
Black Campbell Entertainment  $1.99 $1.49

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White Ape of the Congo -- FATE

White Ape of the Congo -- FATE


1936: A note and a bit of map leads a group of explorers into the Congo in search of a lost biologist and the mythic White Apes of Africa! Written as a stand alone adventure, or for an ongoing pulp campaign, the adventure This adventure is compatible with Spirit of the Century, Atomic Robo, and other Fate systems. Designed for two to six players, the adventure includes pre-generated...   [click here for more]
Black Campbell Entertainment  $1.99 $1.49

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Dawning Star: Fate of Eos

Dawning Star: Fate of Eos


A full re-imagining of the critically acclaimed Dawning Star setting, using the Fate System rules. Fate of Eos advances the Fate rules to with a bit more crunch to serve as a sort-of bridge from the original d20-based setting to this new version. The book includes a full history of Dawning Star including recent events along with rules for character creation (including making your own species), tech,...   [click here for more]
Blue Devil Games  $19.95 $14.96

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Henchmen

Henchmen


A Fate Core campaign setting of villainous henchmen in a hero-thwarts-Doomsday device world. Will you climb the greasy death trapped pole and ascend to become a villain in your own right? Or will your usefulness come to an end as you are cast into the mincing deathtrap of history? Contains New Rules Covering: • Evil Organisations • Superpowers and Gadgets • Utility,...   [click here for more]
Canterbury Games Studio  $12.10 $9.11

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Ehdrigohr: The Roleplaying Game

Ehdrigohr: The Roleplaying Game


In Ehdrigohr, tribal people in a broken world strive to unify while struggling against the horrors that wait for the night to fall. Ehdrigohr is a Fate Core based tabletop role-playing game. It is inspired from the mythology and lore of tribal peoples from across the world but has a particular foundation inspired from Lakotah stories and folklore. In Ehdrigohr you play a character struggling to...   [click here for more]
Council Of Fools Productions  $10.00 $7.50

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Red Dog Hungry Dreams

Red Dog Hungry Dreams


Red Dog, Hungry Dreams is the first adventure set in the fantastic world of Ehdrigohr. It pits player characters in a race against time to save a village from being devastated by a band of bandits who have given into a cannibalistic urge. The bandits, however, are only the beginning and a terrible darkness grows ever closer. Can the PC's get there in time? Can they fend off the bandits? Can they...   [click here for more]
Council Of Fools Productions  $5.00 $3.75

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Hunters of Alexandria

Hunters of Alexandria


Hunters of Alexandria is a roleplaying game in an urban fantasy setting, but one set in the ancient rather than the modern world. Players take on the role of members of a small monster hunting organisation, the Venatores, in the city of Alexandria, in the year 1AD. The Emperor Augustus rules Rome, and Alexandria has been under direct Roman rule for the last 30 years. Monsters, ghosts,...   [click here for more]
D101 Games  $8.00 $6.00

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The Hollow West

The Hollow West


The Hollow West is a role-playing game set in a Wild West at the centre of the Hollow Earth. The world is hollow, and deep within the Earth’s depths is a lost world where dinosaurs still live. After the Spanish Conquest of Central America, the Aztec survivors escaped here and re-established their empire. Native Americans, displaced from their lands by the white man, have arrived...   [click here for more]
D101 Games  $8.00 $6.00

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Crestfallen RPG

Crestfallen RPG


Crestfallen is a Bronze Age fantasy roleplaying game, set in a world of gods, spirits and wild places. It uses the Fate Core rpg system, and contains everything you need to play. You are heroes struggling to survive in a hostile environment; the natural world is unravelling and trying to kill you. The Gods may help you, or use you as a pawn in their schemes. Your friends may help you, or pull you...   [click here for more]
Dan Hiscutt  $7.70 $5.82

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Hippogryph Codex

Hippogryph Codex


Publisher's Note: A revised edition of this title is in the works for Summer 2021. If you purchase this version, you will automatically have access to the updated edition when it is released. You will not need to purchase the new edition separately.  A complete core book inspired by D20 and Fate, a melding of story gaming and traditional tabletop roleplaying....   [click here for more]
Dancing Lights Press  $5.00 $4.25

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Hippogryph Issue Five

Hippogryph Issue Five


Welcome to Issue Five: Quaranzine Part 2 If you haven’t read Issue Four, I need to tell you that this is not an issue packed with advice converting the classic board game Pandemic in to a tabletop roleplaying scenario, nor is it a devoted to Max Max-style post-apocalyptic settings. Sorry. It’s the second of three issues that I’ve put together in response to the COVID-19 global pandemic. I’ve...   [click here for more]
Dancing Lights Press  $1.00 $0.75

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Hippogryph Issue Four

Hippogryph Issue Four


Welcome to Issue Four: Quaranzine Part 1 A bit of clarification before we begin: This is not an issue packed with advice on running modern-day medical thrillers, developing post-apocalyptic fantasies, or rules for deadly viruses. Sorry. It’s the first of three issues that I’ve put together in response to the COVID-19 global pandemic. During this period of social distancing and self-isolation,...   [click here for more]
Dancing Lights Press  $1.00 $0.75

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Hippogryph Issue One

Hippogryph Issue One


in this issue:  fandom as religion - In the past decade fandom has become contentious and un-fun. With the mainstreaming of things formerly relegated to the fringes, is there any reason to continue supporting an increasingly toxic fan culture? novel-style character profiles - A character sheet is only good for the game system it was created for, but a character profile...   [click here for more]
Dancing Lights Press  $1.00 $0.75

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Hippogryph Issue Six

Hippogryph Issue Six


Welcome to Issue Six: Quaranzine Part 3 If you’re experiencing a bit of deja vu, then you’ve already read Issue Four and Issue Five. Thanks! For those just tuning in, this “quaranzine” special is not an issue packed with advice recreating the 1995 medical disaster movie Outbreak at your tabletop. Nor does it delve into the possible armor class protection offed by hazmat suits. Sorry. It’s...   [click here for more]
Dancing Lights Press  $1.00 $0.75

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Hippogryph Issue Three

Hippogryph Issue Three


in this issue:  The Necessity of Kindness - Rather than write about horror as originally planned, I decided to focus on being pleasant to one another instead. There is no tabletop roleplaying without people. Play nice.  Paladins Revisited - We think of paladins as holy warriors, but what if we came at them from a more romantic perspective? Rather than devotion...   [click here for more]
Dancing Lights Press  $1.00 $0.75

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Hippogryph Issue Two

Hippogryph Issue Two


in this issue:  why do a wrestling issue? - If you don’t care about professional wrestling, why are you reading this issue? Well, it’s about unarmed combat, improvised weapons, character development, and storytelling. That’s RPG material right there. characters: wrestler archetypes - How to make RPG characters inspired by professional wrestling. Whether you’re...   [click here for more]
Dancing Lights Press  $1.00 $0.75

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Hippogryph Issue Zero

Hippogryph Issue Zero


In This Issue: Welcome to Issue Zero - It’s a game system! It’s a zine about tabletop roleplaying! It’s both! An introduction to the Hippogryph project, what to expect in this issue, and what you can look forward to in future issues. How to Create Things - From characters to magic items to worlds, a unified system for creating all of the elements that go into...   [click here for more]
Dancing Lights Press  $1.00 $0.75

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Blood in the Canals

Blood in the Canals


The year is 1630 A.D. and death has come to Venice. The plague has returned to the Queen of the Adriatic once again, tainting this beautiful floating city with fear and placing it on the precipice of destruction. When a member of the Council of Ten is found dead by strange and mysterious causes, suspicions rise that something fouler than any worldly illness might be lurking within the city. A monster...   [click here for more]
Dangerous Dice  $3.00 $2.25

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Daring Comics Role-Playing Game

Daring Comics Role-Playing Game


The Daring Comics Role-Playing Game is a super-hero game designed around the foundations of Fate Core, giving you everything you need to create your own comic book adventures. More than just a core set of rules, it’s also a toolkit system allowing you to customize your series to get the feel you want at the table. The Daring Comics Role-Playing Game features: Full Fate system rules. Series...   [click here for more]
Daring Entertainment  $14.99 $11.24

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Daring Comics RPG: Little Tin God

Daring Comics RPG: Little Tin God


On an alternate Earth, an artificial intelligence known as Intellitron advanced further beyond singularity than any human mind could have imagined. It became driven to enhance all life on Earth, and created an age of genetic engineering, instantaneous travel amongst the stars, and exploration across the multiverse. But the golden age was not to last. The remaining metahumans, long since sworn to...   [click here for more]
Daring Entertainment  $10.00 $7.50

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Daring Comics Spotlight #1: Teleportation

Daring Comics Spotlight #1: Teleportation


The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept. In Daring Comics Spotlight #1: Teleportation, we take a look at different ways the teleportation power can be used in your series, and provide...   [click here for more]
Daring Entertainment  $1.50 $1.13

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Daring Comics Spotlight #2: Powers Unleashed

Daring Comics Spotlight #2: Powers Unleashed


The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept. In Daring Comics Spotlight #2: Powers Unleashed, we take a look at the Daring Comics powers system. It starts by breaking down why we used a point-build system...   [click here for more]
Daring Entertainment  $1.50 $1.13

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Daring Comics Spotlight #3: Power-Armor

Daring Comics Spotlight #3: Power-Armor


The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept. In Daring Comics Spotlight #3: Power-Armor we take a deeper look at how to build the power-armor power set. We give solid examples of how to reskin a variety of...   [click here for more]
Daring Entertainment  $1.50 $1.13

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Demon Hunting Manual A771, a Demon Hunters: A Comedy of Terrors Supplement

Demon Hunting Manual A771, a Demon Hunters: A Comedy of Terrors Supplement


Are your players upping their game? Now up yours! Take a deep dive into the crafting the mission for your players with The Demon Hunting Manual A771: An Impractical Guide to Mission Planning. Expanding on the "5 Minutes to Mayhem" and "60 Minutes to Mayhem" sections of the Demon Hunters: A Comedy of Terrors corebook, this manual will help you get specific, get organized,...   [click here for more]
Dead Gentlemen Productions, LLC  $5.00 $3.75

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Hunter's Guide: a Demon Hunters: A Comedy of Terrors Supplement

Hunter's Guide: a Demon Hunters: A Comedy of Terrors Supplement


Is your DM upping their game? Now up yours! The HUNTER'S GUIDE is your essential quick reference training manual. Trying to get ideas for your character's Aspects or Stunts? Can't remember what the rules were for resolving a contest? What the heck IS The Warehouse anyway? And let's not forget The Ciphers... why robots??? The HUNTER'S GUIDE includes: Tips...   [click here for more]
Dead Gentlemen Productions, LLC  $5.00 $3.75

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Amethyst Factions (Fate)

Amethyst Factions (Fate)


Also available for 13th Age, Pathfinder, 5E OGL, and 4th Edition GSL) This is how the world ended, and this is how it began.      RETURN TO THE WORLD OF AMETHYST In this latest book, prepare to know many of the truths only hinted previously, entire lands and peoples revealed in intricate detail. Secrets will...   [click here for more]
Dias Ex Machina Games  $19.99 $14.99

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Amethyst:  Accelerated (Fate Edition)

Amethyst: Accelerated (Fate Edition)


MAXIMUM ACCELERATION! This 75-page book includes both Hearts of Chaos and the new Heralds for the Hoodoos adventure. Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons....   [click here for more]
Dias Ex Machina Games  $7.99 $5.99

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Amethyst: Destiny (Fate Edition)

Amethyst: Destiny (Fate Edition)


Note: For best results, Amethyst Destiny requires the Deck of Fate. Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the...   [click here for more]
Dias Ex Machina Games  $19.99 $14.99

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