Title |
Publisher |
Price |
TERROR ON THE DEVIL’S HIGHWAY
Thirteen people have vanished along Highway 70 in the Arizona desert. That stretch of road—the press already calls it the “Devil’s Highway”—runs through the San Carlos Apache Indian Reservation. Tribal police and state investigators are at a loss. Now the FBI steps in. It sends your agents. They may find a trail of terror that leads far from... [click here for more] |
Arc Dream Publishing |
$4.99
|
WELCOME TO THE APOCALYPSE
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green’s leaders made a secret pact: to continue their work without authority,... [click here for more] |
Arc Dream Publishing |
$19.99
|
THE SKY WATCHES
September, 1996. In a small Tennessee town, teenager Billy Ray Spivey vanishes for two days without explanation and comes back changed. When he uses unnatural powers to kill two people, conspiracy theorists blame UFOs. Delta Green has other suspicions. A team of agents heads to Groversville to find the truth, but they may become the next victims.
Written by John Scott Tynes, Convergence... [click here for more] |
Arc Dream Publishing |
$4.99
|
THE MOTHER OF MOONS AWAKENS
A lethal cord of cause and appalling effect connects the Vermont hills and a haunted woman a thousand miles away. When a young woman in Alabama turns up in New England in an instant, Delta Green sends your Agents to learn how and why. Learning that her vanishing was the work of some strange and fearful gift is only the Agents’ first step on a journey of... [click here for more] |
Arc Dream Publishing |
$4.99
|
Gold Ennie Award winner for Best Free Game, 2016
WELCOME TO THE APOCALYPSE
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta... [click here for more] |
Arc Dream Publishing |
$4.99
|
"Future/Perfect, Part 4" is a scenario for Delta Green: The Role-Playing Game. It is best played as a direct sequel to Future/Perfect, Part 3.
From Death Valley to the Ohio serpent mounds to a cultish industrial plant, the Agents have pursued the secrets of long-dead inventor Arthur Hunt and his legacy of unnatural power and danger. Now they face the ultimate revelations.... [click here for more] |
Arc Dream Publishing |
$4.99
|
GORGO! MORMO! THOUSAND-FACED MOON!
The Gerritsen mansion, built in Red Hook in 1847, stands covered by scaffolding and plastic tarps in its slow metamorphosis into condominiums. A capable construction crew has the goodwill of neighbors. But when the day’s work ends, something stirs in the darkness. Soft voices whisper. Weird footprints linger. Children of Red Hook have begun to vanish. Delta Green... [click here for more] |
Arc Dream Publishing |
$4.99
|
"Future/Perfect, Part 3" is a scenario for Delta Green: The Role-Playing Game.
Duxbury, Pennsylvania, is shrouded in secrets. For decades, it has been virtually a company town, run by a subsidiary of Hunt Electronics, Inc. Hunt Electronics came to Delta Green's attention in deadly encounters in Death Valley (Future/Perfect, Part 1) and amid the Ohio serpent mounds (Future/Perfect,... [click here for more] |
Arc Dream Publishing |
$4.99
|
Archeological Intelligence
Some analysts develop signals intelligence or SIGINT. Some develop human intelligence, HUMINT. Delta Green deals in older secrets. It needs archeological intelligence. ARCHINT: a study of appalling dangers left in hidden places. It needs agents to look into horrors so that others can turn away. Agents like yours.
Featuring:
The Amulet of the Ai-Apa
Blood of the Feeder
The... [click here for more] |
Arc Dream Publishing |
$4.99
|
Operation FULMINATE: “The Sentinels of Twilight”
In which the Agents learn that not all those who are lost should be found.
Since the inception of the national park system, over 1,100 people have been reported missing inside their confines, many of them children. Often, missing children are found far from where they vanished, with no shoes or other clothing. Some are found dead. Some... [click here for more] |
Arc Dream Publishing |
$4.99
|
ENnie Award Winner for 2018: Best Game (silver), Best Production Values (gold), Best Rules (gold), and Product of the Year (silver)!
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often... [click here for more] |
Arc Dream Publishing |
$49.98
|
Silver Ennie Award winner for Best Supplement, 2016.
WELCOME TO THE APOCALYPSE
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green’s... [click here for more] |
Arc Dream Publishing |
$19.99
|
THE SKY WATCHES
September, 1996. In a small Tennessee town, teenager Billy Ray Spivey vanishes for two days without explanation and comes back changed. When he uses unnatural powers to kill two people, conspiracy theorists blame UFOs. Delta Green has other suspicions. A team of agents heads to Groversville to find the truth, but they may become the next victims.
Written by John Scott Tynes, Convergence... [click here for more] |
Arc Dream Publishing |
$4.99
|
"Future/Perfect, Part 2" is a scenario for Delta Green: The Role-Playing Game. It can be played as a stand-alone scenario, but it is optimized to follow Future/Perfect, Part 1.
Chester, Ohio, is a quiet corner of small-town America. It is most famous for three things: the triskelion-shaped Chester Mounds, build by prehistoric Native Americans; Arthur Hunt, a technological... [click here for more] |
Arc Dream Publishing |
$4.99
|
If we look too deeply into the roiling chaos of reality, chaos may look back.
The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military.
A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline... [click here for more] |
Arc Dream Publishing |
$4.99
|
"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green.
Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those few don’t... [click here for more] |
Arc Dream Publishing |
$4.99
|
WELCOME TO THE APOCALYPSE
This PDF package includes 41 pre-written character sheets, one for every profession described in the Agent's Handbook of Delta Green: The Role-Playing Game.
UPDATE (18 APR 2019): Agent Dossiers now also includes all new professions from The Complex.
Each two-page sheet includes:
Stats as recommended... [click here for more] |
Arc Dream Publishing |
$3.99
|
Do You Want to Live Forever?
A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it.
Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It’s something far older,... [click here for more] |
Arc Dream Publishing |
$4.99
|
This massive, full-color volume is filled with deep resources just for the Delta Green game master.
THE PAST: details on the world and history of Delta Green.
THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats.
THE SCHISM: deep details on the Delta Green... [click here for more] |
Arc Dream Publishing |
$29.99
|
IT’S THE MOST WONDERFUL TIME OF THE YEAR
A rural Alabama valley has always been prone to severe cold snaps. On 22 DEC 1998, the worst “Jack Frost” storm in history hit the farming town of Willis. A lingering freeze and sudden flood killed dozens.
Your players get a ground view of that apocalyptic storm. Their scientists, drawn from an ultra-classified UFO research project, suspect that something... [click here for more] |
Arc Dream Publishing |
$9.99
|
Innocence Feeds Appalling Appetites
In an Internet video, already viral, a harried-looking woman stands on a park bench in a small-town park. She is crying and shouting at a handful of befuddled people. She says they live with a community that does awful things. They accept this community. They take its money. And it takes women and children. “It takes them and it—it—” Suddenly she vanishes,... [click here for more] |
Arc Dream Publishing |
$4.99
|
FROM BIG DATA TO BELTWAY BANDITS
Cosmic terror infects the U.S. government and the companies that profit from it.
Delta Green: The Complex offers 21 new dossiers for federal agencies and important contractors to enhance your Delta Green campaign. Each dossier describes the entity’s budget, operatives, organizational structure and history, mandate, areas of friction with... [click here for more] |
Arc Dream Publishing |
$9.99
|
Gold Ennie Award winner for Best Free Game, 2016
WELCOME TO THE APOCALYPSE
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta... [click here for more] |
Arc Dream Publishing |
FREE
|
THE SKY’S THE LIMIT
A dozen Air Force misfits and malcontents have gone from misconduct charges or stretches in the stockade to a post even they can’t screw up: Platte AFB. A place where aircraft and careers go to die. The middle of nowhere, Nebraska.
Saturday is the one night a week that everyone can look forward to. It’s a chance to unwind. It started in the post exchange decades ago,... [click here for more] |
Arc Dream Publishing |
$4.99
|
The Past Is Bloody Teeth…Which Still Hunger
Something evil has stirred in a tiny desert town. It haunts the area like the thin clouds which taint the sky each morning, turning the sun blood red. Sometimes, it is thick and choking. Other times, it’s a skein so barely there it’s easy to forget it exists at all. It holds the people in check. Only black flattop and sun devils wait for them,... [click here for more] |
Arc Dream Publishing |
$4.99
|
IT’S THE MOST WONDERFUL TIME OF THE YEAR
A rural Alabama valley has always been prone to severe cold snaps. On 22 DEC 1998, the worst “Jack Frost” storm in history hit the farming town of Willis. A lingering freeze and sudden flood killed dozens.
Your players get a ground view of that apocalyptic storm. Their scientists, drawn from an ultra-classified UFO research project, suspect that something... [click here for more] |
Arc Dream Publishing |
$14.99
|
LOATHSOME SECRETS AWAKEN.
An apocolyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that gruesomely invades and mutilates its victims. What is preying on the citizens of Lafontaine besides the weather? Can the Agents overcome the threat with decisive action,... [click here for more] |
Arc Dream Publishing |
$4.99
|
The Handler's Screen for Delta Green: The Role-Playing Game provides the Handler (game moderator) tons of useful tools for running the game. This downloadable version includes:
Full-size exterior with chilling art by Dennis Detwiller (8.5" high by 44" wide)
Full-size interior with four panels of tables and information (8.5" high by 44" wide)
Panel 1 exterior (8.5" high by 11" wide)
Panel... [click here for more] |
Arc Dream Publishing |
$4.99
|
WANT TO GET THIS FREE?
We already offer the digital download free of charge when you buy the all-in-one hardcover book, and we wanted to provide the same option for those who prefer the softcover books individually. However, this site won't allow us to set things up that way. This is our work-around... If you buy all three softcover books (Core Rulebook, Game Master's Operations... [click here for more] |
DwD Studios |
$7.99
|
Judges and jury.
Delta Green's Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escaped -- perhaps with the aid of an agent from the task force.
Now they're the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.i.,... [click here for more] |
Arc Dream Publishing |
$3.74
|
WHEN FIREPOWER FAILS.
"Kali Ghati" is a scenario for DELTA GREEN: THE ROLE-PLAYING GAME. The Agents are soldiers, intelligence officers, federal agents or civilian contractors among the U.S. forces in Afghanistan. Thanks to Delta Green's machinations, all have been in Afghanistan longer than they ever planned. They expect to be sent home soon. But now, they have a mission.... [click here for more] |
Arc Dream Publishing |
$4.99
|
A Nineties rave drug called Reverb is back on the streets, better and stronger than ever. Now, its users and dealers have started vanishing. The Agents must identify and stop the source of the unnatural drug before anyone else falls prey to it.
This scenario is meant to introduce new players and new Agents to Delta Green. It focuses on concepts that may be familiar to old... [click here for more] |
Arc Dream Publishing |
$2.99
|
WELCOME TO THE APOCALYPSE
UPDATED AND REVISED! This eight-page reference document adds resources to orient new Agents of Delta Green: The Role-Playing Game: typical professions, tables to generate agent motivations, tables to generate the horrifying incursion that brought a new agent in, tradecraft tips, a summary of personal pursuits in home scenes, and a home scene... [click here for more] |
Arc Dream Publishing |
Pay What You Want
|
... [click here for more] |
DwD Studios |
$4.99
|
THE SKY WATCHES
September, 1996. In a small Tennessee town, teenager Billy Ray Spivey vanishes for two days without explanation and comes back changed. When he uses unnatural powers to kill two people, conspiracy theorists blame UFOs. Delta Green has other suspicions. A team of agents heads to Groversville to find the truth, but they may become the next victims.
Written by John Scott Tynes, Convergence... [click here for more] |
Arc Dream Publishing |
$4.99
|
BACKGROUND This is a short supplement for the Covert Ops role-playing game. It can be used with the setting provided in brief within the core rulebook (SECTOR) or can be used in any setting you desire. Since this supplement is settingless, it uses the generic term “Command” to refer to the player operatives’ organization. Using this optional supplement, starting operatives have... [click here for more] |
DwD Studios |
$1.99
|
Operative John Dixon (code name FOXTROT) has gone missing. He was engaged on a crucial mission tracking down connections between an organized crime family and a terrorist organization active on U.S. soil known as the Freedom Brigade. As the operatives track down Dixon's location, they learn of a pending plot that only they are in a position to stop. If they are too late, Dixon will surely die... [click here for more] |
DwD Studios |
$1.99
|
All radio frequency communications have been jammed in the Northern Hemisphere. Imagine the trouble this is causing: everything from cellular phones to GPS systems to anti-espionage satellite communications… all silent. Nobody is claiming responsibility, and nations are starting to suspect one another. Governments are scrambling to establish land-line communication paths to their armies. ... [click here for more] |
DwD Studios |
$3.99
|
***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.***
Conspiracies and conspiracy theories are a weird beast. There have been enough true conspiracies out there that we should be inherently skeptical. And it comes from a natural place. Recent studies have suggested that the major reason human... [click here for more] |
Mystical Throne Entertainment |
$5.00
|
BACKGROUND This is a short supplement for the Covert Ops role-playing game. It can be used with the setting provided in brief within the core rulebook (SECTOR) or can be used in any setting you desire. Since this supplement is settingless, it uses the generic term “Command” to refer to the player operatives’ organization.
In this supplement, add a little bit of sci to your fi... [click here for more] |
DwD Studios |
$2.99
|
Party of Love is an adventure supplement for Special Agency in the setting presented in Summers of Love: racing, rock and mafia in our city's bayou, Saint Bay.
The 128 pages of this supplement, which as always will be in lulu in physical format, also include some recommendations for playing the setting, specific soundtrack for these games and six case-scenarios, accompanied by a new large format map... [click here for more] |
Agencia Especial |
$6.46
|
El juego de rol Agencia Especial te transporta a un mundo de investigación y acción táctica. Con él puedes emular series, novelas y películas, poniéndote en la piel de agentes policiales federales, locales e internacionales; o en la piel de terroristas, mercenarios y criminales, investigando en las calles y combatiendo con un nuevo nivel de detalle y tensión.
Esta es la segunda edición de... [click here for more] |
Agencia Especial |
$5.38
|
A Short Assignment for the Covert Ops RPG
Nikodemos Stavros is a man with an evil agenda and a huge bankroll. His plans are to destabilize national economies in major nations, to pave the way for an economic takeover by Citadel.
This mission spans the globe, from a remote fortified island to a luxury yacht, to investigate the extent of Stavros’ plans. Opportunities abound for firefights, stealth,... [click here for more] |
DwD Studios |
$2.99
|
Vietnam is one of the installments prepared for the Genocide and Napalm range of the Special Agency role-playing game. These are self-playable and simulationist modules that propose scenarios and agents during the Cold War.
February 1969, Vietnam. The second Tet has had no success, but American morale is at rock bottom. In January, Richard Nixon has been elected president and a phased... [click here for more] |
Agencia Especial |
$4.30
|
Enter the dystopian future where mega-corporations rule the world. Heirs of Dystopia provide an easy-to-learn rules system to run One-Shot or ongoing games set in a tech-noir future. (UPDATED JAN 2023)
The first adventure for Heirs of Dystopia is now available here on DriveThruRPG.
TALES FROM THE DIAMOND NEXUS - JOB #1
THESE RULES INCLUDE EVERYTHING YOU NEED:
An easy-to-learn... [click here for more] |
One Shot RPG |
Pay What You Want
|
Enter the danger zone with Sidewinder, modern air-to-air combat rules using the One-Shot RPG system.
THESE RULES INCLUDE EVERYTHING YOU NEED FROM CHARACTER CREATION, PLANE SPECS, AND GAMEPLAY.
This publication is Pay-What-You-Want. It takes a lot of dedication and work, to make these titles available so we appreciate any support, even if... [click here for more] |
One Shot RPG |
Pay What You Want
|
Enter the world of gamblers, gunslingers, and cowboys. Way of the Gun provides an easy-to-learn rules system to run One-Shot or ongoing games set in the fictional old west.
THESE RULES INCLUDE EVERYTHING YOU NEED, FROM CHARACTER CREATION, EQUIPMENT AND GAMEPLAY RULES.
This publication is Pay-What-You-Want. It takes a lot of dedication and work to make these... [click here for more] |
One Shot RPG |
Pay What You Want
|
Gold Ennie Award winner for Best Free Game, 2016
WELCOME TO THE APOCALYPSE
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta... [click here for more] |
Arc Dream Publishing |
$4.99
|
Summers of Love is a setting supplement for the role-playing game Special Agency. It is set in an imaginary city in the United States in the late 60's, Saint Bay. In this book you can find everything you need to represent characters of this city in this era: ethnicities, classes, partners, tools, accessories, a wide range of period vehicles and weapons, the description of the neighborhoods and the... [click here for more] |
Agencia Especial |
$6.46
|
The Heat is number zero of the True Investigation case series. It is a medium to long adventure for Special Agency. It is closely related to the movie Heat, in which professional bank robbers do what they do best while being chased by the police. The adventure is designed to be played in two ways and in several sessions: the same group can play as cops, and later play the same game as robbers, with... [click here for more] |
Agencia Especial |
Pay What You Want
|