The Great Thaw has released the world of Osarb from an ice age, revealing ruins from ancient civilizations. The villagers of Halbrinks are faced with a crisis: rescue their kidnapped hunters from a mysterious, previously undiscovered pyramid or risk starvation during the coming winter. Inside, they will discover traces of a sinister, forgotten enemy of their people. More importantly, they will learn... [click here for more]
Join co-hosts William T. Thrasher, Brenda Cass, Clint Staples, Amanda Kahl, and Michael O. Varhola for a lively and informative discussion about the role of Vermin in tabletop role-playing games! From arachnid swarms to giant insects to plague-bearing clouds of stinging horrors, we explore how to make the most out of Vermin in your scenarios. This title is pay-what-you want and the requested payment... [click here for more]
My Old OSR Zine from back in 2013 for LL/AEC. V1 I1
A little barony, far far in the Western Frontier...
The party arrives after a 14 day journey into the Wester Frontier from the Empire to the rough and tumble Raven's Keep. They find the Muddy Axe Inn and amongst the smell of ale and wine in smake filled rooms, they begin to hear tales of a giant rotting pile of ruins. There is an old giant wooded... [click here for more]
For the months of June and July 2021 I will donate any proceeds from this title to GLSEN (Gay, Lesbian, & Straight Education Network). Now includes versions for 5e as well as O5R games such as Five Torches Deep!
The Festival of Lights is three days away, but the halflings of Hilltop Grove have a serious problem. The Fairy Tree and their beloved dryad... [click here for more]