Title |
Publisher |
Price |
The Sandbox Generator is a simple but powerful tool for DMs. It allows you to easily create a world from scratch when you prepare your next campaign. It will provide you with all the necessary information about your world: from the biomes map, to a lord’s coat of arms and the menu of the local tavern! It is also convenient for solo players and DMs who want to generate their world... [click here for more] |
Atelier Clandestin |
$18.00
|
The world is neon and dust.
There is nothing more than the flesh. There is nothing greater than the wires. There is nothing to dream that is not sold and nothing to worship that is not made. It is a mirrorshade world of human reflections, every red hunger and every black passion worshiped in cathedrals of glass and greed. The great love their sins like children and the least want only... [click here for more] |
Sine Nomine Publishing |
$64.99
|
Greasers & Ghouls is a Tabletop Roleplaying Game set in a small town in the 1950s. Players take on the roles of normal high school-aged teens, who encounter B-movie monsters lurking in the shadows, all while trying to go to high school, the drive-in, and still make it to the sock hop dance.
In G&G, Gamemasters facilitate the game by guiding the through adventures, playing the... [click here for more] |
Bloat Games |
$59.99
|
The stars gutter and the skies fade and the earth grows weary with years. Ages of men and of Outsiders have ascended and been forgotten, and only the bones of their cities and the dust of their dreams remain upon this tired world. The Legacy of their laws is woven deep now, the edicts of dead gods and fallen sorcerer-kings made to trace patterns of power we no longer understand. We are heirs to... [click here for more] |
Sine Nomine Publishing |
$59.99
|
How to Make a Fantasy Sandbox!
Starting in 2009, I wrote a series of 24 posts on the Bat in the Attic Blog covering the different aspects of creating a hexcrawl formatted setting. Now that the blog posts are completed, I combined and rewrote these posts into a single book. In addition to advice about creating your setting, the post fleshs out the Isle of Pyade into a small setting that... [click here for more] |
Bat in the Attic Games |
$19.99
|
Gobelins creep through the chill pine forests and loup-garous cry out under the gibbous moon. Villagers shiver within the palisade, only the midnight churchbells to comfort them in the deep winter night. Cruel Fae and grim beasts and fell pagan spears press in on them from every side, but God and the tales of their mighty heroes of old shall preserve them. This is Montfroid, a cold shore on the... [click here for more] |
Sine Nomine Publishing |
$24.99
|
The year is 3200 and mankind's empire lies in ashes.
The Jump Gates fell six hundred years ago, severing the links between the myriad worlds of the human diaspora.
Now, the long isolation of the Silence falls away as men and women return to the skies above their scattered worlds.
Will you be among them once more?
Stars Without Number: Revised Edition... [click here for more] |
Sine Nomine Publishing |
$59.99
|
72 MORE RANDOM ENCOUNTER CARDS FOR FANTASY RPGS!
Look here, kids. This is the third time you’ve come back . . . and you didn’t even bring me prunes! But fine. Fine. You want more nostalgic RPG content? I’ll give it to ya. But you best hurry off to your snack-ladden tables with your newfangled dice towers and maps. Just get off my lawn before I turn the hose on you.
These cards work with... [click here for more] |
Philip Reed Games |
$22.95
|
A thousand years ago, this island emerged from the Cataclysm as a bare expanse of rock and soil. Whatever existed here prior was obliterated in the chaos. It took a hundred years for it to transform from a barren expanse to a weed-choked landscape and finally back to its original wooded condition. During that time, survivors, both humans and animals, found themselves washed up on its shores. They established... [click here for more] |
Bat in the Attic Games |
$9.99
|
A new sourcebook and setting for games of Beyond the Wall and Other Adventures.
The land is desperate for aid…
A realm’s history has much to say about looming threats, about its peoples, and about heroes both untested and legendary. When forgotten evils stir and your hearthmates need you, it is time to gather allies and come to a broken kingdom’s defense.
Venture... [click here for more] |
Flatland Games |
$29.99
|
Welcome to DM Yourself – a guide for soloing existing adventures/campaigns written for Fifth Edition (5e), other editions of D&D or OSR. The system enables you to play these adventures with a single character, as close to the way they are written as possible. The aim is to allow players to enjoy these adventures solo with the minimum of preparation, work or additional rules, and maximum... [click here for more] |
Tom Scutt |
$10.95
|
Feats of Exploration is an alternate reward system for your favorite XP-based roleplaying game!
Don't just dole out XP for monsters defeated and treasure gained; award concrete and systemetized XP for specific exploration activities that help to encourage the old-school play style. Examples include:
Completing quests
Overcoming traps
Utilizing equipment in creative ways
Manipulating... [click here for more] |
3d6 Down the Line LLC |
$4.95
|
Basics
5e + OSR
Layout designed for utility
Streamlined gameplay
Highly compatible
Five Torches Deep (FTD) is a streamlined adventure game combining the best mechanics and principles of 5e, the OSR, and modern game design. The core of the game is familiar to anyone who has played 5e or previous editions of the game, but every mechanic has been pared down, modified, or expanded upon... [click here for more] |
Sigil Stone Publishing |
$21.70
|
Running a freewheeling city adventure can be hard work, but this book gives you a powerful resource for handling interactions with non-player characters — their names, objectives, abilities, and quirky activities! City Encounters provides 200 daytime encounters and 200 night-time encounters for your characters to run into while exploring the city. Plus, each of the encounters has several alternative... [click here for more] |
Mythmere Games |
$25.00
|
Kogarashi is a TRUE-d6 system TTRPG, set into a mystical world where the echoes of feudal Japan blend with the fantastical. Step into a realm where your honor matters more than your life, filled with dangerous creatures, adventure, and intrigue. Forge your path as a noble Samurai, a cunning Ninja, a wise Shinkan, a witty Onmyoji, a subtle Kuge, or a Doshi master. Discover... [click here for more] |
Nerdura Games |
$19.13
|
First glimpsed in the pages of the Worlds Without Number RPG, an unfathomably far-future world of decadent sorcery and daring blades is now revealed in the Atlas of the Latter Earth. More than two hundred pages of fact and surmise are packed into this gazetteer, a full setting guide trimmed with additional game content for Worlds Without Number... [click here for more] |
Sine Nomine Publishing |
$59.99
|
In a realm of high fantasy, hirelings must settle for a life of menial dirty work for arrogant and greedy adventurers ... until now! A daring fantasy heist awaits!
A 2024 DriveThruRPG PocketQuest Game Jam RPG.
Hirelings is a rules-lite fantasy heist RPG where a crew of plucky hirelings has uncovered the inside scoop on a magnificent magical treasure of immense value. But it is guarded... [click here for more] |
Michael Augusteijn |
$8.99
|
There's a dragon in the woods.
Those friendly dwarves were the first to go, the poor things. And now the beast has been killing and eating the people of Brandonsford. No-one wants to leave the town's walls. With the humans out of the forest, fairies have taken over, and now the goblin king Hogboon seeks to claim the entire forest as his new kingdom.
The Black Wyrm of... [click here for more] |
Chance Dudinack |
$8.99
|
THE WYVERN CALLS!
Fill your Old-School Essentials role-playing game with four new tales of weirdness and whimsy. Wyvern Songs is an anthology of original adventures written by Brad Kerr. Drop one into an ongoing campaign, run one as a one-shot, or mash them together in a fantasy sandbox with an included hex map.
Featuring art by Matt Stikker, Sam Mameli, Amanda Lee Franck, Tyler Smith Owings, Will... [click here for more] |
Swordlords Publishing |
$20.99
|
SWORDS & WIZARDRY: WHITEBOX is a fast-moving fantasy role-playing game which re-creates the rules from the original 1974 printing of Dungeons & Dragons*. The rules are quick and easy to learn, compared to most modern games. Yet this game contains within itself the soul of mythic fantasy and the kindling of wonder. It’s powerful precisely because it’s encapsulated by such a small formula—like... [click here for more] |
Mythmere Games |
$20.99
|
Menagerie Press invites you to adventure into the illicit thicket-farm of Reading the Leaves, explore the Stalith Sky-Arc's ruined temple of Madeera, battle fevered rat-folk in the Carrion Ossuary, and more.
A Shadowdark-compatible role-playing game adventure collection for level 1-5 characters.
The Rats of Ul-Gol: Theppo, rat-folk leech-whisperer, trains her bloodsucking vermin... [click here for more] |
Menagerie Press |
$24.99
|
72 MORE RANDOM ENCOUNTER CARDS FOR FANTASY RPGS!
Oh, you young whipper snappers. Back for more nostalgia, are you? I’ll tell you, sonny . . . it wasn’t all lava lamps and shag carpet. Sometimes, when the nights grew cold, we actually had to use our imagination to come up with encounters in these rickety old games. Thank goodness this deck is around to rescue you from the... [click here for more] |
Philip Reed Games |
$22.95
|
Swords & Wizardry is the ENNIE award-winning retro-clone of the original 1974-1978 rules for Dungeons & Dragons*, an edition usually called Original D&D or "OD&D."
This is a complete game, with rules for character generation, monsters, magic items, encounter tables -- the whole works. It is non-OGL: the original game is re-created using the creative commons grant from Wizards of... [click here for more] |
Mythmere Games |
$35.85
|
GROK?! is an adventure role-playing game where you assume the role of an adventurer in a gonzo world of boundless plausibility and use your ingenuity and resourcefulness to overcome strange and perilous threats.
Planet Grok was once a haven for trans-dimensional migrants and a bastion of advanced technomancy, until a cataclysm rendered it a desolate hollow planet.... [click here for more] |
Lester Burton |
$9.95
|
WELCOME TO THE CRYSTAL FRONTIER! Adventure in a desolate magic-stained wasteland where fabulous crystal spires and fortresses plummet from the skies to tempt the desperate and the bold with magical gems and golden treasures. Find your fortune or find your death as you plunder the fallen sky tomb of an Empyrean despot.
SCHEME with the unnatural denizens of the Crystal Tomb!... [click here for more] |
Ratking Productions |
$16.00
|
Every home needs its heroes…
Your small village seems like a haven to you and your friends, but it is not safe.
Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect what matters.... [click here for more] |
Flatland Games |
$29.99
|
The first fourteen levels were only the beginning!
Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Nine West presents a frozen wasteland with gates to the distant past and a deadly battle between the forces of Good and Evil into which the player characters stumble.
This module features 64 new encounter areas and 5 new monsters, a full page... [click here for more] |
BRW Games |
$7.95
|
Adventure awaits. Rumors swirl around the cities, speaking of evil awakening in the Pits of Brund.
A Shadowdark-compatible role-playing game adventure for level 1-6 characters.
Whispers talk of fish-faced man-monsters, gigantic venomous wasps, corrupt wizards, blind cave-mutants, and terrible monsters lurking in the labyrinth. A Shadowdark-compatible role-playing game adventure for level 1-6 characters.
The... [click here for more] |
Menagerie Press |
$24.99
|
"Continual use of magic results in . . . changes."
As is detailed in the core rules, wizards risk it all each time they cast a spell, with mistakes potentially forever changing them. As brutal as the occasional spell mishap may be, it is the corrupting effects of magic that most alter a wizard’s life . . . and their very appearance and state of mind. Magic is dangerous and deadly.
Deadly... [click here for more] |
Philip Reed Games |
$19.95
|
Unleash the power of arcanotech and the willful might of eldritch Shadows on your Stars Without Number campaign with the Codex of the Black Sun.
In this supplement for the award-winning Stars Without Number sci-fi RPG, you'll get all the tools you need to add space magic and interstellar sorcery into your campaign. Advice... [click here for more] |
Sine Nomine Publishing |
$25.00
|
Do you sometimes wish you didn't have to put in so much effort into engaging your players? Wouldn't it be nice if they couldn't wait to play around in your world? If they were pushing you to spend more time in the land you create?
That's why I developed these downtime procedures over decades of play and now I can share it with you!
What's in it?
Systems that motivate players
Simple usable procedures... [click here for more] |
Hack & Slash Publishing |
$19.99 $12.99
|
Menagerie Press invites you to adventure into the elf-tombs of Moire and Tiar, find Ord’s crypt-tree, battle the Amber Chimera, and recover eldritch baubles and lore.
A Shadowdark-compatible role-playing game adventure collection for level 1-5 characters.
The Queen of Brambles: Elf-Queen Lia's crypt was recently rediscovered. Do you dare disturb her resting place?
Shune's... [click here for more] |
Menagerie Press |
$24.99
|
For twenty-five years, we have been stuck on this new world, cut off from our home through the loss of the great portal. The Demonlords' Hordes nearly destroyed us, and now we await the next Horde that may finish off the races of man in Utverden. You must venture out into the wilds of this strange world and find what we need to rebuild the Portal before the Horde crushes the last defences of Castle... [click here for more] |
Stormforge Productions |
$29.99
|
Danger and glory await the bold...
In the common rooms of the great city’s countless inns, in the bathhouses of the merchant quarter, and before the altars of a thousand gods, brave and desperate adventurers meet and make plans. They leave every day and seek their fortunes in the Sunken Lands.
Travel with us through sunken lands...
Lots of times, we want... [click here for more] |
Flatland Games |
$29.99
|
But a few scant leagues from the walls of the bustling town of Greyheim lay the crumbling ruins known as the Castle of the Mad Archmage, Jophob Schlech, long shunned by the local townsfolk. Decades ago, a series of vast treasure hoards were discovered in the twisting mazes beneath the castle proper, along with hungry beasts and deadly traps aplenty. Legends were made in that time; the names of... [click here for more] |
BRW Games |
$49.95
|
An ancient temple to the forgotten god of swords lies hidden behind a waterfall. Great piles of swords choke its halls and spill out into nearby streams and waterways. What strangeness still treads and what swords will you draw in the Temple of 1000 Swords?
***Rated "THE BEST" by Bryce Lynch of Tenfootpole***
A tarot-inspired fantasy RPG dungeon delve for 3rd level characters
Created... [click here for more] |
Swordlords Publishing |
$9.99
|
You are already a great Dungeon Master. You run a game really well.
What if monsters were unique and exciting? What if monsters no longer existed in solitary, but part of individual, specialized, ecosystems? What if you had the tools to make these ecosystems quickly and easily, over and over again?
What's in it?
Thousands of unique monster ideas and origins
Tools to integrate these into biomes and... [click here for more] |
Hack & Slash Publishing |
$19.99
|
Please note that, in addition to new content, this title includes redesigned and corrected content (in whole or in part) from “When Sea Is Calling (legacy)”. If you already own the old version, you can purchase this bundle to get the new version at a lower cost.
***
When Sea Is Calling is a system-neutral OSR-oriented... [click here for more] |
Atelier Clandestin |
$14.00
|
You are already a great Dungeon Master. You run a game really well.
What's the difference between a room and a chamber? What's the difference between a mausoleum, a sepulcher, and a crypt? Would disarming traps be more exciting if you understood how those complex mechanisms worked? What does a magic trap look like? What does a solar room look like and what's usually inside?
What's in it?... [click here for more] |
Hack & Slash Publishing |
$29.99 $14.99
|
Enter a garden of earthly delights.
The sun has stopped setting over the king's favorite garden. It seemed like a harmless curiosity at first but the animals have turned violent and strange alien beings have appeared. The duke has placed a bounty for enterprising sell-swords to end the curse of endless daylight.
Hideous Daylight is an adventure module for Old-School Essentials,... [click here for more] |
Swordlords Publishing |
$9.99
|
Horror at the MERCC provides all of the post-apocalyptic mutant mayhem you’d expect, combined with the uniquely cool genre of horror. This is the latest adventure module from TSG, High Dive Games. A 2nd level adventure for the MCC RPG system, that is a follow-up to the 1st level adventure Get Me the Juice or it provides an adventure location capable of being dropped... [click here for more] |
TSG, High Dive Games |
$11.99
|
Expand your treasure options with the ShadowSpark Treasure Cards! This 52-card deck is great for gamemasters looking to increase their treasure offerings. Inside you’ll find a mix of new magic items as well as already-existing mundane and ensorcelled gear.
Solitaire players will also find these cards immensely useful when determining what rewards their character has... [click here for more] |
Philip Reed Games |
$18.95
|
Motes of Light in the Dark
Distant Lights gives a GM a set of tools to build remote planetary outposts, isolated deep-space asteroid colonies, secretive exile stations, and other far-flung motes of human habitation in the sci-fi void. While written for the Stars Without Number sci-fi role-playing game, the GM tools in Distant Lights are... [click here for more] |
Sine Nomine Publishing |
$12.99
|
Same great game, awesome new look!
This is a new edition of the Warlock! core rules.
New fonts, new layout, new art.
If you have Warlock! already, you don't need this version (but you know you want it!).
Warlock is a rules-light roleplaying game that aims to emulate the feeling of old-school British tabletop games of wondrous and... [click here for more] |
Fire Ruby Designs |
$30.99 $25.99
|
Now updated to Mothership 1E! One sits down on a desert sand dune, sees nothing, hears nothing. Yet through the silence something throbs, and gleams... - Antoine de Saint-Exupéry
Desert Moon of Karth is a space western sandbox adventure zine for the Mothership Sci-Fi Horror RPG .
Karth is a tiny mesa studded moon on the galaxy's edge. The only way down is an... [click here for more] |
Joel Hines |
$15.99 $14.99
|
ShadowSun is a dark, apocalyptic, desert setting designed for use with ShadowDark. It presents a bleak world scorched by an angry sun and defiled by powerful Mage-Kings. A land where metal, food, and water are scarce resources. Player ancestries are Elves, Dwarves, Hawkfolk, Humans, Lizardfolk, and Mantisfolk. Class choices are Explorers, Mentalists (psionics), Shamans, Sorcerers, and Warriors. Extensive... [click here for more] |
Chubby Funster |
$14.48
|
Warlords of Gavardia is an Epic-Scale Setting designed for Adventurer Conqueror King System Imperial Imprint (ACKS-II). This is a player reference that provides the information necessary to make critical high-level game decisions; such as travel, trade, or domain management.
This 9800-hex setting is designed to support campaigns at all levels: - Four vast border regions ripe for exploration by Adventurers.... [click here for more] |
Chubby Funster |
$8.36
|
Note: Tales of Argosa (LFG 2e) Playtest PDFv5 (8.3.24) is included as a bonus file with LFG Deluxe for playtesting and feedback (it is also available separately by itself on DTRPG for free). The Character Sheet is also now available, as are nine pregens (also on DTRPG), and an adventure (free, Caverns of Shennog,... [click here for more] |
Pickpocket Press |
$44.95
|
NOTE: there is a new edition of Warlock available with an updated look and layout!
https://www.drivethrurpg.com/product/383512/Warlock-Traitors-Edition
If you are new to Warlock!, we suggest buying that version. However, the latest PDF file of this edition of Warlock! has also been updated with the minor rules changes... [click here for more] |
Fire Ruby Designs |
$26.65
|
Chests. They're a common element in fantasy RPGs, because they are frequently where treasure is found. But what if the chest didn't contain treasure, but was the treasure? This supplement has 36 magical chests suitable for fantasy role playing games, especially those that could be considered OSR, but also other d20 systems. There are some generalised references to stats, which will work for many systems.... [click here for more] |
Azukail Games |
$6.07
|