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Beyond the Wall and Other Adventures
by Flatland Games

Want to play a roleplaying game, but don't have time for the prep work involved? Inspired by classic works of young adult fiction, Beyond the Wall and Other Adventures gives you a kit to make a gang of childhood friends and send them off on their first big adventure, just like in the novels we loved growing up. No homework, no fuss. In PDF or color hardcover.

Beyond the Wall and Other Adventures
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LLA007: Oak Grove Whispers

LLA007: Oak Grove Whispers


Ages ago, a religious order known as the Druun practiced rituals from inside sacred oak groves, ceremonial pools, and stone henges. In time, the Church of Law and Order suppressed the Druunic teachings, and the ancient holy sites were lost, forgotten, or converted to other uses. One such former site is located in the capital city of Dolmvay in the center of a small neighborhood known as Whiteoak Square....   [click here for more]
Small Niche Games  $7.95 $5.99

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The Village of Wilders Edge: A complete drop in setting for any Fantasy Tabletop RPG

The Village of Wilders Edge: A complete drop in setting for any Fantasy Tabletop RPG


Welcome to Wilders Edge, a border village on the edge of a kingdom and close to the wilds of hills and forests. This book is a collection of ideas and adventures set in the world of Wilders Edge, created for tabletop RPG players, game masters, authors, and anyone who loves to create fantasy stories. Journey through ancient ruins guarded by golems, solve puzzles and outwit traps to uncover hidden treasures,...   [click here for more]
Matt Belcher  $7.75

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Gishes & Goblins

Gishes & Goblins


You've played a lot of games before, about elven wizards going into dark caverns to vanquish dragons. Well, here's another one. Nine races, including elves, halflings, and half-ogres! Four classes, each with three sub-classes, from druid to warlord! Forty-Two feat-like things, for further customization! Eighteen skills! Ninety-Eight spells, across seven ranks of spellcasting! Forty-Five monsters,...   [click here for more]
Wise Tree Publishing  $17.00

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Country Meat-Grinder Classics: "Harvest of the Wytch"

Country Meat-Grinder Classics: "Harvest of the Wytch"


COUNTRY MEAT-GRINDER CLASSICS "HARVEST OF THE WYTCH" "Yeah, we ’member that evil hex-slinger from ’bout 50 years ago. She was a curse to these parts until some of us put a stop to her the only way you can stop a wytch, y’know? But as she burned, she hollared that she’d return one day ’n finish what she done started. Things’ve been quiet for generations,...   [click here for more]
Savage AfterWorld  $5.00

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Country Meat-Grinder Classics: "The Hellson Horror"

Country Meat-Grinder Classics: "The Hellson Horror"


COUNTRY MEAT-GRINDER CLASSICS "THE HELLSON HORROR" “In the past, the Hellsons were good charitable folk, feedin' the hungry and shelterin' the poor at their homestead. They say a witch done hexed 'em for it, and now nobody goes there anymores. They even say weird critters done been seen lurkin' in the woods near their farm. And now, folks're startin' to turn...   [click here for more]
Savage AfterWorld  $5.00

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Country Meat-Grinder Classics: "Wasted"

Country Meat-Grinder Classics: "Wasted"


COUNTRY MEAT-GRINDER CLASSICS "WASTED" "Well, I swan...this season’s been a rough ‘un, what with alluva crops gone sour with that corn blight what’s been runnin’ wild through the county. But enough of our miseries! I cain’t wait to git to the Addersbrook fair and relax fer a spell! Get me some good eatin’ and listen to a tune or two. And if’n we’re...   [click here for more]
Savage AfterWorld  $5.00

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Deviant Database

Deviant Database


APOCALYGEDDON ABBERATIONS! From the harmless to the harmful, from the weak to the wicked, this Deviant Database collects over 90 monstrous mutants that have inhabited The Savage AfterWorld! Challenge your players with flying fiends like the flaming Dragonfire or the rampaging Flynocerous! Oceanic adventures await with aquatic adversaries such as the Flamewhale, Oceanbrood,...   [click here for more]
Savage AfterWorld  $9.00

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Deviant Database 2.0

Deviant Database 2.0


ADDITIONAL ABOMINATIONS! In this fiendish follow-up to the original Deviant Database, your players will meet 44 new twisted abominations lurking within The Savage AfterWorld! Gargantuan grotesqueries like the Bro’ding and Pangaea wander the ruined world like walking mountains and living islands! Analog assailants like the Computer Bug and Mechanobane are driven to rend...   [click here for more]
Savage AfterWorld  $9.00

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Interludes: A Brief Expedition to Bluffside for C&C

Interludes: A Brief Expedition to Bluffside for C&C


With the first flakes of winter snow in the air, your party finally sees the end of their long journey in the hamlet of Kirkwood. Fornheim, the caravan master, has paid you well for keeping him and his profits safe for the last four months. Your escort is at an end. Bluffside, city of wonder and excitement, calls. Just a few loose ends and you can leave for your new lives of action and adventure. An...   [click here for more]
Samurai Sheepdog  $9.99 $6.99

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One Year In The Savage AfterWorld

One Year In The Savage AfterWorld


CATACLYSMIC QUESTS! Inside this crumbling tome is a collection of unique micro-adventures through a post-apocalyptic world! One Year In The Savage AfterWorld presents 52 "dangerous encounters" that originally appeared at The Savage AfterWorld! Mutant Lords who need a springboard for a new campaign, a quick side-trek for his players, or a single one-shot adventure for an...   [click here for more]
Savage AfterWorld  $9.00

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Palace of the Golden Princess, Old School Essentials

Palace of the Golden Princess, Old School Essentials


Enjoy this re-interpretation of the infamous banned 1981 TSR module by Jean Well, "Palace of the Silver Princess." Few have seen the work, the first even authored by a woman, for management ordered it destroyed shortly after publication.  This adventure presents 4 full color maps over its 32 pages and includes: A character funnel presented as an alternative to character creation that takes several...   [click here for more]
Pocket Jacks Comics  $12.99

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Tranzar's Redoubt

Tranzar's Redoubt


Every fool knows that a cornered conjurer is a most dangerous foe. But a truly wise wizard will always have a fallback plan to use when victory eludes him. A secret place cached with treasure, filled with monsters and guarded by dweomercraft most subtle is the defeated magician’s best friend. It is also a juicy plum for professional adventurers. Care to take a bite?  A Labyrinth Lord adventure...   [click here for more]
Taskboy Games  $9.00

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Treasures from the Quay: The Ultimate Handbook for Treasurers

Treasures from the Quay: The Ultimate Handbook for Treasurers


Make your Treasures the stuff of legends! Whether you are looking for quick inspiration or to design a detailed, unforgettable treasure, this book is right for you. Coins, weapons, armor, potions, scrolls, rings, staffs, wands, wondrous items, chests, and other goods - this book has them all. Treasures from the Quay is compatible with any fantasy roleplaying game! The ultimate handbook...   [click here for more]
Windmill Slam Games  $5.99

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Deck of Evil Objects, A Third-Party Mörk Borg Card Deck

Deck of Evil Objects, A Third-Party Mörk Borg Card Deck


Use this deck when you, the GM, wish to add a random object of evil to the campaign. These are suitable as treasure items, though they may throw off the balance of your campaign a bit. No problem, just have a monster destroy or steal the object. NOTE: This deck also includes new cards for some of the other decks that I have already published. Shuffle these new cards into the appropriate...   [click here for more]
Philip Reed Games  $6.04

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Stolen Souls

Stolen Souls


Stolen Souls is an adventure for The d6 Hack Table-Top Role-Playing Game. Which, of course, means that it’s immediately compatible with every other Fantasy TTRPG out there, whichever style or edition you favour. I’ve run this scenario for a number of years. I created it for a number of highly specific reasons: 1) To introduce new players to the wonderful, wonderful world of Fantasy TTRPGs. I’ve...   [click here for more]
Simon Burley Productions  $4.00

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The d6 Hack

The d6 Hack


WHAT’S THIS? The d6 Hack (TDSH) is a traditional TableTop RolePlaying Game (TTRPG), played with paper, pencils and dice. It uses the Original 1970s Fantasy Roleplaying Games as a base. But it also builds upon the special version of that game called THE BLACK HACK (TBH). TDSH differs from TBH in that it only uses the common 6-sided die to play the game. It can be used to play adventures designed...   [click here for more]
Simon Burley Productions  $6.50

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5E Ice Kingdoms: Lair of the White Wyvern

5E Ice Kingdoms: Lair of the White Wyvern


Now for 5E. is amiss in the village of Ainhild. A sickness sweeps through the people and no cure can be found. Rumors and tall tales lead the desperate to blame a long vanished wyvern for the illness. Can your adventurers unravel the secret of The Lair of the White Wyvern? The Lair of the White Wyvern is the first adventure for the Ice Kingdoms campaign setting. It is a suitable adventure for characters...   [click here for more]
Mad Martian Games  $4.94

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Ice Kingdoms: Under the Temple of Uthin

Ice Kingdoms: Under the Temple of Uthin


After years of waiting, revenge comes to the City State of Thron. A kidnapped child hangs in the balance between the forces of Pohjola and the blessings of Uthin. Now a renegade priest is on the run and is pursued by Thane Egil's forces. Can you save the child and return him to his mother? Do you really want to? And what does this have to do with the long lost Temple of Uthin? Under the Temple of...   [click here for more]
Mad Martian Games  $7.94

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Ice Kingdoms: War of Wolves

Ice Kingdoms: War of Wolves


The peaceful villages of Eastern Thanegard are under attack. Fenrir raiders have taken up arms against Einheriar colonists. Or have they? And if they have can they be stopped? These are the tasks Thane Egil has assigned to a small band of adventurers. Travel east, interview the victims, track down the culprits and deliver the Thane’s Justice. But all isn’t what it seems and foul sorcery and blood...   [click here for more]
Mad Martian Games  $5.99

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Silveroak Fantasy RPG:  Master Handbook

Silveroak Fantasy RPG: Master Handbook


Grab your sword, check your spells and ready yourself for the untold stories and adventures that await. Just like those that have gone before you, this game manual will lead you on many adventures from the darkest caverns to the deepest forests and the many places that lie between. Silveroak Fantasy RPG is a tabletop pen-and-paper role-playing game. The Silveroak Fantasy RPG has been adapted from...   [click here for more]
Matt Belcher  $13.54

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Lair of the Manticore! -Swords & Wizardry

Lair of the Manticore! -Swords & Wizardry


Since the sea has disappeared, there have been endless rumors of ancient ruins, treasure, and beasts only mentioned in myth and legend. Most recently there has been a rumor going around Avillion that a wounded Manticore has made its home deep in the South-East marshes of the Barrow Lands. These rumors have reached the ears of a wealthy, but excentric noble who has placed a large bounty on the live...   [click here for more]
Middle Kingdoms Adventure & Trading Co.  $3.44

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Hex 07.36 -- Slow Waters

Hex 07.36 -- Slow Waters


Hex 07.36 features a frogling-inhabited marsh created by ancient and hidden piece of magitech, originally designed to distill a potent alchemical substance from an underground reservoir. In the years since the device was abandoned it continued to run, flooding the surrounding land and creating the current landscape. This hex contains two frogling race-as-class playable classes, a small dungeon containing...   [click here for more]
Third Kingdom Games  $8.99

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Auran Empire Primer

Auran Empire Primer


Enter a world of adventure, where a once-majestic empire is slipping into oblivion, and bold and ambitious conquerors are rising to forge new realms from the ashes of the old.  The Auran Empire Primer provides an introduction to: The geography of the world of Cybele and the continent of Aurëpos, with a two-page full color map gridded in 24-mile hexes. The history of the Auran Empire and...   [click here for more]
Autarch  $10.99

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DIY Monster Manual

DIY Monster Manual


DIY Monster Manual This 141-page book provides a collection of B&W monster illustrations with space for you to fill in your own stats and details for your favorite "Old School" system and create your own Monster Manual. Included is also an area to create random encounter charts and random treasure charts!  ...   [click here for more]
Fat Goblin Games  $5.95 $5.60

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grisly business

grisly business


Adventuring isn’t always about saving a princess.  It can be a grisly business as you explore ghoul-infested cemeteries or werewolf haunted forests.  In this supplement for whitewyrm: a fantasy rpg, you are presented with new ancestries, archetypes, optional rules, frightening monsters, and a perilous dungeon to add to our game.  If you were looking to infuse your whitewyrm campaign with...   [click here for more]
Shadow Drifter Games  $7.75

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Open Game Table: The Anthology of Roleplaying Game Blogs, Vol. 2

Open Game Table: The Anthology of Roleplaying Game Blogs, Vol. 2


Foreword by Justin Achilli Edited by Jonathan Jacobs, Kameron Franklin, Berin Kinsmen, Tony Law, Ben McFarland Inside you will find timeless interviews with Dave Arneson on the roots of roleplaying games, Robin D. Laws on RPG theory and game play, and Jonathan Roberts on his career as a master cartographer. Open Game Table, Volume 2 features in all 65 articles from across the blogosphere...   [click here for more]
Nevermet Press  $22.95 $22.20

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The Orc that would be Queen

The Orc that would be Queen


Designed for Old-School Essentials Advanced Fantasy. Bashag the war chief is quite savvy, for an orc.  He's also deeply confused about certain aspects of the human nobility that runs the Braunhaven region.  Bashag has ordered his warband to launch a series of raids on trade caravans coming across the Barburus Trade Bridge, looting the caravans and taking survivors as slaves.  He's also...   [click here for more]
Christopher Wilson  $5.23

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Grimoire IV

Grimoire IV


Grimoire är ett magasin för Svärd & Svartkonst och andra rollspel av den gamla skolan. Varje nummer innehåller nytt spelmaterial och minst ett äventyr. I detta nummer finner du bland annat: Ett nytt folkslag: Kattfolk Tre nya monster: Devata, Jättekajman, Pontianak Överlevnadshandboken - oumbärliga tips för äventyrare Lotusöarna del 1 - första delen i en serie...   [click here for more]
Svartkonst  $8.35

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Grimoire V

Grimoire V


Grimoire är ett magasin för Svärd & Svartkonst och andra rollspel av den gamla skolan. Varje nummer innehåller nytt spelmaterial och minst ett äventyr. I detta nummer finner du bland annat: LOTUSÖARNA - Del 2 av kampanjmiljön i Söderhavets övärld. BLODSMAGIKER - En diabolisk klass för nya rollpersoner. Avslöjad arkana - Nya klassförmågor, speciella förmågor...   [click here for more]
Svartkonst  $6.25

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Black Spear: Bucolic Fantasy Role Play

Black Spear: Bucolic Fantasy Role Play


Black Spear Welcome to Black Spear, dangerous adventure in an enigmatic, ancient world.  Black Spear has taken the core of Openquest, pared it down for the sake of simplicity, and added modern table-top gaming philosophy to create compelling, snappy updates to the D100 system suitable for the intended themes of the game.  Black Spear aspires to accomplish rapid, deadly combat, compelling...   [click here for more]
Sad Fishe Games  $9.99 $6.99

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PHM #15 -- Smuggler's Cove

PHM #15 -- Smuggler's Cove


The domains that border the Inland Sea chafe at the control Serir has over commerce, and smuggling is a lucrative business to avoid the high tariffs charged. This issue looks at one such settlement – a community of smugglers amidst the moorland hills at the very north of the Fenimil Swamps, and introduces the turtle-folk chelydra, including two playable turtle-folk classes. The Populated Hexes Monthly...   [click here for more]
Third Kingdom Games  $5.95

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PHM #27

PHM #27


PHM #27 remains in the area known as the Sheer Cliffs, and features a mini-dungeon hewn into a sheer cliff face, containing a roc, stranded sailors, an alien beast from the deeps of the ocean, and more! ...   [click here for more]
Third Kingdom Games  $5.95

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PHM #9 -- Fool's Ascent

PHM #9 -- Fool's Ascent


PHM #9 explores one of the only known ways to ascend the Plateau of Leng, which unfortunately for the adventurers leads right by the lair of a dreaded Leng spider, in addtion to including detailed rules for exploring in the Dreamlands, as well as a map of said realm. ...   [click here for more]
Third Kingdom Games  $5.95

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PHM 17 -- Isle of the Monitor

PHM 17 -- Isle of the Monitor


Populated Hexes Monthly Issue 17 remains in the Silver Sea, exploring a nigh inaccessible island inhabited by a pair of giant monitor lizards and continuing part II of the look at naval rules. This issue goes over crewing a vessel and explains the various rolls that are used. This issue is available in staple-bound format through the author's website, as well a monthly subscription. ...   [click here for more]
Third Kingdom Games  $6.95

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PHM 18 -- The Sea Scourge

PHM 18 -- The Sea Scourge


Issue 18 is a bit of a departure, looking not at a location but at an encounter. In this case, an encounter with the Sea Scourge, one of the many psittacan pirate sloops that sail the Silver Sea. In addition to an overview illustration that can be used to lay out the typical sloop, Issue 18 introduces (finally!) the psitacca, or parrot-folk, with two playable race-as-class options:...   [click here for more]
Third Kingdom Games  $5.95

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PHM 19 -- A Shot Across the Bow

PHM 19 -- A Shot Across the Bow


The 19th issue of Populated Hexes Monthly continues to look at naval rules for Old School Essentials and old-school gaming. This issue takes the information in Issues 16 and 17 and applies them to naval warfare. In this Issue, the rules allow each player character to take on a shipboard role on a single vessel within combat. Issue 20 will present simple mass combat rules for large-scale naval engagements....   [click here for more]
Third Kingdom Games  $5.95

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PHM 20 -- The Three Sisters

PHM 20 -- The Three Sisters


The 20th issue of Populated Hexes Monthly concludes the look at naval combat, presenting an abstracted mass combat system compatible with the one found in Into the Wild. It also looks at the westernmost archipelago in the Thalassocracy of Terbur, abandoned since the last Cycle. The hex in question contains a harpy lair as well as a buried treasure left behind by a fleeing resident of the island. ...   [click here for more]
Third Kingdom Games  $5.95

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PHM 25 -- Psionics Part I

PHM 25 -- Psionics Part I


Issue 25 of Populated Hexes Monthly kicks off the third year of the zine with a bang, introducing a new psionics system that doesn't rely on points. It also introduces two new psionic classes -- the sheep-folk and sheep-folk contemplative. This is part one of the look at psionics; Issue 26 fill finish off the rules, rounding out the remaining devotions and introducting new monsters and items. ...   [click here for more]
Third Kingdom Games  $5.95

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PHM 26 -- Psionics Part II

PHM 26 -- Psionics Part II


Populated Hexes Monthly Issue #26 continues our look at psionics, rounding out the psionic devotions, providing rules for creating psionic monsters, and introduces three new psionic monsters to add to your campaign. The Populated Hexes Monthly series is written for Old School Essentials, but can easily be converted for use in virtually any OSR-style game. Each issue examines a different hex that...   [click here for more]
Third Kingdom Games  $5.95

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PHM 28

PHM 28


Issue 28 of Populated Hexes Monthly moves to the Vysoky Mountains of central Absalom, and features a major trade road shut down by the presence of a manticore lair. Also includes new monsters and basic rules for aerial combat. ...   [click here for more]
Third Kingdom Games  $4.95

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PHM 30

PHM 30


Issue 30 of Populated Hexes Monthly begins a deep dive into religion and, specifically in this issue, the gods of Absalom, with rules for randomly generating deities for your OSR game, with a focus of small, local gods as opposed to world-spanning omniscient deities. ...   [click here for more]
Third Kingdom Games  $5.95

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PHM Hex 55.68 -- Entrance to the Valley of Kings (pt. 1)

PHM Hex 55.68 -- Entrance to the Valley of Kings (pt. 1)


Hex 55.68 is the second in the Populated Hexes Monthly series, and takes a look at a sea-side desert hex containing a complex once used by the Crocodile Kings to mummify and inter their dead royals, as well an entrance into the box canyon containing many tombs holding the dead. Part 1 provides a broad overview of the hex as well as rules for creating undead; either in game by PCs or for Referees to...   [click here for more]
Third Kingdom Games  $4.95

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PHM Issue #5 -- Hex 35.06 The Cave of the Yeti

PHM Issue #5 -- Hex 35.06 The Cave of the Yeti


Issue #5 of Populated Hexes Monthly moves to the frozen north of Absalom, a thousand miles north of the Plains of Zelaia, and features an ice cave inhabited by cruel yetis. The issue also includes rules for exploring in the icy wastes, new equipment to help explorers survive, a new monster (the winter wight), the valuable alchemical substance known as spectral frost, and several new cold-themed...   [click here for more]
Third Kingdom Games  $4.95

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PHM Issue 21

PHM Issue 21


Issue 21 of Populated Hexes Monthly features an abandoned mansion partially buried by shifting sands, containing, amongst other things, the lair of a family of leucrocottas. It also includes rules for sandstorms and introduces prestige classes for OSR gaming.  ...   [click here for more]
Third Kingdom Games  $5.95

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PHM Issue 24

PHM Issue 24


This, the last issue of the second year of Populated Hexes Monthly, features the lair of a single ettin, a bandit hideout, and a new take on dwarves for fantasy games, with a fey-themed dwarf class that allows them to craft magical items. ...   [click here for more]
Third Kingdom Games  $5.95

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Sacred Parasites - A Third-Party Mörk Borg Zine

Sacred Parasites - A Third-Party Mörk Borg Zine


Hear ye, hear ye! Within the pages of this foul pamphlet called Sacred Parasites, you will find seven new creatures, a tiny dungeon, a new use for bugs, and some very convenient tables. So get acquainted with the Crystal Sentience, flee from the Heretic Colossus, munch on an Occult Bug, or roll up a parasite on the handy Parasite Tables....   [click here for more]
Sorchi Games  $10.00

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SM14 Of the Rakuli

SM14 Of the Rakuli


In ancient times the bizarre world of Barnaynia was ruled by the Rakuli, the Great Old Ones, a strange species of incredible physical and magical power! For tens of thousands, perhaps millions of years they ruled the world and every race was a slave to their whims.  Using strange magic and odd personal ambitions they created many of the strange species that inhabit the dark places of the world. ...   [click here for more]
Dunromin University Press  $9.95

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A Bride for Dracula

A Bride for Dracula


The ultimate bad boy, lothario and lover, Dracula himself, lusts after a new bride, and you’re throwing yourself into the ring for a stab at becoming his new bride immortal. • Plays in one session • For use with D&D, Hypertellurians RPG, or any other fantasy roleplaying game • Includes 6 bridal contestants, who can be either player or non-player characters ...   [click here for more]
Mottokrosh Machinations  $2.99

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Chaos Cults: Bubonica

Chaos Cults: Bubonica


Hidden away from prying eyes, the faithful of the Righteous Plague gather in their unholy places. They call on him by name, and entreat him to send his diseases and blights to their foes. They call on him by name, and beg to be reprieved from his epidemics. They call on him by name, and plead to be spared from the ravages of the plagues he bestows. They call on him by name... BUBONICA...   [click here for more]
Grimm Aramil Publishing  $7.99

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Into the Unknown - Book 2: Playing the Game

Into the Unknown - Book 2: Playing the Game


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 2, which has all the rules for players to be able to play the game in just 28 pages. What does the Game have? The game is divided into five digest-sized...   [click here for more]
O5R Games  $4.99

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