Title |
Publisher |
Price ▼ |
⚔️ Dive into the captivating universe of the role-playing game "The Mask and the Sword" through eleven scenarios complemented by game aids! ⚔️
Fellow role-players, whether beginners or experienced, do not miss this unique opportunity to enjoy captivating plots, historical landmarks, staging advice, illustrated with maps, layouts, and portraits of colorful characters. This universe and these... [click here for more] |
François Vanhille |
$29.92 $27.61
|
A complete and self-contained city-crawl setting for lovers of horror and history.
Wightchester is a must-read for players seeking a challenging and terrifying game. The book describes a world where the Great Comet of 1666 passed through the sky, causing the dead to rise from their graves. The rising was worst in England, where the dead from the plague and the recent Civil War arose en masse, overwhelming... [click here for more] |
Postmortem Studios |
$24.99
|
Renounce the status quo, be the drive for change.
Unbreakable: Revolution is a collection of Asian-centric adventures that showcases the versatility of Asian stories with a plethora of Tabletop Roleplaying systems and rulesets.
Unbreakable: Revolution is currently available as both a digital file with a hardcover print version.
The digital... [click here for more] |
Unbreakable Publishers |
$24.95
|
Immerse yourself in an unforgettable epic journey that spans from 1600 to the French Revolution with "The Mask and the Sword"! Far more than just a role-playing game, this is a grand adventure that skillfully weaves historical events, legendary characters, and fantastic excursions.
This all-in-one manual offers total immersion into this captivating universe:
Explore a setting rich in wonders and... [click here for more] |
François Vanhille |
$24.93
|
The Vagrant’s Guide to Surviving the Wild is a Torchbearer RPG supplement for travelers in the wilderness. The nearby ruins are now emptied—picked clean by freebooters and ne’er-do-wells who improved their lot with plundered treasure. If you’re going to join their ranks, that means finding loot that nobody’s gotten to, and that means you’ve got a long slog ahead of you.... [click here for more] |
Mordite Press |
$20.00
|
CHAOS IS NOT A PIT—IT IS A LADDER.
MAIN GAUCHE is a supplement for the ENnie award-winning Best Game & Product of the Year ZWEIHÄNDER Grim & Perilous RPG – a gritty, dark fantasy tabletop role-playing game. Using this book, you will be able to: · Add 68 all-new Professions to your grim & perilous game · Build fantastic machines, like the Arkwright Cauldron... [click here for more] |
Andrews McMeel Publishing |
$19.99
|
It is 710 AD. It is an age of iron and ruin, a wolf-season amid the ashes of Roman Britain. The spears of the English tribes are raised against their rivals, and the Wealh of the western hills remember bitterly what was taken from them. The shattered caesters of past Roman glory litter the land, each one laden with forgotten troves hidden by desperate men of the last days. Sorcerous Arxes once... [click here for more] |
Sine Nomine Publishing |
$19.99
|
With iron grips they held their ships at sea. Face to the wind, back to the mist, they cut the water in their dragon prow ships, bringing the song of death and plunder upon the backs of gods that rose from the maelstrom of eternity. With axe and sword, shield and spear, they rose as if from the ether and opened the world to a storm of primeval lust.
The Codex Nordica plunges into their world, exploring... [click here for more] |
Troll Lord Games |
$28.49 $13.67
|
Sitting on the banks of the Ganda river estuary, the town of Kalas has a population of some 8,000 souls. The Town sees a great deal of business pass in through its gates; river barges coming down from the lakes, seagoing merchant vessels and privateers, as well as caravans coming in from the Ust-Aan steppes. The town serves as a trading centre, a rest stop, and as a place to refit vessels, caravans... [click here for more] |
Troll Lord Games |
$18.00
|
TLG 8340
Castles & Crusades
A Throne of the Earl King
$6.99
“…the bloodcurdling screams of the soldiers filled the night-air, echoing on the tall, dark trees behind him. The tumult of the Suebian war-cries were mind numbing to Commander Caelius. In his nearly two decades serving the Roman Empire, he hadn’t heard such wild and terrific calls from frenzied... [click here for more] |
Troll Lord Games |
$14.99
|
Tomorrow you will bring the battle to the foe. Tonight you walk among the troops you’ll lead. The mercenaries are veterans and sleep while they can, but the peasants levied from your lands seek courage in tales of your previous victories. In the cover of darkness, you can listen rather than lead. Remember when you were like them? Back when you first entered the dungeon, you wielded a sword to... [click here for more] |
Autarch |
$20.00 $14.00
|
If you are interested in Codex Martialis, this is the main rulebook for Combat
Combat mechanics in the service of narrative
Codex Martialis is designed to engage that feeling of being in a brawl, so that combat can more seamlessly become part of the story. Whether your RPG is about ‘armed hobos’ kicking in dungeon doors, or heroic avatars of good and evil battling it out... [click here for more] |
Codex Integrum LLC |
$12.99
|
Into the Bronze is a RPG of sword, sorcery and sandals in Mesopotamia from the Bronze era.
The plains between the Tigris and Ephrates rivers hide silent, gloomy valleys where demons and lesser gods devise their evil plans. Defy the gods of Sumeria, behold the beginning of civilization.
Created as a Into the Odd hack, ItB drinks from the same source as the old school games.
36 available backgrounds,... [click here for more] |
Lantern's Faun |
$12.00
|
It's a dangerous world out there. And today's adventurers have a dangerous job. Ransacking ancient tombs, defeating evil sorcerers, voyaging through the remote bandit-haunted wilderness, unveiling the sinister plots of semi-human cultists... this is not a good line of work for the timid or the ill-prepared. Of course, the responsible adventurer always hopes to achieve their goals as... [click here for more] |
Codex Integrum LLC |
$11.99
|
A weird fantasy, gonzo-infused colonial New World setting for OSR | Lamentations of the Flame Princess | Old School Essentials.
In the old tales they called the far off lands 'Americosa'. A strange world, fabled to be full of new wonders and beset from within by fearsome creatures and horrible mysteries... ...the legends would prove to be true.
More than 30 New... [click here for more] |
400 Billion Suns |
$10.99
|
In the grey seas and dark skies of turbulent chaos, you see a long black dragon-shaped ship. A dozen massive oars on each side row to the beat of a thundering drum. Tall, harsh-faced and dark-hued, fully-armored forms walk the deck, shouting orders in terrifying voices . . . the Formians come again.
A power has risen in the Otherworld, it drives the storms upon the shores with such force that they... [click here for more] |
Troll Lord Games |
$10.49
|
What's inside:
Special Features Great Hits and Terrible Misses: A Critical Hit System for Castles & Crusades By Jeffrey Talanian What are critical hits and fumbles. Jeffrey explores it all and supplies some cool user-friendly charts to boot!
Special Guest Joe Goodman! Why I got into the Game Industry. This one you gotta reads!
New Trolls at... [click here for more] |
Troll Lord Games |
$10.49
|
The Crying Blades Houserules
Volume One Characters and Rules
The Crying Blades Houserules is an OSR fantasy roleplaying game, built on the foundation of the tradition and with a few innovations and twists. It was inspired mostly by Lamentations of the Flame Princess and by Swords & Wizardry, but many other games also had a significant influence on the design, from WhiteHack to BlackHack, from... [click here for more] |
DaimonGames |
$10.00
|
The Crying Blades Houserules
Volume Two Sorcery and Blessings
The Crying Blades Houserules is an OSR fantasy roleplaying game, built on the foundation of the tradition and with a few innovations and twists. It was inspired mostly by Lamentations of the Flame Princess and by Swords & Wizardry, but many other games also had a significant influence on the design, from WhiteHack to BlackHack, from... [click here for more] |
DaimonGames |
$10.00
|
This is a time before writing, money, walled settlements and the many other comforts of civilization. The ice-age wilderness is harsh, and filled with dangerous beasts. In dark forests and the depths of caves, there exist other, stranger creatures; mad beasts that are the products of magic. The ice age is coming to an end. Retreating ice-sheets reveal tracts of land unseen for millennia with each spring,... [click here for more] |
Dying Stylishly Games |
$10.00
|
Historians! Are you running grim & perilous adventures, but tired of dog-earing the pages in your copy of FLAMES OF FREEDOM Core Rulebook? Then prepare yourself with our color blind-friendly FLAMES OF FREEDOM Grim & Perilous RPG: Historian's Screen – Powered by Zweihander RPG.
CHANGELOG We have instituted a new taxonomy for digital title names. For purposes... [click here for more] |
Andrews McMeel Publishing |
$9.99
|
Contains 128 scurvy-infested digital cards for use with Pirate Borg:
20 Ancient Relics
20 Arcane Rituals
18 Vessels & Ships
4 Archetype Captains & Crews
3 Naval Combat Rules Cards
63 Creatures including Beasts, Undead, Sea Monsters & More
... [click here for more] |
Limithron |
$9.99
|
From the Fury of the Northmen, Deliver us
Skaldic Sagas: Heroic Journeys in the Viking Age is a roleplaying game rooted in the mythopoetic and cultural traditions of what is now called the Viking Age. Blending the history and the heroism found in the verses of Poetic Edda, Prose Edda, and Beowulf, it tells stories rooted in real-world mythology and archaeology to serve as a vehicle for telling your... [click here for more] |
Gallant Knight Games |
$9.99
|
Winter, a frigid December night, 1634 AD. A lonely inn on a snow-shrouded pass, somewhere in the Swabian Alb. While a bunch of imperial soldiers, bounty hunters, and shady travelers have gathered in the taproom, the chained SC freeze in the cellar vault below.
If the soldier’s captain has his way, this will be the prisoners’ last night. The only way to survive: A daring escape into the merciless... [click here for more] |
Gazer Press |
$9.90
|
Codex Adventum: Silesia 1456
You've faced dragons. You've faced demons. You may have even faced Beholders. But have you ever stared down a robber knight?
Welcome to the 15th Century! The year is 1456 and you are a weary traveler making your way from the war-torn Balkans back toward the relative security of the Holy Roman... [click here for more] |
Codex Integrum LLC |
$9.34
|
Bees emerge as blind worms from the flesh of rotting cows. The cockatrice is hatched from the eggs of black hens that have been corrupted by sorcerers. Kittens born in the month of May should be killed immediately since they will surely bring misfortune to the household. The caladarius bird dwells in the palaces of the great and by its gaze reveals whether an invalid will live or die. The... [click here for more] |
Postmortem Studios |
$8.99
|
EXPLORE MYTHIC GREECE
"This is beautiful and worth a look!" Luka Rejec "This looks killer." Brad Kerr
"Ancient Greek fantasy ... you can bring it right to the table! There is also a great dice mechanic for calling upon the Gods." Every Edition Tabletop "Arête is a lovingly-crafted to fit with Greek Mythology. Every... [click here for more] |
Knight Owl Publishing |
$8.00
|
Buried in the Bahamas is an introductory adventure for Pirate Borg and The Dark Caribbean campaign setting. It was designed with first-time players and new gamemasters in mind. While it starts with a predetermined introduction, it quickly transitions to a sandbox-style adventure, where you and your players will decide how the adventure will unfold.
It is optimized for... [click here for more] |
Limithron |
$7.99
|
"Game play is relatively simple, and the designer, author Herbie Brennan created a storytelling game, a concept well before its time. Episodes are loosely linked into a campaign, and can jump from time-to-time, mythos-to-mythos."
— Wayne's Books
Precis Intermedia brings back this classic roleplaying game of magic, mystery, and adventure (originally published by Yaquinto Publications). ... [click here for more] |
Precis Intermedia |
$7.95
|
Tomorrow you will bring the battle to the foe. Tonight you walk among the troops you’ll lead. The mercenaries are veterans and sleep while they can, but the peasants levied from your lands seek courage in tales of your previous victories. In the cover of darkness, you can listen rather than lead. Remember when you were like them? Back when you first entered the dungeon, you wielded a sword to... [click here for more] |
Autarch |
$7.50
|
Autarch’s Domains at War™ brings the full sweep of fantasy warfare to tabletop gaming and role-playing campaigns, offering a series of interlocking systems that cover the full sweep of military struggles in a fantasy, ancient, or medieval world.
With the Troops and Terrain expansion pack, you get 36 pages of full-color cardstock counters for use with your Domains at War: Battles.... [click here for more] |
Autarch |
$7.50
|
You might have come for justice. You might have come for glory. Maybe you want revenge. Maybe you just have nowhere else to go.
A 32-page zine. Sherwood is a game of outlaws and arcana, inspired by modern Robin Hood fantasies, the Robin of Sherwood television series, and medieval outlaw ballads and romances. Sherwood is... [click here for more] |
R. Rook Games |
$7.50
|
Tomorrow you will bring the battle to the foe. Tonight you walk among the troops you’ll lead. The mercenaries are veterans and sleep while they can, but the peasants levied from your lands seek courage in tales of your previous victories. In the cover of darkness, you can listen rather than lead. Remember when you were like them? Back when you first entered the dungeon, you wielded a sword to... [click here for more] |
Autarch |
$6.00
|
NOW IT'S TIME TO GO REALLY OLD SCHOOL!
Have you unleashed the mighty power of Divinities and Cults in your game yet?
Divinities and Cults: Volume III covers the gods and goddesses of both the Mesopotamian and Egyptian Pantheons, as well as a number of Evil Cults. Like Volumes I & II, this work provides detailed tenets, special cleric considerations, magical side-effects, numerous... [click here for more] |
OSRDAN Games |
$5.99
|
NOW IT'S TIME TO GO REALLY OLD SCHOOL!
Have you unleashed the mighty power of Divinities and Cults in your game yet?
Divinities and Cults: Volume III covers the gods and goddesses of both the Mesopotamian and Egyptian Pantheons, as well as a number of Evil Cults. Like Volumes I & II, this work provides detailed tenets, special cleric considerations, magical side-effects, numerous... [click here for more] |
OSRDAN Games |
$5.99
|
The Magic of the Finns & Slavs await!
Have you unleashed the mighty power of Divinities and Cults in your game yet?
Myth-based Resources for Clerical Spellcasters in Old School Roleplaying Games Divinities and Cults: Volume IV explores the deities and myths of both the Ancient Finns & Slavs, allowing one to incorporate rules for their... [click here for more] |
OSRDAN Games |
$5.99
|
A conversion book for Wightchester: Prison City of the Damned to allow you to use the NPCs and monsters in your Dungeon Crawl Classics games, along with some new rules and options.
Optional Hit Point changes
Optional Luck changes
Expanded Skill rules
Criminal Occupations
Wightchester Character Class optionss
Firearms rules
Over 70 pages of (mostly undead) monstrosities
... [click here for more] |
Postmortem Studios |
$5.99
|
Full now—yea, more than full—behold our devastation:
The frantic drum beat, and the brazen horde,
The thundering siege gun, and the blood-slick sword
Devour all diligence, and sweat, and careful preparation.
Down walls and through the town runs always fresh-spilled blood
For eighteen summers... [click here for more] |
Autarch |
$5.00
|
The Lace and Steel Role Playing game!
Lace & Steel is the original game of swashbuckling fantasy adventure. L&S's card based combat system, its rules for social conflict , repartee and romance were a unique contribution to the development of storytelling in RPG games.
Note:
Playing the full version of this game requires the use of a set of custom cards. These are avaialble... [click here for more] |
Kitsune Press |
$5.00
|
Wouldn’t you rather fight a battle than take part in an accounting exercise? You hold in your hands a set of rules extensively edited and re-presented to the wargaming and fantasy role-playing game community. With Men in Metal, you are traveling back in time to the 1970s. Experience the rules that dominated the British wargaming scene, and migrated to the Midwestern United States... [click here for more] |
RHampton |
$5.00
|
My Chivalric Bromance is a game about queer and thirsty knights and their companions, outlawed, exiled, and banished to wander as strangers in strange lands. This book includes the core rules for an old-school-style game of exiles wandering the world and having adventures.
Buy the PDF now! Print copies coming soon to Exalted Funeral.
What's in the book?
Simple... [click here for more] |
R. Rook Games |
$5.00
|
Other Magic is an old style zine designed to translate "real" magic practices into a format that is useful for fantasy and horror rpgs. OSR-style versions of the spells are provided, but the content is written in a way that makes the material easily adaptable to just about any system.
Other Magic gives background information on the real world magic traditions... [click here for more] |
Woodcut Games |
$5.00
|
Thálassa is an adventure game for one facilitator (the odigós) and at least one other player
set in the Mythical Age sung by Hesiod and Homer.
Players act as fearless explorers of the Mediterranean of the Mythical Age, studded with mysterious islands, thick forests, legendary creatures, labyrinths and dangers.
Thálassa is based on Cairn SRD and is licensed under CC-BY-SA... [click here for more] |
Zotiquest Games |
$5.00
|
Free the Alchemist from his lab!
Within these pages is everything you need to create a PC who is unafraid to take the universe apart and see how it works. No longer little more than a component-dependent wizard, the Alchemist class gains experience from both adventuring and the creation of alchemical wonders! The adventuring Alchemist sees the world as his laboratory and everything within as his potential... [click here for more] |
Tubby Tabby Press |
$5.00
|
Nordic-themed Expert-Level Torchbearer Classes
Nine indispensable character classes for bravely plundering, raiding, and looting.
Inspired by traditional Norse mythology. Suitable for any campaign, but designed especially for the Torchbearer Middarmark setting.
Nine New Classes
Berserker Outlaw: a warrior that gains abilities from libations
Halfling... [click here for more] |
Mordite Press |
$5.00
|
A century ago, emissaries from Puku would travel into the kingdom of Feudor, offering priceless artifacts to trade and dispensing unique insights into the profound mysteries of the Otherworld.
For a hundred years they have languished in myth. Recently a lost traveler turned up with a wild tale of having found the lost city—and a map.
Now the race is on as desperate... [click here for more] |
Mordite Press |
$5.00
|
From the minds that bring you Mordite Mondays… comes a new zine, jam-packed with articles, tips, one-page adventures, adventure ideas, monsters, items, town locations, NPCs, and oodles of content to expand your Torchbearer RPG campaign.
Three one-page adventures designed specifically for Torchbearer.
One full adventure: Beiloch's Cure
28 new monsters. From Troglodytes to... [click here for more] |
Mordite Press |
$5.00
|
Eternal life awaits in the Gem Crusted Cave of the Worm God!
Beyond a swirling fog at the ass end of the world lies a lonesome skerry where an eccentric nobleman built a fortress to withstand Death himself.
No one has seen the nobleman since the fortress’s completion, rumors abound that the secret to eternal life lies within the fortress’s walls. Some say the Fountain of Youth lies within,... [click here for more] |
The Skull as a Complete Gentleman Co |
$4.99
|
Eternal life awaits in the Gem Crusted Cave of the Worm God!
Beyond a swirling fog at the ass end of the world lies a lonesome skerry where an eccentric nobleman built a fortress to withstand Death himself.
No one has seen the nobleman since the fortress’s completion, rumors abound that the secret to eternal life lies within the fortress’s walls. Some say the Fountain of Youth lies within,... [click here for more] |
The Skull as a Complete Gentleman Co |
$4.99
|
Being a SYSTEM-AGNOSTIC Role Playing supplemental treatise ON MONSTERS; which is to say a BESTIARY for your Tabletop Games of Fantasy. Styled in the manner of the Baroque Period; a Curiosity Cabinet of Creatures for enlivening the table!
The over 100 entries were gathered out of sundy authors, philosophers, physicians, and poets; sacred and profane. The illustrations are collages of diverse prints... [click here for more] |
The Skull as a Complete Gentleman Co |
$4.99
|