Title |
Publisher |
Price |
In the heat of the moment, whether or not an encountered blob of deadly ooze is technically classified as a monster or a “dungeon hazard” means little to the adventurers. A patch of green slime that kills the party’s hireling is every bit as terrifying and deadly as a gelatinous cube. In some instances, the slime may be even scarier since it is so easy to overlook the threat of a dangerous slime... [click here for more] |
Philip Reed Games |
$6.95
|
Mermaids, sword fights, and adventures through Neverland are all fun and exciting—until you’re staring down the mouth of a crocodile big enough to topple a castle. Journey into the world of Peter Pan and its mysterious inhabitants in Neverland: A Fantasy Role-Playing Setting. EXPLORE THE ISLE OF MISCHIEF & MYSTERY Many have heard of the island of Neverland. Stories of... [click here for more] |
Andrews McMeel Publishing |
$19.99
|
WELCOME BACK FOR MORE
SWORD & SORCERY
Expanding on the material presented in By This Axe I Hack, the By This Axe Companion includes 12 new Character Classes (4 warriors, 4 rogues, and 4 magicians), 6 new backgrounds for each, 72 new spells designed for the sword and sorcery genre, and 26 new special features to make your Character unique, plus a host of new... [click here for more] |
LakeSide Games |
$4.95
|
Welcome to Xboat!
This is a science fiction fanzine, with most of the material suggested by fans who love Traveller. It's about discussion, example, and bold ideas.
Great Content...
Each issue is 24 half-pages (5.5 x 8.5). Xboat No. 5 includes these articles:
* A short adventure by Chad Russell
* The Heavy Tracked ATC, profiled and illustrated to inspire.
*... [click here for more] |
Robert Eaglestone |
$3.99 $3.50
|
BATTLE FOR CARRION VALE
This morning, the forces of Law and Chaos clashed at Castle Yennagor. The battle raged all day, but as darkness fell, a cataclysmic explosion destroyed most of the castle and leveled both armies.
Now, as night claims the vale, flickers of life return. Survivors make camp, flee the field, or continue the fight. Scavengers creep over the dead. And one question... [click here for more] |
Dungeon Age Adventures |
$5.00
|
Beneath the Reeds is an encounter stemming from a necromantic circle’s energies being renewed as a result of a fae ‘burial harmony’ taking place in the surrounding waters. Death may be inevitable, but undeath is only an unfortunate step away for the unprepared.
Magic offers the chance to do amazing things. But one who practices the arts should be mindful of the proper methods to... [click here for more] |
Tacitus Publishing |
$0.99
|
Ideas for Encounters of Other Planes
Tables visible in Previews under the product image.
Create encounters for the fantasy otherworld. From an elemental chaos, faerie dreamscapes, ordered afterlives, cruel hells, and alien cities. Adventures involving planar portals, divine entities, bargaining fiends and plane-spanning conflicts.
Includes d10 random tables for ...
Fantasy Otherworldly... [click here for more] |
Chaos Gen |
$1.00
|
A Shadowdark supplement offering 28 new 1st level spells + 36 new 2nd level spells EACH for Wizards and Priests. When combined with the original 36 spells, provides a grand total of 164 spells to choose from.
Includes reprint of original spells for reference/comparison in a single document. ... [click here for more] |
Chubby Funster |
$4.00
|
Hawkmoor Geographica describes the geography of the Great Enchanted Vale, a campaign setting designed for use with the Shadowdark RPG.
It is the second installment in the Hawkmoor Campaign Setting and includes:
Descriptions and encounter tables for 70 geographical regions of the Great Enchanted Vale, including Accursed... [click here for more] |
James Mishler Games |
$6.00
|
Last month, a fleet of holy warships sailed out to destroy the evil sorcerers of the Obsidian Keep.
The fleet never returned.
Today there is a call for righteous heroes (or brave treasure hunters) to find the fleet, rescue the sailors, recover lost treasures, and discover the fate of the cruel masters of the Obsidian Keep!
ADVENTURE TYPE: Exploration / Mystery / Dungeon Delve... [click here for more] |
Dungeon Age Adventures |
$5.00
|
We all know that for a referee, having an encounter is better than just having a monster. But we Mushfolk are of the opinion that an adventure is better than an encounter. Our bestiary gives you exactly that: enough material to design whole scenarios around each monster. From the nerds who bring you KNOCK! magazine comes A Folklore Bestiary full of whimsical, spooky creatures inspired by... [click here for more] |
The Merry Mushmen |
$20.00
|
The twelfth issue (June, 2023) of the Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC.
This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons. Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules from TSR's Gary... [click here for more] |
ThrowiGames |
$3.00
|
Ideas for Ruins Encounters
Tables visible in Previews under the product image.
Create encounters in a fantasy setting for ruins, whether an ancient fortress, haunted tower in the wilderness or on the fringes of a city. Home to restless spirits, eternal guardians, undead servants, old mysteries and outcasts of society. .
Includes d10 random tables for ...
Fantasy Ruins Encounters (Combined... [click here for more] |
Chaos Gen |
$1.00
|
print on demand now available!!
Table of Contents
Skills
4
New Classes
10
Equestrian Show Rider
11
Equestrian Rider
12
Monster Hunter
13
Party Animal
14
The Performer
15
Phantasmagon
16
ROTC Cadet
17... [click here for more] |
Bloat Games |
$4.99
|
In Claine Forest near Padduck Village there has appeared a pit. No-one knows where it came from, it just did. It is not so deep that you cannot see the bottom, but people fear it and avoid it. No-one who has climbed into it has come back, having been dragged beneath the surface by unseen hands.
A necromancer has come to the forest, seeking the pit. She does not quite know what she expects from it,... [click here for more] |
Medium Quality Products |
$5.00
|
Gundgathol lies in ruin. Over 250 years ago, an evil host rose from the underdark and pushed the dwarves out of their ancestral mountains. Since that time, orcs and worse have defiled their sacred halls. In recent days, the high dwarven clerics cast their runestones and read the portents: the time has come to retake Gundgathol. Are you brave (or fooloish) enough to enter Dwarrowdeep?
Dwarrowdeep will... [click here for more] |
OSR Publishing |
$35.00
|
Two barely conceivable beings have fought a war for a generation over Sajavedra, a barely legendary land far to the southeast. They wish to claim its rich harvests of souls and fields, its intricate networks of ley lines and temples, for their own. They have devastated it utterly. A forgotten weapon in their war, a neglected sorcery fallen from a distracted archon’s attention, lies in the Qelong... [click here for more] |
Lamentations of the Flame Princess |
$7.99
|
The book you are referring to is called Stars Without Number Compatible - The Starship Database. It is a compilation of 10 starships that are built using the rules explained in the core rulebook. Each starship comes with a brief description of what it does and its role in a sci-fi context. The book also includes the following information:
Name: This is the name of the model decided... [click here for more] |
ANGRY GOLEM GAMES |
$3.30
|
A Lonely Death (in space)
COMPATIBLE WITH DEATH IN SPACE
These solo rules are designed to get you started in solo play, using Death in Space from Stockholm Kartell.
These solo rules use a simple 2d6 yes-no oracle and a d20 muse to handle questions and answers. In addition, a number of simple techniques are used to give the impression of NPC AI, by creating fast behavior profiles that influence oracle... [click here for more] |
Parts Per Million |
$4.95
|
Magic in a fantasy campaign can be as wild and wondrous as the gamemaster wishes. I’ve personally never been a fan of roleplaying games that try to lock the GM’s imagination behind a wall of rules and “balanced” game mechanics, instead preferring those games that embrace the concept of “do anything that makes you happy, so long as the players are having a blast and the story is fun for all.”... [click here for more] |
Philip Reed Games |
$6.95
|
Another twisted experiment in turning your game on its head: A house in the center of a cornfield contains horror, magic, and complications for any unwise enough to investigate. It's not so much an adventure as a hostage situation.
Perfect for Referees looking for something special when the random encounter roll indicates something should happen when traveling through (barely) civilized lands.... [click here for more] |
Lamentations of the Flame Princess |
$2.50
|
This is an adventure module for use with the Shadowdark roleplaying game. It is designed to serve as the core of a lengthy campaign and provides numerous opportunities for the Game Master to incorporate other material.
This module includes a full color map of the Satrebonne River Valley, a map of the 64-room Eagle’s Eyrie dungeon, and descriptions of both the valley and the dungeon complex with... [click here for more] |
Chubby Funster |
$5.00
|
In a dungeon, no matter how deep you go, surprises still await...
Add some spice to your adventure with these 50 Special Dungeon Rooms full of trials and treasures! Each room comes with a name, a description, and related tables (when it applies).
The rooms included in this product are one half of the 100 special rooms listed in our "Dungeon Pointcrawl Generator". You will find the other half in “50... [click here for more] |
Atelier Clandestin |
$2.50
|
Prepare to Beard the Halls of Arden Vul!
The Halls of Arden Vul is the most ambitious megadungeon ever created, with over 1,100 Pages of Incredible Adventure. Note: This is only the first volume of five volumes. It contains the introduction and background, all exterior matter, and the first four levels of the dungeon. For the Complete PDF, check out The Halls of Arden Vul Complete. If you know you... [click here for more] |
Expeditious Retreat Press |
$30.00
|
Heaven's fury lashes the city of Yizhao. Its governor is helpless to discover the crime that has so enraged the celestial Pattern. The grandees of the city maneuver against each other and plot their own purposes in the face of the city's woe, suspicion and avarice driving their private schemes.The city's very existence is at stake as an ancient law and a present wickedness clash in the skies above.... [click here for more] |
Sine Nomine Publishing |
$4.99
|
A Swords & Wizardry adventure for 1st-3rd level characters....
The dilapidated keep on a windswept cliff has long been shunned by the local...so of course, that's where you are headed! Uncover secrets and explore the unknown as you attempt to rescue 3 helpless maidens.
A mini-mega 7 level dungeon filled with monsters, traps, tricks, and treasure, Gatehouse on Cormac's Crag is filled with classic... [click here for more] |
Dave Bezio's Grey Area Games |
$1.99
|
print on demand coming soon!!
The Jeffersontown Setting Guide is 140 pages of everything you could ever want to know about Jeffersontown. From Maps, to History, To Modern Day, To Heroes, Villains, NPCs Monsters...this all inclusive Setting Guide is a one stop shop for all things Jeffersontown!
More about DARK PLACES & DEMOGORGONS
Following in the tradition of SURVIVE THIS!! Zombies!... [click here for more] |
Bloat Games |
$14.97
|
Adventure awaits!
You’ve heard the tales of Far Hissain, home of the Summer Empire. Final resting place of the Sorcerer Kings and their fortunes. A mysterious land of tropical jungles and golden deserts filled with magical creatures known as the jinn. Far Hissain is a setting supplement for Warlock! The old school roleplaying game inspired by the early days of British tabletop gaming.
This... [click here for more] |
Fire Ruby Designs |
$8.00
|
Pirates threaten honest shipping all along the Airdish coast and across the Airdish Sea. You and your companions have been tasked with protecting a merchant vessel and its precious cargo. Can you overcome warring islands, sea monsters, pirates, and the other perils of the high seas?
This adventure is intended for mid-level characters, and is compatible with most old-school games. It is part of the... [click here for more] |
BRW Games |
$3.95
|
Under the gods' vigilant gaze, shadows stir in the depths.
A hermit hunter found an alien jewel in the woods. Since then, he began to have dreams about strange "gods" and became obsessed with them. Little did he know, these “old gods” of his are an ancient evil buried deep in the underground that now reign in the forest!
'Hidden Gods of the Woods' is a system-agnostic one-page... [click here for more] |
Moira Games |
Pay What You Want
|
Ideas for Port Encounters
Tables visible in Previews under the product image.
Create encounters in a fantasy setting using ports or docks in a city or sea campaign. Home to sailors between voyages, busy merchants, hungry seagulls, people seeking passage, dockworkers, opportunistic mercenaries and all types of seafarer.
Includes d10 random tables for ...
Fantasy Port Encounters (Combined... [click here for more] |
Chaos Gen |
$1.00
|
Designed for Old-School Essentials Advanced Fantasy.
Fantastic tales tell the story of Maximillian Tasadantilis building his tower through elemental magics and pure force of will. Some say that he built the tower in a single night, while others are more conservative and state that it took him a mere two weeks. Like his tower, the Imperial Port at Tasadantilis' Tower srpung into existence... [click here for more] |
Christopher Wilson |
$7.00
|
The Great Dwarf Road! A fabled trade route beneath otherwise impassable mountains. For years it brought wealth and prestige to both sides of the range. But now it is shuttered and abandoned. Home to black forgotten things, crawling subterranean creatures and freakish outcasts. Only dire haste or desperate ambition could prompt someone to attempt the road. In this dungeon you will find challenges for... [click here for more] |
Simon Carryer Games |
Pay What You Want
|
Enter a world of adventure, where a once-majestic empire is slipping into oblivion, and bold and ambitious conquerors are rising to forge new realms from the ashes of the old. The Auran Empire Primer provides an introduction to:
The geography of the world of Cybele and the continent of Aurëpos, with a two-page full color map gridded in 24-mile hexes.
The history of the Auran Empire and... [click here for more] |
Autarch |
$2.50
|
The Umerican Survival Guide
A Gonzo Post-Apocalyptic Campaign Setting and Sourcebook based on the articles of Crawling Under a Broken Moon
Foretold in the ancient calendars, early in the 21st century a rogue object from deep space hurtled near the Earth and struck the Moon. Its impact caused catastrophic destruction around the globe, ripping the very fabric of time and space itself; yet mankind still... [click here for more] |
Shield of Faith Studios |
$6.99
|
*** Reviewed by Bryce Lynch on tenfootpole.org, and rated as 'THE BEST' ***
*** Reviewed by Questing Beast on YouTube ***
*** International translations coming soon in Italian and Portuguese ***
An adventure for Old-School Essentials, for character levels 2–3.
Welcome to the cult temple of Xanadu, an atmospheric... [click here for more] |
Singing Flame |
$7.99
|
A sourcebook of the dead, un-dead, and rotting to inject randomness and new life into the classic un-dead monsters.
The Forgotten Rites of the Moldering Dead is a supplement containing:
• Almost 100 tables to liven up the un-dead in your RPG sessions
• Additional stat blocks for un-dead monsters, animals, and scavengers
• Tables to generate funeral marches and parades
• Tables for generating... [click here for more] |
Psychoda Press |
$13.99 $7.00
|
PREPARE TO FIGHT!
The really, really, long awaited return of Crawl!
Crawl! no.13: Deathmatch!
An adventure and toolkit for running a DEATHMATCH!—A deadly game that will test the mind and bodies of unwilling (or willing?) adventurers trapped in some mad power's twisted realm.
Includes:
Running a DEATHMATCH — rules, tips, and how-to.
Introduction... [click here for more] |
STRAYCOUCHES PRESS |
$5.00 $2.99
|
Michael Curtis (who you know from The Dungeon Alphabet and a ton of DCC adventures for Goodman Games, Realms of Crawling Chaos and Majus from Goblinoid Games, his work for Fight On!, and more) makes his LotFP debut with this short adventure of human greed meeting weird horror with a quite messy outcome.
Intended for third level characters, but easily customizable for any group of PCs.
For LotFP Weird... [click here for more] |
Lamentations of the Flame Princess |
$2.00
|
Knave and OSR compatible with a few tweaks!
Living Society #2: Trading Markets explores concepts, mechanics, and ideas for the concepto of trade in a fantasy world. Each concept in the index describes a 1 page descriptor, material, or lists of narratives elements you can use to enrich your fantasy. Do you thinkg that there is little to no interesting thing about trading in your world? Learn some concepts,... [click here for more] |
Role&Roll |
$1.99
|
Precis Intermedia brings back the first known commercially-published adventure for the original Roleplaying Game (First Edition/OD&D/0E). Originally released in 1976 by Wee Warriors, Palace of the Vampire Queen is a 5-level dungeon with what was called pre-factored creatures and treasures (in other words, this is essentially a stocked dungeon). While hit points are provided for the creatures,... [click here for more] |
Precis Intermedia |
$4.95
|
The Late Trapper's Lament
An adventure in Hyperborea for characters of 1st through 2nd level
++++++++++++++
“You there, marines! I have a task for you. Come earn your keep, dogs.”
Your party has accepted work as marines aboard a cog called Otherworldly Obelisk. The ship has berthed in Ragnarrheim, a Viking town of New Vinland, with plans to continue to Port... [click here for more] |
North Wind Adventures |
$10.00
|
Eight magic tomes, containing eight magic disciplines of spells without levels, a panoply of new magic items, and other strange things.
Based on Wonder & Wickedness but also usable by itself, this volume details the following grimoires:
Principia Primordia and its powerful channeling spells and plants
Least Book of Serpentarius, teaching the secrets of harnessing star power
Roseate Codex,... [click here for more] |
Lost Pages |
$12.00 $6.00
|
The demons of The Vile Court are escaping the black oubliette in which they have been forgotten. In the process they are chewed, mangled, and remade.
Draw three cards and create a Mörk Borg compatible Demon to unleash on your players. These creatures are intended for use with the upcoming Masticator Gate campaign (releasing in March 2021) but can easily... [click here for more] |
SkeletonKey Games |
$7.99
|
The Goodman Games Kickstarter for DCC Lankhmar is live now! Search "Lankhmar" on Kickstarter to find it. Pledge your support while the stretch goals are strong!
Authorized by the estate of Fritz Leiber!
A level 1 adventure for DCC RPG
A heist gone wrong brings an unlikely group of thieves together and sets off a search... [click here for more] |
Goodman Games |
$2.00
|
The Borderlands has been contested throughout recorded history and its landscape is littered with ancient fortresses, blood-soaked battlefields, and dread ruins, all crumbling relics of the empires that once ruled there. Now the dangers facing the Borderlands are greater than ever. Monsters are slipping across the porous border to terrorize and plunder. Travel has grown perilous, and the border... [click here for more] |
Autarch |
$10.00
|
*** Print copies available at www.singingflame.com ***
DNGN #1: Weird-Fantasy Megadunegon is the first issue of a serialized zine that takes place in a megadungeon. Each issue will cover ten levels of the dungeon. It's cover-to-cover of classic B/X monsters, magic items, encounters, secret doors, and old-school fun! It is a quick and easy resource of adventure material... [click here for more] |
Singing Flame |
$7.99
|
Go through Ultan's door in this inaugural issue into the Ruins of the Inquisitor's Theater, a 30 room dungeon for a party of 3-5 characters of 1-2 level, replete with oneiric puddings, delicate shadow puppets, giggling white swine, and much more. This 36 page zine contains everything you need to launch a D&D campaign in Zyan, flying city of the dreamlands. Brought to life with a gorgeous map by... [click here for more] |
Through Ultan's Door |
$5.00
|
Ideas for Taverns and Inn Encounters
Tables visible in Previews under the product image.
Create encounters for inside a tavern or inn in a fantasy setting. Perhaps a cramped city establishment, or a spacious meadhall. A roadside inn or rough village tavern. There might be space at the gambling table, a local with an interesting story, a merchant with a problem or a group of miners starting... [click here for more] |
Chaos Gen |
$1.00
|
Undead frost pirates, mad imprisoned fae, and a pile of loot guarded by a monstrous slug...
A third level OSR adventure featuring a three-tiered, 22 cavern dungeon adaptable for fantasy roleplaying systems with a light horror aesthetic. Includes: - A system neutral bestiary - A horde of loot for greedy adventurers - Possibility for diplomacy, betrayal, and a seaside village on... [click here for more] |
Kormar Publishing |
Pay What You Want
|