Title |
Publisher |
Price |
Unleash the power of arcanotech and the willful might of eldritch Shadows on your Stars Without Number campaign with the Codex of the Black Sun.
In this supplement for the award-winning Stars Without Number sci-fi RPG, you'll get all the tools you need to add space magic and interstellar sorcery into your campaign. Advice... [click here for more] |
Sine Nomine Publishing |
$9.99
|
HYPERBOREA 3E Player's Manual
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HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters (PCs),... [click here for more] |
North Wind Adventures |
$12.00
|
Horror at the MERCC provides all of the post-apocalyptic mutant mayhem you’d expect, combined with the uniquely cool genre of horror. This is the latest adventure module from TSG, High Dive Games. A 2nd level adventure for the MCC RPG system, that is a follow-up to the 1st level adventure Get Me the Juice or it provides an adventure location capable of being dropped... [click here for more] |
TSG, High Dive Games |
$9.00
|
Motes of Light in the Dark
Distant Lights gives a GM a set of tools to build remote planetary outposts, isolated deep-space asteroid colonies, secretive exile stations, and other far-flung motes of human habitation in the sci-fi void. While written for the Stars Without Number sci-fi role-playing game, the GM tools in Distant Lights are... [click here for more] |
Sine Nomine Publishing |
$8.99
|
Now updated to Mothership 1E! One sits down on a desert sand dune, sees nothing, hears nothing. Yet through the silence something throbs, and gleams... - Antoine de Saint-Exupéry
Desert Moon of Karth is a space western sandbox adventure zine for the Mothership Sci-Fi Horror RPG .
Karth is a tiny mesa studded moon on the galaxy's edge. The only way down is an... [click here for more] |
Joel Hines |
$7.99
|
HYPERBOREA 3E Referee's Manual
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HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters... [click here for more] |
North Wind Adventures |
$12.00
|
Forging Villains and Patrons
Persons of Interest offers a selection of system-neutral tools for building antagonists and other NPCs for your GMing needs. While written for the Stars Without Number sci-fi role-playing game, the tools in Persons of Interest are compatible with almost any setting or game system. Within these... [click here for more] |
Sine Nomine Publishing |
$7.99
|
Planar Compass: Issue 3
Time Priests of ORDO
The third issue in our interplanar odyssey welcomes you to Ordo, the plane of Law and Time!
Discover the home of the mysterious chanicoids and find out what is at the heart of their theocratic empire. A supplement for Old-School Essentials and other classic RPG systems such as Swords and Wizardry, Labyrinth Lord, etc.... [click here for more] |
Planar Compass |
$6.00
|
Pirates are the scourge of the space-lanes. Cutthroats, bandits, and scum, they are enemies to all humanity. Captured pirates can expect no mercy: only grim justice for their heinous crimes. Despite the risks, this book encourages science fiction roleplayers—Gamemasters and players alike—to embrace their inner space pirate, and set forth to the stars to carve a bloody swath across the galaxy!
Piracy... [click here for more] |
Stellagama Publishing |
$4.99
|
Planar Compass Issue 2: Buccaneers of the Big Black!
The second issue in our interplanar odyssey welcomes you to the deep end of the Astral Sea! Here there be strange sights, ever changing environmental dangers, and monsters the likes of which you’ve never seen. A supplement for Old-School Essentials and other classic RPG systems such as Swords and Wizardry, Labyrinth Lord, etc. building upon the... [click here for more] |
Planar Compass |
$6.00
|
Too Many Games
Too many games get bought and never played. With these rules, you will be able to play Stars Without Number without a GM. Grab the rulebook off the shelf. Make yourself a character and start playing. This book is an interactive set of solo rules that guide your improvisation and acts as a GM for your adventures. In place of the common lists of words, this booklet uses... [click here for more] |
Parts Per Million |
$4.95
|
ATLAS OF HYPERBOREA
The map of Hyperborea presented in 16 sectors. Also includes an unlabeled centrefold of the entire realm.
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HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure... [click here for more] |
North Wind Adventures |
$5.00
|
This Stars Without Number: Revised Edition portrait-oriented GM screen includes four full-color illustration sheets to set the starfaring mood of your adventures and eight interchangeable inserts to arm you with the quick references you might need during play. In this pack, you'll find:
System mechanics summary sheet, with skill checks, saving throws, environmental... [click here for more] |
Sine Nomine Publishing |
$4.99
|
If you are a fan of sci-fi roleplaying games, you might have heard of Stars Without Number, a game that combines the best elements of classic and modern sci-fi. Stars Without Number is a game that lets you explore a vast and diverse galaxy, where you can encounter alien races, ancient ruins, psychic powers, and pretech wonders. But what makes Stars Without Number even more exciting is its sci-fi equipment... [click here for more] |
ANGRY GOLEM GAMES |
$4.80
|
Strap in, pilots – the explosive sequel to your favorite lightweight mecha TTRPG is here!
The Mecha Hack: Mission Manual is the jam-packed follow-up to our Platinum-bestselling rules-lite mecha roleplaying game, The Mecha Hack. In addition to new rules, enemies, and player options, this 100+ page supplement includes more than 40 one-page missions,... [click here for more] |
Absolute Tabletop |
$15.95
|
With this supplement, generate planets for your players to explore!
This product contains:
1 page to generate gas giants (appearance, feature),
10 pages to generate 12 types of telluric planets (city, dead, desert, Earth-like, forest/jungle, grassland, ice, mountain, strange, volcano, water) (up to 3 features for each type),
1 page for the orbits (rings, disk, satellites),
1 example of planet,
a... [click here for more] |
Atelier Clandestin |
$2.00
|
Welcome to The Ultraviolet Grasslands, the roleplaying game of heroes on a strange trip through mythic steppes in search of lost time, broken space, and deep riffs. Half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games.
The 2nd Edition is a director's cut of the OG UVG
More art.... [click here for more] |
WTF Studio |
$25.00
|
With this supplement, generate a galaxy and its planetary systems for your players to explore!
This product contains:
6 tables to generate a galaxy (shape, name, number of planetary systems, position of the planetary systems in the galaxy),
7 tables to generate a planetary system (name, star system type, star color, star size, orbits, problems),
examples of a galaxy and a planetary system,
templates... [click here for more] |
Atelier Clandestin |
$1.50
|
Proud aristocrats, brave mercenaries, dashing pilots and loyal star knights populate the spacelanes of the galaxy. However, they are not alone. Beside the brave heroes with shining star-swords, other people ply the ocean of stars in search of profit and glory. Among these are the less savory of spacefarers. In the bowels of interstellar society, one may find them – the scum of the galaxy: namely,... [click here for more] |
Stellagama Publishing |
$4.00
|
Want to game with me in person, and try out Cha'alt for yourself? You'll get that opportunity this summer at VENGER CON III Revenge of the OSR. The convention that's just about old-school, OSR, and traditional RPGs. July 19th - 21st in Madison, WI.
__________
Cha'alt is the beast of a book (218 pages)... [click here for more] |
Kortthalis Publishing |
FREE
|
This dual-themed sourcebook is devoted to both descriptions and statistics for ray guns of all sorts, military and civilian, and material that can be used to make wastelands and ruins themselves, and not just their inhabitants, significant and interesting. Items of the latter sort include spontaneously-generated technology that can be used as rewards or dangers, ideas on how to spice up ruins with... [click here for more] |
Skirmisher Publishing |
$2.99
|
Survival is the ability to swim in strange water." -Frank Herbert
Tide World of Mani is a revolution sandbox adventure module for the Mothership Sci-Fi Horror RPG.
Mani is an ocean world, the only spit of land is the shoals of the Last Atoll, a settlement in the shadow of a crashed colony ship turned palace, ruled with an iron fist by the Land Barons, ancestral lords of the Atoll,... [click here for more] |
Joel Hines |
$15.00
|
Take a break from your space adventures and have a celestial cocktail in a chic restaurant or a beer of unknown origin in a shady bar!
This product contains:
1 table to generate the type of establishment (classic diner, fast-food restaurant, luxurious chophouse, pompous café, shady bar, warm pub) and 1 to 2 tables for each type,
5 tables to generate the sign and sub-sign,
1 table for the establishment... [click here for more] |
Atelier Clandestin |
$1.50
|
A journey into the heart of darkness on a remote planet, for the Mothership RPG (from Tuesday Knight Games). Includes numerous random tables, a base-building mini-game for setting up your installation, and lots of inspiration for new creatures and threats. Suitable as a one-shot adventure, short series, or part of a longer campaign. Recommended for ages 17+.
Physical zine available at publisher's... [click here for more] |
Trail of Dice |
$7.00
|
STARS WITHOUT NUMBER ALIEN DATABASE
Introduction
If you are a fan of sci-fi role-playing games, you may have heard of Stars Without Number, a popular OSR game that lets you explore the vast and mysterious galaxy. One of the most appealing aspects of sci-fi games is the encounter with alien creatures, both friendly and hostile. However, creating and designing aliens can be a challenging and time-consuming... [click here for more] |
ANGRY GOLEM GAMES |
$4.30
|
The Ultraviolet Grasslands and the Black City is a tabletop role-playing game book, half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games. It leads a group of ‘heroes’ into the depths of a vast and mythic steppe filled with the detritus of time and space and fuzzy riffs.
Note!... [click here for more] |
WTF Studio |
$25.00
|
Plunder the dead metropolis on the Sea of Glass in this OSR urban toolkit and setting guide
Dortoka: City on the Sea of Glass is a city-building toolkit and adventure module designed to work with Vagabonds of Dyfed. Because of its origin, it’s semi-compatible with most OSR systems (such as B/X and Labyrinth Lord) and PbtA games (such as Dungeon World).
Inspired... [click here for more] |
Sigil Stone Publishing |
$8.00
|
STAR WITHOUT NUMBER COMPATIBLE - ALIEN GENERATOR
Are you looking for a way to spice up your Stars Without Number campaign with some unique and amazing aliens? Do you want to create your own alien species that are not just reskins of existing ones? If so, you might be interested in the Stars Without Number Alien Generator, a set of simple techniques to create diverse and original aliens... [click here for more] |
ANGRY GOLEM GAMES |
$5.00
|
Maximum Mutagenesis
An Umerican Mutation Sourcebook
May the ever present holy glow warm your marrow as you travel down the irradiated paths of Umerica!
Within these twisted pages you will find:
Getting the Glow - Looking to get mutated? Here is a list of what you need and where you might find it.
Lesser Mutations - A new form of simple mutations to inflict upon hapless wastelanders!
Three new... [click here for more] |
Shield of Faith Studios |
$7.99
|
Abilities Considered Unnatural is a 56-page dungeon crawl through a temple-mine full of plasma blade wielding zealots for the Mothership Sci-Fi Horror RPG.
It's not a story the corporation would tell you.
Twenty years ago, the miners found something deep in the rock of an isolated rimworld. The anomaly granted some of them strange and horrifying powers. They turned their glowing proton... [click here for more] |
Joel Hines |
$7.99
|
Down Bad is a CY_BORG supplement by Christian Eichhorn (christian.eichhorn.dmg@gmail.com), with editing by John Parker (@JohnnyOpie). Experience adventure like never before in our trademarked sensory overload tanks:
Drug Raid. The characters must infiltrate a Tulles&deVerte factory [laboratory] and destroy it as thoroughly as possible. This... [click here for more] |
Christian Eichhorn |
$14.95
|
The Galaxy Just Got Bigger!
Daring Men of Tomorrow and intrepid Deep Space Explorers face off against a horde of savage White Simians in the floating jungle of a lost world. Plucky Sidekicks escape relentless Bounty Hunters aboard their modified skyboards. Somewhere on the edge of the galaxy, an Orbital Battle Station is about to obliterate an entire planet with the push of... [click here for more] |
Gallant Knight Games |
$6.99
|
A Lonely Death (in space)
COMPATIBLE WITH DEATH IN SPACE
These solo rules are designed to get you started in solo play, using Death in Space from Stockholm Kartell.
These solo rules use a simple 2d6 yes-no oracle and a d20 muse to handle questions and answers. In addition, a number of simple techniques are used to give the impression of NPC AI, by creating fast behavior profiles that influence oracle... [click here for more] |
Parts Per Million |
$4.95
|
The book you are referring to is called Stars Without Number Compatible - The Starship Database. It is a compilation of 10 starships that are built using the rules explained in the core rulebook. Each starship comes with a brief description of what it does and its role in a sci-fi context. The book also includes the following information:
Name: This is the name of the model decided... [click here for more] |
ANGRY GOLEM GAMES |
$3.30
|
The Umerican Survival Guide
A Gonzo Post-Apocalyptic Campaign Setting and Sourcebook based on the articles of Crawling Under a Broken Moon
Foretold in the ancient calendars, early in the 21st century a rogue object from deep space hurtled near the Earth and struck the Moon. Its impact caused catastrophic destruction around the globe, ripping the very fabric of time and space itself; yet mankind still... [click here for more] |
Shield of Faith Studios |
$6.99
|
Magitecnica Codex 1 - The Use and Misuse of Powers Great and Small
Being a volume of powers and rules and spells for use with the synthetic dream machine roleplaying system and the UVG undying earth trail setting.
Loosely compatible with most OSR roleplaying games that use levels (or hit dice, as some named them) and life scores (or hit points, as the ancients knew them).
Includes:... [click here for more] |
WTF Studio |
$6.99
|
The Late Trapper's Lament
An adventure in Hyperborea for characters of 1st through 2nd level
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“You there, marines! I have a task for you. Come earn your keep, dogs.”
Your party has accepted work as marines aboard a cog called Otherworldly Obelisk. The ship has berthed in Ragnarrheim, a Viking town of New Vinland, with plans to continue to Port... [click here for more] |
North Wind Adventures |
$10.00
|
PREPARE TO FIGHT!
The really, really, long awaited return of Crawl!
Crawl! no.13: Deathmatch!
An adventure and toolkit for running a DEATHMATCH!—A deadly game that will test the mind and bodies of unwilling (or willing?) adventurers trapped in some mad power's twisted realm.
Includes:
Running a DEATHMATCH — rules, tips, and how-to.
Introduction... [click here for more] |
STRAYCOUCHES PRESS |
$5.00 $2.99
|
This publication includes 30 new Backgrounds to use in character creation for Death in Space, turning the original d6 table into a d66 table to ensure plenty of character variety in Death in Space campaigns.
The entirety of this product is available in the preview. Please use it with our blessing. ... [click here for more] |
Sad Fishe Games |
$2.99 $1.99
|
The Umerican Road Atlas
A Gonzo Post-Apocalyptic Campaign Sourcebook
Join us as we explore the glowing highways and byways of Umerica and those that ride upon them. Within these irradiated pages you will find:
Over a baker’s dozen of new Interesting Places to Die for you to inflict upon your players.
The amusing Roadside Attraction Generator, useful for creating truly terrifying tourist traps.
The... [click here for more] |
Shield of Faith Studios |
$7.99
|
The Twisted Menagerie Manual
A gonzo post-apocalyptic monster book for Umerica or other weird realms.
The wild and weird world of Umerica is a dangerous place filled with murderous creatures. It’s a good thing too since XP does not grow on trees! Within these pages dwell a cornucopia of crafty creatures to cram your campaign with consternation and paralyze your party with panic. Each one listed with... [click here for more] |
Shield of Faith Studios |
$7.99
|
It is possible to use plant creatures much more effectively than usual by using some real plant biology in conjunction with new mutations, and this publication shows how to do that.
“Mutant Plant Monsters” includes 80 plant mutations, discussions of plant strengths and weaknesses, and six sample monsters that demonstrate how to use the various elements that appear in this sourcebook.
Material... [click here for more] |
Skirmisher Publishing |
$1.99
|
One way to make a modern, sci-fi, or post-apocalyptic game your own is with artifacts. A game master could expand the types of items a party might find, imagining what technology would be available generations in the future, where even potentially mundane objects might enter the realms of the fantastic.
This publication delves into four very different kinds of technology. Cloaks include several... [click here for more] |
Skirmisher Publishing |
$1.99
|
Vehicle rules for the WRECKLESS.
Jailbreak your ride and take to the streets with the FULL AUTO vehicle rules for Cy_BORG.
Drive fast and loose with engaging rules for abstract play.
Crunchy enough to keep things interesting. Lightweight enough... [click here for more] |
Roll The Bones |
$4.00 $3.99
|
Umerica Unnatural
A Gonzo Post-Apocalyptic Campaign Sourcebook
Are the twisted wilds and wastes of Umerica not weird enough for you?
This tome has everything you need to spice up your gonzo post apocalyptic campaign!
A complete psionic system with seven disciplines of mental mayhem to massacre mutant monsters with.
18 new Wizard and Cleric spells, levels 1-5, capable of wrecking the most carefully... [click here for more] |
Shield of Faith Studios |
$7.99
|
This publication includes 20 new examples of Void Corruption and 20 new examples of Cosmic Mutations to use as your character susccumb to the inevitable end of the universe in Death in Space, doubling the options available to ensure plenty of character variety in Death in Space campaigns.
The entirety of this product is available in the preview. Please use it with our blessing. ... [click here for more] |
Sad Fishe Games |
$2.99 $1.67
|
Weather balloons. Swamp gas. Low-flying planes. We have all heard the excuses given by government suits, news hacks, and close-lipped military officers. But the truth, as they say – is out there. For decades, maybe centuries – even millennia – they have visited us. Short, thin gray beings bent on exploring – or maybe conquering and exploiting – Terra. They pilot starships that are technologically... [click here for more] |
Stellagama Publishing |
$3.99
|
Constant Downpour Remastered is a survival hex-crawl where players traverse through a near-hopeless environment that slowly whittles away their sanity.
The Remastered edition introduces an open-world hex crawl packed with new dangers and discoveries. Inside Venus 3, players will witness Venusian lore, discover hidden bunkers, survive a rival party, and struggle endlessly for a small parcel of security.... [click here for more] |
Marco Serrano |
$18.00
|
Stealth can be a group activity. Stealth doesn't have to be an excuse for an easy win. Stealth isn't necessarily pass/fail.
Complex stealth environments can be manageable.
With the Shadowflyght system, you will be able to exploit the tensions in the stealth genre as video games have done for 20 years. Now, simulating a stealth environment should be as easy as running any other adventure, tension... [click here for more] |
Gamer's Rites LLC |
$3.99 $2.49
|
Trials for One
Solo Roleplaying ICRPG
The Index Card Role Playing Game is an intriguing game for solo players. Right there in the core book (2nd edition pg. 48) it suggests playing through the three trials on your own [that is where the trials in this book's title comes from]. Anything this solo friendly needs supporting. This book is that support.
The core rules do not give any solo rules. ICRPG... [click here for more] |
Parts Per Million |
$4.95
|