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A Ghastly Potpourri

A Ghastly Potpourri


A Ghastly Potpourri” is blooming with possibilities for the Ghastly Affair RPG, and other dark OSR games! GMs and players of any game set in the late 18th century or early 19th century (the Georgian, Regency, French Revolutionary, and Napoleonic eras) will also find much of interest, as will anyone gaming in the Horror, Dark Fantasy, Weird Fantasy, Dreadpunk,...   [click here for more]
Daniel James Hanley  $4.95

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Axioms Issue 10: Grim Heroes and Night Terrors

Axioms Issue 10: Grim Heroes and Night Terrors


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, macabre monsters, twisted temples, and grim guardians await......   [click here for more]
Autarch  $3.99

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Axioms Issue 11: Empyrean and Chthonic

Axioms Issue 11: Empyrean and Chthonic


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, the empyrean and the chthonic, the sun and the stars, go hand...   [click here for more]
Autarch  $3.99

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Axioms Issue 12: The Art of Thievery

Axioms Issue 12: The Art of Thievery


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, we prove that burglary, larceny, robbery, embezzlement, keelhauling...   [click here for more]
Autarch  $3.99

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Axioms Issue 13: Machinery to the Max

Axioms Issue 13: Machinery to the Max


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Machinery to the Max, we unveil updated rules for automatons....   [click here for more]
Autarch  $3.99

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Axioms Issue 14: Codex and Scroll

Axioms Issue 14: Codex and Scroll


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Codex and Scroll, we offer detailed mechanics for books....   [click here for more]
Autarch  $3.99

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Axioms Issue 15: Ancient Ways

Axioms Issue 15: Ancient Ways


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Ancient Ways, we offer two new races and two new classes...   [click here for more]
Autarch  $3.99

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Axioms Issue 16: Wounds & Woe

Axioms Issue 16: Wounds & Woe


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Wounds & Woe, we offer an expansion of the beloved...   [click here for more]
Autarch  $3.99

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Axioms Issue 17: Ore Never Changes

Axioms Issue 17: Ore Never Changes


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Ore Never Changes, we offer a complete set of rules for...   [click here for more]
Autarch  $3.99

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Axioms Issue 18: Spell Power Guidelines

Axioms Issue 18: Spell Power Guidelines


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Spell Power Guidelines, we offer comprehensive rules...   [click here for more]
Autarch  $3.99

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Axioms Issue 19: Cohorts & Dynasties

Axioms Issue 19: Cohorts & Dynasties


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Cohorts & Dynasties, we offer: New rules for dynasties, including...   [click here for more]
Autarch  $3.99

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Axioms Issue 1: Eldritch Secrets Revealed

Axioms Issue 1: Eldritch Secrets Revealed


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this, our premier issue, eldritch secrets are revealed… Beyond...   [click here for more]
Autarch  $3.99

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Axioms Issue 20: of Arms and Armor

Axioms Issue 20: of Arms and Armor


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Of Arms and Amor, we provide: Overview of historical...   [click here for more]
Autarch  $3.99

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Axioms Issue 21: Classical Auran

Axioms Issue 21: Classical Auran


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Classical Auran, we offer a primer on the constructed language...   [click here for more]
Autarch  $3.99

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Axioms Issue 2: Savage Swords of Chaos

Axioms Issue 2: Savage Swords of Chaos


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this, our second issue, beastmen, the savage swords of chaos, are unleashed......   [click here for more]
Autarch  $3.99

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Axioms Issue 3: Domains & Economics

Axioms Issue 3: Domains & Economics


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this, our third issue, he who has the gold makes the rules... This is a special...   [click here for more]
Autarch  $3.99

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Axioms Issue 4

Axioms Issue 4


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this, our fourth issue, let he who seeks peace prepare for war... This...   [click here for more]
Autarch  $3.99

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Axioms Issue 5

Axioms Issue 5


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this, our fourth issue, eldritch secrets are revealed... ...   [click here for more]
Autarch  $3.99

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Axioms Issue 6

Axioms Issue 6


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, when the going gets tough, the tough suffer -30' movement penalty....   [click here for more]
Autarch  $3.99

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Axioms Issue 7

Axioms Issue 7


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, eldritch secrets are revealed... Magic Item Research: The...   [click here for more]
Autarch  $3.99

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Axioms Issue 8

Axioms Issue 8


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, the oracular power of dice is revealed... Make...   [click here for more]
Autarch  $3.99

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Axioms Issue 9: All Creatures Great and Small

Axioms Issue 9: All Creatures Great and Small


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, all creatures great and small... Creating Custom...   [click here for more]
Autarch  $3.99

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Axioms Special Edition 2020 - Compiled Equipment Compendium

Axioms Special Edition 2020 - Compiled Equipment Compendium


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   This is our annual special edition for the year 2020. It includes a comprehensive collection...   [click here for more]
Autarch  $3.99

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Axioms Special Edition 2021 - Heroes & Hoplites

Axioms Special Edition 2021 - Heroes & Hoplites


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   This issue is our 2021 special edition, Heroes & Hoplites. It's a mini-sourcebook...   [click here for more]
Autarch  $3.99

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Börk Morgue | for MÖRK BORG

Börk Morgue | for MÖRK BORG


A third-party MÖRK BORG zine with tons of content, including new ways to die, new ways to kill, weapons, armor (and spiky armor!), random tables, runic powers, lots of teeth, torture and pstress, so many cults and cultists, a way to become like a god, and too many fonts. "The Börk Morgue Cvlt" is an apocalyptic adventure that sends the PCs to a morgue in the Valley of the Unfortunate Undead...   [click here for more]
GreysonWHY  $5.00

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Brukesian Duchy Hexcrawl - OSR

Brukesian Duchy Hexcrawl - OSR


The Brukesian Duchy Hexcrawl by Elven Tower Go Here for the Free Preview The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of cruel fey princes rule. The regional map is generic in its contents and geography. It requires little effort...   [click here for more]
Elven Tower  $9.95

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Carcass Crawler: Issue One

Carcass Crawler: Issue One


The first issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, news, previews of in-development products, short adventures, and more! In This Issue New classes: Six new...   [click here for more]
Necrotic Gnome  $7.50

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Carcass Crawler: Issue Three

Carcass Crawler: Issue Three


The third issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more! In This Issue New classes:...   [click here for more]
Necrotic Gnome  $7.50

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Carcass Crawler: Issue Two

Carcass Crawler: Issue Two


Issue 2 of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, news, previews of in-development products, short adventures, and more! In This Issue New classes and races:...   [click here for more]
Necrotic Gnome  $7.50

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CASTLE OLDSKULL - Oldskull Basic Character Generator

CASTLE OLDSKULL - Oldskull Basic Character Generator


An infinite Rogues Gallery of characters at your fingertips … ** Make a new character at the touch of a single key! With this elaborate level 1 adventurer generator system, you can have a completed two-page Player Character record ready to go – for printing, Adobe Acrobat editing, or for play – in 10 seconds or less. All of the changeable details and calculations are predetermined...   [click here for more]
Kent David Kelly  $4.99

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Crawl! fanzine no. 10

Crawl! fanzine no. 10


Crawl! no.10: New Class Options! Race as Class feeling limited? This issue features New class options for Demi-humans! Elven Rogue - Elves with Thief Abilities Dwarven Priest - Dwarves with Cleric Abilities Halfling Burglar - Halflings Expanded with Thief Abilities Halfling Champion - Halflings with Mighty Deeds A...   [click here for more]
STRAYCOUCHES PRESS  $2.99

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Crawl! fanzine no. 11

Crawl! fanzine no. 11


Crawl! fanzine no.11: The Seafaring Issue! (PDF) The long awaited maritime issue is now available! Features: Naval Warfare for Ocean Crawlers Nautical Mighty Deeds Fantastic Forms of Sea Ship Propulsion The Deep Elders - Deep sea servants of Dagon Life Aboard - Ship morale and on-board events Written by Bob Brinkman, Rev. Dak...   [click here for more]
STRAYCOUCHES PRESS  $2.99

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Crawl! fanzine no. 12

Crawl! fanzine no. 12


Crawl! fanzine no.12: The Luck Issue! (PDF) The latest issue Crawl! is dedicated to one of the unique features of Dungeon Crawl Classics RPG, the Luck ability score! Features: Tips for dealing with Luck checks Alternatives to Luck checks Using Luck as a motivator Burning Luck for Mighty Deeds Other ways to burn Luck Luck Tables Debut of The Dungeon Balladeer Written...   [click here for more]
STRAYCOUCHES PRESS  $2.99

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Crawl! fanzine no. 4

Crawl! fanzine no. 4


The 4th issue of Crawl! is an adventure module by Yves Larochelle and art by Scott Ackerman. It features: A complete adventure for 4 to 8 5th-level characters! A detailed village full of interesting locals but with a hidden secret! A nearby forest full of unique beasts including a dragon! A deadly dungeon with a sinister evil! Plus new magic items and...   [click here for more]
STRAYCOUCHES PRESS  $2.99

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Crawl! fanzine no. 5

Crawl! fanzine no. 5


Between your ADVENTURERS and what they think is their TREASURE are MONSTERS. Monsters, and more Monsters! In this issue be Monsters! Monsters with Class-like features! The ORC as a monsterous Player Class! A cheat sheet for quick monster stats! Different takes on some standard monsters! Quick Wandering Monster Tables! and,...   [click here for more]
STRAYCOUCHES PRESS  $2.99

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Crawl! fanzine no. 6

Crawl! fanzine no. 6


Crawl! No.6: Classic Class Collection! New classes for Dungeon Crawl Classics RPG as chosen by the DCC RPG community: The Talented Bard! The Tricky Gnome! The faithful Paladin! The survivalist Ranger! Plus a New Spell And Custom Thieves! About Crawl! fanzine...   [click here for more]
STRAYCOUCHES PRESS  $2.99

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Crawl! fanzine no. 7

Crawl! fanzine no. 7


Crawl! No.7: Tips, Tricks and Traps! Tips and Tricks for playing DCC RPG! And making Traps more brutal! Run Mazes! Creative Skill Checks! Unique Ogres! A Chaotic Sword! and Crit Tables for Traps! About Crawl! fanzine Crawl! fanzine is a zine for Dungeon...   [click here for more]
STRAYCOUCHES PRESS  $2.99

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Crawl! fanzine no. 8

Crawl! fanzine no. 8


Crawl! No.8: Firearms! Rules and tools to introduce firearms to the DCC RPG! Basic Firearms Rules Optional Rules Different Eras of the Firearm Invasion! An adventure tool-kit Crit and Fumble Tables for Firearms A slightly different version of this issue is also available for the Swords & Wizardry game as Hack!...   [click here for more]
STRAYCOUCHES PRESS  $2.99

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Crawl! fanzine no. 9

Crawl! fanzine no. 9


Crawl! no.9The Arwich Grinder The Curwen Family have lived up among the pine woods on the outskirts of Arwich Village for as long as the oldest village gaffers can remember. The beautiful Bessie Curwen's bonnet is found in a strange creature's grasp. The village owes much to her family, so someone must go up into the dark pine-clad hills to make sure that the Curwens are all...   [click here for more]
STRAYCOUCHES PRESS  $2.99

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Crawl! fanzine no.13

Crawl! fanzine no.13


PREPARE TO FIGHT! The really, really, long awaited return of Crawl!  Crawl! no.13: Deathmatch! An adventure and toolkit for running a DEATHMATCH!—A deadly game that will test the mind and bodies of unwilling (or willing?) adventurers trapped in some mad power's twisted realm.  Includes:  Running a DEATHMATCH — rules, tips, and how-to. Introduction...   [click here for more]
STRAYCOUCHES PRESS  $5.00 $2.99

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Crawl! fanzine no.2

Crawl! fanzine no.2


The 2nd issue of Crawl!, the fanzine dedicated to Dungeon Crawl Classics Role Playing Game.  This issue features:  Treasure Tables, Lucky and Legendary Items! New weapons and equipment by Colin Chapman! A merchant from the Sunken City by Jon Marr! New art from new artists! (And our awesome regular ones too!) About Crawl! fanzine...   [click here for more]
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Crawl! fanzine no.3

Crawl! fanzine no.3


The 3rd issue of Crawl! features:Simple Spell System for NPCs! The Magic Wand spell by RavenCrowking! A Magical Kobold by Sean Ellis! Anti-Magic Items by Jon Wilson! Expanded Familiar entries by Colin Chapman! The long-awaited Patron Spells of Van den Danderclanden by Brett Miller! Note!...   [click here for more]
STRAYCOUCHES PRESS  $2.99

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Crusader Journal No. 1

Crusader Journal No. 1


Crusader:The Journal of the Intrepid Adventurer Crusader brings its readers a plethora of useful articles, game design notes and game tips from the best in the biz! More than just another gaming magazine, Crusader offers fiction, poetry and spotlights artists of great repute as well as those of little renown. Regular features include: "How is All Happened"? by Gary Gygax. Here Mr. Gygax takes us back...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 2

Crusader Journal No. 2


Crusader:The Journal of the Intrepid Adventurer Crusader brings its readers a plethora of useful articles, game design notes and game tips from the best in the biz! More than just another gaming magazine, Crusader offers fiction, poetry and spotlights artists of great repute as well as those of little renown. Regular features include: “How is All Happened” by Gary Gygax, here Mr. Gygax takes us...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 3

Crusader Journal No. 3


Crusader:The Journal of the Intrepid Adventurer Crusader brings its readers a plethora of useful articles, game design notes and game tips from the best in the biz! More than just another gaming magazine, Crusader offers fiction, poetry and spotlights artists of great repute as well as those of little renown. Regular features include: ?How is All Happened? by Gary Gygax, here Mr. Gygax takes us back...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 4

Crusader Journal No. 4


We're going to ramp things up for Issue 4. More Castles & Crusades! More articles for the gamer in you and more blood and iron! Join the crusade - Subcribe today! What's inside: Regular Columns: Marshal of the Crusade Stephen Chenault brings you the lastest Alea iact est: "Iron and Blood: The Role of Battle and Combat in Castles & Crusades." Gary Gygax’s How it All Happened: Gary continues...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 5

Crusader Journal No. 5


Join the crusade - Subcribe today! Issue five offers better cover quality and improved interior page quality. We've brough in a new design team and this issue shows it. Crusader Journal is one of the few magazines that offers today's role playing gamers articles about the games they play and how to play them. Specifically geared toward Castles & Crusades, it also contains nuggest and tips on...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 6

Crusader Journal No. 6


Join the crusade - Subcribe today! What's inside: Regular Columns: Marshal of the Crusade Stephen Chenault brings you the lastest Alea iact est: "Its All in the Hunt. Running games that pit C&C characters against time and deadly foes." Gary Gygax’s How it All Happened: Gary continues his account of the origin of the role playing games we’ve all come to know and love!...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 7

Crusader Journal No. 7


What's inside: Special Features Great Hits and Terrible Misses: A Critical Hit System for Castles & Crusades By Jeffrey Talanian What are critical hits and fumbles. Jeffrey explores it all and supplies some cool user-friendly charts to boot! Special Guest Joe Goodman! Why I got into the Game Industry. This one you gotta reads! New Trolls at...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 8

Crusader Journal No. 8


The Crusader™ is a Journal dedicated to games and the gamers who play them. Within its pages lie a plethora of articles that touch upon many of our common interests. Though each issue sports at least one ‘crunchy’ bit rules article for Castles & Crusades and/or Gary Gygax's Lejendary Adventure, the magazine’s focus is much more broad. The Journal offers articles that range...   [click here for more]
Troll Lord Games  $10.49 $6.71

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  Chainveil: Battle of the Bards