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"Grave-Robbing, A Primer" One-Shot Adventure PDF

"Grave-Robbing, A Primer" One-Shot Adventure PDF


Grave-Robbing, A Primer: A 5e compatible desert fantasy adventure with options for either a level 3 or a level 6 party. A collection of mercenaries, grave-robbers, and vagabonds are all gathered with the promise of gold upon delivery. The party must successfully navigate the dangerous Red Desert, locate a newly scouted monolith of immense size, and find a way inside in order to loot...   [click here for more]
Nicholas' Magical Mercantile  Pay What You Want

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(5E) Never Ask Directions - 5th edition compatible

(5E) Never Ask Directions - 5th edition compatible


When the party finds themselves lost and unable to locate their next adventure, this sidetrek introduces the halfling Carum Half-hand who is all too eager to point them in the right direction. And that direction follows an agenda of his own... This short 12-page sidetrek is compatible with the 5th (and earlier "classic") editions of Dungeons & Dragons. It is intended for a party of 5 characters...   [click here for more]
John Ross Rossomangno  Pay What You Want

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(Not So) Advantageous Abilities (5e)

(Not So) Advantageous Abilities (5e)


Advantageous Abilities provides Game Masters a toolkit with which they can easily add feature abilities to monsters and NPCs, giving their NPCs an advantageous edge (or just a little role-playing fun). Each product in this line has more than 15 themed feature abilities, and instructions that allow GMs to easily customize existing creatures or create all new foes.   (Not...   [click here for more]
Dire Rugrat Publishing  Pay What You Want

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100 Encounters V

100 Encounters V


One Hundred encounters of mystery, magic, and beauty for your game gleaned from the wandering writer Grey Wolf. This offering from Grey Wolf Writes includes: Fences, Weather, Morning, Evening, Mercenaries, Magic Best Left Alone, Bad Coppers, Hideouts, Secret Meetings, and Murder.  Include these encounters, tales and characters in your game today! ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Encounters VI

100 Encounters VI


The Latest in the 100 Encounters Series! Welcome to the Barony of Comharren! Check out the One Hundred Encounters Series for more great items, and don't forget to add music to your game from the Bard Joshua! ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Inane Comments and Useless Answers from Speaking to Animals

100 Inane Comments and Useless Answers from Speaking to Animals


So you can talk to the animals, and they can talk back to you. Does this mean they have anything useful to say? Many systems and settings have means by which characters can speak to animals, but this does not necessarily make the replies they get back from the creatures in question useful, intelligent or even relevant. This provides 100 different responses from our furry and feathered friends that...   [click here for more]
Azukail Games  Pay What You Want

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100 Items from the Wagon of Tokugawa Koshi

100 Items from the Wagon of Tokugawa Koshi


The Latest in the 100 Encounters Series! The latest answer to the question: What does the merchant have for sale? Check out the One Hundred Encounters Series for more great items, and don't forget to add music to your game from the Bard Joshua! ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Magic Items

100 Magic Items


One Hundred examples of the Magical Arts, gathered for you by the wandering chronicler Grey Wolf. This issue includes an introduction by the greatest secretary in the known worlds, A. Peachtree, and various and sundry items: Weapons, Totems, Servants, Clothing, Trinkets, Art, Furnishings, Tools, Locations, and Toys. Add these wondrous items to your game today, and delight, dismay, and bewitch your...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Things for a GM to Say to Disconcert their Players

100 Things for a GM to Say to Disconcert their Players


This is a collection of 100 different phrases that a GameMaster can use in a game if they simply want to disconcert the players. They can cause players to overthink things, worry about what they have or haven’t done and question their actions and the motives of others. These should probably not be overused, as if they are, they could damage the enjoyment of a game. This PDF supports Adobe layers...   [click here for more]
Azukail Games  Pay What You Want

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200 Encounters - City Streets & Travelled Roads - Printerfriendly Edition

200 Encounters - City Streets & Travelled Roads - Printerfriendly Edition


PLEASE PAY ATTENTION: THIS IS ONLY THE PRINTERFRIENDLY VERSION OF THE ACTUAL WORK *also don't worry about the first page being black, it is not. Some preview error from DriveThru. Here you will find two hundred chance encounters (random encounters), for your players to explore and engage with. The encounters come in two categories, the first one...   [click here for more]
Mimir-ion  Pay What You Want

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300 Random Ability Scores for NPCs

300 Random Ability Scores for NPCs


This supplement contains three sets of 100 hand-rolled - not computer generated - ability scores suitable for the World's Oldest Roleplaying Game and most derivatives or OSR games. These are perhaps best used for random NPCs for whom ability scores are quickly needed, rather than more important characters. Each result has a list of six ability score values in the 3-18 range, followed by their total....   [click here for more]
Azukail Games  Pay What You Want

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400 Fun & Suggestive Tavern & Inn Names For Any Fantasy RPG

400 Fun & Suggestive Tavern & Inn Names For Any Fantasy RPG


Winking Clam? Three Legged Halfling? Salty Admiral?     Spice up your game with some silly and suggestive names for your campaign. And Nothing too over the top! Sure to draw a giggle every time you roll the dice, create tavern & Inn names for your games that will be remembered for years! Over 400 different suggestive Fantasy Inn & Tavern names to be found with just 2 rolls of a d20....   [click here for more]
Jayson Graves  Pay What You Want

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47 Ways to Create Great NPCs for Your Campaigns

47 Ways to Create Great NPCs for Your Campaigns


What does it take to create a living, breathing world? GMs and DMs often spend a great deal of time trying to capture and project a certain feel for their games. Mood, setting, depth of character and history - all of these things are necessary for a truly vibrant fantasy world. This might look like a lot of work, and sometimes it is - but for enterprising GMs/DMs, much of the illusion can be achieved...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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5E Catalyst Characters (Balwinder Crest)

5E Catalyst Characters (Balwinder Crest)


Nine Battle Tested Catalyst Characters to Bring Life to Your Campaign World One Fighter In Every Heritage ...   [click here for more]
jscottgaribay  Pay What You Want

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5E Foes: Armies of the Christmas War

5E Foes: Armies of the Christmas War


All proceeds go to the Roleplaying Game Creators Relief Fund (RCRF)! The RCRF is a 501(c)(3) nonprofit charitable organization* founded to provide financial assistance to tabletop roleplaying game creators suffering hardship due to medical emergencies, natural disasters, and other catastrophic situations. To learn more please visit http://www.rcrfcharity.org. The War That Saved Christmas!...   [click here for more]
Michael Tresca  Pay What You Want

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5E Foes: Nightmares Before Christmas

5E Foes: Nightmares Before Christmas


All proceeds go to the Roleplaying Game Creators Relief Fund (RCRF)! The RCRF is a 501(c)(3) nonprofit charitable organization* founded to provide financial assistance to tabletop roleplaying game creators suffering hardship due to medical emergencies, natural disasters, and other catastrophic situations. To learn more please visit http://www.rcrfcharity.org. From Scary Ghost Stories to...   [click here for more]
Michael Tresca  Pay What You Want

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5e Menagerie: Toilet Paper Golem

5e Menagerie: Toilet Paper Golem


When You Need To Wipe Out Players... Now rarer and more valuable than ever, the TP Golem is a sign of hoarding necromancers' cheap efforts at mummification, a collapsing supply train, or just a warped mind. While it may not be exactly right for most games, when you need it, you NEED it. Though often the butt of jokes from other monsters, this soft, durable golem has a great character sheet.  We're...   [click here for more]
Rogue Genius Games  Pay What You Want

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5e NPCs: Flawed Foes

5e NPCs: Flawed Foes


5e NPCs: Flawed Foes brings you 10 NPCs each with their own backstory, stat block and colour art.  Custom abilities and unique histories make this a colourful collection of NPCs for your party to encounter. There are over 20 pages of NPC content and while all of the characters in the book are flawed to some extent, they can still pose an obstacle for your PCs; challenges range from 1/4 to...   [click here for more]
Dire Rugrat Publishing  Pay What You Want

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99Invaders Issue #1

99Invaders Issue #1


YOU ARE BEING INVADED! A system agnostic one page pamphlet format RPG supplement. Inspired by concepts in modern action-rpg video games, each issue features all original art and fiction. Detailing a strange, macabre character with unique artifacts and abilities to invade your game world. In this first issue we present you with Corvine The Mad Apothecary! His cursed scythe and infernal concoctions...   [click here for more]
Raakill Press  Pay What You Want

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99Invaders Issue #2

99Invaders Issue #2


YOU ARE BEING INVADED! A single page (front & back, fold in half) zine for your ttrpg. Provides artwork, info and random roll tables for a new NPC & sentient magic sword to invade your world. Inspired by concepts in modern action-rpg video games, each issue features all original art, tables, items, gear and/or fiction. Detailing a strange, macabre character with unique artifacts and abilities...   [click here for more]
Raakill Press  Pay What You Want

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A Paleontologist's Guide to Running Prehistoric Beasties

A Paleontologist's Guide to Running Prehistoric Beasties


A basic GM advice column for running prehistoric animals. One of my three entries to Wayfinder #22. The other two entries will be published in it. ...   [click here for more]
Druid GM Designs  Pay What You Want

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A Pirate for any Occasion

A Pirate for any Occasion


A Pirate for any Occasion contains five fully fleshed out pirate NPCs for use in your 5th edition campaign. Each pirate comes with a statblock, backstory, description, motivations, and fighting style, so that you can start running them quickly and easily. Vague enough to be used in any setting, but detailed enough to be fun and interesting, I hope you'll be able to make good use of these characters...   [click here for more]
The Sneaky Barbarian  Pay What You Want

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A Tactical Simulation of Land-folk Fishers Plumbing the Watery Depths Of a Fantastical World

A Tactical Simulation of Land-folk Fishers Plumbing the Watery Depths Of a Fantastical World


What is a Game Master to do when their players decide to take leave of going to loggerheads with monsters and pursue that most profitable recreation– fishing? This supplement is designed to solve that age-old problem.  Compatible with most popular Fantasy role-playing games, the mini-game employs a skill based d4 drop table and over a dozen chancemedly tables to create a “Tactical Simulation...   [click here for more]
The Skull as a Complete Gentleman Co  Pay What You Want

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A World Gone Mad

A World Gone Mad


In the world of Victorious, The Broadmoor Asylum treats and contains the mentally ill and criminally deranged members of the superhuman race. Sent in on a secret mission, the players must determine who is more insane: the patients, or the Doctors! Patients of the asylum claim the doctors are stealing their powers; meanwhile a series of murders plagues the asylum. The bodies seemingly appear with no...   [click here for more]
GagMen Productions  Pay What You Want

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Abandoned Cabin

Abandoned Cabin


"You're traveling along a lonesome road, the sun has set a couple of hours ago but the road is safe(ish) enough, so you keep going a little further into the night, when the perceptive one in the party (yes, the one with the Observant feat) sees a split in the road ahead, some vegetation has grown and died over the seemingly forgotten path, and looking over the...   [click here for more]
Fifi Game Design  Pay What You Want

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Abnormality Archives: #1 The Tengapeng

Abnormality Archives: #1 The Tengapeng


Abnormality Archives is a series of creature bestiary articles detailing new and unique monsters for your fantasy RPG games. System free and suitable for most generic FRPGs allowing the GM to stat out the creatures for your own game. Keep a lookout for further instalments of this series of unusual beasts on a regular basis! #1 features the dreaded Tengapeng, a deadly tree dwelling...   [click here for more]
Grinning Skull Studios  Pay What You Want

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Abnormality Archives: #10 Neandertoar

Abnormality Archives: #10 Neandertoar


Abnormality Archives is a series of creature bestiary articles detailing new and unique monsters for your fantasy RPG games. System free and suitable for most generic FRPGs allowing the GM to stat out the creatures for your own game. Keep a lookout for further instalments of this series of unusual beasts on a regular basis! #9 features the nomadic and primative centauroids, Neandertoars!...   [click here for more]
Grinning Skull Studios  Pay What You Want

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Abnormality Archives: #11 Chukkasaurus

Abnormality Archives: #11 Chukkasaurus


Abnormality Archives is a series of creature bestiary articles detailing new and unique monsters for your fantasy RPG games. System free and suitable for most generic FRPGs allowing the GM to stat out the creatures for your own game. Keep a lookout for further instalments of this series of unusual beasts on a regular basis! #11 features the fearsome and deadly eating machine, the...   [click here for more]
Grinning Skull Studios  Pay What You Want

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Abnormality Archives: #2 Hand of the Deep

Abnormality Archives: #2 Hand of the Deep


Abnormality Archives is a series of creature bestiary articles detailing new and unique monsters for your fantasy RPG games. System free and suitable for most generic FRPGs allowing the GM to stat out the creatures for your own game. Keep a lookout for further instalments of this series of unusual beasts on a regular basis! #2 features the colossal Hand of the Deep, a gigantic sea...   [click here for more]
Grinning Skull Studios  Pay What You Want

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Abnormality Archives: #3 The Hanged Ones

Abnormality Archives: #3 The Hanged Ones


Abnormality Archives is a series of creature bestiary articles detailing new and unique monsters for your fantasy RPG games. System free and suitable for most generic FRPGs allowing the GM to stat out the creatures for your own game. Keep a lookout for further instalments of this series of unusual beasts on a regular basis! #3 details the vengeful dead, the Hanged ones! ...   [click here for more]
Grinning Skull Studios  Pay What You Want

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Abnormality Archives: #4 The Death Lighters

Abnormality Archives: #4 The Death Lighters


Abnormality Archives is a series of creature bestiary articles detailing new and unique monsters for your fantasy RPG games. System free and suitable for most generic FRPGs allowing the GM to stat out the creatures for your own game. Keep a lookout for further instalments of this series of unusual beasts on a regular basis! #3 features, the Death Lighters, a type of undead spirit...   [click here for more]
Grinning Skull Studios  Pay What You Want

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Abnormality Archives: #5 Undertards

Abnormality Archives: #5 Undertards


Abnormality Archives is a series of creature bestiary articles detailing new and unique monsters for your fantasy RPG games. System free and suitable for most generic FRPGs allowing the GM to stat out the creatures for your own game. Keep a lookout for further instalments of this series of unusual beasts on a regular basis! #5 features the inbred and downright crazed race of the...   [click here for more]
Grinning Skull Studios  Pay What You Want

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Abnormality Archives: #6 Forever Lillies

Abnormality Archives: #6 Forever Lillies


Abnormality Archives is a series of creature bestiary articles detailing new and unique monsters for your fantasy RPG games. System free and suitable for most generic FRPGs allowing the GM to stat out the creatures for your own game. Keep a lookout for further instalments of this series of unusual beasts on a regular basis! #6 features the forever lilly, a beautiful plant, highly...   [click here for more]
Grinning Skull Studios  Pay What You Want

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Abnormality Archives: #7 The Grinning Brotherhood

Abnormality Archives: #7 The Grinning Brotherhood


Abnormality Archives is a series of creature bestiary articles detailing new and unique monsters for your fantasy RPG games. System free and suitable for most generic FRPGs allowing the GM to stat out the creatures for your own game. Keep a lookout for further instalments of this series of unusual beasts on a regular basis! #7 features the Grinning Brotherhood, demonic servitors...   [click here for more]
Grinning Skull Studios  Pay What You Want

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Abnormality Archives: #8 Nazcruk

Abnormality Archives: #8 Nazcruk


Abnormality Archives is a series of creature bestiary articles detailing new and unique monsters for your fantasy RPG games. System free and suitable for most generic FRPGs allowing the GM to stat out the creatures for your own game. Keep a lookout for further instalments of this series of unusual beasts on a regular basis! #8 features the fire-proof trollkin, the Nazcruk. ...   [click here for more]
Grinning Skull Studios  Pay What You Want

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Abnormality Archives: #9 Mimic Slime

Abnormality Archives: #9 Mimic Slime


Abnormality Archives is a series of creature bestiary articles detailing new and unique monsters for your fantasy RPG games. System free and suitable for most generic FRPGs allowing the GM to stat out the creatures for your own game. Keep a lookout for further instalments of this series of unusual beasts on a regular basis! #9 features the shapeshifting Mimic Slime! ...   [click here for more]
Grinning Skull Studios  Pay What You Want

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Abomination Appendix Vol. I: Underground Monsters

Abomination Appendix Vol. I: Underground Monsters


The Abomination Appendix is a series intended to provide OGL alternatives to classic monsters that cannot normally be used. The ruleset is mostly 2nd edition although it incorporates a single-save system. You may notice some inconsistenciesin terminology between volumes; it took me a while to find the language that I felt most understandable. The entire document is viewable in the full preview. Abomination...   [click here for more]
Three Swords and Three Ravens  Pay What You Want

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Abomination Appendix Vol. II: The False Undead

Abomination Appendix Vol. II: The False Undead


The Abomination Appendix is a series intended to provide OGL alternatives to classic monsters that cannot normally be used. The ruleset is mostly 2nd edition although it incorporates a single-save system. You may notice some inconsistenciesin terminology between volumes; it took me a while to find the language that I felt most understandable. The entire document is viewable in the full preview. Abomination...   [click here for more]
Three Swords and Three Ravens  Pay What You Want

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Abomination Appendix Vol. III: Flightless Dragons

Abomination Appendix Vol. III: Flightless Dragons


The Abomination Appendix is a series intended to provide OGL alternatives to classic monsters that cannot normally be used. The ruleset is mostly 2nd edition although it incorporates a single-save system. You may notice some inconsistenciesin terminology between volumes; it took me a while to find the language that I felt most understandable. The entire document is viewable in the full preview. Abomination...   [click here for more]
Three Swords and Three Ravens  Pay What You Want

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Abomination Appendix Vol. IV: Shapechangers & Murderers

Abomination Appendix Vol. IV: Shapechangers & Murderers


The Abomination Appendix is a series intended to provide OGL alternatives to classic monsters that cannot normally be used. The ruleset is mostly 2nd edition although it incorporates a single-save system. You may notice some inconsistenciesin terminology between volumes; it took me a while to find the language that I felt most understandable. The entire document is viewable in the full preview. Abomination...   [click here for more]
Three Swords and Three Ravens  Pay What You Want

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Accursed: Season of the Witch

Accursed: Season of the Witch


Season of the Witch An idealistic young girl sets out to prove that the celebration of Evergreen Night is for everyone, even the reclusive and infamous Frau Pechta. The Penitents are asked to bring the girl back to her family before Frau Pechta’s inhuman hunger brings a grisly end to the holiday! Can the Accursed handle a sugar-spun stronghold, candy-frosted banes, and the spirit of the season?...   [click here for more]
Star Anvil Studios  Pay What You Want

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Addler: The Lore Creature Codex I

Addler: The Lore Creature Codex I


Addlers, you'll smell these three-legged grotesqueries before you see them, and you'd best hope you make your Vitality check or you'll be spewing your guts out when you should be fighting. Addlers are an original creature from Lore and the Creature Codex I, compatible with the Lore: Core Rules from GameFace Publishing. ...   [click here for more]
GameFace Publishing  Pay What You Want

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Adventure with Muk (5e)

Adventure with Muk (5e)


Meet Muk, the very bravest goblin, and his best friend Birdsquirrel. Adventure your way through the Dankwood and search for a great treasure that is rumored to be hidden far beyond. For players of all levels. This activity book includes enjoyable adventure hooks written by D&D’s Adam Lee, puzzles, unique Dankwood goblin character sheets developed by D&D’s Chris Lindsay, modified monster...   [click here for more]
Wizards of the Coast  Pay What You Want

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Aeronaut Playtest

Aeronaut Playtest


There are some rangers unsatisfied by hunting on the ground. This rare breed dons experimental flying tech, taking to the sky at great risk. . The aeronauts eschew mastery of terrain, instead focusing on perfecting their flight. Their knack for tinkering eventually grants them access to the gearhead’s contraption building. The Aeronaut supplement contains options to take your character to the skies!...   [click here for more]
ICOSA Entertainment  Pay What You Want

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AFTERLIVES: or All Good Characters Go To Heaven

AFTERLIVES: or All Good Characters Go To Heaven


AFTERLIVES or: All Good Characters Go To Heaven HAVE YOU EVER WONDERED WHAT HAPPENS to the soul of a Player Character when they die? Do they get to the celestial paradise that their religion promised, or are they cast into the fiery pit of eternity, or reincarnated as a frog, or what? Afterlives is a single-session RPG metagame that will answer that question and a whole lot more, by building...   [click here for more]
Magnum Opus Press  Pay What You Want

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Age of Adventure RPG: Game Master Compendium (v2.5)

Age of Adventure RPG: Game Master Compendium (v2.5)


Game Master Compendium (v2.5) is a seventeen page supplement for the Age of Adventure RPG - a one-page heroic fantasy tabletop roleplaying game using a hacked version of John Harper's Lasers and Feelings. INCLUDES: Blank Adventure Template  Sample Adventure 'Portrait of a Warlock' Game Tracker sheet  List of Magical Enchantments Personality...   [click here for more]
adrian young games  Pay What You Want

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Alemdar – Political Machine Boss

Alemdar – Political Machine Boss


Like all major urban centers, Vadashar's life's blood is its people, and what binds them together is the city's political life. The political machine boss and politician, Alemdar, has spent over 70 years making deals and forging alliances that have helped maintain Vadashar as the Jewel of the Megacontinent of Zul. With a powerful voting block in the Free City's Assembly of Proctors, he has what it...   [click here for more]
ZealZaddy  Pay What You Want

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Amazonia

Amazonia


Welcome to the land of the Amazons! This supplement contains a writeup for a nation inspired by the myths, legends, and histories of ancient Greece and Rome that includes pertinent information about the country and a complete set of random encounter tables. It is system-free and can be used in conjunction with any system.  This material is a sample of the content developed by Skirmisher Publishing...   [click here for more]
Skirmisher Publishing  Pay What You Want

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Amethyst Wyrm - A Hero Kids Compatible Monster

Amethyst Wyrm - A Hero Kids Compatible Monster


This is a new monster for the Hero Kids system, the Amethyst Wyrm, an enormous worm-like creature related to dragons. The Amethyst Wyrm is described, as is its behaviour, and there is a short adventure hook. Also included are monster cards and three miniatures for the Amethyst Wyrm. Each comes in two versions, a full colour one and one in black and white, allowing children to colour in the Amethyst...   [click here for more]
Azukail Games  Pay What You Want

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Amric of Burgöthia

Amric of Burgöthia


Hither comes Amric the Burgothian, ginger-haired, hawked-eyed, sword in hand, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of Zul under his booted feet. The next Sword and Sorcery NPC for our “Free City of Vadashar” line, Amric is a barbarian prince from the far north who has traveled the world's oceans, wastelands, and dark places in...   [click here for more]
ZealZaddy  Pay What You Want

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