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(MELL007) The Mines of Valdhum

(MELL007) The Mines of Valdhum


At last!! We present the Labyrinth Lord version of The Mines of Valdhum! This new version of our first module has all of its numbers adjusted to LL from BECMI (not that there was a huge difference...), swaps out the spells used by the troglodyte shaman to those in ME004 "The Magic of Chaos," and does away with the excessive boxed text for referees who prefer to weave the fabric...   [click here for more]
Mithgarthr Entertainment  $4.99

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100 Encounters for Fantasy Mountains - Supplement for Zweihander RPG

100 Encounters for Fantasy Mountains - Supplement for Zweihander RPG


Mountains can be dangerous places in and of themselves, being home to such as mud- and rockslides, avalanches, high winds, freezing conditions and potential falls. This supplement has 100 different encounters that can be used to add extra detail to a mountain journey or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports...   [click here for more]
ZWEIHANDER Games  $1.99

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100 Hooks and Rumours to Hear in Aihrde

100 Hooks and Rumours to Hear in Aihrde


When asking around in various places, characters may hear rumours about various things. This supplement has 100 rumours for them to hear in Aihrde, primarily in the Lands of Ursal. Whether or not a particular rumour is true or not is up to the Castle Keeper or GameMaster. They could be distortions of the true facts, outright lies and misinformation or be completely true. The rumours can be used to...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Random Encounters for on the Road or in the Wilderness - Supplement for Zweihander

100 Random Encounters for on the Road or in the Wilderness - Supplement for Zweihander


Whether on the road or travelling through the wilderness, characters can encounter other people, creatures and oddities. Some may be friendly or helpful, some may be hostile or dangerous and some may simply be strange. Some could be used as ideas for side treks or adventures. Rather than glossing over treks between places, this list can be used to add random events to the journey. This PDF supports...   [click here for more]
ZWEIHANDER Games  $1.99

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100 Snow and Ice Encounters - Supplement for Zweihander RPG

100 Snow and Ice Encounters - Supplement for Zweihander RPG


This is a collection of 100 different events and encounters that characters could have whilst travelling through snow and icebound regions. Some of the encounters are most suited to polar regions and those lands nearest to them, others could be located in snowy mountains or perhaps simply during a heavy winter. Some of the encounters are odd and some are potentially hazardous. They can be used to enliven...   [click here for more]
ZWEIHANDER Games  $1.99

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100 Undead (Dark Fantasy)

100 Undead (Dark Fantasy)


100 UNDEAD CREATURES FOR YOUR DARK FANTASY GAMES! 100 Dark Fantasy Undead is a collection of undead creatures for your dark fantasy games. There are undead of all types here... the creepy, the funny, the scary, etc.  There are no statistics or mechanics here; this is moslty a collection of ideas.  Check the PREVIEWS, above, to see some examples! In addition,...   [click here for more]
Chaos Factory Books  $2.99

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A Faceless Enemy

A Faceless Enemy


In the ruined City-State of Uruk, many secrets of the past were buried along with its people. Now all that stands is rubble and the bones of the victims of a devastating attack from the abyss. Now, many years later heroes are hired to escort a caravan across the Dol Minor Wastelands to the old fortress of Harkanis Bek. The road is perilous and the supplies being carried are desperately needed...   [click here for more]
Chapter 13 Press  $6.95

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A Gathering of the Marked (DCC RPG)

A Gathering of the Marked (DCC RPG)


"A Gathering of the Marked looks fabulous! I love the appendices and handouts!" - Stephen Newton, Thick Skull Adventures Rich and poor, bond and free: every few months an unsuspecting few awake to find a ragged circle of midnight black scrawled on their foreheads; a dark summoning whispering on the edge of their consciousness. All who live in the shadow of the...   [click here for more]
Purple Sorcerer Games  $4.99

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A Myriad of Magic Items

A Myriad of Magic Items


A Myriad of Magic Items is a collection of new and unusual magic items designed for use with Labyrinth Lord, but readily useable with any Old School RPG. A Myriad of Magic Items contains a total of 80 new magic items, including three of four special items for each of the following classes: Assassins Barbarians (and Berserkers)...   [click here for more]
James Mishler Games  $3.00

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A1 The Oracle of Basylthor

A1 The Oracle of Basylthor


Enjoy great savings during our Old School Adventures sale! Journey to the Oracle of Basylthor and learn the location of the Eye of the Griffon before the village of Wardstone is destroyed. The Guardians are failing. The magic powering the statues that defend the village of Wardstone is beginning to fade and with the Wolfskull goblins raiding the area, things are looking grim for the villagers,...   [click here for more]
New Realms Publishing  $1.68

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A2 The Tomb of Azar Mor

A2 The Tomb of Azar Mor


For new products, product lines, current sales and specials visit our publisher page. Journey to the Tomb of Azar Mor and recover the Eye of the Griffon before the village of Wardstone is destroyed. The location of the Eye has been learned, but the artifact is said to be located within the Tomb of Azar Mor. The final resting place of a powerful and foul cleric, the tomb is sure to be guarded by...   [click here for more]
New Realms Publishing  $1.68

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Acid Metal Howl

Acid Metal Howl


In the deep desert lies the dead city of Yumar, the source of countless bizarre rumors. Was it destroyed by a demonic metal sphere? Did it sink into a pit of acid? Were its people transformed into cursed beasts? Is it ruled by vicious thieves or mad nuns? In fact, the only thing stranger than what happened to Yumar a century ago is what will happen a few days from now... ADVENTURE TYPE: Medium...   [click here for more]
Dungeon Age Adventures  $5.00

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ACKS Domains at War - Battles

ACKS Domains at War - Battles


Tomorrow you will bring the battle to the foe. Tonight you walk among the troops you’ll lead. The mercenaries are veterans and sleep while they can, but the peasants levied from your lands seek courage in tales of your previous victories. In the cover of darkness, you can listen rather than lead. Remember when you were like them? Back when you first entered the dungeon, you wielded a sword to...   [click here for more]
Autarch  $6.00

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ACKS Domains at War - Campaigns

ACKS Domains at War - Campaigns


Tomorrow you will bring the battle to the foe. Tonight you walk among the troops you’ll lead. The mercenaries are veterans and sleep while they can, but the peasants levied from your lands seek courage in tales of your previous victories. In the cover of darkness, you can listen rather than lead. Remember when you were like them? Back when you first entered the dungeon, you wielded a sword to...   [click here for more]
Autarch  $7.50

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ACKS Domains at War: Troops and Terrain

ACKS Domains at War: Troops and Terrain


Autarch’s Domains at War™ brings the full sweep of fantasy warfare to tabletop gaming and role-playing campaigns, offering a series of interlocking systems that cover the full sweep of military struggles in a fantasy, ancient, or medieval world. With the Troops and Terrain expansion pack, you get 36 pages of full-color cardstock counters for use with your Domains at War: Battles....   [click here for more]
Autarch  $7.50

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Against the Goblins- A Swords & Wizardry Adventure

Against the Goblins- A Swords & Wizardry Adventure


Creation’s Edge Games Presents: Against the Goblins A Swords & Wizardry Adventure For 4-6 Adventurers of Levels 1-3   A foreboding dream of impossible foes; goblins with control over fire, disease, and death, leads to a tiny village on the edge of the wilderness threatened by three goblin tribes united by chaos and a legacy of hate. Against the Goblins is the first of...   [click here for more]
Creation's Edge Games  $6.00

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An Evening’s Adventure #2: The Nixie’s Quandary

An Evening’s Adventure #2: The Nixie’s Quandary


Take advantage of great savings during the Old School sale. A chance encounter with a nixie sends the party on a quest to discover the source of Briar Creek’s pollution. But the source may be difficult to cleanse and deadly hazards lurk around each bend of the river. Can your party save the nixie and her kin or will you fail to solve the Nixie’s Quandary? The Nixie’s...   [click here for more]
New Realms Publishing  $1.70

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Aryxymaraki's Almanac of Unusual Magic

Aryxymaraki's Almanac of Unusual Magic


The ancient almanac of unusual magic, penned by the wizard-lord Aryxymaraki in the time before the Day Without Night, has been rediscovered…   Within the pages of Aryxymaraki’s Almanac of Unusual Magic, you will find four new kinds of magic-user, each of which uses magic in new and exciting ways: Dwarven earthforgers inherit an ancient tradition allowing...   [click here for more]
Autarch  $10.00

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AS&SH Referee's Screen

AS&SH Referee's Screen


AS&SH™ Referee’s Screen The AS&SH Referee’s Screen is a fantastic resource for novice and advanced referees alike, facilitating smoother game play and improved game immersion. Spend less time leafing through rule books, and game on! This PDF is divided presented in eight landscape-oriented pages. The first four pages are the outside cover art, and...   [click here for more]
North Wind Adventures  $10.00

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AS&SH Rogues Gallery II

AS&SH Rogues Gallery II


AS&SH™ ROGUES GALLERY II In the AS&SH Rogues Gallery II, seven iconic characters (barbariancataphracthuntsmanpaladincryomancerrunegraver, and purloiner), have been developed by David Prata, Jeffrey Talanian,...   [click here for more]
North Wind Adventures  $5.00

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atlantean hobos

atlantean hobos


Classic 2d6-roll-over fantasy, customized for swords and sorcery protagonists who seek to preserve their potency after the demise of their civilization, in a world that is passing them by. Everyone eventually ends up a lich. If you're lucky, you still will be able to walk and talk  ... One of my design goals for atlantean hobos was to incite "dark magic" and...   [click here for more]
Tibbius  $3.00

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Attack of the Frawgs

Attack of the Frawgs


"The thing I love about Stephen Newton's Attack of the Frawgs is that you think everything's fine. This is just another adventure. Everything's cool. Nothing too unusual. Nothing crazy. Good ol' vanilla fantasy.  But when the frawgs hit the fan... all bets are off. Best "holy shit" reveal I've seen for DCC yet."    - Adam Muszkiewicz Author,...   [click here for more]
Thick Skull Adventures  $4.99

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Auran Empire Primer

Auran Empire Primer


Enter a world of adventure, where a once-majestic empire is slipping into oblivion, and bold and ambitious conquerors are rising to forge new realms from the ashes of the old.  The Auran Empire Primer provides an introduction to: The geography of the world of Cybele and the continent of Aurëpos, with a two-page full color map gridded in 24-mile hexes. The history of the Auran Empire and...   [click here for more]
Autarch  $2.50

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AW1 The Hills of Death

AW1 The Hills of Death


Greetings mortals! Here is the first (REVISED) Module for Back to the Dungeon RPG. This is a weird little module with a bit of exploring and more of a view into the Ancient World. It now lies on the map of the Western Frontier. I hope it stirs feeling of being in some ancient time and place. IF not well then kill everything and have fun. There are many open hole left in this module...   [click here for more]
Eldrad Wolfsbane  $2.00

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Axioms Issue 4

Axioms Issue 4


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this, our fourth issue, let he who seeks peace prepare for war... This...   [click here for more]
Autarch  $3.99

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Axioms Issue 5

Axioms Issue 5


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this, our fourth issue, eldritch secrets are revealed... ...   [click here for more]
Autarch  $3.99

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Axioms Issue 6

Axioms Issue 6


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, when the going gets tough, the tough suffer -30' movement penalty....   [click here for more]
Autarch  $3.99

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Axioms Issue 7

Axioms Issue 7


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, eldritch secrets are revealed... Magic Item Research: The...   [click here for more]
Autarch  $3.99

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B1 The Ruins of Grimhold Keep

B1 The Ruins of Grimhold Keep


Visit our publisher page for current sales and specials. Once a dwarven stronghold guarding the Great Trade Road, Grimhold Keep has fallen into ruin. But within the shadowed structures and crumbling towers monsters lurk and treasure waits to be claimed! B1 The Ruins of Grimhold Keep, is a dungeon adventure for 4 to 6 characters of 1st to 3rd level. Once a dwarven stronghold guarding...   [click here for more]
New Realms Publishing  $3.39

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B2 The Dungeons of Grimhold Keep, Level 1

B2 The Dungeons of Grimhold Keep, Level 1


Visit our publisher page for current sales and specials. Once a dwarven stronghold guarding the Great Trade Road, the Grimhold Keep has fallen into ruin. Rumors claim, though, that an extensive network of tunnels and chambers exists beneath the ruins. Home to all manner of horrors and traps, the dungeons are also said to house the hoarded wealth of marauding bandits and monsters....   [click here for more]
New Realms Publishing  $3.39

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Barbarians of the Ruined Earth #1: Slave Mines of Vindicus the Terrible

Barbarians of the Ruined Earth #1: Slave Mines of Vindicus the Terrible


Inspired by Indiana Jones and the Temple of Doom and the exciting action of Saturday morning cartoons, Slaves Mines of Vindicus the Terrible is a level 0 (or origin story) for your group's adventures in Barbarians of the Ruined Earth! Each player controls four children characters escaping the dangerous slave mines of the vile Sorcerer. To gain their freedom, the characters must pit their cunning,...   [click here for more]
DIY RPG Productions  $6.99

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Bard Class

Bard Class


The new Bard Class for Labyrinth Lord includes the following: Class Details; The following Bard abilities and skills: Bardic Instruments Bonus Languages Counter-Song Influence Inspire Lore Perform Read Languages Saving Throw Bonus Spellsongs Thieving Abilities Witticisms A list of spellsongs (normal spells re-interpreted as spellsongs); A list of musical...   [click here for more]
James Mishler Games  $2.49

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Blood & Treasure 2nd Edition Monsters

Blood & Treasure 2nd Edition Monsters


Blood & Treasure is the fantasy role-playing game for people who want to spend less time arguing over rules and more time playing, and the new 2nd Edition continues this tradition. Compatible with old school games, it strives to be rules lite and options heavy. Blood & Treasure 2nd Edition...   [click here for more]
John M Stater  $9.99

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Blood & Treasure 2nd Edition Monsters II

Blood & Treasure 2nd Edition Monsters II


Blood & Treasure is the fantasy role-playing game for people who want to spend less time arguing over rules and more time playing, and the new 2nd Edition continues this tradition. In this volume you get over 500 monsters drawn from folklore, fantasy and mythology. Eight of these creatures can be used as player characters...   [click here for more]
John M Stater  $9.99

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Blood & Treasure 2nd Edition Rulebook

Blood & Treasure 2nd Edition Rulebook


Blood & Treasure is the fantasy role-playing game for people who want to spend less time arguing over rules and more time playing, and the new 2nd Edition continues this tradition. Compatible with old school games, it strives to be rules lite and options heavy. You get ... Thirteen character classes,...   [click here for more]
John M Stater  $9.99

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Blood & Treasure 2nd Edition Screen

Blood & Treasure 2nd Edition Screen


Blood & Treasure is the fantasy role-playing game for people who want to spend less time arguing over rules and more time playing, and the new 2nd Edition continues this tradition. And while the game is rules lite and options heavy there are a few tables of data in the game that a Treasure Keeper might...   [click here for more]
John M Stater  $1.99

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Book of Lairs: People & Places

Book of Lairs: People & Places


This is my fifth Book of Lairs: People & Places, written with the Adventurer, Conqueror, King System in mind, but easily compatible with other similar old school fantasy RPGs. This book has ten 'lairs' and the NPCs that inhabit each, again on two-spreads: a double-page for the usual map/lair combination, and another double-page covering the NPCs and whatever treasure can be...   [click here for more]
theskyfullofdust  $3.17 $3.16

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Brutal Imperilment in the Bag of Infinite Holding

Brutal Imperilment in the Bag of Infinite Holding


Spelunk into a wild network of interconnected and nested magical bags. An adventure and toolkit for Hypertellurians and all fantasy roleplaying games. The queen has lost the crown jewels and her beloved poodle Duchess down her magical bag of infinite holding. Many have tried to enter it and retrieve her majesty’s prized possessions. Will you be the ones to finally succeed? This adventure...   [click here for more]
Mottokrosh Machinations  $3.99

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Buccaneers and Bilge Rats

Buccaneers and Bilge Rats


Run Out the Guns! With Buccaneers & Bilge Rats for Swords & Wizardry (and other old-school fantasy role-playing games), you'll be ready for adventure on the high sea! This 34 page supplement brings piracy and swashbuckling your Swords & Wizardry campaign! Two new character classes: The dashing Pirate and mysterious Witch Doctor The...   [click here for more]
Gallant Knight Games  $2.99

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Capital of the Borderlands (revised edition)

Capital of the Borderlands (revised edition)


The Borderlands has been contested throughout recorded history and its landscape is littered with ancient fortresses, blood-soaked battlefields, and dread ruins, all crumbling relics of the empires that once ruled there. Now the dangers facing the Borderlands are greater than ever. Monsters are slipping across the porous border to terrorize and plunder. Travel has grown perilous, and the border...   [click here for more]
Autarch  $10.00

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Carrion Crows: Folio Edition - #ZweihanderRPG #GrimAndPerilous

Carrion Crows: Folio Edition - #ZweihanderRPG #GrimAndPerilous


An ancient enemy has resurfaced in the great empire of Albion. An ancient horror rises again. The Contagion has returned to devour the waking world. Only the Empire’s greatest heroes can drive it back. The Knights of the Holy Empire of Albion journey throughout Albion, engaging the Contagion in open combat. They embark on mythic quests, battle corruption at every step, and recruit only the mightiest...   [click here for more]
ZWEIHANDER Games  $3.99

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CC1 Curse of Crosskey

CC1 Curse of Crosskey


The Western Star, sailing on a clear sea, is suddenly caught in a mysterious storm appearing out of the blue. Skies darken as fierce wind and driving rain lash at the ship, sending it crashing upon the shore of Crosskey Island. Those fortunate souls that survive must find rescue before their supply of food and water run out. Some of the passengers seem to have plans of their own. Will the "Curse...   [click here for more]
Knightvision Games  $5.99

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Children of the Fallen Sun

Children of the Fallen Sun


The star fell from the heavens far above, its long red tail ripping the sky like a bloody, dripping wound. All eyes of the tribe—mutant, manimal, and plantient alike—were transfixed by the resulting explosion seen far off in the horizon. Some proclaim this is the Second Death, foretold within the Ancient Prophecy. But one venerable sentient redwood recognizes it as the Sky Ark of the Ancients,...   [click here for more]
Thick Skull Adventures  $4.99

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CM1 Borderlands of Adventure

CM1 Borderlands of Adventure


Campaign Module 1: Borderlands of Adventure Ten years ago, the borderlands fell.  A horde of humanoids poured out of the wilderness and rampaged across the region, destroying fortifications, settlements and anyone that stood in its path.  The horde was eventually broken by armies from the settled lands, but the borderlands have remained unsettled.  Now, rumors have begun circulating...   [click here for more]
New Realms Publishing  $5.10

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Creature Encounter - Frogmen

Creature Encounter - Frogmen


Whether marsh or bog, the waters hide a versatile enemy. Fighting with sword and shield, or poison and tongue, these frogmen protect their lands well. Prep your parties well and, as always, play your world your way ! this set gives you 70 digitally rendered tokens in all three viewpoints (top down, face-plate and front facing) Visit me at my Publisher Website and tell me what you think! DMS Creations...   [click here for more]
DMS Creations  $6.00

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Curious Things: Horrid Treasures

Curious Things: Horrid Treasures


The door to the treasure chamber gave way with a final blow from the warrior’s heavy axe. Peering inside the trio of adventurers saw nothing more than a simple wooden box sitting on a plain stone pedestal. Curiously enough, the box was unlocked and opened easily. Lying inside the box was nothing more than mummified human hand. Its withered flesh was covered in strange tattoos. “What...   [click here for more]
Fishwife Games  $2.00

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Curse of Mistwood

Curse of Mistwood


Curse of Mistwood is the second adventure in the Mistwood Series. It can be played as a continuation of The Trolls of Mistwood or as a standalone adventure. With 70 pages of adventure and over 20 pages of patrons, spells and magic items, Curse of Mistwood has enough material to be its own campaign setting. A dark power has stirred...   [click here for more]
Shinobi 27 Games  $12.99

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Cut Up Solo - Beowulf

Cut Up Solo - Beowulf


Cut Up Solo Beowulf and other Myths of Britain The myths and tales used to create this cut up solo supplement all come from the times before the Anglo Saxon accepted Normal rule, before the time of knightly chivalry when a defeated knight could pay ransom for the return of their horse and armour. When the Saxons fought, it was to the death. These tales hark back to a time when there were many gods...   [click here for more]
Parts Per Million  $3.99

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Cut Up Solo - Hour of the Dragon

Cut Up Solo - Hour of the Dragon


Cut Up Solo Robert E Howard's The Hour Of The Dragon. Cut Up Solo is different from the more common Oracle driven solo play. You still get a basic yes-no question and answer tool, but where you may be more familiar with getting word prompts or story cube style game icons to serve as prompts for scenes, motivations, or even plot twists, cut ups do things differently. Cut Ups take texts in the same...   [click here for more]
Parts Per Million  $3.99

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CV1 Catacombs of Chaos

CV1 Catacombs of Chaos


Catacombs of Chaos Ravenor, last stop on the Crysamar River trade route and first stop on the road to adventure. The trading season has begun and the town of Ravenor is filled with merchants and celebrators looking to enjoy the upcoming Spring Festival. But not all is well in the capital of Crysamar Vale. Tremors rumble through the land, damaging buildings, and fisherman complain...   [click here for more]
New Realms Publishing  $5.06

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