Title |
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BODIES ARE STACKING...
Mob wars are ugly things, but not all ugliness is created equal. Things are going bad in Bangkok, and one Yakuza leader named Shinoda Yoshinori has been receiving a series of unsettling messages: bodies of other members of his gumi, packaged and delivered in a decidedly unique fashion. If Yoshinori wants to preserve his gumi—and save his life—he’s... [click here for more] |
Catalyst Game Labs |
$2.95
|
URBAN BRAWL
"TWO BALLS, TWO GOALS, AND ABOUT THREE THOUSAND ROUNDS OF ARMOR-PIERCING AMMUNITION!"
Some call it the ultimate game, the supreme test of cunning and strength. Others find it a barbaric blood sport, nothing more than barely contained mayhem that appeals to the most primitive blood lust lurking in the human psyche. For the shadowrunner, the world of Urban Brawl holds... [click here for more] |
Catalyst Game Labs |
$4.00
|
Stretch Your Reality
There are waking dreams, there are active hallucinations, there are feverish visions that cannot be classified. And then there are the metaplanes, an adrenaline-fused combination of all of these, and more. Everything you dream of, everything you fear, everything beautiful and everything grotesque can be found out there. If you travel to the planes, you may lose your life, lose... [click here for more] |
Catalyst Game Labs |
$7.99
|
Man. Machine. Magic.
Shadowrun. The Sixth World. Orks in pinstripe suits with uzis; mohawked dwarves jacked into vehicles racing through megasprawls at breakneck speed; humans casting fireballs at corporate-trained paracritters; elves hacking the Matrix for a datasteal of the latest tech or working to topple an upstart corp. It’s where man meets magic and machine.
Dive into a cyberpunk dystopia... [click here for more] |
Catalyst Game Labs |
$14.99 $12.74
|
Play the Hits
Harlequin. Maria Mercurial. Jetblack. Dunkelzahn. The Universal Brotherhood.
These are some of the defining names of Shadowrunlore, the classics that shaped an enduring game universe. Now, for the first time, they’ve been brought to the fast-moving game rules of Shadowrun: Anarchy. With new character archetypes, shadow amps, world information, and a whole bunch... [click here for more] |
Catalyst Game Labs |
$19.99
|
Welcome to the virtual matrixscape of the Holostreets chummer, and my crew's first upload to it!
Meet your new Mr. Johnson, a mysterious wheelchair bound man with acidic green cyber eyes wrapped in bandages and enigma. He's got a few simple jobs for you, swap out some commlinks and a few pieces of high end cyberware. Easy work for good nuyen chummer, what could go wrong? Just don't look too deeply... [click here for more] |
Catalyst Game Labs |
$20.00
|
Blood Runs Red
Every day in the Sixth World people die in a thousand different ways. Every day blood is spilled. Every place that rain falls, it washes away some of the red that stains the streets.
Eliminating every killer in the Sixth World is as impossible as drying up every raindrop in a storm, but Thomas McAllister doesn’t want to get rid of all of them. Just one. He’s been on this... [click here for more] |
Catalyst Game Labs |
$1.99
|
Unlock the Power Four artifacts have been found. Some of the most powerful people in the Sixth World have been after them, and many people have died in the globetrotting hunt to bring these objects together. Now that they have been recovered, their powers can be unleashed—or the artifacts can be scattered, lost again until another generation summons the courage and the knowledge to dredge... [click here for more] |
Catalyst Game Labs |
$18.00
|
EXECUTE.
Authorization granted.
Maneuver AF2B9.
Go dark.
Eliminate.
Those words set a plan in motion, but what plan? Something’s about to go down in Barcelona. Someone is marked for death. But who’s the target, and who’s pulling trigger?
Assassins Night is a campaign for Shadowrun, Sixth World where players can dive in and get involved in intrigue, action, and a plot that... [click here for more] |
Catalyst Game Labs |
$19.99
|
Explorers Needed
Do you have heart? Courage? The ability to remain unfazed in the face of the incredibly bizarre? Then the metaplanes are waiting for you.
Gateways to different metaplanes have appeared across the Sixth World, opening travel to a wider range of people than before. That means there are more chances to encounter strange spirits, weird artifacts, and other people exploring what is out... [click here for more] |
Catalyst Game Labs |
$19.99
|
Eat 'Em Up, Spit 'Em Out!
They can have their offices, their paychecks, their 2.2 kids and their robot-trimmed lawns. Screw ‘em. They trudge through life, doing what other people tell them to do, never having an original thought, burying themselves so deep down inside they might never come out.
You’re not them. The world’s not giving you anything, so you’re going to take what you can... [click here for more] |
Catalyst Game Labs |
$19.99
|
Upgrade or Die!
Augmentation is the advanced medtech rulebook for Shadowrun, Fourth Edition, covering everything you need to know about implants—including new cyberware and bioware and where to score the surgery. It provides detailed overviews of genetics and nanotechnology, from regrowing limbs to lethal cutter swarms. It also previews the bleeding-edge of medtech: bio-drones, cybermancy,... [click here for more] |
Catalyst Game Labs |
$12.00
|
Secret Leaders Corporate Government Tight Borders Constant War Strange Magic Only one place has it all in 2056 -- Aztlan, the world's only corporate nation. Built on the drug trade, consolidated country by country through ruthless business deals, run by a powerful and mysterious corporation and sustained by a national faith in the Aztec gods, Aztlan can be a runner's greatest... [click here for more] |
Catalyst Game Labs |
$7.20
|
In Bad Moon Rising in the East, a team of shadowrunners is hired to track down the source of a new drug shipping into Hong Kong. Directly connected to the Ghost Cartels campaign, the team of six Caracas natives are thrust into a criminal underworld far from their home. With few contacts to turn to, they may find themselves deeply involved in a vicious underworld conflict.
This 22-page... [click here for more] |
Catalyst Game Labs |
$3.95
|
Marching Orders
TO: Willing recruits
FROM: The people who can pay you
Come to Manhattan. We will pay.
We won’t bother with appeals to patriotism, or to your best instincts, or to anything the least bit noble. Come to Manhattan because there is a fight breaking out. Fighting is what you are paid for. Fighting is what you were born for. Come because there is money... [click here for more] |
Catalyst Game Labs |
$8.00
|
The Animal Within
Metahumanity is great, but what if they could do more? What if they could breathe water like a fish, balance like a cat, or pound things like a gorilla? Shifters know the answer to those questions, because they do those things. Manifesting animal traits, shifters have a range of powers, appearances, and weaknesses, making them a fascinating part of the shadows.
Bestial... [click here for more] |
Catalyst Game Labs |
$4.99
|
Righteous Fire
Kill or be killed. Eye for an eye. Get yours while you can. Shadowrunners—and most of the other residents of the Sixth World—are told from birth that those are the principles you must follow to survive. Thinking of others is for suckers. Take care of your own and hope you don’t die early.
But some runners think that’s no way to live. They know the world is stacked against them,... [click here for more] |
Catalyst Game Labs |
$19.99
|
Slacker corp mage Cody's bad day is about to get a lot worse.
Losing his job is crappy enough, but when his talismonger uncle turns up dead and dissected in his shop, Cody finds himself on the run from some very nasty people who want something they think he has.
The problem is, Cody has no idea what it is.
Turning for help to old friends from his Barrens roots, Cody soon learns that his problems... [click here for more] |
Catalyst Game Labs |
$2.99
|
Lucas, a gifted shaman and member of the Salish-Shidhe Council, is respected for his arcane talents among his tribe. When he’s blinded during a shadowrun on an Evo Corporation outpost, he’s fitted with a set of cybereyes during his recovery. But upon his return to the Council, the tribe banishes him, saying the cyberware he’s accepted makes him unfit to be a shaman. Distraught, Lucas heads to... [click here for more] |
Catalyst Game Labs |
$2.99
|
BLOOD IN THE BOARDROOM Sourcebook [FAS7327]
Print Price (1998): $12 File Size: 39 MB
Killing the competition is no longer a figure of speech…
The boardrooms become war rooms as the movers and shakers shift their fights from the stock exchange to the streets. Using everything from military-scale assaults on ultra-secure company compounds to stealth missions and sabotage, the fat cats have... [click here for more] |
Catalyst Game Labs |
$6.00
|
Wounded Fury
A scared megacorporation does not run and hide in the shadows. Instead it lashes out, swiping with sharp claws, not caring who is hit by the blows. Many of the megacorps are currently reeling, hit by multiple harsh wallops. NeoNET and Evo are dealing with the fallout of the CFD virus, Ares has powerful forces eating it away from inside, Horizon backed the losing side of the Aztlan-Amazonia... [click here for more] |
Catalyst Game Labs |
$25.00
|
BUILD A BETTER YOU
You sculpt your body the same way you sculpt marble—cut away all the wrong parts until what you are left with is purely, utterly you. You, but faster. You, but stronger. You, but smarter.
If you’re going to take on the powers of the Sixth World, you will need to be every bit of yourself that you can muster. Cyberware, bioware, geneware, and more can help you build the self you... [click here for more] |
Catalyst Game Labs |
$19.99
|
No Longer Hidden
The Bastard, upright. A man in clown makeup stands in a broken skyraker window over another man on the verge of a long plummet. Near the clown’s hand, a white rose. Opportunity, adventure, but also mania and frenzy. 404, upright. A woman crouches on the edge of a rooftop, holding a white rose. In the distance is the image of a woman in a red dress. Destruction, failure, collapse.... [click here for more] |
Catalyst Game Labs |
$25.00
|
Out of Time, Out of Options
JackPointer mage Winterhawk left the shadows at the top of his game: these days he indulges his curiosity about all things mysterious and magical on his own terms. But he’s about to discover that the shadows are hard to leave behind, and old enemies have their ways of drawing him back in. Dosed with an exotic arcane poison that will kill him in days unless he retrieves... [click here for more] |
Catalyst Game Labs |
$4.99
|
Bottle, Bottle, who's got the Bottle?
The shadowrunners meet a very disturbed man who hires them as bodyguards on a business deal.
Bottle, Bottle, who wants the Bottle?
Now the man is dead, and they don't know why.
Bottle, Bottle — what's in the Bottle?
The bottle is a mysterious artifact covered with ancient cryptic runes. Why are... [click here for more] |
Catalyst Game Labs |
$4.00
|
The Hunt is On
Elizabeth Nunn, a delightful woman who happens to have an odd habit of hanging out in hospitals and abandoned churches, has a grudge. A deep grudge. The kind of grudge that requires professional help to work out, and we’re not talking about a psychotherapist. She needs shadowrunners, and if they’re willing to take on the job, they’ll encounter fierce gangers, wild critters, and... [click here for more] |
Catalyst Game Labs |
$8.99
|
Don't Mess With My Head!
What if your mind was no longer your?
What if you could no longer distinguish fantasy from reality?
What if your brain had an off switch, and someone else helt the remote?
Brainscan is a campaign of five linked adventures that drop the characters squarely into the middle of a titanic struggle for identity, control and freedom.
Brainscan is a gamemasters and players... [click here for more] |
Catalyst Game Labs |
$11.00
|
In The Darkness, Something Terrible Breeds... For years, a shadow war has raged against the Universal Brotherhood and its savage masters -- parasitic insect spirits that feed on human hosts. Now, Chicago has become the final battleground in the war against the bugs. Overrun by the horrible predators, the city has been quarantined by the UCAS military, leaving its inhabitants to fend for themselves... [click here for more] |
Catalyst Game Labs |
$8.00
|
Sew ’Em Up, Ride ’Em Out
The only reason shadowrunners have scars to show off during their downtime is that when they got hit, someone had the guts, the skill, and the speed to pull them out of whatever drekstorm they’d gotten themselves into. Maybe it was a DocWagon High Threat Response team who rode in to save the day, or maybe a teammate who’d picked up some handy medical skills in the course... [click here for more] |
Catalyst Game Labs |
$4.95
|
The land of sun, fun…and run
"Which California are you comin' to for biz, chummer? The Central Valley, ground zero of the water wars between small farmers and big corps? Green-and-gorgeous Northern California, with a thousand mutually hostile small towns and crack Tir troops stepping right up to the tripwire? Or try your luck along the Big Sur coastline-you can either die from environmental... [click here for more] |
Catalyst Game Labs |
$9.00
|
More Bang for the Buck... When the shadows are full of flying lead, chummer, you need an edge -- and I got it right here. You want a specialized blade? I can sell you a monosword. You want a gun to make the other guy think twice? How about the new laser pistol? Maybe you want to forge your whole body into a weapon -- I know someone who can train you in Wildcat-style martial arts. The big boys... [click here for more] |
Catalyst Game Labs |
$9.60
|
Renowned as a land of wonders, Tir Na Nog brims with ancient elven art and sophisticated elven nobles, powerful magic and cutting-edge technologies. But beneath this cultured facade lies a dark mix of long-simmering feuds and Machiavellian plots. Now add a dash of good old UCAS politics, and you have a Byzantine brew of betrayal and bloodshed, a Mickey Finn with a lethal kick.
Celtic Double-Cross... [click here for more] |
Catalyst Game Labs |
$4.00
|
More Data Than Your Rap Sheet
Your shadowrunner has more safehouses than a slumlord, more false identities than a schizophrenic and a criminal record that takes up more memory than a Black Hammer utility. So where do you keep track of all that info? The Shadowrun Character Dossier provides 16 pages to record all of your character’s details, from skills to implants to spells. All of... [click here for more] |
Catalyst Game Labs |
$4.00
|
CHICAGO CHAOS THE DEEPEST DISORDER
For years, the heart of Chicago has been a wasteland, but not a barren one. Squatters and scroungers compete with ghouls, insect spirits, and creatures that haven’t even been named yet in the quest to carve out a piece of this inhospitable territory for themselves. That’s all changing, though. Some of the powers of the world have decided there might be things... [click here for more] |
Catalyst Game Labs |
$19.99
|
EDGE OF THE POSSIBLE
Shadowrunners cannot be limited by what their bodies can—or cannot—do. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs and chemicals... [click here for more] |
Catalyst Game Labs |
$24.99
|
DO THE COLLAPSE!
Some are careful, others are chaotic. Some are new, others old. Some are ruthlessly calculating and logical, others have only the barest acquaintance with sanity. But they’re all in the shadows, they’re all dangerous, and they’re all things you need to know.
Collapsing Now details ten organizations poised to make an impact on the ever-shifting structures of the Sixth... [click here for more] |
Catalyst Game Labs |
$19.99
|
The Tangled Web of Truth
War rages in Central America, tensions between dragons are on the rise, and the Watergate Rift has been closed in a display of power that shook the city of DeeCee to its core. To many, the world is becoming more disordered and unpredictable—but there are those who look underneath the surface chaos and see order, or even a plan. They see people and organizations who... [click here for more] |
Catalyst Game Labs |
$18.00
|
MEET THE NEW BOSS...
The corporate war is over, but the corps need the shadows now more than ever as they scramble for position in the new power structure. Fuchi is dead, Novatech has risen from its ashes, and Wuxing and Cross have elbowed their way onto the Corporate Court. The corps have ceased their open conflict, but the guns are still drawn under the table...
Corporate Download... [click here for more] |
Catalyst Game Labs |
$9.00
|
Are You Ready to Sell Your Soul?
Corporate Enclaves shines the spotlight on two very different bastions of corporate power in the Sixth World: Los Angeles and Neo-Tokyo. Controlled and exploited by the iron hand of the megacorps, these sprawls are home to corporate powerhouses, their political minions, powerful crime factions, and plenty of intrigue and opportunities for enterprising and resourceful... [click here for more] |
Catalyst Game Labs |
$18.00
|
THE CENTERS OF POWER
There is nothing in the Sixth World more powerful than the megacorporations. Even great dragons scratch and claw to get a piece of the power wielded by the Big Ten. If you’re running the shadows, you need to know about the megas, because they deal out the biggest paydays—and, if you cross them, the harshest paybacks.
Corporate Guide helps runners learn what... [click here for more] |
Catalyst Game Labs |
$18.00
|
The Big Time
You could dabble in organized crime. You could do some smash-and-grabs. You could find all sorts of ways to pick up a few nuyen here and there. But everyone in the Sixth World knows that if you want to make a play for the big bucks, the real high-level stuff, you’ve got to get in bed with the corps.
The corps have the money, and they’ve got all the power that comes with it.... [click here for more] |
Catalyst Game Labs |
$18.00
|
Fold, Spindle and Mutilate. You're a shadowrunner, not some corporate lackey. No 9-to-5 shackles or power-tie chains for you. Every time you take on a run, you sign up to be used and abused. But you've got the smarts to come out on top. Corporate Punishment consists of three adventures in which the runners serve as pawns in a brutal corporate power struggle. They use their... [click here for more] |
Catalyst Game Labs |
$5.60
|
CORPORATE SECURITY Sourcebook [FAS7118]
Print Price (1995): $18 File Size: 38 MB
Think corps security means a donut-snarfing security guard and a high fence? Think again, chummer! You want inside the corp enclaves, first get past the security wage mages, drek-hot deckers, and really big guys with really big guns ... plus a few hellhounds and watcher spirits just to keep you on your toes. The blackest... [click here for more] |
Catalyst Game Labs |
$9.00
|
In the world of 2054, money still makes the world go ‘round, and no one holds more of it than the megacorporations. Unchecked by the laws of any nation and bolstered by private armies of the hottest hitters and cyberjocks money can buy. These giants command commercial empires that span the globe. Constantly competing to increase their all-important profit margins, these behemoths will stop at nothing... [click here for more] |
Catalyst Game Labs |
$9.00
|
The Falling Dream
You have seen it. You have felt it. The dream where you are falling, falling, and you cannot see the ground but you know it is there waiting. You may try to brace yourself, you may try to force yourself awake—you do anything to avoid the impact that keeps rushing toward you.
The Seelie Court is the realm of the hidden, the rumored, and the unknown. Fairies, spirits, and enchanted... [click here for more] |
Catalyst Game Labs |
$24.99
|
Over the Edges
The Sixth World has been carefully divided and partitioned to keep people in their place, living under the thumbs of those who draw the lines. Shadowrunners, though, have never been good at staying where they’re supposed to be. They've got goods to smuggle, bounties to avoid, and a host of other reasons to cross the walls and borders the rest of the world has put up.
These... [click here for more] |
Catalyst Game Labs |
$7.95
|
WHERE NO ONE KNOWS YOUR NAME...
Thanksgiving, 2075. Shadowrunning vampire-mage Rick “Red” Lang used to make his living hunting dangerous insect spirits and twisted mages, but when he awakens after twelve years of involuntary hibernation, he finds the rest of the world has gotten even stranger.
Red begins piecing together what had happened during his lost time—and who put him under in the first... [click here for more] |
Catalyst Game Labs |
$2.99
|
Hit Your Marks
The hotel bartender who slips you a guest’s room number because he thinks it will help him get lucky. The security guard who lets a team into a top-secret facility because he thinks he’s pitching in on covert-ops training. The business suit who drops ten thousand nuyen on a project because he thinks it’ll earn him fifty thousand.
Marks, all of them, and the Sixth World is full... [click here for more] |
Catalyst Game Labs |
$25.00
|
TOTAL DARK
Voice scream in the darkness. Voices of the lost drift through the night. Their sound is despair, sorrow, and terror. The noise grinds at your soul, but only thing worse than listening to the chorus of pain is joining it.
The world is changing. Desperate times require desperate measures, and the ground beneath your feet will shake when those measures are meted out. Hold on, buckle up, and... [click here for more] |
Catalyst Game Labs |
$22.99
|
Runners may rule the streets, but pirates rule the seas!
Forget those old stories of pirates swinging from the rigging with swords. In the 21st century, pirates have guns, cyberware and magic... and they'll use them to take anything from anyone if it'll net them a profit. They'll cut you open to watch the sharks eat you, and film the whole thing just to make a couple more bucks on the black market.... [click here for more] |
Catalyst Game Labs |
$9.00
|