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Beyond the Wall and Other Adventures
by Flatland Games

Want to play a roleplaying game, but don't have time for the prep work involved? Inspired by classic works of young adult fiction, Beyond the Wall and Other Adventures gives you a kit to make a gang of childhood friends and send them off on their first big adventure, just like in the novels we loved growing up. No homework, no fuss. In PDF or color hardcover.

Beyond the Wall and Other Adventures
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Cha'alt

Cha'alt


Want to game with me in person, and try out Cha'alt for yourself?  You'll get that opportunity this summer at VENGER CON III Revenge of the OSR.  The convention that's just about old-school, OSR, and traditional RPGs.  July 19th - 21st in Madison, WI.  __________ Cha'alt is the beast of a book (218 pages)...   [click here for more]
Kortthalis Publishing   FREE 

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Cha'alt Ascended

Cha'alt Ascended


VENGER CON III: Revenge of the OSR is happening July 19th - 22nd in Madison, WI.  Find info and weekend badges for purchase over at Tabletop Events. ____________ Cha'alt Ascended is special, something I've been thinking about doing for awhile now.  I know some publishers have come out with their own list of "old school feats", but this is mine. ...   [click here for more]
Kortthalis Publishing   FREE 

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Liminal Horror: Investigators

Liminal Horror: Investigators


Liminal Horror is a classless, rules lite system the eschews leveling for high lethality and narrative growth. Players act as investigators navigating a modern world full of terrible and unknowable things that hide in the spaces between, looking for a way in. Developed as a modern cosmic horror hack of Yochai Gal’s Cairn (inspired by Into the Odd...   [click here for more]
Goblin Archives   FREE 

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Obsidian Escalation

Obsidian Escalation


As I did with Crimson Escalation about a year ago, I'm now making Obsidian Escalation free for every DTRPG customer, as I believe it's an important evolution in the O5R design school that seeks to elevate story and player-agency within that "storygame" sphere... without the expectant storygame garbage that usually comes with it. Also, now's the time to grab your weekend...   [click here for more]
Kortthalis Publishing   FREE 

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The Chronicles of Aeres: Wilderkind

The Chronicles of Aeres: Wilderkind


The Wilderkind is a supplement for Castles & Crusades, introducing 12 new animal-like races and 2 new subclasses to the game! Built on the Chronicles of Aeres setting, this book goes into detail about the wilderkind's history, cultures, personalities, and roleplaying considerations! If you play Castles &...   [click here for more]
Dueling Dragon Adventures  Pay What You Want

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100 Ceilings to Find in a Dungeon (C&C)

100 Ceilings to Find in a Dungeon (C&C)


Ceilings are an important part of any room and this supplement provides 100 different ceilings that can be added to a dungeon. These could be used as a source of potential curiosities or hazards, or perhaps as potential adventure hooks. Alternatively, they may simply be used as a way to flesh out an otherwise uninteresting room and, perhaps, pose a puzzle that lacks a true answer. This PDF supports...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Columns and Pillars to Find in a Dungeon (C&C)

100 Columns and Pillars to Find in a Dungeon (C&C)


Large rooms often have columns in them, holding the roof up. Normal columns rest on a base, which at its simplest may just be a plinth, and are topped with a capital. Each part of the column may be carved, sometimes quite extensively. Stone is the most common material used in such, but wood can be used as well. Even normal columns range widely in style and appearance. The columns described in this...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Encounters for a Fantasy Desert (Black Spear)

100 Encounters for a Fantasy Desert (Black Spear)


Deserts are mysterious and sometimes deadly places to traverse, with heat and lack of water combining to kill the unwary. This supplement has 100 different encounters that a GameMaster can use to liven up a desert journey, or perhaps make it even more dangerous. Some are interesting, some may lead to new places and some will be harmful to the unwary. The different encounters have been strongly influenced...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Encounters for Fantasy Mountains (Black Spear)

100 Encounters for Fantasy Mountains (Black Spear)


Mountains can be dangerous places in and of themselves, being home to such as mud- and rockslides, avalanches, high winds, freezing conditions and potential falls. This supplement has 100 different encounters that can be used to add extra detail to a mountain journey or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Encounters for the Borderland Regions (3Deep)

100 Encounters for the Borderland Regions (3Deep)


This supplement has 100 encounters for the borderland regions. Neither completely tame nor completely wild but somewhere in between, which does not mean they are safe. The region can have signs of hostile encroachment or of a country expanding into the untamed lands. There could be signs of conflict, past or present, or be an area that civilisation has retreated from. The encounters can be used to...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Encounters for the Borderland Regions (Black Spear)

100 Encounters for the Borderland Regions (Black Spear)


This supplement has 100 encounters for the borderland regions. Neither completely tame nor completely wild but somewhere in between, which does not mean they are safe. The region can have signs of hostile encroachment or of a country expanding into the untamed lands. There could be signs of conflict, past or present, or be an area that civilisation has retreated from. The encounters can be used to...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Snow and Ice Encounters (Black Spear)

100 Snow and Ice Encounters (Black Spear)


This is a collection of 100 different events and encounters that characters could have whilst travelling through snow and icebound regions. Some of the encounters are most suited to polar regions and those lands nearest to them, others could be located in snowy mountains or perhaps simply during a heavy winter. Some of the encounters are odd and some are potentially hazardous. They can be used to enliven...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Staircases to Find in a Dungeon (C&C)

100 Staircases to Find in a Dungeon (C&C)


Staircases are common elements in dungeons, and other constructions, used to get from one level to another. These staircases may be carved out of rock, with varying degrees of skill, or may be partially or wholly artificial in nature. This supplement has 100 different staircases that can be used to decorate a dungeon. Some of the results describe full staircases whilst others describe oddments and...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Walls to Find in a Dungeon (C&C)

100 Walls to Find in a Dungeon (C&C)


Dungeons need walls, to separate the ceiling from the floor, and this supplement provides 100 different walls that can be added. These could be used as a source of potential curiosities or hazards, or perhaps as potential adventure hooks. Alternatively, they may simply be used as walls to flesh out an otherwise uninteresting room and, perhaps, pose a puzzle that lacks a true answer. This PDF supports...   [click here for more]
Azukail Games  $1.49 $1.25

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Ear Notch Lair

Ear Notch Lair


Let’s make Goblinoids scary again!  For too long, goblinoids have been regarded as the kicking sacks of the experienced adventurer.  Most view them as almost comical, but what goblinoids lack in strength or ferocity, they make up for in numbers.  Can your Players survive against a clan of goblinoids in Ear Notch Lair when their gear is stripped away from them?  Using the colour coded keyed area...   [click here for more]
Wolfhill Entertainment  $1.25

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Village Snooper: Horse Trader

Village Snooper: Horse Trader


VILLAGE SNOOPER: HORSE TRADER This edition of the Village Snooper provides the basic floor plan for a trader of horses and other beasts of burden. When needed this trader and his family will also transport goods short distances with their cart and wagon. The map is perfect for a Game Master that needs a quick, basic floor plan for a horse trader’s establishment or other similar...   [click here for more]
Fishwife Games  $1.25

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Village Snooper: Rug Shop

Village Snooper: Rug Shop


VILLAGE SNOOPER: RUG SHOP This edition of the Village Snooper provides the basic floor plan for a rug shop. The owner, family, and apprentices work long hours each day making and selling a variety of rugs. These rugs are typically crafted from wool and the prices are determined by the size of the rug. A basic means of calculating the price of a rug is included as well as an adventure...   [click here for more]
Fishwife Games  $1.25

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Village Snooper: Wagon and Cart Shop

Village Snooper: Wagon and Cart Shop


VILLAGE SNOOPER: WAGON AND CART SHOP This edition of the Village Snooper provides the basic floor plan for the home & business of a local builder of wagons, carts, carriages, etc. The artisan and  family are quite well off and hard working. You can find an array of carts, wagons, wheelbarrows, sleds, etc. at this shop. The map is perfect for a Game Master that needs a quick,...   [click here for more]
Fishwife Games  $1.25

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Trinket Generator

Trinket Generator


Rather than treasure, adventurers often come across uncanny items of little monetary value but great sentimental value. Find out what those may be with the help of this generator! This product contains: 1 table for the type of trinket (small sculpture, natural item, fashion jewelry, other), 3 tables to generate small sculptures (condition, material, shape), 2 tables for small natural items (items,...   [click here for more]
Atelier Clandestin  $1.26

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Archives of Nabu: School of Air

Archives of Nabu: School of Air


This supplement contains 36 new spells designed for use with OSR games, such as Old School Essentials, Knave, or Myrmidon.   This volume's spells are focused on spells of the Air element: blow away enemies, write on the air itself, create explosions of sound, and much more.  .   The entirety of this document is free to reuse however you like, subject to the OGL or CC 4.0.  It is also all available...   [click here for more]
Sad Fishe Games  $1.27

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Archives of Nabu: School of Earth

Archives of Nabu: School of Earth


This supplement contains 36 new spells designed for use with OSR games, such as Old School Essentials, Knave, or Myrmidon.   This volume's spells are focused on spells of the Earth element: magically carve the earth, enthrall stone itself, shake, twist, and liquify the ground itself, bring forth the power of lava, and much more.   The entirety of this document is free to reuse however you like,...   [click here for more]
Sad Fishe Games  $1.27

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Archives of Nabu: School of Fire

Archives of Nabu: School of Fire


This supplement contains 36 new spells designed for use with OSR games, such as Old School Essentials, Knave, or Myrmidon.   This volume's spells, 36 of them, are focused on spells of the Fire element: Create fire fountains, intoxicating smoke, obscuring smokescreens, and explode from within and without using these spells.   The entirety of this document is free to reuse however you like, subject...   [click here for more]
Sad Fishe Games  $1.99 $1.27

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Archives of Nabu: School of Water

Archives of Nabu: School of Water


This supplement contains 36 new spells designed for use with OSR games, such as Old School Essentials, Knave, or Myrmidon.   This volume's spells are focused on spells of the Water element: shield yourself in ice, create or eliminate watery traps, traverse or scry with water, and more.   The entirety of this document is free to reuse however you like, subject to the OGL or CC 4.0.  It is also...   [click here for more]
Sad Fishe Games  $1.99 $1.27

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Expanded Magick Ranged Weapons for EZD6

Expanded Magick Ranged Weapons for EZD6


This product expands the core Magick Ranged Weapons table in the Core EZD6 rulebook, originally 6 entries, into a complete d66 list with an additional 30 entries.   Slings that magically turn bullets into scattershot, endless javelins, life-hunting skulls, and more.   The entirety of this product is available in the previews.  Please use them freely if desired.   Subject to the EZd6 Community...   [click here for more]
Sad Fishe Games  $1.99 $1.27

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Expanded Magick Trinkets for EZD6

Expanded Magick Trinkets for EZD6


This product expands the core Magick Trinkets table in the Core EZD6 rulebook, originally 6 entries, into a complete d66 list with an additional 30 entries.   Armlets that turn into automatons, amulets that consume magick, sticky boots, magick gourds, and more.  .   The entirety of this product is available in the previews.  Please use them freely if desired.   Subject to the EZd6 Community...   [click here for more]
Sad Fishe Games  $1.99 $1.27

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Expanded Magick Weapons for EZD6

Expanded Magick Weapons for EZD6


This product expands the core Magick Weapons table in the Core EZD6 rulebook, originally 6 entries, into a complete d66 list with an additional 30 entries.   Blades of shadow that strike on command, cleavers that hew armor like butter, torches of cold flame, magically slicing threads, and more.   The entirety of this product is available in the previews.  Please use them freely if desired.  ...   [click here for more]
Sad Fishe Games  $1.99 $1.27

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Expanded Unusual Magick Treasures for EZD6

Expanded Unusual Magick Treasures for EZD6


This product expands the core Unusual Treasures table in the Core EZD6 rulebook, originally 6 entries, into a complete d66 list with an additional 30 entries.   Scultpures that have their own orbit, wayfinding knots of rope, amulets that direct the bearer to the nearest booze and licentious abodes, and caltrops aplenty, and much more.   The entirety of this product is available in the previews. ...   [click here for more]
Sad Fishe Games  $1.99 $1.27

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The Consortium of Cartographers - Belmarsh Laboratory

The Consortium of Cartographers - Belmarsh Laboratory


Named after the nearby sprawling marsh, Belmarsh Laboratory was acquired by the Consortium of Cartographers in order to conduct secretive research.  Recently, Selvia Arorax has been hired by Wexford Draglam, successor to the honourable sage Krowcon, in order to find a way for living tissue to pass through Krowcon portals. Belmarsh Laboratory is a premade, ready to explore, 5 level structure filled...   [click here for more]
Wolfhill Entertainment  $2.99 $1.28

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Card Maps - Black and White

Card Maps - Black and White


Card Maps - 6 files This product contains 6 black and white maps measuring 10 x 15cm (4' x 6'), 300dpi resolution 1 wilderness map 1 city map 2 village maps 2 dungeon maps Can be used together or separately If you want this product without the site fees, please contact the author. Contacts Instagram: @oldsky.art Email: geraldinho.art@gmail.com...   [click here for more]
OldSky.Art  $11.00 $1.30

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Observer

Observer


Observer - Creature Contacts Instagram: @oldsky.art Email: geraldinho.art@gmail.com ...   [click here for more]
OldSky.Art  $1.30

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Stone Weapon

Stone Weapon


Stone Weapons 10 files Contacts Instagram: @oldsky.art Email: geraldinho.art@gmail.com ...   [click here for more]
OldSky.Art  $1.30

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Totem

Totem


Totem - Scene Contacts Instagram: @oldsky.art Email: geraldinho.art@gmail.com ...   [click here for more]
OldSky.Art  $1.30

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100 Fantasy Cargos-List

100 Fantasy Cargos-List


Here's everything that a cart/wagon for hire might be carrying in a fantasy setting. Sometimes getting the cargo can be an adventure in and of itself. I hope y'all like it. Enjoy  Corzo Creations, LLC ...   [click here for more]
Donovan D. Corzo  $1.50 $1.35

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Hexploratores Volume 1-2: New Thurak (OSR)

Hexploratores Volume 1-2: New Thurak (OSR)


Hexploratores supplements seek to explore a setting and to provide locations and encounters ready to be dropped into that setting, or into another with relatively minimal modification necessary.  Each supplement takes 1 or more 6 mile hexes already described by the setting and examines them closer, on a 1 mile hex map, providing more detail about the settlements, encounters, and lairs waiting...   [click here for more]
Prudence Publishing  $2.99 $1.47

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Rot, Pox, and Worm - Adventuring Diseases for OSR

Rot, Pox, and Worm - Adventuring Diseases for OSR


Wretched things dwell in damp and dark places.  Sometimes they are too small to even see!  Rot, Pox, and Worm for OSR includes 30 all new diseases to inconvenience adventurers or to bring ruinous plot hooks to your campaign.  They are designed to run the gamut of sicknesses and mechanical impacts on characters to enrich the struggles and triumphs of you characters, ranging from mundane, to dangerous,...   [click here for more]
Prudence Publishing  $1.99 $1.47

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Rot, Pox, and Worm - Diseases for Openquest/Basic Roleplay

Rot, Pox, and Worm - Diseases for Openquest/Basic Roleplay


Wretched things dwell in damp and dark places.  Sometimes they are too small to even see!  Rot, Pox, and Worm for Openquest/Basic Roleplay includes 30 all new diseases to inconvenience adventurers or to bring ruinous plot hooks to your campaign.  They are designed to run the gamut of sicknesses and mechanical impacts on characters to enrich the struggles and triumphs of you characters, ranging from...   [click here for more]
Prudence Publishing  $1.99 $1.47

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100 Bridges to Find in a Dungeon (C&C)

100 Bridges to Find in a Dungeon (C&C)


This is a collection of 100 bridges that can be used to enhance a dungeon, or other appropriate area. Some of the bridges definitely need to be underground, but others could be found in other areas, including aboveground. Some are odd, some are potentially dangerous and some are only very loosely bridges and only if such includes any means of getting across a gap. This PDF supports Adobe layers and...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Corpses to Find in a Dungeon (C&C)

100 Corpses to Find in a Dungeon (C&C)


Adventuring in dungeons can be dangerous, and characters can easily come across the bodies of former adventurers who visited the dungeon prior to them, but failed in their quest, or perhaps the bodies of monsters that fell victim to more successful adventurers. This list provides 100 different corpses that can be used to flesh out a dungeon, and not just a dungeon but other places as well. Some are...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Dungeon Entrances (C&C)

100 Dungeon Entrances (C&C)


Ceilings are an important part of any room and this supplement provides 100 different ceilings that can be added to a dungeon. These could be used as a source of potential curiosities or hazards, or perhaps as potential adventure hooks. Alternatively, they may simply be used as a way to flesh out an otherwise uninteresting room and, perhaps, pose a puzzle that lacks a true answer. This PDF supports...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Coastal Regions (3Deep)

100 Encounters for Coastal Regions (3Deep)


This is a collection of 100 different encounters to have in coastal regions, whether on beaches, headlands or in the seas close to land. Some encounters are most suited for characters travelling on land, others are most suited for those travelling by sea whilst some work equally well for both. The encounters can be used to enliven a journey and as a source of reward or danger, or as potential adventure...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Fantasy Hills (3Deep)

100 Encounters for Fantasy Hills (3Deep)


This supplement has 100 encounters and events for a hilly region in a fantasy setting, those areas that are not true mountains but which are also definitely of higher elevations. They range from encounters that can be used to enhance a journey, to the odd, the dangerous and those that are potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Fantasy Hills (Black Spear)

100 Encounters for Fantasy Hills (Black Spear)


This supplement has 100 encounters and events for a hilly region in a fantasy setting, those areas that are not true mountains but which are also definitely of higher elevations. They range from encounters that can be used to enhance a journey, to the odd, the dangerous and those that are potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Fantasy Plains (Black Spear)

100 Encounters for Fantasy Plains (Black Spear)


This supplement has 100 different encounters that characters could have when travelling though plains, savannahs and grasslands, those places where there is not much but flat ground, to make the journeys more interesting. These can be used to add detail and colour to a journey through a generally boring region or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Fantasy Rivers (3Deep)

100 Encounters for Fantasy Rivers (3Deep)


This supplement has 100 different encounters that can be used to enliven a river journey, or for characters to experience when they are near a river. Some are best suited for those on boats, whilst others work for any form of travel, including travelling beside or across the river. They may be used as a source of background events, danger or potential adventure hooks. This PDF supports Adobe layers...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Fantasy Rivers (Black Spear)

100 Encounters for Fantasy Rivers (Black Spear)


This supplement has 100 different encounters that can be used to enliven a river journey, or for characters to experience when they are near a river. Some are best suited for those on boats, whilst others work for any form of travel, including travelling beside or across the river. They may be used as a source of background events, danger or potential adventure hooks. This PDF supports Adobe layers...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Moorlands and Heaths (3Deep)

100 Encounters for Moorlands and Heaths (3Deep)


Moorland and heath are closely related lands, primarily uncultivated hill lands and uplands but which can also include wetlands. Many moors and heath are formed through human activity and peat and low-growing shrubs are common. Often, they have been used for many centuries, and signs of precursors can be common. This supplement has 100 encounters for such regions which can be used to enliven a journey,...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Moorlands and Heaths (Black Spear)

100 Encounters for Moorlands and Heaths (Black Spear)


Moorland and heath are closely related lands, primarily uncultivated hill lands and uplands but which can also include wetlands. Many moors and heath are formed through human activity and peat and low-growing shrubs are common. Often, they have been used for many centuries, and signs of precursors can be common. This supplement has 100 encounters for such regions which can be used to enliven a journey,...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Post-Apocalyptic Farmlands (Mutant Future)

100 Encounters for Post-Apocalyptic Farmlands (Mutant Future)


This supplement has 100 different encounters that characters could have in the old or current farmlands of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Post-Apocalyptic Rivers (Mutant Future)

100 Encounters for Post-Apocalyptic Rivers (Mutant Future)


This supplement has 100 different encounters that characters could have on the rivers of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for the Post-Apocalyptic Hills (Mutant Future)

100 Encounters for the Post-Apocalyptic Hills (Mutant Future)


This supplement has 100 different encounters that characters could have in the hills of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as possible...   [click here for more]
Azukail Games  $1.79 $1.49

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