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Manual of Exalted Power: Dragon-Blooded

Manual of Exalted Power: Dragon-Blooded


A Guide to the Princes of the Earth Gifted with power by the Five Immaculate Dragons, the Terrestrial Exalted once formed the backbone of the Solar Deliberative’s grand army. Then, when the Solars went mad with power, the Dragon-Blooded Host rose up as one to slay the tyrants and set the world aright. Can the Dragon-Bloods hold onto the reins of power, or does the return of the...   [click here for more]
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The Fear-Maker's Promise (Changeling: The Lost)

The Fear-Maker's Promise (Changeling: The Lost)


This, the first SAS story kit for Changeling: The Lost, takes players' characters into the weirdly fantastic realm of the Hedge, where the terrors and wonders of the Fae lurk, and into the passion and courtly conflict of those who have escaped the Faerie lands and back into our world. They — and your characters — are changelings. Forever hunted by their former slave-masters from the Faerie realm,...   [click here for more]
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Graceful Wicked Masques - The Fair Folk

Graceful Wicked Masques - The Fair Folk


A Guide to the Fair Ones Denizens of the Wyld that surrounds Creation, the raksha continue to wage war on shaped reality. Taking on physical form, becoming the very thing they despise, the so-called Fair Folk prey on the the fringes of Creation, biding their time until the next great crusade rides forth from the formless madness beyond the world’s poles to finally end the blasphemy of shape....   [click here for more]
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Changeling: The Lost

Changeling: The Lost


A Storytelling Game of Beautiful Madness Taken from your home, transformed by the power of Faerie, kept as the Others’ slave or pet — but you never forgot where you came from. Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself. The Core Rulebook for Changeling: The Lost™ • A rulebook for playing the changelings,...   [click here for more]
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The Invictus

The Invictus


An Invincible Legacy Patterning itself after the glory of Rome's Kindred society and the ages of kings that followed, the Invictus stands as a model covenant, one immune to the passage of time. But how well do ancient ways mesh with the Damned of the modern world? On whose backs is the Ivory Tower's foundation built? A Covenant Guide for Vampire: The Requiem Details the history,...   [click here for more]
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The Compass of Terrestrial Directions Vol. I - The Scavenger Lands

The Compass of Terrestrial Directions Vol. I - The Scavenger Lands


The Confederation of Rivers Forged from the shattered remains of the Dragon-Blooded Shogunate and tempered in the fires of war, the so-called Scavenger Lands continue to stand in defiance of the tyranny of the Realm, as they have done for eight centuries. Ranging from mighty Lookshy in the west to the eclectic Hundred Kingdoms in the east, the states of the former River Province...   [click here for more]
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World of Darkness: Shadows of Mexico

World of Darkness: Shadows of Mexico


Blood, Drugs and Conquest in the New World They say the blood sacrifices never stopped. They say pyramids underneath Mexico City house vampire cults. They say werewolves prowl the border with the U.S. They say mage society self-destructed there, and now foreign treasure-hunting wizards are plundering the country’s artifacts. They say a lot of things. Find out the truth for yourself....   [click here for more]
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The Compass of Celestial Directions Vol. I - The Blessed Isle

The Compass of Celestial Directions Vol. I - The Blessed Isle


Once the abode of the gods and home to the Old Realm's Lawgivers and their Lunar consorts, the Blessed Isle is now the center of the Creation-spanning Scarlet Empire, ruled by the Empress and her Terrestrial Exalted children. Spared the worst of the Contagion, the Fair Folk invasion that followed and the centuries of conflict and want that reduced the rest of the world to barbarism and savagery, the...   [click here for more]
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The Books of Sorcery, Vol. I - Wonders of the Lost Age

The Books of Sorcery, Vol. I - Wonders of the Lost Age


Monuments to First Age Ingenuity At the height of the First Age, miraculous achievements were possible that are impossible in the fallen Age of Sorrows. But now, the past readies to give up its secrets to the returned Solar Exalted that they might remake Creation into a place of wonder once again. The Wonders of the Lost Age are lost no more. Draw back the hazy veil of intervening...   [click here for more]
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Mythologies

Mythologies


I don't know if I believe. But I know I'm scared. That makes it real enough. - Dutch, A Herald of Portland The Legends of the Damned Where do vampires come from? What creatures of myth do they fear? What legends do they tell about the Blood? Find out. Hear tales of the monsters that hunt the Kindred. Read the legends of the Roman vampires who founded the clans. Learn...   [click here for more]
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Autumn Nightmares

Autumn Nightmares


All the leaves are yellow, All the grass is brown. All the nights are longer, Sun goes down. Crows are in the branches, Wolves are in the wild. Others in the shadows, Goodbye, child. --Anonymous This book includes: • Motivations, methods and examples from the antagonist changeling factions • In-depth treatment of the True Fae, complete with new potential Keepers ...   [click here for more]
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Belial's Brood

Belial's Brood


Vampire Vandals and Violence From its roots in antiquity to its brutal modern blood-baths, Belial’s Brood have been the rampaging barbarians at the gates of vampire society. For the first time, venture inside the vicious culture of Belial’s Brood and find out what it is they’re after that’s worth their very souls. An antagonists book for Vampire: The Requiem™...   [click here for more]
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Changeling: The Lost Demo

Changeling: The Lost Demo


This free booklet gives you and five of your friends everything you need to play your first game of Changeling:The Lost, White Wolf’s all-new Storytelling Game of Beautiful Madness. Discover the wonder and terror of the Lost in “Dwelling in Darkness,” a complete introductory scenario. All the necessary rules are included. All you need is a few 10-sided dice and you’re ready...   [click here for more]
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Contagion of Law

Contagion of Law


Gethamane, a city buried under stone and ice, has been the target of evil entities for centuries. Ancient beings lie entombed in the deepest recesses of its tunnels, marauding predators claim the flesh of anyone foolish enough to seek the treasures below, the gods spread their centuries-fostered insanity, and now even Deathlords seek to control this refuge of civilization in the vastness of the North....   [click here for more]
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Dancers in the Dusk

Dancers in the Dusk


Dusk turns deeper, colors die Bats go singing in the sky One and all We may fall Down where wicked goblins lie. Shade draws farther, farther on Light is fading, sun is gone Friends, draw near Face your fear Perhaps there’ll never be a dawn. Mime the barn owl ’s soundless dive Wake your soul, your senses five Step the mark Trip the dark You dance the dusk, for you ’re alive. — Lily Velvet’s...   [click here for more]
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Dem Bones (Geist: The Sin-Eaters)

Dem Bones (Geist: The Sin-Eaters)


The Bound, gifted as they are with a second chance at life, do not die easily. A Sin-Eater’s attendant geist can hold the most dreadful injuries at bay, and can even manipulate the laws of death so that another dies in the Sin-Eater’s place. But what happens when that blessing isn’t what the mortal side wants? What happens to poor Regan Anderson, driven mad by her bond to a geist so strange...   [click here for more]
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Disease of an Evil Conscience (Exalted)

Disease of an Evil Conscience (Exalted)


Contagion. Plague. Survival. Out in the Scavenger Lands life is difficult, and compassion can seem like a dangerously unaffordable luxury. But despite the propaganda you might hear in the Realm about the savagery of those beyond the Threshold, most of the folk who call the Confederation of Rivers their home consider themselves good people. But what happens when the imperative to survive challenges...   [click here for more]
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Dreams of the First Age (with errata)

Dreams of the First Age (with errata)


Given the Mandate of Heaven to rule Creation following the Primordial War, the Exalted fashioned a Realm of unsurpassed power and glory from the world's war-ravaged remains. Though the seeds of its downfall were planted in the hearts of all the Exalted by the Great Curse, the Old Realm would stand for millennia, and its rulers would shape the future of the Exalted world. At last, the secrets of that...   [click here for more]
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Dreams of the First Age - Lands of Creation

Dreams of the First Age - Lands of Creation


Given the Mandate of Heaven to rule Creation following the Primordial War, the Exalted fashioned a Realm of unsurpassed power and glory from the world's war-ravaged remains. Though the seeds of its downfall were planted in the hearts of all the Exalted by the Great Curse, the Old Realm would stand for millennia, and its rulers would shape the future of the Exalted world. At last, the secrets of that...   [click here for more]
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Dreams of the First Age - Lords of Creation

Dreams of the First Age - Lords of Creation


Given the Mandate of Heaven to rule Creation following the Primordial War, the Exalted fashioned a Realm of unsurpassed power and glory from the world's war-ravaged remains. Though the seeds of its downfall were planted in the hearts of all the Exalted by the Great Curse, the Old Realm would stand for millennia, and its rulers would shape the future of the Exalted world. At last, the secrets of that...   [click here for more]
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Equinox Road

Equinox Road


The Path Perilous The road is dangerous, and you may be torn apart by the Thorns. The destination is a risk of death, or the return to slavery. But there’s much to be gained for those brave and clever enough to dare the return — the return to Faerie. A Chronicle Book for Changeling: The Lost™ • Advice on the Changeling endgame, from increased power levels and forging new...   [click here for more]
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Exalted: War for the Throne Rulebook

Exalted: War for the Throne Rulebook


The Empire Could Be Yours! In a vast, fantastic world known as Creation, a dynastic empire called the Realm stood for hundreds of years, presided over by the powerful and cunning Scarlet Empress. She reigned with an absolute hand until the day she mysteriously disappeared, leaving a legacy of ruin. Before long, suitors to the throne dared make their bid for power. You are one of the...   [click here for more]
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Fallen is Babylon

Fallen is Babylon


A demon is nothing but sin given will and power A man who makes a deal with a demon is inviting that sin into him. It does more than consume him - it defines him. It wears him. It rots away at the core of his being. Demons can do it to places, too - whole cities, given the chance. They can alter the supernatural landscape. Here, then, is the result of sin, hubris and impatience, and here is a chance...   [click here for more]
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Fear-Maker’s Promise Compendium

Fear-Maker’s Promise Compendium


This SAS compilation for Changeling: The Lost takes the players’ characters into the weirdly fantastic realm of the Hedge, where the terrors and wonders of the Fae lurk, and into the passion and courtly conflict of those who have escaped the Faerie lands and back into our world. Both adventures showcase different aspects of the world of the changelings, as well as providing a ready-made motley to...   [click here for more]
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Glimpses of the Unknown

Glimpses of the Unknown


The world is a dark and dangerous place. It is filled with enigmas that do not fit neatly into boxes built by scientists or occultists. That doesn't stop us from trying to find an explanation for everything. It is human nature to compartmentalize, to label and identify the things that frighten them - a thing named is a thing neutered. But some things refuse to be categorized neatly. Some mysteries...   [click here for more]
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Glories of the Most High

Glories of the Most High


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Glories of the Most High: Luna MSRP: $4.19 BUNDLE PRICE: $5.99 The Secrets of the Incarnae Revealed The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae have had an interest in them, but...   [click here for more]
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Glories of the Most High: Luna

Glories of the Most High: Luna


The Secrets of the Incarnae Revealed The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae have had an interest in them, but what is really known about the Incarnae themselves? The "Glories of the Most High" series reveals many secrets of these higher powers, and a slew of new materials to use in your Exalted series. A PDF-Exclusive Series Book...   [click here for more]
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Glories of the Most High: The Maidens of Destiny

Glories of the Most High: The Maidens of Destiny


The Secrets of the Incarnae Revealed The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae have had an interest in them, but what is really known about the Incarnae themselves? The "Glories of the Most High" series reveals many secrets of these higher powers, and a slew of new materials to use in your Exalted series. A PDF-Exclusive Series Book...   [click here for more]
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Glories of the Most High: The Unconquered Sun

Glories of the Most High: The Unconquered Sun


The Secrets of the Incarnae Revealed The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae have had an interest in them, but what is really known about the Incarnae themselves? The "Glories of the Most High" series reveals many secrets of these higher powers, and a slew of new materials to use in your Exalted series. A PDF-Exclusive Series Book...   [click here for more]
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Invite Only

Invite Only


Singular vampires are so many terrible things. Why should it be any different when many vampires get together? It isn't. In fact, it's exponentially worse. Kindred are designed to be solitary predators. Why they gather in such large groups is a complicated issue. Are they lonely? Do they need to keep enemies within arms' reach? Do they need to understand the other creatures that inhabit their homes?...   [click here for more]
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Lords of Summer

Lords of Summer


Swear again your allegiance to your Court take up your knight’s banner and badge once more The ties between us shall be renewed, and the old oaths fulfilled We all stand together in summer, the season of war This book includes: • A detailed look at freeholds, how they operate and how to create particularly vivid settings for a chronicle • Information on the four seasonal...   [click here for more]
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Return of the Scarlet Empress

Return of the Scarlet Empress


The Scarlet Empress returns and, unknown to most, heralds the Yozi Reclamation. Soon, Creation will be plunged into conflict. Whether they support the Empress's efforts or oppose her at every turn, the world's Exalted will be at the heart of the struggle. In the end, as the heavens shake and the Blessed Isle burns, what tales will they tell of your deeds? A ready-made series for Exalted® featuring:...   [click here for more]
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Rites of Spring

Rites of Spring


The King of Spring has been enspelled And wanders in the green. The Queen of Spring put on her Mask And walks a path unseen. The Knight of Spring is dressed in gold And guards the maiden’s dream. The Knave of Spring, she stole the moon… Or so it all would seem. — Pretty Penny, freelance soothsayer This book includes: * Expanded information on the magic of the Lost, from their...   [click here for more]
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Scroll of Exalts

Scroll of Exalts


The Chosen of the Incarnae, the Dragons, the Neverborn, the Yozis and the Great Maker all strive to chart the course of Creation. In their attempts, these Exalted heroes often come into conflict or alliance. Found within are examples of all seven types of Exalt, ranging from the ancient Sidereal Chejop Kejak to the young Dragon-Blood Cathak Meladus and all ages (and power levels) in between. Some aim...   [click here for more]
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Scroll of Fallen Races

Scroll of Fallen Races


A Guide to Proud Cultures in Decline Once, before the fabled First Age, Creation was a far different place. The Primordials still ruled from Yu-Shan, and the gods wrought their masters’ will from the Blessed Isle. In a time when humanity had yet to taste freedom, the world was ruled by other races, both mysterious and powerful. The course of the Primordial War wiped out most of these peoples,...   [click here for more]
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Scroll of Heroes

Scroll of Heroes


The mighty Exalted lord over Creation, but even the numerous Dragon-Blooded are as but a drop of water in the teeming sea of humanity. Most of these folk live simple lives, endeavoring to stay beneath the notice of the various supernatural beings who threaten to end, or at least complicate, those lives. Some few, however, rise above the masses that surround them to confront the dangers of their world...   [click here for more]
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Scroll of Kings

Scroll of Kings


If there is one surety in the Time of Tumult, it is that there will be war. As nation struggles against nation, as the deathknights ride forth from the shadowlands, as the Realm slips closer and closer to civil war, as the Solars return to reclaim the Mandate of Heaven, wars engulf Creation. And if you’re going to fight a war, fight to win. From the frozen steppes of the North to the burning wastes...   [click here for more]
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Swords at Dawn

Swords at Dawn


The Rising Sun of Change A new day is coming. It could be for better, or it could be for worse. The tides of change are sweeping across the Hedge. Alliances crumble. New oaths are forged. What will remain the same, and what will be lost forever as a new day dawns? A Character Book for Changeling: The Lost™ • Details on the wars and conflicts of the Lost. • Talecrafting and Fate as means...   [click here for more]
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The Books of Sorcery, Vol. III - Oadenol's Codex

The Books of Sorcery, Vol. III - Oadenol's Codex


Oadenol’s Codex is the guide to the practical application of sorcerous knowledge in the Second Age. From the creation of artifacts to the raising of manses, and from the subtle workings of thaumaturgy to the various naturally occurring miracles of Creation, this third of Exalted’s Books of Sorcery offers aspiring geomancers, sorcerer-engineers, thaumaturges and preternaturalists...   [click here for more]
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The Books of Sorcery, Vol. IV - The Roll of Glorious Divinity I - Gods & Elementals

The Books of Sorcery, Vol. IV - The Roll of Glorious Divinity I - Gods & Elementals


In this fourth of Exalted's five Books of Sorcery, elementals and spirits finally get their due. This supplement outlines both the little gods of Creation and the Terrestrial Bureaucracy, as well as the elementals and their many courts. In addition, it also reveals the many spirit Charms available to these divine beings (as well as to enterprising Eclipse and Moonshadow Caste Exalted). This book...   [click here for more]
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The Compass of Celestial Directions, Vol. VI - Autochthonia

The Compass of Celestial Directions, Vol. VI - Autochthonia


Long forgotten by the people of Creation, the inventor of Exaltation still lives and slumbers behind ancient seals. His body is a vast industrial miracle, populated by the descendants of refugees and abductees from the First Age. These Autochthonians have established eight mighty nations, empowered the Alchemical Exalted as their champions, and mastered secrets of mystical artifice long lost to Creation....   [click here for more]
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The Compass of Terrestrial Directions Vol. II - The West

The Compass of Terrestrial Directions Vol. II - The West


Secrets of the Great Western Ocean Revealed This second directional supplement presents Exalted’s major seafaring nations—Wavecrest, Coral, Skullstone and the Neck—and reintroduces the gender-role-redefining Tya and everybody’s favorite Demon-Blooded pirates, the Lintha Family to Second Edition. In addition, the mystery of the sunken First Age metropolis of Luthe is explored....   [click here for more]
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The Compass of Terrestrial Directions Vol. IV - The South

The Compass of Terrestrial Directions Vol. IV - The South


A Guide to Creation’s South From its fecund coasts to its hellish interior, the South is a land of startling contrasts. There exist in the direction cities dating back to the First Age ruled by desert nomads, fiercely independent tribesmen suffering under the yoke of Realm colonialism, an organization of fire elementals defying the bureaucracy of Heaven to safeguard its tenets and many...   [click here for more]
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The Compass of Terrestrial Directions Vol. V - The North

The Compass of Terrestrial Directions Vol. V - The North


The North is home to one of Creation’s harshest environments, and its savage predators, deadly winters and scarcity of resources would be challenging enough, even without the additional threats posed by marauding barbarians, seductive Winter Folk and the frozen dead. Defying both the elements and the region’s many threats, though, a myriad of states, large and small, have succeeded in wresting...   [click here for more]
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The Compass of Terrestrial Directions, Vol. III - The East

The Compass of Terrestrial Directions, Vol. III - The East


A Guide to Creation’s Far East Beyond the Scavenger Lands lies much more than a rough frontier of rural backwaters and petty kingdoms. The Far East is full of nations that rival its supposedly more “civilized” neighbors in terms of size and sophistication, from the warring states of Linowan and Halta, to the floating land of Metagalapa and even grim Sijan, ancient city of the honored...   [click here for more]
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The Mandate of Heaven

The Mandate of Heaven


The Mandate of Heaven allows Storytellers and players alike to dive into affairs of state within the larger political structure of Creation, so that players' Exalts might guide their nations against the machinations of the world's great powers. Gain or lose power, absorb other dominions, conduct war or peace -- it is all made possible in here. A sourcebook for Exalted (previously only...   [click here for more]
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Winter Masques

Winter Masques


The winter light is pale and bright And so the serpent basks, The Beast is bowed beneath the plow, The djinn rest in their flasks, The craftsman's made to fit his trade, The workers match their tasks, On snowy floor, we waltz the score, We masquers are our masks. —Calcan Vocel This book includes: * Extended information on the seemings, from their durance to new Contract lists...   [click here for more]
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World of Darkness: Inferno

World of Darkness: Inferno


The Legions of Hell It starts with the buzzing of flies. The smell of rotting meat. Then the whispers begin. They’re out there, waiting for a moment of weakness so they can slip through, hungry for the vices that feed them. You can even let them in — though be careful of the cost. A Character Book for World of Darkness® • A resource for portraying demons in the World of Darkness,...   [click here for more]
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  Manual of Adventurous Resources: Complete (A5E)