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A Rapier Named Ruse is a short piece of fiction written by Bryan Young and drawn from his experience playing the solo RPG Six Crowns in Hell.
The short fiction is followed by a small commentary where Bryan discusses how the solo rpg helped him create the story and what occured.
Note: This digitial edition includes ePub and PDF versions of the story. ... [click here for more] |
Gallant Knight Games |
$1.99
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A young nun is pulled into a darker world when the poem she is translating opens the door to place where strange black stars dance in the sky. But stranger still are the impossible visitors she receives. The Investigators arrive somehow across time and space and find themselves before the very woman they sought to learn more about. And the very figure that threatens their safety maybe the key to their... [click here for more] |
Gallant Knight Games |
$1.99
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Fixer’s Guide to Uncharted Space is created with the Fixer mini-scenario in mind, featured in Tiny Frontiers: Revised. This 14 page suppliment contains:
3 New Heritages: The tough turtle-like Tortugans, the amorphous absent-minded Blobbs and the Jotto - the resiliant nomadic camelids.
5 New Traits: Armor Upgrade, Bloodlust, Ironclad, Running... [click here for more] |
Gallant Knight Games |
$1.99
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An oath to be honored…
A covenant to be reinterpreted…
A vow to be forgotten…
Gargoyles provides a new take on an old classic and introduces a new Heritage for the Home Sweet Dungeon micro-setting in Tiny Dungeon 2e. More than just demon-like creatures with skin of stone, these Gargoyles have claws of magical metal and eyes made from enchanted gems.... [click here for more] |
Gallant Knight Games |
$1.99
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A supplement for the Tiny Dungeon 2e microsetting War of the Widows, this bestiary by Tobie Abad details the infamous enemies of the world, the Goletia, their machinations and provides new adversaries for your Tiny Dungeon 2e games!
A Tiny Trove supplement ... [click here for more] |
Gallant Knight Games |
$1.99
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Once in a while, every campaign needs a small adventure that can be run between other adventures in an ongoing campaign. The Take from Jonathan Hicks offers a glimpse into the gritty, criminal underworld of the Aliens & Asteroids universe and introduces us to a new threat from within the Dominion: The Black Circle.
This is an adventure for the Aliens & Asteroids RPG and requires the A&A... [click here for more] |
Gallant Knight Games |
$1.99
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This fun little illustrated 10 page suppliment expands the Home Sweet Dungeon micro-setting in Tiny Dungeon 2e and adds:
New Heritages: - Kobolds
- Masterminds
New Creatures
*Requires Tiny Dungeon: Second Edition ... [click here for more] |
Gallant Knight Games |
$1.99
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The first in a new line of TinyD6 adventures!
A ready to use experience designed to help teach you the mechanics of the miminalist TinyD6 system, Quest for Dragon Spire is an exciting adventure designed to feel like the classic RPG experiences of old!
Written by James M. Spahn, you'll travel to Dragon Spire, braving weather, enemies, and... [click here for more] |
Gallant Knight Games |
$1.99
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Missing workers! Snake pits of prognostication! Snake people! What is the Goddess up to this time?
As our heroes travel near the small village of Fenmont on the edge of the fens, a panicked woman runs past them, wild-eyed, soaked, and covered in mud. Where has she come from? And what does her arrival portend? Will the heroes dive in and try to help? If they do, what surprises are in store?... [click here for more] |
Gallant Knight Games |
$1.99
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You’ve been hired to deliver a harmless exotic creature to the top of a dormant snow-covered volcano and exchange it for an obsidian blade. Easy coin, right? What could go wrong? Find out in Spirit World: A Simple Errand, an adventure for the Spirit World micro-setting in Tiny Dungeon: Second Edition.
Stat blocks and descriptions... [click here for more] |
Gallant Knight Games |
$1.99
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Spirit World: Greater Spirits expands the Spirit World micro-setting in Tiny Dungeon 2e with:
Greater Spirits (more power, greater Backlash)
Prestige Traits
Additional Spirit Eaters
A New Heritage
Additional Adventure Hooks
*Requires Tiny Dungeon: Second Edition
... [click here for more] |
Gallant Knight Games |
$1.99
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This expansion for the Spirit World micro-setting from Tiny Dungeon 2e provides 10 Incantations to use in your Spirit World campaign.
In addition to an explanation of the Incantation’s effects, each description suggests where to find the ritual for the Incantation along with three Adventure Hooks using the Incantation. These 40 adventure ideas can be... [click here for more] |
Gallant Knight Games |
$1.99
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Nearly all people can stand adversity, but if you want to test a person's character, give them power.
Spirit World: Spirit Pacts allows Adventurers to enter into an agreement known as a Spirit Pact. The Adventurer pledges to honor a Spirit by adhering to specific Taboos and completing Tasks for the Spirit. In return, the Spirit fuels... [click here for more] |
Gallant Knight Games |
$1.99
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Something stalks the residents of the Maynard town. Isolated from the rest of the city by the Bahr-McFadden Tunnel, which cuts through the Jima Mountain, most of the townsfolk were content with their quieter lives, even with having something called the Hypnos Somnus Group as their odd neighbors. The Investigators arrive, searching for answers, only to find something stalking them. And survival becomes... [click here for more] |
Gallant Knight Games |
$1.99
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A series of small, linked scenarios for Tiny Dungeon 2e!
Written by the Spanish translators and publishers of TinyD6, Akuma Studios, The Gartovreux Vineyards is a small series of linked adventures set in a rural vineyard town. The linked scenarios include:
Problems at the Inn
A Job Offer
Nocturnal Goblins
The Cavern of the Goblins
Graciously translated by the team at Akuma Studios... [click here for more] |
Gallant Knight Games |
$1.99
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Requires Tiny Dungeon Second Edition. This adventure is part of the Tiny Trove Community Content Challenge.
Legends, tales and rumors are told about the Tangle. A mysterious maze which cracked the dense forests and mountains from Damdurran, as it rose out of nowhere.
Songs of fallen heroes, lost artifacts and the promise of never-ending mountains of gold are sung... [click here for more] |
Gallant Knight Games |
$1.99
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Once we lived in cities. Once we lived in a world where people resided in villages. In subdivisions. In condominiums. The old folk tell stories of how cities were bright and loud places that were visible even from the stars. How great concrete roads stitched the world together and allowed people to travel vast distances without ever fearing the Ferrex.
Prior to the Gathering, the People were not... [click here for more] |
Gallant Knight Games |
$1.99
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One of the Investigators learns of a strange thing unfolding in their apartment building – people have started to report of sleepless nights and terrifying moments of seeing a stranger standing at the foot of their bed. Somehow, this event seems to be affecting only people in their building. And worse, slowly they begin to see the man too. When the deaths start, the Investigators must act fast to... [click here for more] |
Gallant Knight Games |
$1.99
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The Mist of Rocét expands the Skies Over Rocét micro-setting in Tiny Dungeon 2e with:
An Expanded Description of the Mist
A New Heritage: Mistwalker
Mistwalker Rumors (Adventure Hooks)
New Traits and Prestige Traits
New Gear: Magic Goggles
New Creatures and an Aerial Encounter Table
*Requires Tiny Dungeon: Second Edition... [click here for more] |
Gallant Knight Games |
$1.99
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Mysterious Tombs, Treasure & Adventure!
The Pillar Tomb of Dumuzi is a strange, above-ground tomb. That is difficult to find and well-guarded. But once inside, it contains great treasure beyond the greed of any adventurer. This adventure is not written in the typical format. There is a before/after presentation of the information, as in before the PCs pillage the tomb and after they pillage... [click here for more] |
Gallant Knight Games |
$1.99
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The Wilds were always about survival. In a world where mankind was ended, every animal seeks to survive for the coming day. But not even the animals anticipated that a new predator would emerge in the absence of humanity: the Greed. The Seed is suitable for three to five Animals. This campaign expects that the Animals are all familiar with each other and have reason to trust one another, despite... [click here for more] |
Gallant Knight Games |
$1.99
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When the Investigators learn that one of their friends is currently participating in a university sleep study, the group soon realizes that there is more to the experiment that initially believed. Somehow, the participants have gotten trapped in a shared dream, and something stalks their psyches. Can the Investigators find a way to save their friend and the other participants before it is too late?... [click here for more] |
Gallant Knight Games |
$1.99
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Bandits! Kidnapped children! Ancient evil!
As our heroes head past the small village of Elhann, they find themselves drawn into a battle that could lead to the end of the world... A local bandit is kidnapping children from this and other villages - but why? Will our heroes get to the bottom of the mystery before it's too late?
The Snake's Heart is a short adventure for use with Swords... [click here for more] |
Gallant Knight Games |
$1.99
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A ship adrift in space. Mysterious passengers. Strange new encounters.
Your crew comes across a small shuttle in deep Frontier Space. The shuttle’s engines are empty and the fuel cells are nearly dead. Inside the shuttle are four individuals in cryo-sleep chambers. When awakened, a terrible secret is revealed...
Can you escape the Uv-Van Tyranny?
This short adventure is perfect for one-night... [click here for more] |
Gallant Knight Games |
$1.99
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Arcane Incantations at Your Fingertips!
The Wizard's Spellbook compiles all the magic-user spells from Labyrinth Lord and the Advanced Edition Companion into a single digest-sized tome so you won't have to waste valuable game time searching for just the right incantation. Compact, complete, and with a minimalist design, The Wizard's Spellbook is... [click here for more] |
Gallant Knight Games |
$1.99
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Scavange & Get Paid!
The Ulvantar were a highly intelligent race of humanoid beings, with long heads and head-tails, that travelled the stars in their huge Worldships, great gestalt vessels dozens of kilometres in length that housed millions, entire generations of their kind. These ships carried them between planets for trade and exploration and, most importantly, they carried them away from... [click here for more] |
Gallant Knight Games |
$1.99
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What’s a Tiny Dungeon without a Tiny Dragon?!?!
This new Heritage for use with the Home Sweet Dungeon micro-setting in Tiny Dungeon 2e includes:
The Tiny Dragon Heritage
1 new Trait
1 new Prestige Trait
1 new Magical Discipline
1 new Martial Discipline
7 new Magical Items
3 Adventure Hooks
*Requires Tiny Dungeon... [click here for more] |
Gallant Knight Games |
$1.99
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A small GM Screen for Tiny Dungeon 2e! On the back are random adventure generation tables as written by Gregory Israel, and the front of the screen is decorated with beautiful Michael Leavenworth art!
The GM Screen was original printed at a 5.5" by 11" spread, and so this download reflects the size. ... [click here for more] |
Gallant Knight Games |
$1.99
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For use with Tiny Gunslingers.
Tiny Gunslingers: Bounties is a collection of low-life varmints that your cowpokes can tangle with out in the wild west. Presented are 14 black hats, ready to be tangled with. They are arranged from easiest to most difficult, with some backstory and plothooks given. ... [click here for more] |
Gallant Knight Games |
$1.99
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For use with Tiny Pirates.
The physical duel deck is designed to accentuate the optional dueling mechanics in Tiny Pirates. You need one copy per player, but the PDF is included with your PDF purchase of Tiny Pirates. ... [click here for more] |
Gallant Knight Games |
$1.99
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A small GM Screen for Tiny Supers! The back consists of basic tests, player actions, villain rules, and the Enemies charts, and the front is decorated with beautiful Nicolas Giancondino art!
The GM Screen was original printed at a 5.5" by 11" spread, and so this download reflects the size. ... [click here for more] |
Gallant Knight Games |
$1.99
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A small GM Screen for Tiny Wastelands! On the back are a collection of rules (including the Reaping Phase for Enclaves) and the front features beautiful art by Tan Ho Sim and Nicolas Giacondino.
The GM Screen was original printed at a 15" by 7" spread, and so this download reflects the size. ... [click here for more] |
Gallant Knight Games |
$1.99
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The fifteenth issue of TinyZine, the Gallant Knight Games e-zine is here!
Letter from the Editor: Alan Bahr
The next in our ongoing feature by Steffie de Vaan, Roll & Play!
All new TinyD6 Heritages: Hellborn, Heavenborn and Giant Kin
Previews from the upcoming Tiny Dungeon: Bestiary: The Death Knight and The Nature's Champion
... [click here for more] |
Gallant Knight Games |
$1.99
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The twenty-seventh issue of TinyZine, the Gallant Knight Games e-zine is here! This is an adventure-packed issue!
Letter from the Editor: Alan Bahr
Four new heritages from Steffie de Vaan: Animal Kin
New locations and heritages for Tiny Frontiers: Revised from Jonathan Hicks
Colin Chapman finishes his Tiny Trinkets column!
... [click here for more] |
Gallant Knight Games |
$1.99
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Horror and Mystery Await!
Vatermorder is a well-known and sacred place, far-removed from the rigors of civilization. The thorp of Vatermorder houses a mere eight people. Three serve the church and five who tend to the grounds and grow its food. It is a simple collection of five buildings, four obelisks, and a massive sword shrine dedicated to the God-Killer, Rathmar. But, for whatever reason,... [click here for more] |
Gallant Knight Games |
$1.99
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Fire and Gold!
The first trilogy of White Box Adventures reaches its fiery climax with The Dragon's Hoard, an adventure for between six and eight characters of 7th to 9th level for Swords & Wizardry WhiteBox!. After defeating the wererats of Willowford and discovering the terrible secret of the Nameless Wizard in his hidden tower, a band of brave... [click here for more] |
Gallant Knight Games |
$1.99
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Rats in the Well!
Plague and terror in Willowford! When a small village is riddled with disease, only a company of brave adventurers can save the town from this mysterious infestation. Plunging down the well they discover wererats, wights and other terrors in The Wererat's Well - the first in Barrel Rider Games' White Box Adventures line of products. Designed for... [click here for more] |
Gallant Knight Games |
$1.99
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An Evil Enchanter!
A nameless wizard threatens the elves of the Gallowswood Forest in The Wizard's Tower! Brave heroes must face a gauntlet of terrible foes, magical traps and a mad arcanist who is part of a greater plot as if they hope to safe the woodland realm. Whether played independently or as part of the White Box Trilogy that began in The Wererat's Well,... [click here for more] |
Gallant Knight Games |
$1.99
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Tap into the Arcane!
Magic-users are more than just fragile spell-slingers! With White Box Arcana you'll bring new options to your arcane apprentices and exceptional archmages! Inside this 32-page supplement you'll find all kinds of simple, yet exciting resources to your magic-user, including:
Latent Spellcasters: Now other classes can have a touch of... [click here for more] |
Gallant Knight Games |
$1.99
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Monsters from the Days of Old!
White Box Bestiary adds over 25 monsters to your Swords & Wizardry White Box campaign! Whether its classic foes like the Death Knight and Succubus or new enemies like the Sanguine Fog and Shade Lord, you'll find enemies a plenty to keep your dungeon delvers on their toes!
Swords & Wizardry, S&W, WhiteBox, and Mythmere... [click here for more] |
Gallant Knight Games |
$1.99
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For Lord and Land
White Box Chivalry provides optional rules for Swords & Wizardry White Box which allow any character, regardless of race or class to earn their place as knights of the realm. Whether a wandering Knight Errant or devlish Blackguard, your character can learn the to wield sword and shield in defense of their liege lord and those bound to the land. ... [click here for more] |
Gallant Knight Games |
$1.99
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You Are Great!
White Box Classics: Reluctant Heroes brings a touch of 1980s fantasy cinema to your Swords & Wizardry WhiteBox campaign. You'll find three new classes - the magical halflings called Feyweave Apprentices, roguish Swordsmen, and the tiny mischievous Pucks. Referees will find two new monsters,... [click here for more] |
Gallant Knight Games |
$1.99
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Classic Classes, Classic Rules
Whether it's a nimble acrobat, savage barbarian, noble cavalier, deft duelist or foolish jester, there's sure to be something in these pages to remind you of the good old days and help bring that spirit to your next Swords & Wizardry WhiteBox game. In just 13 pages, White Box Companion II adds five new class options for both player and non-player... [click here for more] |
Gallant Knight Games |
$1.99
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Simple Doesn't Mean Boring
The White Box Companion supplements Swords & Wizardry White Box by providing house rules its original classes and introducing five new classes: Bard, Druid, Paladin, Ranger and Thief. While none of these classes were around in 1974, White Box Companion streamlines each of them and adds new options for players while keeping... [click here for more] |
Gallant Knight Games |
$1.99
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Simple, Yet Exotic White Box Demihumans introduces eight new races for use with Swords & Wizardry WhiteBox. Whether a merry Sprite, a treacherous Black Widow Elf, or a regal Sidhe, each of these new species offers new heroic options for players and potential adversaries to be used by clever referees. White Box enthusiasts are sure to find something both classic... [click here for more] |
Gallant Knight Games |
$1.99
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A Mind is a Terrible Thing to Waste
With White Box Options: Psychic Talents you'll bring the power of the mind to your Swords & Wizardry: WhiteBox campaign. This supplement offers full rules for determining whether or not player characters and NPCs possess unique psychic talents. Whether they're able to radiate an aura of dread to unnerve their opponent, sense the presence... [click here for more] |
Gallant Knight Games |
$1.99
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A Trove of Treasures!
White Box Treasures includes over 100 new magical items for use with Swords & Wizardry: White Box. From swords to staff, potions to plate mail, this supplement will give referees new rewards to tease their players with and players new reasons to risk life and limb in the darkest dungeons of the world.
Swords & Wizardry, S&W, WhiteBox, and... [click here for more] |
Gallant Knight Games |
$1.99
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How Did I Get Into This Mess? "Oh, hullo. My name is Bucky Bandersnatch, halfling gardener, and I find myself in a terrible prediciment. You see, I've fallen in with some mercenaries who call themselves "adventurers." More like tomb robbers, if you ask me! But to help keep others from going off on foolish errands like mine, I'm keeping a chronicle of the horrible... [click here for more] |
Gallant Knight Games |
$2.00
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A Heritage or Two Contains 12 custom heritages created for use with Tiny Dungeons 2e. All heritages are designed to be played as either male or female characters and there are no gender-defined heritages. The heritages have been created to maintain the original feel of Tiny Dungeons, so they can be added into any setting without impacting the unique perspective Tiny Dungeons has on fantasy roleplaying.... [click here for more] |
Gallant Knight Games |
$2.00
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Every dungeon has doors. Each door has a story. More than that, every door offers a transition from one thing to the next. Some transitions are easy (no door at all or it's unlocked). Some transitions are hard (locked or trapped). Some turn out to be dead ends (blocked or jammed).
Brick by Brick: Doors offers a 14 page PDF to help guide you through creating more intricate doors as well as... [click here for more] |
Gallant Knight Games |
$2.00
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