CAPERS Covert
It’s the 1960s and the Cold War rages. Diabolical super-villains implement plans for market, corporate, and global domination. Scientists craft gadgets to help sexy super-spies battle these villains. You are one of these super-villains or super-spies clashing in exciting and exotic locales...and you have super-powers!
Player/GM Supplement
This is a supplement for the... [click here for more]
CAPERS Noir
It’s the 1940s in the United States. World War 2 has wrought such destruction that the veil between this world and the world of the dead has thinned. Monsters have crept in. You are a criminal or a cop in a noir landscape of crime, corruption, red eyes in the shadows, and bumps in the night...and you have super-powers!
Player/GM Supplement
This is a supplement for the... [click here for more]
CAPERS Offworld
It's the 1920s and earthlings have developed space travel. Nefarious space gangsters strive to steal their piece of the intergalactic pie. Stalwart space cops seek to bring them to justice. And it all happens in high-flying, pulp action among the stars. You are one of these space cops or rocket robbers...and you have super-powers!
Player/GM Supplement
This is a supplement... [click here for more]
DIE LAUGHING 2: DIE LAUGHINGERDie Laughing 2 is a supplement for Die Laughing, a short-play, GM-less tabletop roleplaying game where players portray characters in a horror-comedy movie. Everyone’s going to die. It’s just a matter of when and how funny you can make it.
This supplement contains new characters to play, new monsters to murder them with, and a host of film... [click here for more]
DIE LAUGHING IN A DUNGEON
This is a short supplement for Die Laughing. You need Die Laughing to play this game.
Die Laughing in a Dungeon provides alternate character sheets and alternate monsters for turning your Die Laughing game into a poorly-planned and ultimately disastrous dungeon crawl. ... [click here for more]
CAPERS Pirates
This 16-page mini-setting and expansion for the award-winning CAPERS RPG brings super-powers into the world of seagoing swashbucklers during the golden age of piracy.
It requires the CAPERS RPG to play. As it is a mini-settting, it provides the bare bones of what you need to run a few sessions but isn't an extensive treatment of the theme and era.
This product also includes... [click here for more]