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The Foreign Princess. Theatre Of The Mind Encounters

The Foreign Princess. Theatre Of The Mind Encounters


A power struggle in a foreign land has sent a princess into exile. Hot on her heals are a band of assassins intent on ending the royal line. The princess has nowhere to hide and no one to turn to. Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian...   [click here for more]
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A Cast of Thousands: Fantasy Castle Encounters

A Cast of Thousands: Fantasy Castle Encounters


A Cast of Thousands Fantasy Castle Encounters Adventures and modules often detail the main locations that the characters are supposed to visit. Take your typical castle. Yes, you would expect guards to be on the walls and in the guard rooms and the barracks but what about on their way from the barracks to the guard room? Or how about simply chatting up a maid around the corner from where they are...   [click here for more]
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Alchemical Zombies, Theatre Of The Mind Encounters

Alchemical Zombies, Theatre Of The Mind Encounters


There are zombies in the sewers, choking the alleys between the slums and spilling into the streets. The priests stand before then and… nothing happens. The zombies march on killing all who fall before them. Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily...   [click here for more]
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An Explosive Situation. Theatre Of The Mind Encounters

An Explosive Situation. Theatre Of The Mind Encounters


Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval European campaign. These encounters are system neutral so no game stats, spells are explicitly mentioned and if a character’s profession is mentioned...   [click here for more]
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Evil Healers. Theatre Of The Mind Encounters

Evil Healers. Theatre Of The Mind Encounters


Theatre Of The Mind Encounters are short adventures, situations or encounters described almost purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval European campaign. These encounters are system neutral so no game stats, spells are explicitly mentioned and if a character’s profession is...   [click here for more]
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Fire!, Theatre Of The Mind Encounters

Fire!, Theatre Of The Mind Encounters


Atlan used to be an engineer but now Atlan is High Priest of the Sun Worshipers and has built the ultimate holy weapon, on a roof top in the centre of town! Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval...   [click here for more]
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Genesis, Theatre Of The Mind Encounters

Genesis, Theatre Of The Mind Encounters


There is a monster lurking in the back streets at night. At first no one noticed if a vagrant went missing but when one of the guard disappeared they had to take notice. Since then it is obvious that the guard cannot deal with this threat and the body count is still growing! Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description...   [click here for more]
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Inferno, Theatre Of The Mind Encounters

Inferno, Theatre Of The Mind Encounters


Fire is spreading through the town and panic is infecting the mob. The gates are shut and the guard too scared to open them. Who is going to save the people? Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval...   [click here for more]
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Last Stand, Theatre Of The Mind Encounters

Last Stand, Theatre Of The Mind Encounters


In this adventure the characters are the only thing that stands between a small community and destruction. If the characters do not win out then tens of innocents will perish and there is no one else who can step in. Last Stand takes the characters through an evolving siege of a remote village and there is nowhere to escape to. Theatre Of The Mind Encounters are short adventures, situations or encounters...   [click here for more]
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Off The Beaten Track, Theatre Of The Mind Encounters

Off The Beaten Track, Theatre Of The Mind Encounters


One of the most common starting points for a new game is placing the characters as guards on a wagon train. This variation is intended to be used with experienced players playing inexperienced characters. The characters will face a situation that is spiralling out of their control and cannot be solved at the point of a sword. Theatre Of The Mind Encounters are short adventures, situations or encounters...   [click here for more]
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Raging Bull 3Deep Edition, Theatre Of The Mind Encounters Season II

Raging Bull 3Deep Edition, Theatre Of The Mind Encounters Season II


Raging Bull is a ‘set piece’ encounter. By that I mean the entire adventure is set up to bring about a single scene. If you can remember Indiana Jones running away from the rolling boulder or you have ever seen video of the Running of the Bulls near Pamplona, Spain then you will get what this adventure brings. This is Theatre of the Mind Season II. This second collection of adventures...   [click here for more]
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Raging Bull D6 Edition, Theatre Of The Mind Encounters Season II

Raging Bull D6 Edition, Theatre Of The Mind Encounters Season II


Raging Bull is a ‘set piece’ encounter. By that I mean the entire adventure is set up to bring about a single scene. If you can remember Indiana Jones running away from the rolling boulder or you have ever seen video of the Running of the Bulls near Pamplona, Spain then you will get what this adventure brings. This is Theatre of the Mind Season II. This second collection of adventures...   [click here for more]
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Raging Bull, Theatre Of The Mind Encounters Season II

Raging Bull, Theatre Of The Mind Encounters Season II


Raging Bull is a ‘set piece’ encounter. By that I mean the entire adventure is set up to bring about a single scene. If you can remember Indiana Jones running away from the rolling boulder or you have ever seen video of the Running of the Bulls near Pamplona, Spain then you will get what this adventure brings. This is Theatre of the Mind Season II. This second collection of adventures...   [click here for more]
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Random D10 tables

Random D10 tables


This booklet contains random number tables. In this case D10 rolls. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and you need to make a few rolls. For whatever...   [click here for more]
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Random D12 tables

Random D12 tables


This booklet contains random number tables. In this case D12 rolls. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and you need to make a few rolls. For whatever...   [click here for more]
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Random Powered by the Apocalypse Dice tables

Random Powered by the Apocalypse Dice tables


This booklet contains random number tables. In this case 2d6 rolls intended for Apocalypse World Engine, Apocalypse World and Dungeon World games. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a...   [click here for more]
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Rolemaster Fanzine Issue 0001

Rolemaster Fanzine Issue 0001


Welcome to issue 1 of the RoleMaster Blog Monthly or RMB Monthly from now on. What you will find here is a selection of posts from the blog edited and repurposed for reading offline. All the posts included in this issue were first published during March 2017 on www.rolemasterblog.com and this was a month during which Brian Hanson was trying to post a blog a day for the entire month. Not every post...   [click here for more]
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Rolemaster Fanzine Issue 0002

Rolemaster Fanzine Issue 0002


Welcome to issue 2 of the RMB Monthly. This month we bring you a selection of the posts from the RolemasterBlog published in April 2017. Brian wanted to see us publish a post every day and we nearly did it which considering that we all have real lives outside of gaming and blogging is not too bad even if I say so myself. Please note that the page layout of the print edition is not perfect...   [click here for more]
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Rolemaster Fanzine Issue 0003

Rolemaster Fanzine Issue 0003


So this is Issue 3 of the fanzine. Back in March Brian had the idea of trying to publish a quality blog posts every day. We didn’t quite make it, partially because I disappeared to Iceland for a while leaving Brian flying solo. April started the same way.I wasn’t back from Iceland until the 7th so could not contribute as many posts as I would have liked. In May I decided that we would...   [click here for more]
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Rolemaster Fanzine Issue 0004

Rolemaster Fanzine Issue 0004


This month is a bit special. This is a first for the fanzine and it is all about Shadow World. In many ways this is an easy issue for me as I know nothing about Shadow World. I have played a thief and an illusionist in Kulthea but I have never run a game in the setting. I kind of want to keep it that way as I have enjoyed learning about the world as it unfolds. I don’t think it would be the same...   [click here for more]
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Rolemaster Fanzine Issue 0005

Rolemaster Fanzine Issue 0005


This month I wanted to give you more new and unique content than ever before. I am assuming this is a good thing. As it happens last month’s Shadow World Special was the bestselling edition ever and that was almost 100% reprints of free articles from the blog. This month is very much for the GM. Brian has been on creative overload with his deconstruction of Spell Law and has raised a lot of...   [click here for more]
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Rolemaster Fanzine Issue 0006

Rolemaster Fanzine Issue 0006


The RolemasterBlog is a fan run blog written by GMs and players of probably the best roleplaying game ever written, not that we are biased! This issue is our Halloween Special and includes three playable adventures covering demonic possession, a ghost ship and a twist on the classic giant monster movie but this time using a house cat called Fluffy. You also get some GMing advice...   [click here for more]
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Rolemaster Fanzine Issue 0007

Rolemaster Fanzine Issue 0007


The RolemasterBlog is a fan run blog written by GMs and players of probably the best roleplaying game ever written, not that we are biased! About the only thing that Rolemaster does not have is a community of small independent adventure writers. People who write and publish their own adventures for the rest of the Rolemaster fans to play and enjoy. The reason for that is that the monsters that you...   [click here for more]
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Rolemaster Fanzine Issue 0008

Rolemaster Fanzine Issue 0008


The RolemasterBlog is a fan run blog written by GMs and players of probably the best roleplaying game ever written, not that we are biased! This month brings more monsters, the Vampire and Vampire Spawn as well as three playable adventures. Stand By Me is a role players vampire story where saving the innocent surpasses the need to kill the monster. At the other end of the spectrum we have a vampires...   [click here for more]
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Rolemaster Fanzine Issue 0009

Rolemaster Fanzine Issue 0009


Welcome to Issue 9 of the Rolemaster Fanzine. This month we have three adventures for you. In Raging Bull there are two concepts depending on how your group operates. Most fantasy games are very much European in outlook but there are hints at possible adventures in a more exotic African styled world suggested by an NPC that the players never get to meet. For those of a more action...   [click here for more]
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Rolemaster Fanzine Issue 0010

Rolemaster Fanzine Issue 0010


Welcome to Issue 10 of the Rolemaster Fanzine. Brian wrote recently that he had published nearly 200 documents for Shadow World on the Rolemaster Blog and the Rolemaster Forums. What I want to achieve here is bring these together into the first printed edition of Brian’s Alternative Spell Law or BASiL as it has become known. It is my understanding that BASiL is a working document in that it...   [click here for more]
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Rolemaster Fanzine Issue 0011

Rolemaster Fanzine Issue 0011


Welcome to Issue 11 of the Rolemaster Fanzine. This month is all about BASiL, Brian’s Alternative Spell (i) Law. We are featuring 33 new spell lists what is Essence part 2. These spell lists encompass the traditional Magician base lists, so this is where you are going to find you fireballs and lightning bolts. It is also where BASiL really starts to shine in my opinion. No...   [click here for more]
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Rolemaster Fanzine Issue 0012

Rolemaster Fanzine Issue 0012


Welcome to Issue 12 of the Rolemaster Fanzine. This month we complete the Essence section of BASiL. We have five new essence spell lists and one special preview list from the Channeling BASiL lists. In addition we have two new monsters, the Mummy and Mummy Lord. I also want to start a discussion about NPCs and stock NPCs in particular. There are as many different types of NPC out there as there...   [click here for more]
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Rolemaster Fanzine Issue 0013

Rolemaster Fanzine Issue 0013


Welcome to Issue 13 of the Rolemaster Fanzine. This month brings 25 new Channeling Spell lists from Dark Woundings to Herb Mastery, here is the first part of the BASiL Channeling book by Brian Hanson. ...   [click here for more]
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Rolemaster Fanzine Issue 0014

Rolemaster Fanzine Issue 0014


Welcome to Issue 14 of the Rolemaster Fanzine. This month we are starting to look at Brian Hanson’s Mentalism realm in BASiL. Of the three realms this is the least well developed, in my opinion. What we have for you this month are seven mentalism lists. That may not seem like many but do bear in mind that BASiL is built on the assumption that characters will be of ‘no profession’...   [click here for more]
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Rolemaster Fanzine Issue 0015

Rolemaster Fanzine Issue 0015


Welcome to Issue 15 of the Rolemaster Fanzine. This month is all about ideas and giving you inspiration to make things your own. I want to introduce the idea of different kinds of magic. We have the three realms and we have Arcane but we haven’t had anything truly new for nearly four decades. So this month I am introducing Blood Magic that does away with Power Points during casting. After...   [click here for more]
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Rolemaster Fanzine Issue 16

Rolemaster Fanzine Issue 16


Welcome to Issue 16 of the Rolemaster Fanzine. This month is all about adventure writing and ideas. I present three potential ‘philosophies’ as well as two adventures which I hope you can play through with the minimum of GM preparation. I also reprint a story by Captain S. P. Meek. This story was first published in 1930 and is now in the public domain. I hold this story up as an eample...   [click here for more]
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Rolemaster Fanzine Issue 17

Rolemaster Fanzine Issue 17


Welcome to Issue 17 of the Rolemaster Fanzine. This month brings two adventures 'Vesticide' and 'Fire Dragon' and in addition the shapeshifting Dream Team. The dream team could make an intestesting addition to any campaign. If you have ever been tempted to have an 'anti-party' then maybe the dream team is for you. In addition you also get some essay style articles by me. I always enjoy having a good...   [click here for more]
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Rolemaster Fanzine Issue 18

Rolemaster Fanzine Issue 18


Welcome to Issue 17 of the Rolemaster Fanzine. Adventuring We Shall Go! This month brings the biggest we have published so far Scorpion Rock. I think the adventures in this fanzine are some of the most popular articles and I also think that a paid for fanzine is the best place for them. Posting adventures on the publically available blog means your players may have already read the ending and that...   [click here for more]
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Rolemaster Fanzine Issue 19

Rolemaster Fanzine Issue 19


Welcome to Issue 19 of the Rolemaster Fanzine. Adventuring We Shall Go! This month brings you another adventure Edge of the Sea. Can your players prevent the return of an ancient sea god determined to wash life from the surface of the land? Can they thwart the plans of a rather flambouyant sea faring pirate? ...   [click here for more]
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Rolemaster Fanzine Issue 20

Rolemaster Fanzine Issue 20


Welcome to Issue 20 of the Rolemaster Fanzine. Adventuring We Shall Go! This month brings you another adventure Facing the Idiyva Can your players sneak into an Idiyva settlement and steal a magic ring? There is at least one nasty surprise waiting for them if they try, that is for sure. Random City Houses I show a simple technique for creating really simple, unique house floorplans on the fly....   [click here for more]
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Rolemaster Fanzine Issue 21

Rolemaster Fanzine Issue 21


Welcome to Issue 1, January 2019 So this is the first issue of 2019. Happy New Year! I am kind of hoping that this is the year that RMu is finally released. It was mentioned on the Forums that one of the things that RMu will need from the very first day is a starter adventure. What I want to do is create a starting adventure for levels 1st to 5th each month from now until the release of RMu. That...   [click here for more]
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Rolemaster Fanzine Issue 22

Rolemaster Fanzine Issue 22


Welcome to Issue 22, February 2019 This is the second issue of 2019. So it is February (actually it is 27th of Jan but it will be Feb by the time you get to read this) and there is no sign of RMu making an appearance. Part of my desire to see the new edition of Rolemaster hit the shelves is to start calling it RMu rather than RMU as it is most commonly referred to on the forums. When the game...   [click here for more]
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Rolemaster Fanzine Issue 23

Rolemaster Fanzine Issue 23


Welcome to Issue 23 of the Rolemaster Fanzine. This month I have been getting rather excited about adventures. As you will know I have taken it upon myself to create starting adventures for RMu. The new game system is due for release at some point in 2019 and the one thing that a role playing game needs is adventures. I have more adventures detailed on the blog than I have published so far in the...   [click here for more]
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Rolemaster Fanzine Issue 24

Rolemaster Fanzine Issue 24


Welcome to Issue 24 of the Rolemaster Fanzine. This month represents the second part of the RMu adventure path. The original idea for this started life as an attempt to build a dungeon crawl for very low level RMu characters. It was explored in two blog posts… …this issue takes that original idea and works it into the second instalment of the RMu adventure path. There is no need to...   [click here for more]
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Rolemaster Fanzine Issue 25

Rolemaster Fanzine Issue 25


Welcome to Issue 25 of the Rolemaster Fanzine. This month is Issue 25 and the first issue of our third year. The adventure presented in this issue was first published on the blog In January this year. This means that we are nearly caught up and in future instalments you will be getting genuinely new content. Not that these adventuers so far have been reprints. When I write on the blog I tend to just...   [click here for more]
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Rolemaster Fanzine Issue 26

Rolemaster Fanzine Issue 26


Welcome to Issue 26 of the Rolemaster Fanzine. This month is Issue 26 and is being published rather late. If you read the blog then you will know the reasons why. As with the previous instalments parts of this adventure have been previously published as standalone adventures on the blog. This time the original is here: https://www.rolemasterblog.com/prison-break/ This month's adventure sees the...   [click here for more]
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Rolemaster Fanzine Issue 27

Rolemaster Fanzine Issue 27


This month is Issue 27 of the Rolemaster Blog Fanzine and part five of the RMu adventure path. For a change, this episode has not been published before in any form. That does mean that your players cannot of read any of it before. This month we start to pull some threads together and while not making things any easier for the characters we do start to lay down some clues as to...   [click here for more]
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Rolemaster Fanzine Issue 28

Rolemaster Fanzine Issue 28


This month is Issue 28. This month continues the RMu adventure path with the 6th episode. The core content of this, and the next few instalments was first mooted as City of Forgotten Heroes on the Rolemaster Blog last year. The characters' adventures in the city will play out over a couple of episodes. I am curious how people feel about alternative endings. The premise if the Demon War is that...   [click here for more]
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Rolemaster Fanzine Issue 29

Rolemaster Fanzine Issue 29


This month is Issue 29. This month continues the RMu adventure path with the 7th episode. The core content of this, and the next few instalments was first mooted as City of Forgotten Heroes on the Rolemaster Blog last year. This month I am going to detail the library in the centre of the city of Forgotten Heroes. This the natural starting place for the characters investigations into the city. I also...   [click here for more]
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Rolemaster Fanzine Issue 30

Rolemaster Fanzine Issue 30


This month is Issue 30. This month continues the RMu adventure path with the 8th episode. Writing this issue had the feel of a bit of a climax. It marks the end of what was originally The City of Forgotten Heroes on the RolemasterBlog but of course it is not the end of the characters adventure. Intermittently on the blog I have been talking about a Space Master retro-clone I have been working on....   [click here for more]
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Rolemaster Fanzine Issue 31

Rolemaster Fanzine Issue 31


Welcome to issue 31 of the RolemasterBlog Fanzine. At the time of writing, there are 62 days left of 2019 and I really hope that the team at ICE hit their target of resolving RMu this year. I don’t think that it will happen. Mainly because at the beginning of the month Creature Law was not complete, although everything else was in Nicholas’s editing queue. It is possible that Creature...   [click here for more]
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Rolemaster Fanzine Issue 32

Rolemaster Fanzine Issue 32


Welcome to issue 32 of the RolemasterBlog Fanzine. We now know that there will be no RMu in 2019. I am writing this on December 3rd we don’t have the December Directors Briefing either. It is my intention to “finish” the RMu Adventure Path this issue and then use the next few issues to expand the path outwards. By that I mean explore the roles of other playable...   [click here for more]
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RolemasterBlog Fanzine Issue 33

RolemasterBlog Fanzine Issue 33


Welcome to issue 33 of the RolemasterBlog Fanzine. This will be the year of RMu. I am continuing the RMu adventure path series in 2020 by expanding the setting or world building, bringing in the other humanoid races and offering more side quests. If you haven’t been playing along as each month was released, you will have the option of inserting these added adventures into the path and give...   [click here for more]
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RolemasterBlog Fanzine Issue 34

RolemasterBlog Fanzine Issue 34


Welcome to issue 34 of the RolemasterBlog Fanzine. It is February 2020, and still no RMu. In this issue the most exciting bit is my treatment of Dwarves in the adventure path setting. Before you get to that I have a few articles of general interest. The first is an article about AI, but I also want to look at mental health in PRGs and particular Rolemaster and accelerated development. I have...   [click here for more]
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