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A Bloody Feast

A Bloody Feast


"A Bloody Feast" A One Page Investigation for Eldritch Tales Melodie Magnier is a vampire, and new to the city. What she doesn't realize is that Israel Kemp is both a werewolf and vigilante and has a hatred of vampires. The vampire has no greater foe than the werewolf. This is a war that goes back beyond even unliving memory. Every war needs a battlefield, and that is the backdrop to this adventure....   [click here for more]
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A Bloody Feast [DSnDS]

A Bloody Feast [DSnDS]


"A Bloody Feast" A One Page Investigation for Dark Streets and Darker Secrets Melodie Magnier is a vampire, and new to the city. What she doesn't realize is that Israel Kemp is both a werewolf and vigilante and has a hatred of vampires. The vampire has no greater foe than the werewolf. This is a war that goes back beyond even unliving memory. Every war needs a battlefield, and that is the backdrop...   [click here for more]
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Cult Survival  - Heroes & Hardships Compatible

Cult Survival - Heroes & Hardships Compatible


Cult Survival Suitable for any Heroes & Hardships Power Level This is a drop-in adventure and can act as an interlude on a road trip or a complication to a bigger adventure. It has a very simple premise, a deranged cult leader is gathering their cult to take over a remote town. This product is compatible with the Heroes & Hardships® Core Rulebook, which can be found here....   [click here for more]
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Dream of Ashes [DSnDS]

Dream of Ashes [DSnDS]


"Dream of Ashes" A One Page Investigation for Dark Streets and Darker Secrets Professor Fox reaches out to the characters, offering a DVD that may interest them. Before the characters can make contact Prof. Fox has disappeared. All that is left behind are the Prof's research papers, the DVD and some strange green powdered salts. The Prof's notes are disturbing and talk of the a dream guide and contacting...   [click here for more]
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Dreams of Ashes

Dreams of Ashes


"Dreams of Ashes" A One Page Investigation for Eldritch Tales Professor Fox contacts the characters with hints of a strange document, one that may interest them. Very shortly afterwards Professor Fox disappears and Detective Torres in on the case. What did the Prof. want to show the characters? What is the nature of his research? This investigation is steeped in magic, rituals and a creation that...   [click here for more]
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Hivers IV - SWN Compatible

Hivers IV - SWN Compatible


Hivers IV concludes the Hivers series of adventures. It offers an opportunity to put an end to the Hivers threat, although there are always ways for the GM to bring them back! This episode is a difficult and combat-heavy adventure. ...   [click here for more]
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Hivers IV - WS Compatible

Hivers IV - WS Compatible


Hivers IV is the final installment of the Hivers series and brings the story to a combat-heavy and dangerous conclusion. There are enough loose ends that a GM may continue this story if they wish. White Star compatible monster and NPC stats are included. ...   [click here for more]
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Horror at the Old White House

Horror at the Old White House


"Horror at the Old White House" A One Page Investigation for Eldritch Tales Miss MacDonald is a medium and mystic and often does readings for friends. When she meets the characters she delivers a chilling death threat. Most of the bad omens and negative energy in the town emanate from the derelict white house. What horror lurks there brooding and planning the demise of the characters? This is not...   [click here for more]
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Horror at the Old White House

Horror at the Old White House


"Horror at the Old White House" A One Page Investigation for Dark Streets & Darker Secrets Miss MacDonald is a medium and mystic and often does readings for friends. When she meets the characters she delivers a chilling death threat. Most of the bad omens and negative energy in the town emanate from the derelict white house. What horror lurks there brooding and planning the demise of the characters?...   [click here for more]
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Plague, Famine & War IV - RMC/RMFRP Compatible

Plague, Famine & War IV - RMC/RMFRP Compatible


Plague, Famine & War IV concludes the PF&W series. It is a combat-heavy final installment that gives the characters an opportunity to end the Hiver threat. There are sufficient loose ends that the GM should be able to continue this adventure if they so wish. ...   [click here for more]
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The Top Attic

The Top Attic


"The Top Attic" A One Page Investigation for Eldritch Tales 298-302 West 83rd Street was built as a luxury apartment block. Today it has boarded-up windows and trash gathering in the doorways. The only sign that the building isn’t abandoned is the seventh floor, where the windows are always open, and the lights burn day and night.  The area around West 83rd is notorious for violent crime and unsolved...   [click here for more]
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The Top Attic - Heroes & Hardships Compatible Adventure

The Top Attic - Heroes & Hardships Compatible Adventure


"The Top Attic" A Power Level 1 Heroes & Hardships Adventure 298-302 West 83rd Street was built as a luxury apartment block. Today it has boarded-up windows and trash gathering in the doorways. The only sign that the building isn’t abandoned is the seventh floor, where the windows are always open, and the lights burn day and night.  The area around West 83rd is notorious for violent crime and...   [click here for more]
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The Top Attic [DSnDS]

The Top Attic [DSnDS]


"The Top Attic" A One Page Investigation for Dark Streets & Darker Secrets 298-302 West 83rd Street was built as a luxury apartment block. Today it has boarded-up windows and trash gathering in the doorways. The only sign that the building isn’t abandoned is the seventh floor, where the windows are always open, and the lights burn day and night.  The area around West 83rd is notorious for violent...   [click here for more]
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Trophy Solo

Trophy Solo


Trophy Solo This document is a simple extension of the rules of Trophy. The intention is that they will allow one player to assume the roles of both GM and player, treasure hunter, and play the game on their own. What is Solo Role-Play? Trophy is normally a collaborative story process with the players describing how they want to overcome challenges and the dice guiding the success or failure of those...   [click here for more]
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Video Comms Down - A SB&CS Compatible Adventure

Video Comms Down - A SB&CS Compatible Adventure


"Video Comms Down - A Downtime Adventure " A One Page Adventure for Solar Blades & Cosmic Spells The Characters are caught up in a case of mistaken identity between an organized criminal gang and a hacker who stole something they really shouldn't have. When the handover goes wrong your characters end up holding the data stick that everyone wants, and are prepared to go to great lengths to get...   [click here for more]
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24SOLO

24SOLO


This is a simple two-page booklet with a very simple solo system that can be used with any 24XX game. It contains four main ideas, the yes-no question, the open question, record keeping to facilitate do-overs and jumping back and forth in time, and managing scenes, including plot twists through unexpected scenes. These rules respect the 24XX mechanics of 1d6 for resolution and d20 for detail. These...   [click here for more]
Parts Per Million  $2.00

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The Descendant Revenge: Burning of Novikov 3Deep Compatible

The Descendant Revenge: Burning of Novikov 3Deep Compatible


This is the first of a three part mini campaign. The village of Novikov is cut off by winter storms. No one can enter or leave. Then a hideous monster attacks and it is down to the heroes of your game to save the village. This adventure is intended for a small group of experienced adventurers. ...   [click here for more]
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Descent Revenge I Burning of Novikov - Stars Without Number Compatible

Descent Revenge I Burning of Novikov - Stars Without Number Compatible


Buring of Novikov is a far reaching sandbox style adventure with multiple factions all vying to achieve their own goals. What starts with a simple task of running security during an enforced no-fly turns into a nightmare of conspiracies and schemes. You know what they say, revenge is a dish best served cold! ...   [click here for more]
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Hivers I Open D6

Hivers I Open D6


Hivers I is an OpenD6 Compatible adventure and the first of a series of linked adventures. In Hivers I the characters are faced with a planet facing a famine unless essential food supplies can be convoyed in. The first such convoy is attacked and destroyed and it falls to the characters to try and rescue thelast remaining but stricken freighter. This adventure is intended for starting characters...   [click here for more]
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Hivers III - SWN Compatible

Hivers III - SWN Compatible


Hivers III If this adventure follows on from Hivers I & II then you will be familiar with the Hivers and how their ship exploded in the upper atmosphere at the end of the previous episode. If you have not played Hivers I, here is a synopsis. What the average person understands is this: The world upon which you stand has been suffering a global famine. When things got desperate a massive food...   [click here for more]
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Hivers III D6

Hivers III D6


Hivers III If this adventure follows on from Hivers I & II then you will be familiar with the Hivers and how their ship exploded in the upper atmosphere at the end of the previous episode. If you have not played Hivers I, here is a synopsis. What the average person understands is this: The world upon which you stand has been suffering a global famine. When things got desperate a massive food...   [click here for more]
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Hivers III WS Compatible

Hivers III WS Compatible


Hivers III If this adventure follows on from Hivers I & II then you will be familiar with the Hivers and how their ship exploded in the upper atmosphere at the end of the previous episode. If you have not played Hivers I, here is a synopsis. What the average person understands is this: The world upon which you stand has been suffering a global famine. When things got desperate a massive food...   [click here for more]
Parts Per Million  $2.99

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No GMs Sky 3Deep

No GMs Sky 3Deep


What is NGS? No GM's Sky is a game system that may be played with or without a GM. You control a protagonist that is attuned to a jump core and the crew of volunteers that choose to travel with your character and explore the fringes of human space and beyond.  Some seek knowledge, others look for fortune, and who knows what mysteries will be revealed along the way.  Game-wise it is kind of a reverse...   [click here for more]
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Plague, Famine & War 1 - RMC & RMFRP Compatible

Plague, Famine & War 1 - RMC & RMFRP Compatible


Plague, Famine & War is an introductory adventure that pits the characters against a new, intelligent race of evil insectoid invaders. Can the characters save the starving city folk? Can they defeat the impending invasion? This is a drop in adventure that can be played out in an port city you don't mind inflicting a famine and invading monsters upon. It is also the first of a series of adventures...   [click here for more]
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The Descendant Revenge: Burning of Novikov

The Descendant Revenge: Burning of Novikov


This is the first of a three part mini campaign. The village of Novikov is cut off by winter storms. No one can enter or leave. Then a hideous monster attacks and it is down to the heroes of your game to save the village. This adventure is intended for a small group of mid-level adventurers. ...   [click here for more]
Parts Per Million  $2.99

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The Descendant Revenge: Burning of Novikov RM2/RMC & RMFRP Compatible

The Descendant Revenge: Burning of Novikov RM2/RMC & RMFRP Compatible


This is the first of a three-part mini-campaign. The village of Novikov is cut off by winter storms. No one can enter or leave. Then a hideous monster attacks and it is down to the heroes of your game to save the village. This adventure is intended for a small group of low-level adventurers. This is a layered PDF to allow easy printing without background images and without art. ...   [click here for more]
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The Descendant Revenge: End of a Bloodline

The Descendant Revenge: End of a Bloodline


End of a Bloodline This is part 2 of the Descendant Revenge story, a saga of bloody revenge and murder set in the town of Kila.  Can your characters hunt down an obsessive killer, a background of competing factions? This module contains numerous city spanning rumours, and tasks to keep your heroes occupied, from murderous innkeepers to sewers filled with evil. Waring factions vie for control both...   [click here for more]
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The Spectral Belltower

The Spectral Belltower


The Spectral Belltower A Horror Adventure for Starting Characters The Spectral Belltower is a Tier 1 (levels 1st to 4th) horror adventure, in which the characters have to spend the night in a village about to be terrorized by the Specters of murdered priestesses from the nearby abbey. The adventure is intentionally set up to allow you to improvise the events and encounters. The text gives you the...   [click here for more]
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The Corrupted Jungle Collection

The Corrupted Jungle Collection


This is a series of adventures that builds into a mini campaign. The action starts with the wrecking of the Wight’s Shadow. With the characters washed up on the beach they have many adventures before them and will face many horrors in a strange land of jungle, witchcraft and mutated monsters. This book is organized into distinct adventures. The first is the entry point and will launch the characters...   [click here for more]
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Assassins of the Vast Desert - DW Compatible

Assassins of the Vast Desert - DW Compatible


Assassins of the Vast Desert A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. Assassins of the Vast Desert has the character(s) track a band of assassins back to their desert hideout. An artifact has been stolen, and the players need...   [click here for more]
Parts Per Million  $3.98

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Root of Evil - DW Compatible

Root of Evil - DW Compatible


Root of Evil A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. Root of Evil describes the descent into madness of a druid over the death of his sacred oak, and the dryad that lives with it. That tipping over the edge puts into place...   [click here for more]
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Alone in the Dark, Solo Rules for Blades in the Dark

Alone in the Dark, Solo Rules for Blades in the Dark


Alone in the Dark is a set of simple Solo play rules for Blades in the Dark You Need This Book Because all role-playing is improv and solo rules support that improvisation. Even as a group GM these rules will help when you need to create exciting games with little or no preparation. It uses simple tables to replace the GM with dice rolls and your own improv. skills. What makes these...   [click here for more]
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Carnacki The Ghost Finder

Carnacki The Ghost Finder


Cut Up Solo Carnacki The Ghost Finder This book takes the text from Carnacki The Ghost Finder by William Hope Hodgson and cuts it into snippets of 3-5 words. There are two d1000 tables included in the PDF and over 15,000 snippets in the included spreadsheets. The spreadsheets (xlsx and ods formats) can be downloaded using a link in the book. These are set up to randomly grab 20 snippets at a time,...   [click here for more]
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Cauldron of Prophecy - A 5e Compatible Adventure

Cauldron of Prophecy - A 5e Compatible Adventure


Cauldron of Prophecy - A 5e Compatible Adventure Prepare to immerse your players in a captivating urban adventure set within the gritty and vibrant streets of the impoverished district of Belford. "Cauldron of Prophecy" is a D&D 5e adventure designed specifically for 1st to 3rd-level characters. Your players will become agents of the Kinship of Succour, embarking on a quest to retrieve the stolen...   [click here for more]
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Cut Up Solo - 1001 Nights

Cut Up Solo - 1001 Nights


Cut Up Solo A Thousand Nights and a Night 1001 Nights, or A Thousand Nights and a Night is a classic source of middle eastern tales. Cut Up Solo is a technique that uses random snippets of text that you pick and fit together, creating what the GM says to you. You can then respond to that, and then the cycle repeats. As all the snippets in this set all come from the same tales, it gives a sense of...   [click here for more]
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Cut Up Solo - Around the World in 80 Days

Cut Up Solo - Around the World in 80 Days


Cut Up Solo Around The World In 80 Days [Jules Verne] This book takes the next from the classic Jules Verne novel and cuts it into snippets of 3-5 words. There are two d1000 tables included in the PDF and 15,000 snippets in the included spreadsheets. The spreadsheets (xlsx and ods formats) are set up to randomly grab 20 snippets at a time, or use can use the build in Find All function to use the spreadsheet...   [click here for more]
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Cut Up Solo - Asgardian Myth

Cut Up Solo - Asgardian Myth


Cut Up Solo Asgardian Myth This book takes the text from The Children Of Odin The Book Of Northern Myths by Padraic Colum and cuts it into snippets of 3-5 words. There are two d1000 tables included in the PDF and nearly 15,000 snippets in the included spreadsheets. The spreadsheets (xlsx and ods formats) can be downloaded using a link in the book. These are set up to randomly grab 20 snippets at a...   [click here for more]
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Cut Up Solo - Barsoom

Cut Up Solo - Barsoom


Cut Up Solo Barsoom Barsoom was Edgar Rice Burrough's name for Mars in the John Carter of Mars novels. There are 12 Barsoom/Mars novels in all, and this supplement+spreadsheet uses everything that is available in the public domain. Cut Up Solo is a technique that uses random snippets of text that you pick and fit together, creating what the GM says to you. You can then respond to that, and...   [click here for more]
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Cut Up Solo - Beowulf

Cut Up Solo - Beowulf


Cut Up Solo Beowulf and other Myths of Britain The myths and tales used to create this cut up solo supplement all come from the times before the Anglo Saxon accepted Normal rule, before the time of knightly chivalry when a defeated knight could pay ransom for the return of their horse and armour. When the Saxons fought, it was to the death. These tales hark back to a time when there were many gods...   [click here for more]
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Cut Up Solo - Deathworld

Cut Up Solo - Deathworld


Cut Up Solo Deathworld Trilogy This is, in my opinion, the best Cut Up Solo supplement so far. It uses the texts from Harry Harrison's Deathworld trilogy. The PDF contains 2,000 snippets, the spreadsheets give you 25,000+ snippets. You also get all the illustrations from the original stories. I included the art as I think it fits in with the philosophy of non-authoring solo play. A regular GM would...   [click here for more]
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Cut Up Solo - Dr. Jekyll & Mr. Hyde

Cut Up Solo - Dr. Jekyll & Mr. Hyde


Cut Up Solo Dr. Jekyll & Mr. Hyde This book takes the text from The Strange Case of Dr. Jekyll and Mr. Hyde by Robert Louis Stevenson and cuts it into snippets of 3-5 words. There are two d1000 tables included in the PDF and over 6,000 snippets in the included spreadsheets. The spreadsheets (xlsx and ods formats) can be downloaded using a link in the book. These are set up to randomly grab 20 snippets...   [click here for more]
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Cut Up Solo - Dracula

Cut Up Solo - Dracula


Cut Up Solo Bram Stoker's Dracula. Cut Up Solo is different from the more common Oracle driven solo play. You still get a basic yes-no question and answer tool, but where you may be more familiar with getting word prompts or story cube style game-icons to serve as prompts for scenes, motivations, or even plot twists, cut ups do things differently. Cut Ups take texts in the same genre as you are playing...   [click here for more]
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Cut Up Solo - Hour of the Dragon

Cut Up Solo - Hour of the Dragon


Cut Up Solo Robert E Howard's The Hour Of The Dragon. Cut Up Solo is different from the more common Oracle driven solo play. You still get a basic yes-no question and answer tool, but where you may be more familiar with getting word prompts or story cube style game icons to serve as prompts for scenes, motivations, or even plot twists, cut ups do things differently. Cut Ups take texts in the same...   [click here for more]
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Cut Up Solo - King Soloman's Mines

Cut Up Solo - King Soloman's Mines


Cut Up Solo King Soloman's Mines This book takes the text from King Soloman's Mines by H Rider Haggard and cuts it into snippets of 3-5 words. There are two d1000 tables included in the PDF and 19,000 snippets in the included spreadsheets. The spreadsheets (xlsx and ods formats) are set up to randomly grab 20 snippets at a time, or use can use the built in Find All function to use the spreadsheet as...   [click here for more]
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Cut Up Solo - Lovecraftian Dialogues

Cut Up Solo - Lovecraftian Dialogues


Cut Up Solo Lovecraftian Dialogues This supplement is different to my recent Cut Up Solo supplements. It is not a standalone supplement. This add-on gives you 1,000 samples of dialogue (4,500 in the spreadsheet) extracted from all of the public domain H. P. Lovecraft novels and stories. The dialogue has been extracted from the books, randomised and arranged into a d1000 list in the PDF. The spreadsheets...   [click here for more]
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Cut Up Solo - Night of the Long Knives and Scarlet Plague

Cut Up Solo - Night of the Long Knives and Scarlet Plague


Cut Up Solo Night of the Long Knives & Scarlet Plague Cut Up Solo - The Night of The Long Knives and Scarlet Plague takes the novellas Night of the Long Knives by Fritz Leiber and The Scarlet Plague by Jack London and cuts them into snippets of text typically 4-5 words in length. Both novellas deal with survival in a post-apocalyptic world. Cut Up Solo is a technique that uses random snippets...   [click here for more]
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Cut Up Solo - Pirates

Cut Up Solo - Pirates


Cut Up Solo Pirates Cut Up Solo is different from the more common Oracle-driven solo play. You still get a basic yes-no question and answer tool, but where you may be more familiar with getting word prompts or story cube style game icons to serve as prompts for scenes, motivations, or even plot twists, cut ups do things differently. Cut Ups take texts in the same genre as you are playing and cuts...   [click here for more]
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Cut Up Solo - Poirot Investigates

Cut Up Solo - Poirot Investigates


Cut Up Solo Poirot Investigates Cut Up Solo Poirot Investigates takes two Poirot novels by Agatha Christie and cuts them into snippets of text typically 4-6 words in length. Poirot Investigates produces gentle investigative solo games, the sort where if someone points a gun at you you put your hands up, not going for your gun. The language is very evocative, and not without blood and death, but the...   [click here for more]
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Cut Up Solo - Scandal in Bohemia

Cut Up Solo - Scandal in Bohemia


Cut Up Solo Scandal in Bohemia The Adventures of Sherlock Holmes Cut Up Solo Scandal in Bohemia takes the short stories by Sir Arthur Conan Doyle and cuts them into snippets of text typically 4-6 words in length. This cut up book has come out of a recent run of gaming set in the 18th to early 20th century. This started with Pirates! which was set around the mid to late 18th century and will continue...   [click here for more]
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Cut Up Solo - She & Ayesha

Cut Up Solo - She & Ayesha


Cut Up Solo She & Ayesha This book takes the next from two novels by H Rider Haggard, She and Ayesha, and cuts it into snippets of 3-5 words. There are two d1000 tables included in the PDF and 53,000 snippets in the included spreadsheets. The spreadsheets (xlsx and ods formats) are set up to randomly grab 20 snippets at a time, or use can use the built in Find All function to use the spreadsheet...   [click here for more]
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  RAVENFELL: Core Set