You’re not young anymore. Now, young children buy baseball cards of you. You’ve come far; once a rookie, now you’re going to be in the hall of fame. One of the greatest still playing a game steeped in a history you’ve always loved. Getting paid to live out your dreams has always felt like a privilege, not a job.
For what has seemed like countless years you’ve given everything you had... [click here for more]
This game does not explain how to play a Powered by the Apocalypse game; it leverages knowledge of the system to present a rules-light game. Edit: An Anthology comprised of every Uncanny Echo issue (10 in total) with 45 pages explaining the system and 49 pieces of art is now available in print and PDF formats here.
Issue 0: The Heist
Uncanny Echo is a serialized... [click here for more]
Cover from Sadia Bies exclusive to the hardcover edition
This game exists because of a question: As World of Dungeons is to Dungeon World, what would the World of Dungeons equivalent of The Veil be? Rather than playing an old(er) school, rules-light, version of Dungeons & Dragons, the “retro” version of cyberpunk in the... [click here for more]