OUCH. Tired of your player characters being unkillable gods? Do you wish that combat was more dangerous, more lethal?
With these brutal wound tables, your player characters will find themselves with broken limbs, internal bleeding, permanent injuries, lingering agonies, and lost digits. Within these pages you’ll find location and damaged based... [click here for more]
"Cattle die, kinsmen die. You yourself must some day die. Yet I know one thing which never dies. The judgement of a dead man's deeds." - Havamal.
Iskloft. A frigid land of honour, brutality, greed and glory. Here, raiders sail the coasts, huskarls stand in shield walls, strange monsters lurk in the deep woods, and witches speak their curses. Jarls scheme in their longhalls,... [click here for more]
Make Travel Matter In Your Game
Often, traveling and journeying is overlooked in RPGs - yet it is absolutely central to many of our favourite stories. In this book you'll find simple rules to help you focus on travel, turning it into a character building, strategic exercise. This book will help you turn a journey from an aside, into an adventure all its own.
Inside you'll find: ... [click here for more]