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Legend of the Five Rings 3th: Atlas of Rokugan

Legend of the Five Rings 3th: Atlas of Rokugan


For twenty years, the Legend of the Five Rings Collectible Card Game and Roleplaying Game have explored the world of Rokugan. Now, for the first time, the Emerald Empire receives an atlas mapping its lands, castles, and cities, complete with a comprehensive description of Rokugan’s provinces and settlements, along with detailed explorations of its three major cities (Ryoko Owari and the two Imperial...   [click here for more]
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Legend of the Five Rings 4th: Strongholds of the Empire

Legend of the Five Rings 4th: Strongholds of the Empire


Across the Emerald Empire, the greatest servants of the Emperor make their homes in ancient castles, elaborate courts, impregnable fortresses, venerable dojo, and majestic palaces. Some exist in the wilds of the Empire, while others mark the center of great, sprawling cities. Some are centers of trade and artistry, while others exist far from any other sign of civilization. And yet, despite their many...   [click here for more]
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Legend of the Five Rings: Premium Character LOG

Legend of the Five Rings: Premium Character LOG

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Adventures in Rokugan - Tomb of Iuchiban

Adventures in Rokugan - Tomb of Iuchiban


Hear the call, find the tomb. Achieve greatness, or die in the pursuit of your desires…       For centuries, the powerful and seemingly eternal sorcerer of blood and names, Iuchiban, has manipulated the hearts and minds of countless mortals, twisting and corrupting them to better suit his grand machinations. For those who have...   [click here for more]
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Midnight: Hand of Shadow

Midnight: Hand of Shadow


Embrace the darkness of Midnight with this supplement for the award-winning campaign world. Midnight usually puts the players in the role of desperate freedom fighters waging war against overwhelming forces of evil. Hand of Shadow at last gives them the power to become that which their characters have hated and feared for so long…minions of the dark god! Whether they play devoted legates, barbaric...   [click here for more]
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Against the Shadow

Against the Shadow


The orcs swarm like a plague over half the continent. Mage-hunting legates and their demonic pets track down the last vestiges of magic in the land. The dark god Izrador broods and watches the world through his black mirrors. The forces are overwhelming, your enemies are dark and twisted, and you will surely perish if you resist. But you fight. You are the northborn ancestral bladebearer. You are...   [click here for more]
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Midnight: Sorcery and Shadow

Midnight: Sorcery and Shadow


The dark lord Izrador has conquered Eredane, retaining his power by outlawing all weapons except those in the hands of his servants. And the most powerful weapon of all is magic. As wise spellcasters or brave warriors with ancestral weapons of power, the heroes of MIDNIGHT all rely on magic to survive. This sourcebook is appropriate for players looking for new spells, magic items, power nexuses, charms,...   [click here for more]
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Legend of the Five Rings Player's Guide (2nd Edition)

Legend of the Five Rings Player's Guide (2nd Edition)


Return to the Age of Heroes. The L5R 2nd Edition RPG offers a completely revised book encompassing the culture, history, and background of the Emerald Empire. The Player’s Guide contains character creation and game play mechanics, and suggestions for building your own samurai or shugenja. This book is completely revised, containing a comprehensive treatment of the Way of the Clans and Winter Court...   [click here for more]
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Inquisition: Genesys Medieval Dark Fantasy Setting

Inquisition: Genesys Medieval Dark Fantasy Setting


Inquisition is a dark low-fantasy setting that puts the players in a world where the main religious organization is conducting a witch hunt. This is not your typical fantasy setting: there are no elves, dwarves, goblins, dragons, wizards, nor clerics. Inquisition is about people oppressed by their lords and the Church, trying to make a living while avoiding being branded as heretics....   [click here for more]
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Steel and Shadow

Steel and Shadow


A sourcebook for warriors in the world of shadow FFG continues its support of the award-winning world of Midnight in this second setting supplement for any who bear arms. The dark lord Izrador has conquered Eredane, and one of the ways he ensures that the people remain subjugated is to ban the possession of weapons. The people of Eredane have proud warrior heritages, however,...   [click here for more]
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Midnight: Hammer and Shadow

Midnight: Hammer and Shadow


The dwarves of Eredane were once a proud and prosperous race, trading freely among the fey and men of the lowlands and delving ever deeper in their mountain holdfasts for ore, gems, and the most coveted material of all, mithral. They were Aryth’s first and foremost craftsmen. Now their only craft is war. The dwarves have fought more valiantly than any other race against the Shadow, and they have...   [click here for more]
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Midnight: Legends of Shadow

Midnight: Legends of Shadow


Destruction. Death. War. Magic. The Night Kings are more than simply Izrador’s lieutenants and tools. They are avatars of his darkest aspects, and they are the unwelcome demigods of Eredane. Opposing them all is one being, Aradil, the Witch Queen. Both more and less than mortal, she is a monarch of life, light, passion, and defiance. She alone stands like a mighty tree against the tides of darkness....   [click here for more]
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100 Hooks and Rumours for Terrinoth

100 Hooks and Rumours for Terrinoth


Characters may at some point ask around for information, and this supplement has 100 things for them to hear when doing so. Whether or not what they hear is true is up to the GameMaster. These rumours can be used as background colour and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:...   [click here for more]
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100 Hooks and Rumours for Terrinoth II

100 Hooks and Rumours for Terrinoth II


Characters may at some point ask around for information, and this supplement has 100 things for them to hear when doing so. Whether or not what they hear is true is up to the GameMaster. These rumours can be used as background colour and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:...   [click here for more]
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100 Hooks and Rumours for Terrinoth III

100 Hooks and Rumours for Terrinoth III


Characters may at some point ask around for information, and this supplement has 100 things for them to hear when doing so. Whether or not what they hear is true is up to the GameMaster. These rumours can be used as background colour and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:...   [click here for more]
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100 Hooks and Rumours for Terrinoth IV

100 Hooks and Rumours for Terrinoth IV


Characters may at some point ask around for information, and this supplement has 100 things for them to hear when doing so. Whether or not what they hear is true is up to the GameMaster. These rumours can be used as background colour and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Lagart, home to the High...   [click here for more]
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Adventure Starters [BUNDLE]

Adventure Starters [BUNDLE]


This special bundle product contains the following titles. Legendary Locations II Regular price: $3.49 Bundle price: $2.10 Format: PDF Mennara is filled with dangerous, awe-inspiring, and unique places. From the Caverns of Thuul (lair of the Gem Dragon) to the Valley of Souls (rumored resting place of the Crown of the Elder Kings), this book details (15) more different...   [click here for more]
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Adventures in Alchemy

Adventures in Alchemy


Adventures in Alchemy is a supplement geared towards GMs and players who want to add a lot of flavor to their Terrinoth campaign when it comes to alchemy ingredients and magical components. This tome offers 50 new alchemical concoctions which may be useful to adventurers, and new options for alchemy-minded characters! In addition, it offers dozens of alchemical components to make these concoctions,...   [click here for more]
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Adventures in Alchemy II

Adventures in Alchemy II


Adventures in Alchemy II is a followup supplement geared towards GMs and players who want to add a lot of flavor to their Terrinoth campaign when it comes to alchemy ingredients and magical components. This tome offers dozens of new alchemical concoctions which may be useful to adventurers, and new options for alchemy-minded characters! In addition, it offers more alchemical components to...   [click here for more]
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Adventures in Rokugan - Game Master's Kit

Adventures in Rokugan - Game Master's Kit


The essential reference when running adventures in the Emerald Empire. The once-sleepy life of Twin Blessings Village has been shattered. The local daimyō has callously let his samurai rob and oppress the inhabitants, while ignoring the real threats in the surrounding woodlands. In response, the villagers have begun to arm and train themselves to fight. This, plus elemental spirits...   [click here for more]
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Adversaries [BUNDLE]

Adversaries [BUNDLE]


This special bundle product contains the following titles. Al-Kalim Adversaries Regular price: $2.99 Bundle price: $1.68 Format: PDF The sands of Al-Kalim are home to some of the most dangerous creatures in all of Mennara. While in service to the Grand Caliph, Tarik Al Farabi has traveled all over the world in his quest. In this tome, he describes (12) different...   [click here for more]
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Al-Kalim Adversaries

Al-Kalim Adversaries


The sands of Al-Kalim are home to some of the most dangerous creatures in all of Mennara. While in service to the Grand Caliph, Tarik Al Farabi has traveled all over the world in his quest. In this tome, he describes (12) different native creatures dangerous to any who might visit his beloved homeland. Dangerous elemental beings, giant worms, the ancient Djinn and more stalk the deserts of Al-Kalim,...   [click here for more]
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All of Infinities Rising [BUNDLE]

All of Infinities Rising [BUNDLE]


This special bundle product contains the following titles. Infinities Rising - Genesys Character Cards - Assorted Regular price: $2.99 Bundle price: $2.58 Format: PDF A complete party of assorted characters, suitable for use in any Genesys game. Formatted in Character Cards: a pregenerated character with an archetype, career, talent tree, skills and equipment....   [click here for more]
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Anarchy in Dragon City - Genesys

Anarchy in Dragon City - Genesys


Stick it to the corps and build your street cred in Flaming Canyon City. Your team of lancers strikes back at the megacorps and the city’s draconic dictator by stealing from the rich and helping the poor. Lancers can harness the power of magic, upgrade their bodies with cyberware, or use advanced training techniques to get the job done. Grifters, hitters, thieves, and other skill sets are needed...   [click here for more]
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Anarchy in Dragon City - Genesys Character Sheet

Anarchy in Dragon City - Genesys Character Sheet


This character sheet helps track the progress of your lancer in Anarchy in Dragon City for the Genesys RPG system. Check out the form-fillable version of this sheet. ...   [click here for more]
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Anarchy in Dragon City - Genesys Fillable Character Sheet

Anarchy in Dragon City - Genesys Fillable Character Sheet


This form-fillable character sheet helps track the progress of your lancer in Anarchy in Dragon City for the Genesys RPG system. ...   [click here for more]
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Anthrochimerics

Anthrochimerics


Animalistic Player Character Species From ancient times, myths have spoken of strange people, who combine the traits of animals with humanity. Some were children of gods, while others were simply beings from distant lands. Such tales mesh with a sweeping range of different genres. They might represent a distinct civilization in a fantasy setting, an alien species in a space opera,...   [click here for more]
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Arctic Adversaries

Arctic Adversaries


The frozen wastes of Isheim are home to some of the most dangerous creatures of Mennara. As if the freezing blizzards of the Rime Storm weren’t bad enough, ice-blood creatures are drawn to the warmth of men and others, leaving them as frozen husks or transforming them into even more of the dreaded creatures. This supplement contains 17 new arctic adversaries sourced from previous games set in Mennara....   [click here for more]
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Art of the Duel

Art of the Duel


"Set... focus... Strike!" A samurai of Rokugan who does not thrill to these words is no samurai at all, and would do well to abandon his swords by the side of the road. Dueling captures many important facets of a samurai's life: skill with a blade, moral and physical courage, personal honor and loyalty to family and clan. It is an experiance which compresses his existence to its essence... his...   [click here for more]
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Bearers of Jade: The Second Book of the Shadowlands

Bearers of Jade: The Second Book of the Shadowlands


The second Book of the Shadowlands has what you need to sustain a Shadowlands campaign with the most battle-hardened bushi, including: New rules to help your samurai war against the armies of the Fallen One: descend into the depths of insanity, wage mass battles against crowds of dishonorable opponents, survive bare-handed with Crab kobo ichi-kai jiujutsu, and live with the slow spread of Taint. Life...   [click here for more]
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Boons and Banes

Boons and Banes


Boons & Banes is an optional mechanic designed to add flavor and detail during the character creation process. It provides minor and major benefits which may be chosen (at an XP cost) as well as minor and major drawbacks (which grant extra XP) to use during character creation. The GM is free to set a “Carryover XP Cap” to limit how much can be carried over for skills, talents, etc. Boons...   [click here for more]
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Boons and Banes II

Boons and Banes II


Boons & Banes II expands on an optional mechanic designed to add flavor and detail during the character creation process. It provides minor and major benefits which may be chosen (at an XP cost) as well as minor and major drawbacks (which grant extra XP) to use during character creation. The GM is free to set a “Carryover XP Cap” to limit how much can be carried over for skills, talents,...   [click here for more]
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BOOST #3: Deep Dive

BOOST #3: Deep Dive


The Book of Online Sourced Triumphs is a Genesys community project with the goal of creating content that relates to a specific theme. The theme for this issue is "Deep Dive". Inside you'll find: 15 new pieces of equipment, including 1 vehicle, which will aid you in underwater expeditions 5 new adversaries appropriate for deep sea adventures 2 articles with GM advice for running underwater encounters and...   [click here for more]
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BOOST #5: Weird West

BOOST #5: Weird West


BOOST, or the Book Of Online Sourced Triumphs, is a regular magazine created by and for the Genesys community. Organized and operated through the Genesys Discord server, each issue of BOOST focuses on a topic or theme chosen by the community. Once the topic is voted for and selected, anyone and everyone is free to submit entries based on the chosen topic. No entry is denied! BOOST #5: Weird West explores...   [click here for more]
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Children of Aten: Genesys Fantasy/Steampunk setting

Children of Aten: Genesys Fantasy/Steampunk setting


Walk the pathways between worlds Children of Aten presents a setting where many worlds with their own unique native species and biomes are unpredictably connected by pathways that may open anywhere at any time. Designed for epic, high fantasy adventures, magic is rare, dangerous, and mysterious, but very much present across the realms. Each realm includes an example encounter seed...   [click here for more]
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Cities of Splendor

Cities of Splendor


Cities of Splendor: Tour Guide of the Free Cities is a more in-depth look at each of the Free Cities of Terrinoth. Using the same organizational method as Kyle Skarp’s “New Angeles Tour Guide”, (with his permission), each of the eight (8) Free Cities include: The official heraldry of the city (pictured, as sourced from the Runebound game). General information about the city, it’s...   [click here for more]
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City Symbols and other official Heraldry

City Symbols and other official Heraldry


While much of the heraldry of Terrinoth is present in other games based in the setting, there were previously no heraldry images for authors to use as art elements. This collection is offered free to the Genesys community for use, either personal or professional use for products for the Foundry. The heraldry is sourced from Runebound for the Free Cities, and from RuneWars for Waiqar's symbol and for...   [click here for more]
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CLOUDLANDS: 40 Encounters on the Cloudsea

CLOUDLANDS: 40 Encounters on the Cloudsea


Here's 40 ideas for encounters on the cloudsea that GM's can use in their games. Made for the Genesys system and the Cloudlands setting.  ...   [click here for more]
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Cloudlands: Grasspeak Guide

Cloudlands: Grasspeak Guide


This is a location guide for Grasspeak which can be found in Cloudlands an unofficial source book for Genesys. You will need Cloudlands, Genesys Core Rulebook and Genesys custom dice.  ...   [click here for more]
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CLOUDLANDS: Greyrock Location Guide

CLOUDLANDS: Greyrock Location Guide


A location guide to Greyrock a location in the Cloudlands setting for Genesys. You will need a copy of the Genesys Core Rulebook and Genesys Custom Dice to play. The guide contains a map of Greyrock and a map of it's largest settlement Midthar. It also contains decriptions of locations on Greyrock and in Midthar. There are also two local adversaries included.  ...   [click here for more]
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CLOUDLANDS: Landfall Guide

CLOUDLANDS: Landfall Guide


This a guide to the location of Landfall for Cloudlands an unofficial source book for Genesys. The guide contains a map of Landfall and its largest town Campore. It contains brief descriptions of some of the other locations in Landfall and five local adversaries.  ...   [click here for more]
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CLOUDLANDS: Vines Landing Location Guide

CLOUDLANDS: Vines Landing Location Guide


A location guide for Vines Landing. This is for the CLOUDLANDS setting for Genesys. You will need Genesys Dice and the Genesys Core Rulebook to play.  ...   [click here for more]
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Code of Bushido

Code of Bushido


Helping out a friend leads to intrigue, danger, romance & finally murder. A blood feud leads to a dreadful choice - on one hand, personal humiliation, dishonor & death. On the other, a terrible threat to a samurai’s greatest duty. This is a challenge, not to arms & will, but to a samurai’s soul. ...   [click here for more]
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Contemplations Upon the Flametail

Contemplations Upon the Flametail


At last! Your swashbuckling character can now be privy to the fencing secrets hidden within Zaff Darba's collection of deadly sword techniques! While just a passing mention in the sourcebook, the Sword Poets of Lorimor are schooled in its deadly movements and emerge as master fencers! This book contains: A new Career option (Sword Poet) based on the nemesis adversary which appeared in the sourcebook,...   [click here for more]
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Creatures of the Kingless Coast

Creatures of the Kingless Coast


CREATURES OF THE KINGLESS COAST Numerous monsters inhabit the murky deeps of the Kingless Coast between Terrinoth and the western nations of Lorimor and the Torue Albes. Pirates, sailors, and fishermen tell tavern tales of sea serpents larger than any dragon, islands which come alive as monsters, and even an undead pirate king who still sails the Sea of the Redtyde.   15 Aquatic adversaries...   [click here for more]
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Croaking Sirocco: A Genesys Fantasy Adventure

Croaking Sirocco: A Genesys Fantasy Adventure


The first non-FFG content for Genesys on DTRPG is now at home on the Genesys Foundry! Croaking Sirocco is a desert themed survival adventure revolving around breaking up a war between three desert grippli groups that has spiraled out of control. The rituals cast by the shaman leaders of each tribe have caused the desert to grow exponentially and it now threatens the small town of Deepwell. This 13...   [click here for more]
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Cutlass - Swashbuckling Action for Genesys Roleplaying

Cutlass - Swashbuckling Action for Genesys Roleplaying


Genesys Core Rulebook and either Genesys Dice or the Genesys Dice App are required to use this product. Cutlass contains new backgrounds, archetypes, careers, skills, talents, gear and rules to turn your game of Genesys into one of high seas adventure and swashbuckling action. Cutlass is setting agnostic, and simply offers you the mechanical toolbox to quickly play a game of piracy...   [click here for more]
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Dangerous Dragons

Dangerous Dragons


Dangerous Dragons is designed to be a definitive tome on the dragons of Mennara. Join the intrepid Dwarven Dragon Hunter Corbin as he helps you understand all there is to know about the most dangerous beasts in the world. This tome contains: The history of dragons in the world of Mennara Various age categories of dragons with stat notes for each category Information about 17 (canon) named...   [click here for more]
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DINOSAURS! A prehistoric bestiary for Genesys

DINOSAURS! A prehistoric bestiary for Genesys


Welcome to DINOSAURS! A supplement for the GENESYS Roleplaying Game. This book is designed to give Gamemaster's a bestiary of prehistoric creatures to use in their campaigns. It also provides a few ideas on how to incorporate dinosaurs into a game, and lists two new modern-day careers that have a dinosaur related theme to get your teeth into!   Genesys Core Rulebook and either Genesys...   [click here for more]
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Dust Warfare: Campaign Book Hades

Dust Warfare: Campaign Book Hades


The war for the doomed city of Zverograd heats up in Campaign Book Hades, a supplement for Dust Warfare! The pivotal battle has dragged on for months, and all three factions now seek any means of breaking the stalemate. Campaign Book Hades includes new unit stats, rules for superhuman characters, and never-before-seen special abilities and Tesla weaponry. What’s more, this...   [click here for more]
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