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Hail To The King

Hail To The King


A scenario designed for a keeper and a player. The PC is hired to find a rare record for a collector. Why is he after this record? What's special about it? A journey that will take the investigator face to face with the king in yellow if he's unlucky enough. Pre-gen is included. ...   [click here for more]
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Sanity Tracker

Sanity Tracker


Call of Cthulhu is a game of cosmic horror where intrepid investigators pit themselves against entities and powers that literally shred the fragile sanity of the mere humans who face them. Tracking an investigator’s sanity is straightforward enough using the standard investigator character sheets. However, this does not track the cumulative number of Sanity points lost to any specific entity...   [click here for more]
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Tables of Contents - Pavis, Big Rubble & River of Cradles

Tables of Contents - Pavis, Big Rubble & River of Cradles


This short document is a side-by-side comparison of the Tables of Contents, Maps, Cutaways and Views contained in three key sources: Pavis & Big Rubble (RuneQuest Classic / Glorantha Classic), River of Cradles (RuneQuest 3rd Edition) & Pavis: Gateway to Adventure (HeroQuest Glorantha). It won't be particularly useful unless you already...   [click here for more]
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The assignment

The assignment


An important parchment was stolen and the investigator will need to find it. Is this a simple case of stolen goods or there is more under the surface? A Cthulhu Invictus 7th edition scenario for one player and one keeper. Pre-gen is included. ...   [click here for more]
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The Raid

The Raid


A journey to the West has become a nightmare for a crew of warriors. Will they be able to come back to their families and their motherland? Or will they perish? A one-shot scenario for Call of Cthulhu 7th edition set in the Viking era. Includes 6 pre-gen characters. ...   [click here for more]
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HUMBUG!

HUMBUG!


HUMBUG! We all the story of Ebenezer Scrooge and his tormet at the hands of the three ghosts of Christmas past, present and future. Well what if he failed? HUMBUG! Is a gaslight era Cthulhu twist of a Christmas classic. It is a year from teh aparent suicide of Ebenezer Scrooge and his nephew has tasked a team of street riff raff to search the old Scrooge estate for any...   [click here for more]
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[Polish] Zgrozy: Cthulhu się dzieje!

[Polish] Zgrozy: Cthulhu się dzieje!


Cthulhu się dzieje! to krótki poradnik tworzenia nieliniowych przygód do Zewu Cthulhu oraz improwizowania na sesjach lovecraftowskich gier fabularnych. Znajdziesz w nim: Porady, jak tworzyć dobre lovecraftowskie historie o nieliniowej strukturze Ćwiczenie pomagające przygotować się do improwizacji na sesji 128 pomysłów na to, co Bohaterowie Niezależni mogą robić na sesjach...   [click here for more]
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50 Auspicious Actions

50 Auspicious Actions


The seventh of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. Sometimes even the best GMs find themselves suddenly having a mental block on how a scene has an odd moment or unexpected twist. This single sheet tool should give Story-rich ideas with a single die roll.<o:p></o:p> See how you can incororate these fantastic and foul encounters into story seeds for your game. Have...   [click here for more]
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50 Disturbing Dievai

50 Disturbing Dievai


The third of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. This one offers visual ideas for disturbing and remarkable concepts for dievai in your game. Use this table to randomly choose a dievai for your game, or just choose the one whose description calls to you the most.  Have fun! ...   [click here for more]
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50 Family Foibles

50 Family Foibles


The second of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. This one offers ideas and prompts useful for adding family-related moments to the game. These events can be for one-shot games, filler sessions when the main Story needs a breather, or even jumping points for a whole new campaign. Have fun! ...   [click here for more]
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50 Obscure Objects

50 Obscure Objects


The fifth of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. Sometimes even the best GMs find themselves suddenly having a mental block on what trinkets or baubles the Heroes might find. This single sheet tool should give Story-rich ideas with a single die roll.<o:p></o:p> Do these items have backstories? Legends? Songs or epic sagas in their history? Absolutely. And frankly,...   [click here for more]
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50 Ship's Features and Crew

50 Ship's Features and Crew


Looking to upgrade your ship? Do you need more crew? Here I offer you 50 optional ship upgrades and aditional crew.  ...   [click here for more]
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50 Story Starters

50 Story Starters


The fourth of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. This one offers unexpected story starters or moments that can serve as your first Step in almost any Story you choose to have. Use this table to randomly choose a story starter for your character or GM Stories! Have fun! ...   [click here for more]
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50 Vicious Voyages

50 Vicious Voyages


The sixth of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. Sometimes even the best GMs find themselves suddenly having a mental block on what strange events at sea the Heroes encounter. This single sheet tool should give Story-rich ideas with a single die roll.<o:p></o:p> See how you can incorporate these fantastic and foul encounters into story seeds for your game. Have...   [click here for more]
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A Colour in a Dark Age

A Colour in a Dark Age


Europe in the Middle Ages. Dark lands swept by ignorence, fear, and superstition. This Medieval scenario for 7th Edition Call of Cthulhu plunges the players into the wild forests of Germany where they will encounter warring factions, occult practices, religious persecution, and an other-worldly infestation. The players are travelers in the forested wilderness of 10th century Germany. They must get...   [click here for more]
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Arkham Brochure

Arkham Brochure


This two-page PDF is intended to be printed out double sided and folded into a brochure, one that has been issued by Arkham's chamber of commerce. It's intended to be used a game prop and is designed for use in the 1920s setting. The brochure itself is based on a similar one found in Kingsport: The City in the Mists, but promoting Arkham instead. The PDF is U.S. Letter size; if printed on A4, the...   [click here for more]
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Blue Moon, White Moon

Blue Moon, White Moon


"Blue Moon, White Moon is an excellent scenario which will present the player characters with an interesting moral dilemma and test their passions. It is also quick to set up and add to a campaign." — Reviews from R'lyeh, Pookie “Blue Moon White Moon” is a story for low to moderately experienced Adventurers. It should take only one evening to finish, although your players could extend...   [click here for more]
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Brutes: A Compendium

Brutes: A Compendium


The number, types, and traits of henchmen that the Villains of the world employ are as many and varied as the people of the world. Here in this compendium are an additional twenty types and traits for Brute Squads to vary the flavor and difficulty of your 7Th Sea games. ...   [click here for more]
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Brutes: A Compendium Vol 2

Brutes: A Compendium Vol 2


The first Brutes Compendium has proven so popular that I'm back at it again with a second volume featuring twenty additional Brute types to help Harry your Heroes and provide additional spice and flavor to your 7th Sea 2nd Edition games. ...   [click here for more]
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Duelist Sheet

Duelist Sheet


Proud and Insolent youth, prepare to meet thy doom.” “Dark and sinister man, have at thee...wait did I use bash or feint last round?” Avoid this somewhat awkward bit of dialogue with this Duelist sheet. Track your character’s Maneuvers in epic duels by moving your marker through the steps of their dance of death. ...   [click here for more]
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Goliriad the Speaker: An Eldritch Abomination For Mountains and Caves

Goliriad the Speaker: An Eldritch Abomination For Mountains and Caves


In the caves of the earth, hidden in the darkest mountains, something hideous holds court. Trading horrific bodily mutation and mindless servitude for an answer to any question in the universe, Goliriad the Speaker lives above and below. Mutilated and chained, spending eternity in torture, Goliriad waits in silence for the day the Serpents Below rise again from the darkness. This 5-page PDF comes...   [click here for more]
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Heart and Belly

Heart and Belly


HEART AND BELLY A two-hour demonstration 7th Sea 2e one-shot adventure. It is a clear moonlit night. A steady wind fills your sails, clear skies shine with a full moon and bright stars to show the way. A signal flare from shore beckons the brave at heart. Our swashbuckling heroes sally forth to rescue innocents from a villainous pirate. Around 2 hours of play time across...   [click here for more]
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Hidden Within

Hidden Within


HIDDEN WITHIN Earl and Lizbeth Lander are dog breeders who live near the city of Toledo, Ohio. Their nephew, Isaac Lander, has called for an investigation into the couple based on their state when he last visited. He found his Aunt and Uncle to have gained nearly twice their weight and acted in a strange manner. The police are no help, so he has called on outside aid before he leaves the area to return...   [click here for more]
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Nephilim Character Dossiers

Nephilim Character Dossiers


A package of spectacular 4-page character sheets designed to hold all the important game information for favored characters, printed on high-quality paper and profusely illustrated with images and symbols of past eras. Also includes a complete character generation summary. ...   [click here for more]
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Random 7th Sea Dice tables

Random 7th Sea Dice tables


This booklet contains random number tables. In this case D10 rolls for use with 7th Sea First and Second Edition. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and...   [click here for more]
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Shade of Yog-Sothoth

Shade of Yog-Sothoth


Shade of Yog-Sothoth is a brand new spell and creature. The shade is a malevolent shadow that eats the victim's personality, until the shade fully consumes that personality and replaces it with their own.  This work is dedicated to one of the great masters, Robert Bloch. The Shade of Yog-Sothoth was heavily influenced by Bloch’s amazing public...   [click here for more]
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Sweet Jenny

Sweet Jenny


Sweet Jenny is a gambling game played in the world of Theah and inspired by classic card games. As a game itself, Sweet Jenny is a mix of blackjack, poker, and three-card monte. It combines strategy, bluffing, mind-games, and blind luck to create a chaotic and fun diversion for sailors, dock-hands, slumming nobles, and tavern-dwelling philosophers alike ...   [click here for more]
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The Devil's Due

The Devil's Due


Have your Heroes, or perhaps your Villains, made a deal with the Devil Jonah? Here's some ideas and guidelines for creating your own dark gifts from the cursed scourge of the sea himself! ...   [click here for more]
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The Huntsman

The Huntsman


The Devil Jonah is not the only supernatural sailor to stalk the seven seas. Presented here is another Phantasm that the pirates, scoundrels, and swashbucklers whisper into their cups about and do their very best to avoid. ...   [click here for more]
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The Meretrices of Magdelene

The Meretrices of Magdelene


The Meretrices of Magdelene is a new Secret Society for 7th Sea. Born in the gutters and narrow streets of the cities of Théah, the Meretrices form an impressive network of jennys, thieves, cutpurses, and traveling performers with access to the wealthy and powerful and those that serve them. Though they use their information to protect their own, they also work toward a greater goal: freedom....   [click here for more]
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The Posse

The Posse


THE BOYD GANG HAS ROBBED THE 11:10 TO SANTAQUIN!  Word is out and the populace of the small Mormon Utah town is ready to do something about the robbery.  However, the county sheriff has already gotten a posse together in nearby Provo, so it looks like the residents of Santaquin will sit this one out.  When a young rider comes into town with news of the bandits nearby, the town marshal decides to...   [click here for more]
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A Scandalous Affair: Corruption Revisited

A Scandalous Affair: Corruption Revisited


Of all the mechanics of 7th Sea 2nd edition, few are as contentious as Corruption. The complaints stem from its disconnect with the rest of the rules philosophy. The game takes a left turn from its hero- empowering framework to arbitrary random chance. However, Corruption does have a purpose in the game. In a system where character failure is all about choice, there needs...   [click here for more]
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Call of Cthulhu Occupation Kit: Actor

Call of Cthulhu Occupation Kit: Actor


Play a Better Thespian! The glow of the footlights has had a strange and compulsive power over many through the ages, as powerful as the occult. Actors, skilled in subterfuge, directing attention, passing unnoticed, cajoling, and performing feats of nimbleness might make for surprisingly good investigators of the unknown. This guide contains research, suggestions, and inspiration...   [click here for more]
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Call of Cthulhu Occupation Kit: Antique Dealer

Call of Cthulhu Occupation Kit: Antique Dealer


This occupation kit will help you bring flash and depth to your Call of Cthulhu investigators and NPCs. It has Career Paths, Roleplaying Tips, Public Perceptions, Real-Life Examples, Variant Skill Lists, and Equipment Lists. Part of a collaborative project - you can buy all 13 Occupation Kits as a bundle instead! Find it here...https://www.drivethrurpg.com/product/320427/Call-of-Cthulhu-Occupation-Kits--The-Bundle...   [click here for more]
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Call of Cthulhu Occupation Kit: Dilettante

Call of Cthulhu Occupation Kit: Dilettante


PLAY A BETTER DILETTANTE!  Add flash and depth to your Call of Cthulhu investigators and NPCs! This Occupation Kit builds on the brief occupation information found in the Keeper and Investigator handbooks, providing easy-to-use information about playing a Dilettante in Call of Cthulhu’s Classic Setting. Find career paths, useful jargon, motivations and hooks, public perceptions of the occupation,...   [click here for more]
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Call of Cthulhu Occupation Kit: Doctor of Medicine

Call of Cthulhu Occupation Kit: Doctor of Medicine


Add flash and depth to your Call of Cthulhu investigators and NPCs! This Occupation Kit builds on the brief occupation information found in the Keeper and Investigator handbooks, providing easy-to-use information about playing a Doctor of Medicine in Call of Cthulhu’s Classic Setting, whether you are a country family doctor, big city physician, or a scientist working on the next breakthrough. Find...   [click here for more]
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Call of Cthulhu Occupation Kit: Explorer

Call of Cthulhu Occupation Kit: Explorer


Adventure Awaits! To be an explorer in the 1920s and 1930s is to stand on the shoulders of giants; it is to participate in the last great wave of explorations into the most remote corners of the planet, at a time when great shifts in global geopolitics are remaking the world. The Explorer Occupation Kit builds on the brief occupation information found in the Keeper and Investigator handbooks, providing...   [click here for more]
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Call of Cthulhu Occupation Kit: Journalist

Call of Cthulhu Occupation Kit: Journalist


Play a better journalist in the Roaring 20s! Get a tour of the reporting life from Connor the Columnist who takes time away from writing stories to get you the skinny on what it truly takes to be a journalist in the 1920s. This Occupation Kit will help you dig down deep to get the stories that will help you stay on top! Get all the beef and know-how on what it takes to make it in this classic occuption....   [click here for more]
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Call of Cthulhu Occupation Kit: Occultist

Call of Cthulhu Occupation Kit: Occultist


DO YOU BELIEVE IN HIDDEN TRUTH? The Classic Era of Call of Cthulhu, the 1920s and early 30s, finds a battered and traumatized world ripe for the mystical insights and secret wisdom offered by occultists of all stripes. Much of the world had recently been ravaged by the dual cruelties of the Great War and the Great Influenza, leaving millions of people bereft and seeking answers. When earthly and religious...   [click here for more]
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Call of Cthulhu Occupation Kit: Private Investigator

Call of Cthulhu Occupation Kit: Private Investigator


Private investigators are ready to plunge themselves into danger, be it a foot-chase through dark alleys, rushing into a burning building to grab a vital piece of evidence, or meeting an informant in an unfamiliar location without an exit strategy. A PI isn’t satisfied to wait for the mystery to unfold, she attacks the mystery with zeal with the hopes that her actions can prevent any more tragedies...   [click here for more]
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Call of Cthulhu Occupation Kit: Undertaker

Call of Cthulhu Occupation Kit: Undertaker


Play a Better Undertaker or Mortician Add flash and depth to your Call of Cthulhu investigators and NPCs! This Occupation Kit builds on the brief occupation information found in the Keeper and Investigator handbooks, providing easy-to-use information about playing an undertaker or mortician in Call of Cthulhu’s Classic Setting. Find career paths, useful jargon, motivations and hooks, public perceptions...   [click here for more]
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Coronach: An Atabean Sea Adventure

Coronach: An Atabean Sea Adventure


A story of revenge, madness, and posession, with your Heroes caught in the middle! A mad ghost hungers for revenge, committing atrocities with his ghostly ship and crew, while a conniving Governor plots to trade innocent lives for power. Can the Heroes prevail? Can they prove the crew’s innocence? Can they survive an encounter with fury from beyond the grave without losing their own souls?...   [click here for more]
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Fiddler's Green: An Atabean Sea Adventure

Fiddler's Green: An Atabean Sea Adventure


In the Atabean Sea, the fabled sailor's paradise of Fiddler’s Green is real. It is a quiet, sunny isle, full of retired sailors and a prosperous dye-works. But there's dark magic and murder afoot - trouble in Paradise, for any Hero brave or foolish enough to seek it out! This is a 3-step GM Story, suitable for 3 – 6 Heroes. It can be used for convention play (playable in 2 to 4 hours),...   [click here for more]
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Galilee Springs

Galilee Springs


A quick adventure to from the early 1970s. It's the end of summer and three friends return from a week long camping trip. They unpack and spend a little time with their families before a well deserved rest. But nighmares plague their minds. When they wake, its a busy day ahead and theu bustle their families out of the house for a car wash to raise money for the local high school. Their wives however...   [click here for more]
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GLORANTHA: Trinkets from Dragon Pass

GLORANTHA: Trinkets from Dragon Pass


Glorantha is an incredibly complex setting, based on many years of development from various different authors. For those reasons, its stories, tales and legends span numerous eras and centuries. Consequently, sometimes players and gamemasters as well could have fun in envisioning some trinkets deeply rooted in the setting history and culture in order to enrich their adventurers and scenarios. Sometimes...   [click here for more]
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GOZU

GOZU


GO.....ZU....GOZ....U......GOZU.... After surviving the trials of Tanegashima and beyond, the Investigators are sent on a simple mission in comparisson. To relax. Gokana Izumi is a peaceful resort village famous for its onsen hot spring, just a single dip is said to rejuvinate the soul. What else do you think it can do? The third part of the grand 5 part Edo Japan campaign. Can be played as its...   [click here for more]
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House of the setting sun

House of the setting sun


NOTICE Please, do not look at the previews if you plan on playing this scenario but not running it yourself. As the preview pages contain major spoilers that will ruin your experience as a player, please send this scenario to your Keeper instead. HOUSE OF THE SETTING SUN  The penultimate chapter to the grand 5 part Edo period campaign. After 'Relaxing' in a peacful little mountain town, tragedy...   [click here for more]
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Jellyfish Shark

Jellyfish Shark


This monster for the Call of Cthulhu game was created by Jon Hook in a competition with author and Golden Goblin President, Oscar Rios. The contest was presented on episode 194 of the Miskatonic University Podcast. Go to mu-podcast(dot)com to listen to the episode in it's entirity.  ...   [click here for more]
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Jonstown Compendium Scenarios & Sourcebooks [2020]

Jonstown Compendium Scenarios & Sourcebooks [2020]


[Final Update: 31 December 2020] Nick Brooke's Electrum Best-Selling index to all the scenarios and sourcebooks available from Chaosium's Jonstown Compendium community content web store on DriveThruRPG in 2020. Analyses content (pages split between scenario, stats, maps, etc.), characters, settings and complexity of each scenario. Includes best-seller and ratings charts, RuneQuest...   [click here for more]
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Miskatonic Repository Catalogue

Miskatonic Repository Catalogue


The Miskatonic Repository Catalogue is an Excel 365 spreadsheet listing hundreds of titles available from Chaosium’s community content web store for Call of Cthulhu. Based on the information authors make available on DriveThruRPG product pages, it summarises the setting and time periods for each scenario, analyses price per page, and identifies best-sellers and titles that...   [click here for more]
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