This Percentile Die Based System- Combat Mechanic is also a good descriptor- is built with the intent to make large scale battles and wargaming faster and easier to understand. Combat is the heart of many RPG's but we all know it can get tedious. This is even more true in modern or space/sci-fi games where numerous tanks, Mechs, ships, jets and ground vehicles all have their own Armor, Hit Points,... [click here for more]
Quick Game Explanation- Take your Classic Zombie movie. Drop it in to a Medieval setting. Make it Tabletop RPG. GO.
The year is 1550 on the Continent of Yor. A vile plague has swept the land but the dead are reemerging as flesh eating Zombies! Resources dwindle as you and other survivors race the clock with sword and shield-if you can find one! Cross citiies, forests and rivers in a timed fight for... [click here for more]
Using the classic 6 sided die one can purchase almost anywhere DCD6 is built for ease. Create hundreds of games from long campaigns for seasoned players to quick One Shots for children as a way to teach basic math. All we ask is that you credit us in any builds. A quick "Made with DCD6 by Mind of Monroe" will work fine! ... [click here for more]