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In 3055, an unknown pirate menace threatened several Lyran border worlds. Known only as the “Red Corsair,” this brutal pirate leader broke several militias and preyed upon its victims with no mercy. In response to ComStar’s pleadings, forces from Clan Wolf and the famed mercenary Kell Hounds pursued the mysterious pirate band across several Lyran worlds to a climactic showdown deep in Clan Wolf... [click here for more] |
Catalyst Game Labs |
$7.99
|
In 2834, the feud between Clans Wolf and Widowmaker came to a head, and the resulting Trial of Refusal led to the tragic death of ilKhan Nicholas Kerensky at the hands of Clan Widowmaker. Furious at the ilKhan’s death, the Wolves took it upon themselves to hunt down every last Widowmaker warrior in a bloody Trial of Absorption that spanned multiple Clan worlds.
Using the Turning Points PDF exclusive... [click here for more] |
Catalyst Game Labs |
$7.99
|
Operational Turning Points: Death to Mercenaries! During the Fourth Succession War, the fiercest fighting lay along the contentious Draconis March, pitting the elite DCMS not against the forces of the Federated Suns, but against a singular mercenary enemy: Wolf's Dragoons. The firestorm that erupted on Misery fanned the hatred of Coordinator Takashi Kurita, who gave his now-famous "Death... [click here for more] |
Catalyst Game Labs |
$7.99
|
THE PERIPHERY (PDF)
[FAS1629p]
Print Price (1988): $15.00
The Star Systems on the outskirts of the Inner Sphere make up the area known as THE PERIPHERY. Extending far into interstellar space, it is fragmented into countless kingdoms and alliances. Small, mean, weak, and unorganized, they may yet tip the balance of power among the Successor States.
Yet the Periphery holds more than its share... [click here for more] |
Catalyst Game Labs |
$7.50
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech: Clan... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
More 'Mechs for the Battlefield
You've blown your opponents up using the 'Mechs from the Introductory Box Set and would like more firepower. Now you own Technical Readout: 3039 and would love to see some of those 'Mechs and vehicles on your gaming table. Grab your dice and start rolling, because these sheets are for you!
Record Sheets: 3039 contains over fifty pre-filled-out... [click here for more] |
Catalyst Game Labs |
$4.99
|
The Succession Wars
In 2781 the Star League was officially abandoned, ending a two hundred year-long Golden Age. In 2785 the Successor Lords launched a series of massive conflicts that would rage for centuries and become known as The Succession Wars. Such endless warfare has taken its toll and by the Fourth Succession War of 3028, the technology employed on the battlefields is a mere shadow... [click here for more] |
Catalyst Game Labs |
$9.96
|
Technological Renaissance
Over two hundred and fifty years ago, General Aleksandr Kerensky departed human-occupied space, taking three-quarters of the Star League Defense Force with him. They returned in 3050 as the Clans: a society dedicated to the highest warrior ideals and bent on conquering the Inner Sphere. With their OmniMechs and superior technology, they proved almost unstoppable until... [click here for more] |
Catalyst Game Labs |
$9.96
|
Technological Renaissance
Over two hundred and fifty years ago, General Aleksandr Kerensky departed human-occupied space, taking three-quarters of the Star League Defense Force with him. They returned in 3050 as the Clans: a society dedicated to the highest warrior ideals and bent on conquering the Inner Sphere. With their OmniMechs and superior technology, they proved almost unstoppable until... [click here for more] |
Catalyst Game Labs |
$9.96
|
More ’Mechs For The Battlefield
You’ve grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3055 Upgrade and want to deploy some of those ’Mechs, vehicles, and battle armor on your gaming table. Grab your dice and start rolling, because these sheets are for you!
Record Sheets: 3055... [click here for more] |
Catalyst Game Labs |
$7.99
|
More ’Mechs For The Battlefield
You’ve grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3058 Upgrade and want to deploy some of those ’Mechs, vehicles, and battle armor on your gaming table. Grab your dice and start rolling, because these sheets are for you!
Record Sheets: 3058 Upgrade... [click here for more] |
Catalyst Game Labs |
$7.99
|
NOTE: This is a PDF of the print Record Sheet book. All the record sheets in this PDF (except p. 103) are included in the Record Sheets: 3060 Unabridged PDF.
You've grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3060 and want to deploy some of those 'Mechs, ProtoMechs and vehicles on your... [click here for more] |
Catalyst Game Labs |
$4.99
|
In the savage FedCom Civil War that rocked the Lyran Alliance and the Federated Commonwealth for the past five years, new machines of war have been rapidly tested and put in the field to help turn the tide of battle in each faction’s favor.The Clans and other House have also been busy, as the internal and external conflicts drive the rapid deployment of new military hardware.
BattleTech: Record... [click here for more] |
Catalyst Game Labs |
$9.96
|
NOTE: This is a PDF of the print Record Sheet book. All the BattleMech and Combat Vehicle record sheets in this PDF (except p. 103) are included in the Record Sheets: 3075 Unabridged PDF.
You've grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3075 and want to deploy some of those 'Mechs, battle... [click here for more] |
Catalyst Game Labs |
$4.99
|
[NOTE: This is a PDF of the print Record Sheet book. All the record sheets in this PDF (except p. 111) will be included in Record Sheets: 3085 Unabridged PDF when it is released.]
You’ve grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3085 and want to deploy some of those ’Mechs,... [click here for more] |
Catalyst Game Labs |
$4.99
|
Old is the New New
In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new “Terran Hegemony” in The Republic of the... [click here for more] |
Catalyst Game Labs |
$9.99
|
In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new “Terran Hegemony” in The Republic of the Sphere. With the end of the... [click here for more] |
Catalyst Game Labs |
$9.99
|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace treaties,... [click here for more] |
Catalyst Game Labs |
$9.99
|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace treaties,... [click here for more] |
Catalyst Game Labs |
$9.99
|
More ‘Mechs for the Battlefield
You’ve grasped the tactics involved with the additional units and weapons from Tactical Operations to defeat your opponents. Now you own Technical Readout: Prototypes and want to deploy some of those ’Mechs, vehicles, and battle armor on your gaming table. Grab your dice and start rolling, because these sheets are for you!
Record... [click here for more] |
Catalyst Game Labs |
$7.99
|
On February 5, 2439, the Mackie obliterated all opposition during its first combat trial, ushering in a new era of warfare. The BattleMech—King of the Battlefield—was born. BattleMechs reached their pinnacle during the golden age of the Star League. The fall of the Star League and the Succession Wars that raged for centuries afterward took their toll and by the Fourth Succession War, the technology... [click here for more] |
Catalyst Game Labs |
$9.95
|
More ’Mechs For The Battlefield…
You’ve grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3050 Upgrade and want to deploy some of those ’Mechs and vehicles on your gaming table. Grab your dice and start rolling, because these sheets are for you!
Record Sheets: 3050 Upgrade contains... [click here for more] |
Catalyst Game Labs |
$4.99
|
MechWarriors receive all the glory; aerospace fighters are a close second; vehicles are considered the workhorses of any military; infantry are even given their day in the sun in the minds of the common citizen. But no battle could be waged, nor won, without the mammoth apparatus of support vehicles that feed the war machine of the Great Houses. From cargo trucks to tanker airships, airborne MASH to... [click here for more] |
Catalyst Game Labs |
$2.99
|
RHONDA'S IRREGULARS (PDF)
[FAS1643p]
Print Price (1991): $8.00
File Size: 18.7 MB
In 3007, Cranston Snord's Irregulars emerged from the winnings of a poker game. Under the command of Cranston Snord, an officer disgraced and discharged from Wolf's Dragoons, the Irregulars gained a reputation for unorthodox tactics and a fetish for collecting lost artifacts and treasures. Now, 43 years later,... [click here for more] |
Catalyst Game Labs |
$5.00
|
Armies of BattleMechs stride toward their objectives, razing cities with their missiles, lasers, PPCs, and autocannons on the way. The languages of battle is blood, and the cries of the homeless echo in the troubled sleep of every MechWarrior.
Torn from the pages of the Fourth Succession War, this scenario pack contains battles from Bavion/Liao front, the Steiner/Kurita front, as well as a series... [click here for more] |
Catalyst Game Labs |
$10.00
|
War To End All Wars
By 2821, the “Great Succession War” has ground to a halt, the participants seeking desperate respite and to forge a new peace and hope for mankind. Yet not everyone shares this ideal and soon secret machinations undermine the peace efforts and propel the Inner Sphere into a new round of violence. Soon brother will be set against brother and madness will reign... [click here for more] |
Catalyst Game Labs |
$14.99
|
Republic in Flames!
In 3146, the Republic of the Sphere hangs by a tenuous thread. The last fragments of Devlin Stone’s dream to shepherd humankind toward a more prosperous future hide behind the impenetrable defenses of Fortress Republic. As the interstellar communications blackout rages, the ambitious Great Houses vie for military dominance, and the bloodthirsty Clans strive to find a weakness... [click here for more] |
Catalyst Game Labs |
$18.00
|
SHATTERED SPHERE (PDF)
[FAS1643p]
Print Price (1999): $15.00
File Size: 36.6 MB
In early 3061, Prince Victor Steiner-Davion returned from the Clan homeworlds triumphant-but to an Inner Sphere that was radically different. The entire Ghost Bear population had relocated to the Inner Sphere; the St. Ives Compact was under siege; Katrina Steiner-Davion was sitting on the throne of New Avalon.... [click here for more] |
Catalyst Game Labs |
$7.50
|
Backstabbers. Assassins. Cowards. Dezgra.
To the elite headhunters of Stone’s Trackers, these labels mean nothing. The only true measure of a warrior is success, and the Trackers will go to any length to ensure that Devlin Stone’s vision does not falter.
Forged in the flames of the Jihad from a secret Clan Nova Cat unit and comprised of Inner Sphere and Clan veterans alike, the Trackers... [click here for more] |
Catalyst Game Labs |
$3.99
|
For every Kell Hounds or Wolf’s Dragoons, there are a hundred similar outfits that are just as talented—and just as deadly—that you have never heard of. Or worse, you have not heard enough. Sure, the glory hounds who make the evening tri-vid news are movers and shakers, and can change national borders whenever they want, but they’re not the only ones. For every Eridani Light Horse brigade,... [click here for more] |
Catalyst Game Labs |
$3.99
|
In the right place, a few small rocks can change the course of a river. The Seekers of Clan Goliath Scorpion and the Escorpion Imperio have long sought out relics of the past which they believe will steer their course. But relics are not the only rocks: one small unit and its warriors changed the path of the Clan and the Imperio. The saKhan of fifty years who formed them. The Star Colonel who returned... [click here for more] |
Catalyst Game Labs |
$3.99
|
In the fires of the Jihad, a handful of brave souls placed honor before duty, service before survival, and the people of their shattered nation before all others.
Considered traitors by some but heroes by those they watch over, the First Marik Protectors rose from the ashes of the Free Worlds League to protect worlds at the far-flung edge of their fallen nation. An elite cadre of warriors, the Protectors’... [click here for more] |
Catalyst Game Labs |
$3.99
|
Born in the fires of Operation: GUERRERO, Holt’s Hilltoppers took on missions from the Periphery to the Chaos March, displaying grit and tenacity to rival any famed mercenary command. Action against Periphery pirates earned the Hilltoppers a reputation as savage defenders, but disaster during the St. Ives War nearly ended the command’s existence. Steadfast courage and resilience kept them together,... [click here for more] |
Catalyst Game Labs |
$3.99
|
When Federated Suns forces stormed into the Draconis Combine during the FedCom Civil War, proud samurai Chu-sa Harold Nakayama and the Forty-Sixth Dieron Regulars deployed to Ashio to repel the invaders. Disaster struck when an all-but-unknown mercenary command slaughtered Nakayama’s troops, humiliating him. Nakayama swore an oath to exterminate mercenaries wherever they tainted Combine soil, and... [click here for more] |
Catalyst Game Labs |
$3.99
|
There is no company more fitting as heralds of the Davion sword and sunburst than the Crazy Eights, and even fewer regiments in the AFFS with as storied and lengthy history as the Eighth Company of the Twentieth Avalon Hussars. Disbanded and lost during the Word of Blake’s Jihad, the Crazy Eights were reformed when the call to war once again compelled the Federated Suns to raise new regiments for... [click here for more] |
Catalyst Game Labs |
$3.99
|
Beyond the edge of acknowledged civilization lie the Outworlds Wastes. Planets abandoned by the Star League centuries ago. Governments shattered by apathy, obscurity, and the march of time struggle to provide even the most basic needs of their people. From these meager surroundings one small but zealously dedicated unit stands to serve and protect the remnants of their realm. The Thermo Police may... [click here for more] |
Catalyst Game Labs |
$3.99
|
Nearly every faith in human history has had its faith miltant, stalwart protectors of the light ready to cast down those who would question the true path. The vision of Blessed Blake is no different. The creation of the Republic and its disbanding of the Com Guard cast a deep shadow, but true faith endures. Now, amid a Dark Age, the light of Blake is needed more than ever and the Blessed Order stands... [click here for more] |
Catalyst Game Labs |
$3.99
|
A single man ruled and controlled 3,000 star systems.
The Lords of Davion, Kurita, Steiner, Marik, and Liao deferred to his will.
After the explosive spread of mankind through the stars and before the chaos of the Succession Wars was a golden age of advancement.
Unequalled levels of technology, human rights, and prosperity were reached.
Planets bent to the will of man, as terraforming and weather... [click here for more] |
Catalyst Game Labs |
$7.50
|
The Kewran Wolfhounds
As part of the Twenty-Fifth Arcturan Guard, Hauptmann Michael Guillaume’s Wolfhounds Company faces its first trial by fire on the raging battlefields of Great X.
The Pursuing Peregrines
Forged in the dawning years of the Jihad, Star Captain Ingried’s Binary of battle-hardened veterans seeks its own glory in his Clan’s latest war against the Lyran Alliance.... [click here for more] |
Catalyst Game Labs |
$9.99
|