Title |
Publisher |
Price |
Humanity’s Finest Hour
Long before mankind reached out for the stars, the nations of Terra waged generations of war against one another. While each conflict underscored the barbarism and technological savvy of the human species, the Second World War stands out as the most epic and critical of them all. Locked in battle on land, sea, and air, World War II spared few as the Allied... [click here for more] |
Catalyst Game Labs |
Pay What You Want
|
TESTING THE FRINGES
No world has been left untouched by the Jihad. As the great states battle for survival against their fanatic enemies, the fringes have been left to their own devices, at risk for any number of plots by nearby opportunists and marauding brigands. While some interstellar companies have come to see these frontiers as a potential new customer base for defensive hardware, there... [click here for more] |
Catalyst Game Labs |
$4.96
|
The Order’s Projects
For ComStar, the Clan Invasion sparked a Schism that was, perhaps, a long time coming. When the Jihad erupted, the self-appointed guardians of interstellar communications and the lost technologies of the Star League found itself at war with its brethren on a scale that even the mighty Com Guards could not overcome. As the Word of Blake’s war against humanity... [click here for more] |
Catalyst Game Labs |
$4.96
|
Corporate Review
Mercenaries aren’t the only ones who see the profits in war. As the Word of Blake crumbles before the might of rallying Houses, the latest surge in military demand could ebb along with it. But there is always another conflict around the corner, and the interstellar arms conglomerates—from Defiance Industries and StarCorps to Imstar Aerospace and Wakazashi Enterprises—are... [click here for more] |
Catalyst Game Labs |
$4.96
|
Davion Ingenuity
The Jihad has not been kind to the Federated Suns. The vaunted NAIS has been destroyed, and factories across the realm lie in ruins. But even without their bastion of high tech research, the research and development teams of House Davion have labored to push the envelope for military engineering. Drawing on the resources of the Federated Suns, they have devised powerful new... [click here for more] |
Catalyst Game Labs |
$4.96
|
Kuritan Finesse
Battered by the Jihad, but never broken, House Kurita’s Draconis Combine is crawling from the ashes of devastation. The Black Pearl lies in ruins, taking with it many of the Draconis Combine’s greatest innovations. But as the Dragon fights on, research and development teams across the realm have scrambled to recover the technological edge that helped House Kurita keep the... [click here for more] |
Catalyst Game Labs |
$4.96
|
Capellan Determination
Assaulted by the Federated Suns, then betrayed by the Word of Blake, and shunned by virtually all others, House Liao’s Capellan Confederation stood against the Jihad alone. The Celestial Throne has been pummeled, and entire worlds lie in ruins. But the spirit of the people has never been stronger, and all across the defiant realm, research and development teams continue... [click here for more] |
Catalyst Game Labs |
$4.96
|
Marik Resourcefulness
Shattered the Jihad and left in ruins, House Marik’s Free Worlds League has crumbled in the face of betrayal and deceit. Parliament is scattered, and alliances spanning generations have been broken. But even in death the dream of the Free Worlds lingers, and the economic and industrial might that once stood poised to usurp the powerhouse of House Steiner’s... [click here for more] |
Catalyst Game Labs |
$4.96
|
The Engineers’ Playground
As the Inner Sphere reels from the devastating Jihad, factories have been shattered and supply lines strained. As the collective might of the Inner Sphere’s military industries rally to the cause, technicians plying the wreckage of a thousand battles across the war-ravaged realms scramble to piece together new weapons for the fight against the Word of Blake. Armed... [click here for more] |
Catalyst Game Labs |
$4.96
|
The Engineers' Playground Thieves, rogues, outlaws, murderers, scum-these are the pirates of the Inner Sphere. For mankind's worst element, the chaos of the Jihad is simply another opportunity to profit through force. The tools of the militaries they face are tough, but it doesn't take an unlimited budget and the resources of a stellar empire to get creative-and stolen prototype weapons can kill just... [click here for more] |
Catalyst Game Labs |
$4.96
|
Ancient Wonders
Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern standards…and... [click here for more] |
Catalyst Game Labs |
$4.96
|
Ancient Wonders
Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern... [click here for more] |
Catalyst Game Labs |
$4.96
|
Desperate Measures, Cut-Rate Prices
The fires of the Jihad have crippled the collective military-industrial complexes of the Inner Sphere, sparking a desperate call for equipment—any equipment—to replace combat losses. While the factories of the Successor States and the Periphery struggle to recover, a wave of second-grade manufacturers, relying on older, outdated methods, have rushed to... [click here for more] |
Catalyst Game Labs |
$4.96
|
It’s a Whole New World (Please Don’t Sue!)
Welcome, fight fans to the annual Solaris VII Exhibition Tournament! And do we have a special treat for you this year! We guarantee that you have never seen a combination of match-ups like these, and may never see such a thing again in your lifetime! For it is this year that, of all the contestants, from all across the Inner Sphere, we... [click here for more] |
Catalyst Game Labs |
Pay What You Want
|
Steiner Know-How
The devastating assaults of the Jihad have ravaged many of the factories that made House Steiner’s Lyran Alliance the epitome of industrial and commercial might. For the first time in centuries, Hesperus II was seized by a foreign power, and even the capitol world of Tharkad lived under the yoke of the Word of Blake. But now that the Word is in retreat, and the industrial... [click here for more] |
Catalyst Game Labs |
$4.96
|
Beyond the Cutting Edge
The fires of the Jihad have savaged the collective military-industrial complexes of the Inner Sphere, touching even the occupation zones claimed by the heirs of Kerensky. Almost simultaneously, chaos has erupted at home, a conflagration that has ultimately cut the invaders off from their distant homelands. Severed from their roots, and stranded among the hordes of “barbarian”... [click here for more] |
Catalyst Game Labs |
$4.96
|
FIELD MANUAL: Capellan Confederation (PDF) [FAS1699p]
Print Price (2000): $22.00 File Size: 43.8 MB
XIN SHENG: ARISE AND CONQUER Ravaged during the Succession Wars and poorly goverened by paranoid Chancellors, the Capellan Confederation has languished at the mercy of its more powerful neighbors for centuries. However, the time of Xin Sheng has arrived. A new birth. The devious and brilliant Sun-Tzu... [click here for more] |
Catalyst Game Labs |
$11.00
|
THE EAGLE HAS RISEN Spared from the ravages of the Clan invasion, the Free Worlds League flourished as an arms supplier to the embattled legions of the Inner Sphere. Captain-General Thomas Marik patiently guided the Free Worlds League Military through a long-overdue reformation as the troops of his Great House rivals battled the invaders. Bolstered by the League's powerful military-industrial... [click here for more] |
Catalyst Game Labs |
$10.00
|
Gathering Forces…
In 2765, the Star League Defense Force was the greatest military ever assembled, unparalleled in numbers and technological prowess—but it was not alone. The House Lords and the rules of the Territorial States in the Periphery each amassed armies of their own. While none of these powers alone could challenge the sheer size and might of the SLDF, each stood ready... [click here for more] |
Catalyst Game Labs |
$4.96
|
Gathering Forces…
In 2765, the Star League Defense Force was the greatest military ever assembled, unparalleled in numbers and technological prowess—but it was not alone. The House Lords and the rules of the Territorial States in the Periphery each amassed armies of their own. While none of these powers alone could challenge the sheer size and might of the SLDF, each stood ready... [click here for more] |
Catalyst Game Labs |
$4.96
|
Gathering Forces…
In 2765, the Star League Defense Force was the greatest military ever assembled, unparalleled in numbers and technological prowess—but it was not alone. The House Lords and the rules of the Territorial States in the Periphery each amassed armies of their own. While none of these powers alone could challenge the sheer size and might of the SLDF, each stood ready... [click here for more] |
Catalyst Game Labs |
$4.96
|
Gathering Forces…
In 2765, the Star League Defense Force was the greatest military ever assembled, unparalleled in numbers and technological prowess—but it was not alone. The House Lords and the rules of the Territorial States in the Periphery each amassed armies of their own. While none of these powers alone could challenge the sheer size and might of the SLDF, each stood ready... [click here for more] |
Catalyst Game Labs |
$4.95
|
Gathering Forces…
In 2765, the Star League Defense Force was the greatest military ever assembled, unparalleled in numbers and technological prowess—but it was not alone. The House Lords and the rules of the Territorial States in the Periphery each amassed armies of their own. While none of these powers alone could challenge the sheer size and might of the SLDF, each stood ready... [click here for more] |
Catalyst Game Labs |
$4.95
|
Gathering Forces…
In 2765, the Star League Defense Force was the greatest military ever assembled, unparalleled in numbers and technological prowess—but it was not alone. The House Lords and the rulers of the Territorial States in the Periphery each amassed armies of their own. While none of these powers alone could challenge the sheer size and might of the SLDF, each stood ready... [click here for more] |
Catalyst Game Labs |
$4.95
|
Strategic Analysis… Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt most. Factories were razed,... [click here for more] |
Catalyst Game Labs |
$4.96
|
Strategic Analysis… Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt most. Factories were razed,... [click here for more] |
Catalyst Game Labs |
$4.96
|
Strategic Analysis…
Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt most. Factories were razed,... [click here for more] |
Catalyst Game Labs |
$4.96
|
Strategic analysis…
Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt most. Factories were razed,... [click here for more] |
Catalyst Game Labs |
$4.96
|
STRATEGIC ANALYSIS…
Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt most. Factories were razed,... [click here for more] |
Catalyst Game Labs |
$4.96
|
STRATEGIC ANALYSIS…
Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt most. Factories were razed,... [click here for more] |
Catalyst Game Labs |
$4.96
|
STRATEGIC ANALYSIS…
Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt most. Factories were... [click here for more] |
Catalyst Game Labs |
$4.96
|
Brighest Blade
House Davion has dominated the Inner Sphere politics, especially the military-industrial complex, for centuries. A drive for technological innovation that reaches both the military and civilian sectors; a society built around the freedoms of the every-day man; a feudal system that empowers the First Prince of House Davion like no other: the swords of the Federated Suns have sliced out... [click here for more] |
Catalyst Game Labs |
$25.00
|
The True Path is the Way of the Dragon!
For almost a millennium, the symbol of the Dragon has struck fear into the rest of the Inner Sphere. The fearless dedication of its warriors, the devotion of its people, and the awesome ambitions of its Coordinator: House Kurita has been more reviled than any other power. Yet a new leader has arisen in the last decades, bringing about a host... [click here for more] |
Catalyst Game Labs |
$25.00
|
Long live the Confederation!
Assailed for centuries by enemies on every side, House Liao’s Capellan Confederation faced its own oblivion time and again. Now, nearly forty years since the realm teetered on the very brink of collapse, the Confederation has returned, reclaiming the pride and unity lost when the armies of Steiner and Davion rolled across their worlds to shatter them. Led by the... [click here for more] |
Catalyst Game Labs |
$25.00
|
An expanded PDF of additional pre-constructed buildings, and DropShip record sheets, based upon the rules sheet found in the DropShip Promotional HexTile connected to HexPack: Cities and Roads.
Check out HexPack: Cities and Roads at the BattleShop! ... [click here for more] |
Catalyst Game Labs |
FREE
|
In the wake of the Star League's collapse, Aleksandr Kerensky led the bulk of the SLDF into deep space to escape the inevitable Succession Wars. But war soon came to the "Star League in Exile" anyway, prompting General Kerensky's son Nicholas to form a new society, based on the principles of honor and strength. Fifteen years later, the newborn Clans were unleashed against those who abandoned Kerensky's... [click here for more] |
Catalyst Game Labs |
$18.00
|
A Star League Prize!
Several years before titanic events erupted into the Fourth Succession War, the last significant battle of the Third Succession War took place in 3025, on the sleepy, border world of Galtor.
Hanse Davion, Prince of the Federated Suns, attempted to regain control of the stalemate along his border with House Kurita by leaking the existence of a fake hidden Star League cache... [click here for more] |
Catalyst Game Labs |
$4.99
|
The assassination of Archon Melissa Steiner-Davion in 3055 sent shockwaves throughout the Federated Commonwealth. In the secessionist Isle of Skye, it lit the fires of rebellion once again. The Free Skye Separatist movement brought things to a boil in April 3056 on the insignificant world of Glengarry. Only one obstacle stood in their way: the venerable Gray Death Legion mercenary command.
With the... [click here for more] |
Catalyst Game Labs |
$4.96
|
Never really considered a major blip in the newly-created Second Star Leagues’ plan, Luzerne—through simple chance—became listed in the history books as one of the longest and desperate campaigns during Operation BULLDOG. The former Combine system became the defining moment for Clan Smoke Jaguar on the eve of their demise. Battered and beaten, the Clan fought tooth and nail to hold on to Luzerne... [click here for more] |
Catalyst Game Labs |
$4.96
|
In the waning years of the Third Succession War, Takashi Kurita moved to take Mallory’s World from House Davion’s Federated Suns. Taking advantage of Davion’s preparations elsewhere, the Coordinator dispatched several regiments only to be thwarted by First Prince Ian Davion. Though the First Prince met his death at the hands of Yorinaga Kurita, the DCMS ultimately failed the Coordinator.
Three... [click here for more] |
Catalyst Game Labs |
$4.96
|
Wolfs’ Dragoons, one of the Inner Sphere’s most enigmatic mercenary units in the early thirty-first century. The Draconis Combine Mustered Soldiery, one of the most honorable and ruthless military forces among the Great Houses. On the tiny planet of Misery, the culmination of political plotting, jealousy, and fanaticism played itself out to a bloody, exhaustive end.
The extension of the stubborn... [click here for more] |
Catalyst Game Labs |
$4.96
|
Low Intensity Warfare
The Ronin Wars. The Andurien/Magistracy invasion of House Liao. The Anton Revolt and subsequent Marik Civil War. Against the empire-spanning conflicts of the Fourth Succession War, Clan Invasion and FedCom Civil War, historians all too often forget such important conflicts, relegating them to the category of "low intensity warfare." Yet it is these very conflicts that tend to... [click here for more] |
Catalyst Game Labs |
$18.00
|
One Species, One Realm
In 2570, the six Great Houses of the Inner Sphere united to create the Star League, promising to bring an end to the generations of warfare that engulfed the worlds mankind now called home. Shortly thereafter, to seal their alliance, they turned against the various independent realms of the Periphery. Over the next twenty years, the so-called Reunification War would rage,... [click here for more] |
Catalyst Game Labs |
$18.00
|
HOUSE KURITA: THE DRACONIS COMBINE (PDF) [FAS1620p]
Print Price (1987): $15.00 File Size: 60.9 MB
On September 9 2796, Coordinator Jinjiro Kurita, consumed with bloodlust, ordered his troops to slaughter the citizens of Kentares IV to the last man...
And Kurita became the most feared name in the Inner Sphere.
To control his people, the Coordinator of the Draconis Combine must control their ideology.... [click here for more] |
Catalyst Game Labs |
$7.50
|
HOUSE STEINER: THE LYRAN COMMONWEALTH (PDF)
[FAS1621p]
Print Price (1987): $15.00
File Size: 55.3 MB
Who was Claudius the Cruel?
What is the hottest rock group in the Inner Sphere?
Which mercenary leader has a crush on Melissa Steiner?
Precariously poised between the fierce eagle of House Marik and the voracious dragon of House Kurita, House Steiner fights a desperate... [click here for more] |
Catalyst Game Labs |
$7.50
|
INTELLIGENCE OPERATIONS HANDBOOK (PDF)
[FAS1673p]
Print Price (1993): $18.00
File Size: 45.2 MB
The Inner Sphere has been fighting a shadow war of clandestine intelligence operations for centuries, pitting House against House, agency against agency. In the war against the Clans, those same organizations cooperated to save worlds and keep hope alive on captured planets.
Now, something else... [click here for more] |
Catalyst Game Labs |
$9.00
|
For nearly four years, the fires of war have threatened to consume all the nations of mankind as the Word of Blake’s furious campaign of terror and deception raged on. Millions have died, mighty armies have fallen, and ancient empires have shattered, with no end in sight. But even as all hope seems lost, heroes old and new rise from the ashes of fire-blackened worlds to stand against the chaos and,... [click here for more] |
Catalyst Game Labs |
$18.00
|
Nine years since the death of the Second Star League, the Word of Blake’s holy war against all of humanity rages on. But new heroes, and new alliances have been forged between interstellar nations of the Inner Sphere and the Clans, setting aside centuries of distrust and hatred to unite as never before against the common enemy. Emerging from shattered realms, the allied coalition has finally found... [click here for more] |
Catalyst Game Labs |
$18.00
|
Tearing Down the Walls! For more than ten years, the Word of Blake’s Jihad has engulfed the states of the Inner Sphere and the invading Clans in chaos and fire. Reeling from attacks on all fronts, realms have fought one another while the Word’s masters built a powerful Protectorate around humanity’s home: Terra. But with the rise of a resourceful rebel leader, Devlin Stone, the collective... [click here for more] |
Catalyst Game Labs |
$18.00
|
Dieron. Prefecture capital, District headquarters, a lynchpin resource and industrial world for the mighty Draconis Combine.
One of the Word of Blake's major successes at the onset of the Jihad, they would not let go of Dieron without a fight.
Jihad Turning Points: Dieron fleshes out all the details of the conflict surrounding this pivotal world published in various Jihad Plot Sourcebooks.... [click here for more] |
Catalyst Game Labs |
$4.96
|