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Deadlands Classic: Player's Guide

Deadlands Classic: Player's Guide


The year is 1876, but the history is not our own. The long Civil War rages on. California is shattered by the Great Quake Quake of '68, a superfuel called ghost rock revealed in the new channels and cliff faces. Powerful Rail Barons strive to complete a transcontinental railroad, and the Great Rail Wars exact a bloody toll in the Union, the Confederacy, the Sioux Nation, the Mormon state of Deseret,...   [click here for more]
Pinnacle Entertainment  $9.99

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GM Screen Inserts--Deadlands Classic

GM Screen Inserts--Deadlands Classic


This massive 25-page PDF contains landscape Game Master's screen inserts for all three Deadlands Classic lines! These inserts are designed for PEG's Customizeable GM's screen! Included are: Two choices of front cover art for Deadlands, Hell on Earth, and Lost Colony Combat Summary Tables for both the Players in all three formats Two Summary Tables for the Marshal in all three formats Fear Summary Table...   [click here for more]
Pinnacle Entertainment  $5.21

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GM Screen Inserts--Deadlands D20

GM Screen Inserts--Deadlands D20


(Please note that this product uses the same art as found in the Deadlands Classic bundle.) This 16-page PDF contains landscape Game Master's screen inserts for all three Deadlands D20 lines, including Deadlands, Hell on Earth, and Lost Colony. These inserts are designed for Great White Game's Customizeable GM's screen! Included are: Two choices of front cover art for Deadlands, Hell on Earth, and...   [click here for more]
Pinnacle Entertainment  $2.96

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Deadlands Classic: Marshal's Handbook

Deadlands Classic: Marshal's Handbook


The Marshal's Handbook is the gamemaster's guide to the world of Deadlands. It tells you how to rope your amigos into your adventures and keep 'em on the run from the insidious horrors of the Weird West. It's also got a whole passel o' nasty critters to throw at those do-gooders, all in glorious full-color. The Deadlands Classic: Player's Guide is also required for those who plan on being heroes in...   [click here for more]
Pinnacle Entertainment  $9.99

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Deadlands Reloaded: The Flood

Deadlands Reloaded: The Flood


In '68 the Great Quake shattered California from top to bottom, leaving a maze of windswept mesas and perilous sea channels brimming with precious ghost rock. The Rail Wars raged as Rail Barons fought to reach California's riches first. Only one of them can lock up the Maze's lucrative ghost rock trade, and first they have to go through Reverend Grimme and his fervent followers! The Flood gives you...   [click here for more]
Pinnacle Entertainment  $14.99

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Savage Worlds Pulp GM's Toolkit

Savage Worlds Pulp GM's Toolkit


*** Please note: This PDF was written very early in Savage Worlds' history and has not been updated. Some still find it useful but it might not align well with the current rules. We have reduced the price appropriately. ***  Exciting Escapades Await! Got your ray gun from our Pulp Gear Toolkit but don’t know what to point it at? No need to worry! Pinnacle Entertainment...   [click here for more]
Pinnacle Entertainment  $3.99

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Pirates of the Spanish Main Players' Guide

Pirates of the Spanish Main Players' Guide


All hands on deck! In the waters of the Caribbean there are fortunes to be made and lost…or stolen. In these times it takes courage and daring to carve out a niche and forge a new legend. Will you sail the high seas in search of fame and fortune, lead a band of buccaneers in search of booty, or captain a ship of the line in the service of King and country? Pirates of the Spanish Main is a game...   [click here for more]
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Deadlands: the Weird West

Deadlands: the Weird West


Welcome to the Weird, Wild West! The year is 1884. Folks from all over the world journey to the American frontier in search of opportunity, freedom, and wide-open spaces. But danger awaits. Some say there are more than just wild creatures on those lonely trails. Some say there are monsters, creatures born of the darkest fears given life by some insidious and overwhelming evil. Out...   [click here for more]
Pinnacle Entertainment  $19.99

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Deadlands: the Weird West: Companion

Deadlands: the Weird West: Companion


The Deadlands: Weird West Companion offers more options for your game of Western horror! Add new Arcane Backgrounds like Witches, Metal Mages, or Voodooists. Bring famous gunslingers like Wyatt Earp or exciting relics like Wild Bill’s Six-Shooters to the table. For the Marshal there’s summaries of the four Servitor Plot Point Campaigns and information on the Hunting Grounds, as well as tips on...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Deadlands: the Weird West: Blood Drive

Deadlands: the Weird West: Blood Drive


This twisted tale takes a posse of hard-riding drovers and their Texas Longhorns from the rolling hills of Texas through swollen streams in Colorado, the mountain passes of New Mexico, the haunted prairies of Wyoming, and more! The weirdness escalates along the way, slowly exposing our heroes to the true horrors of the Weird West. So saddle up, partners, and join us on a Blood Drive! Blood...   [click here for more]
Pinnacle Entertainment  $24.99 $14.99

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Deadlands: the Weird West: Horror at Headstone Hill

Deadlands: the Weird West: Horror at Headstone Hill


Wild wind hisses through frosty sagebrush. Knife-sharp clouds cross a blazing white moon. In the quaking aspens that fringe the foothills, a shivering clatter draws the traveler with its siren song. Danger is everywhere, even in plain view. Welcome to Wyoming Territory, amigo! It’s a place of wonder and beauty, but it ain’t for the faint of heart. Horror at Headstone...   [click here for more]
Pinnacle Entertainment  $14.99

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Deadlands: the Weird West: Showdown at Sundown

Deadlands: the Weird West: Showdown at Sundown


Something Wicked is Going Down in Sundown! The town of Sundown is a lot like many others on the frontier. It’s a boomtown struggling with growing into an actual part of civilization. But look a little closer at Sundown and you’ll see something deeper and darker in the shadows of the Weird West. Rumors reached the Twilight Legion and your posse has been sent to investigate. The action is equal...   [click here for more]
Pinnacle Entertainment  $19.99 $5.99

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Deadlands: the Weird West: The Crater Lake Chronicles (Solo Adventure)

Deadlands: the Weird West: The Crater Lake Chronicles (Solo Adventure)


You’re about to take on the Weird West in the most terrifying way possible…alone! After getting lost in a blizzard you’ve come upon a logging camp on the shores of Crater Lake. Your ticket home is hidden inside an island lair across the deepest waters in the west. Crossing Crater Lake won’t be easy. The volcano sleeps, but the hungry leviathan beneath does not. Crater Lake...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Deadlands: the Weird West: Map Pack 1: Grand Saloon

Deadlands: the Weird West: Map Pack 1: Grand Saloon


The first place for any thirsty traveler to stop in any town in the Weird West is the Grand Saloon—at least until they learn about other places with cheaper rotgut. This 24 x 30 tactical map features a showy saloon for your dusty ‘ville and surrounding town attractions. Visit our website for the wet / dry erase cardstock print version. Requires the Deadlands: The Weird West core book, and the Savage...   [click here for more]
Pinnacle Entertainment  $5.99

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Deadlands: the Weird West: Figure Flats

Deadlands: the Weird West: Figure Flats


We’ve created a selection of over 65 heroes, villains, and monsters in our popular ready-to-print Figure Flat format to represent some of the most common and iconic encounters in the Weird West. Please note, these are digital files only. You can order the physical cardboard "Pawns" version from our website. For use with the Deadlands: the Weird West setting and Savage Worlds core rules. ...   [click here for more]
Pinnacle Entertainment  $9.99

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Deadlands: the Weird West: Blood Drive Figure Flats

Deadlands: the Weird West: Blood Drive Figure Flats


The Blood Drive Figure Flats feature three sheets of characters and critters and brand new terrain pieces as well! Supplement your maps with campfires, a chuck wagon, and other bits you’ll find useful for Blood Drive or your own outdoor adventures, all printed on thick, die-cut punchboard. Beautifully illustrated front and back and easy to transport, Deadlands Pawns make your games come to life...   [click here for more]
Pinnacle Entertainment  $4.99

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Deadlands: the Weird West: Archetypes 01

Deadlands: the Weird West: Archetypes 01


If you want to get your game started fast, this set of 12 Seasoned Archetype Cards are for you! This set contains a wide selection of iconic, pre-made cowpokes to build a posse from or to use as handy NPCs in a pinch. The following (seasoned) Archetypes are included in this set: Agent Blessed Chi Master Explorer Gunslinger Harrowed Hexslinger Huckster Mad Scientist Warrior Territorial...   [click here for more]
Pinnacle Entertainment  $4.99

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Deadlands: the Weird West: Archetypes 02

Deadlands: the Weird West: Archetypes 02


If you want to get your game started fast, this set of 12 Seasoned Archetype Cards are for you! This set contains a wide selection of iconic, pre-made cowpokes to build a posse from or to use as handy NPCs in a pinch. This set includes rules from the Deadlands Companion. The following (seasoned) Archetypes are included in this set: Bounty Hunter Cowgirl Metal...   [click here for more]
Pinnacle Entertainment  $4.99

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Deadlands: the Weird West: Archetypes 03

Deadlands: the Weird West: Archetypes 03


If you want to get your game started fast, this set of 12 Seasoned Archetype Cards are for you! This set contains a wide selection of iconic, pre-made cowpokes to build a posse from or to use as handy NPCs in a pinch. This set is great for any game, and especially our Blood Drive campaign book! The following (seasoned) Archetypes are included in this set:...   [click here for more]
Pinnacle Entertainment  $4.99

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Deadlands: the Weird West: Power Cards

Deadlands: the Weird West: Power Cards


Deadlands: the Weird West introduces a few new powers like ammo whammy and wilderness walk. This PDF gives you the cards for print-and-play use! Cards provided for the Weird West, plus updated cards for the Savage Worlds Adventure Edition core rules: banish curse holy symbol puppet numb sanctify ammo whammy trinkets wilderness...   [click here for more]
Pinnacle Entertainment  $2.99

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Deadlands: the Weird West: Adventure and Infernal Device Cards

Deadlands: the Weird West: Adventure and Infernal Device Cards


Adventure cards offer players the opportunity for a big reversal, a sudden twist, or a dramatic intervention. The infernal device cards provide players with the info they need for some of the contraptions they might acquire. This cuts down having to refer to the book and keeps the action Fast! Furious! Fun! This product requires the Deadlands: the Weird West core rules...   [click here for more]
Pinnacle Entertainment  $3.99

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Deadlands: the Weird West Customizable GM's Screen

Deadlands: the Weird West Customizable GM's Screen


The Deadlands: The Weird West GM Screen Inserts contain full-color landscape format pages for our Customizable GM Screen (sold separately) and features incredible art from the setting by Aaron Riley! It also contains all the tables and handy reference items a GM needs to run adventures in the Weird West. Check Pinnacle's website to order the screen or a trifold...   [click here for more]
Pinnacle Entertainment  $3.99

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50 Fathoms Explorer's Edition

50 Fathoms Explorer's Edition


The world is drowning. The natives say three witches in Ograpog were sentenced to death directly by King Amemnus, drowned by the rising tide. With their dying breath, they cursed Caribdus, the land itself, to drown as they were, to drown in fifty fathoms of cold dark sea. The people of Caribdus are adapting to their wet new world. Crab-like scurillians, massive grael, lonely doreen, mysterious kraken,...   [click here for more]
Pinnacle Entertainment  $9.99

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50 Fathoms Explorer's Edition Player's Guide

50 Fathoms Explorer's Edition Player's Guide


The world is drowning. The natives say three witches in Ograpog were sentenced to death directly by King Amemnus, drowned by the rising tide. With their dying breath, they cursed Caribdus, the land itself, to drown as they were, to drown in fifty fathoms of cold dark sea. The people of Caribdus are adapting to their wet new world. Crab-like scurillians, massive grael, lonely doreen, mysterious kraken,...   [click here for more]
Pinnacle Entertainment  $4.99

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A Guide to Vampires (Savage Worlds)

A Guide to Vampires (Savage Worlds)


Though many think that the vampire is a simple creature of the undead, nothing could be farther from the truth. Neither living or dead, vampires are complicated and a fascinating creature. Inside you will find new information for creating vampire characters, knowledge of their physiology, unique vampire lore, setting ideas and even monsters that are vampire-like and allies for the masters of the night. ...   [click here for more]
Pinnacle Entertainment  $4.99

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A Savage Guide to Dinosaurs

A Savage Guide to Dinosaurs


Looking to introduce dinosaurs to your next Savage Worlds game? A Savage Guide to Dinosaurs features nineteen fully statted dinosaurs including classics like the Triceratops and the Tyrannosaurus Rex. Also included is an original adventure titled Dino World! "Dino World, once humanity’s greatest achievement, is now surrendered to the dinosaurs who once served as exhibits. But not everyone is satisfied...   [click here for more]
Pinnacle Entertainment  $1.00

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Cat and Mouse: A Ravnivori Empire Adventure

Cat and Mouse: A Ravnivori Empire Adventure


Cat and Mouse introduces the Bastoi -  Void Running Cat People - to universe of the Ravnivori Empire.  Sly, individualistic, slightly cruel, sometimes playful, the Bastoi are all the things that cat people love about their pets.  And all the things cat people lament about their pets. Cat and Mouse sets the party out to foil the schemes of these fickle feline foes. This is a one sheet adventure...   [click here for more]
Pinnacle Entertainment  $1.99

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Dangerous NPCs: Henry "Hank Colt" Smith - Gunslinger for Hire

Dangerous NPCs: Henry "Hank Colt" Smith - Gunslinger for Hire


Dangerous NPCs - for when you need a bad guy in a hurry! Dangerous NPC provides you with a fleshed out NPC villain for use in your Savage Worlds adventure or campaign for your players to interact with of fight - most likely fight! This product requires a copy of Savage Worlds Adventure Edition to use. ...   [click here for more]
Pinnacle Entertainment  $1.00

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Dangerous NPCs: Professor Bartleby Milton - Mad Scientist

Dangerous NPCs: Professor Bartleby Milton - Mad Scientist


Dangerous NPCs - for when you need a bad guy in a hurry! Dangerous NPC provides you with a fleshed out NPC villain for use in your Savage Worlds adventure or campaign for your players to interact with of fight - most likely fight! This product requires a copy of Savage Worlds Adventure Edition to use. ...   [click here for more]
Pinnacle Entertainment  $1.00

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Deadlands Classic Folio

Deadlands Classic Folio


Ease into your Tale-Tellin' with a set of journal pages specifically designed to complement your Deadlands Classic game! Contains 12 pages for your character stats, background, gear, mount, worst nightmare, maps, and Blessed, Harrowed, Huckster, and Shaman pages to note powers and effects.  Requires the Deadlands Classic game (and we're mighty partial to our 20th Anniversary Edition version...   [click here for more]
Pinnacle Entertainment  $4.99

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Deadlands Classic: Back East: The North

Deadlands Classic: Back East: The North


It's time for your heroes to head Back East and see all those places their schoolmarms told them about; places that were the birthplace of the Union; places that have over a century of history behind them. This 128-page sourcebook even comes with a whole passel of new abilities and fightin' maneuvers! And if you're thinking of heading South of the Mason-Dixon during your visit, check out Back East:...   [click here for more]
Pinnacle Entertainment  $4.99

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Deadlands Classic: Back East: The South

Deadlands Classic: Back East: The South


Find out what lurks in the Okeefenokee swamps of Florida, the haunted hollows of Kentucky, and the gloomy hills of the Appalachians! Tread carefully, however, y'all might not come back! For you carpetbaggers, check out Back East: The North, available right here! This book is a supplement for the Deadlands: Classic rule set. ...   [click here for more]
Pinnacle Entertainment  $4.99

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Deadlands Classic: Book o' the Dead

Deadlands Classic: Book o' the Dead


The dead arise in this macabre sourcebook featuring new powers for those who have returned from the grave, as well as new rules for creating undead characters from scratch. This core book for Deadlands contains all the updated rules for creating and running the ghoulish heroes known as the Harrowed. ...   [click here for more]
Pinnacle Entertainment  $4.99

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Deadlands Classic: Canyon o' Doom

Deadlands Classic: Canyon o' Doom


The mysterious "City o' Ghouls" is rumored to lie somewhere in the twisting maze of the Grand Canyon. Are the rumors true? And why is Reverend Grimme and his cannibal cult so eager to find out! Find out in this incredible book on the Grand Canyon by Hal "Mad Monkey" Mangold! This book uses the Deadlands: Classic rule set. ...   [click here for more]
Pinnacle Entertainment  $4.99

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Deadlands Classic: Doomtown or Bust!

Deadlands Classic: Doomtown or Bust!


Even in the shattered and brutal landscape of the Great Maze, the mining town of Gomorra stands out as a hotbed of greed, violence, and intrigue. The greedy Sweetrock Mining Company wrests ghost rock from the earth, always on the lookout for the outlaw Blackjacks. The heroic Law Dogs try to bring justice to the streets of Gomorra, while Kang's Maze Rats throw a wrench into everyone's gears. The mad...   [click here for more]
Pinnacle Entertainment  $5.99

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Deadlands Classic: Fire & Brimstone

Deadlands Classic: Fire & Brimstone


Our sourcebook on the blessed folks of the Weird West reveals all sorts of new miracles, divine interventions, Edges, and avengers for your six-gun totin', hickory stick swingin', holy avenger. Whether your character's a Baptist Bible-thumper, Buddhist monk, frontier Rabbi, or soapbox evangelist, this book has what you need to turn back the forces of evil in the Weird West. This book uses the Deadlands:...   [click here for more]
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Deadlands Classic: Ghost Dancers

Deadlands Classic: Ghost Dancers


The mysteries of the Native Americans of the Weird West are revealed in this sourcebook. This book includes tons of new Shamanic powers along with new Edges and Hindrances and detailed information on the tribes themselves. You'll also find a peek at the Hunting Grounds and the mad spirits that dwell there! This book uses the Deadlands: Classic rule set. ...   [click here for more]
Pinnacle Entertainment  $4.49

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Deadlands Classic: Hexarcana

Deadlands Classic: Hexarcana


Are your huckster's cards a little worn from shuffling? Then this is the book for you! Not only does this spellbook contain new hexes, miracles, and favors, it also presents and expands on the rules for voodoo and martial artists from our popular boxed campaign sets. This book is a supplement for the Deadlands: Classic rule set. ...   [click here for more]
Pinnacle Entertainment  $4.99

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Deadlands Classic: Hucksters & Hexes

Deadlands Classic: Hucksters & Hexes


For hucksters, poker is a way of life. It's not just a means of making a living (although it can be mighty useful that way, too). No, it's their gateway to the Hunting Grounds,a nightmare realm of arcane power and their means of manipulating the demonic manitous that call that place home. That's the true font of their sorcerous powers. Hucksters & Hexes is packed with all sorts of vital information...   [click here for more]
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Deadlands Classic: Law Dogs

Deadlands Classic: Law Dogs


They walk the dusty streets of the Weird West alone, their only friends the six-guns at their sides. They are Texas Rangers, US Marshals, Pinkertons, and sheriffs. They are the law. Law Dogs helps heroes uphold the law, with information on frontier justice, gunfighting maneuvers , the power of the badge, and who's who among lawmen and desperadoes of the Weird West. There's even info on playing those...   [click here for more]
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Deadlands Classic: Marshal Law

Deadlands Classic: Marshal Law


The Marshal is the Law! Welcome back to the Deadlands partner! Strap on yer six-shooters, 'cause yer in fer the ride of yer soon-to-be-shortened life. Marshal law is a high quality screen no good marshal would be caught dead without. It's got a full-color painting by Ron Spencer, plus all the game tables you'll ever need, all laid our for easy reference. When the lead starts flying,...   [click here for more]
Pinnacle Entertainment  $4.99

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Deadlands Classic: South o' the Border

Deadlands Classic: South o' the Border


This 128 page sourcebook contains everything you need to move your game South o' the Border! Players can make homegrown Mexican heroes, and Marshals get the full scoop on Mexican politics, a whole passel of new abominations, and the truth about the sinister force biding its time in the steamy jungles of southern Mexico! This book uses the Deadlands: Classic rule set. ...   [click here for more]
Pinnacle Entertainment  $4.99

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Deadlands Classic: Tales o' Terror: 1877

Deadlands Classic: Tales o' Terror: 1877


This creepy collection updates many of the mysteries presented in the Deadlands Classic Player's Guide and Marshal's Handbook. We'll tell you about the Butcher, the November Offensives, and wrap up more loose ends than a frayed los diablo tail! ...   [click here for more]
Pinnacle Entertainment  $4.99

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Deadlands Classic: The Agency

Deadlands Classic: The Agency


The Special Services Agency is the shadowy arm of the Union government dedicated to opposing an unseen foe. Most folks think it has to do with those upstart Confederates…but they're wrong. Sometimes dead wrong, in fact. Outside the walls of the Castle, nobody's really sure what they're up to. If you listen to some cowpokes, even some of those inside the walls don't know the real truth. But one thing's...   [click here for more]
Pinnacle Entertainment  $4.99

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Deadlands Classic: The Black Circle

Deadlands Classic: The Black Circle


Written by John Goff, Interior Art by Richard "Rico" Pollard, and cover by Pete Venters. Black River, Bayou Vermillion, and the creepy Whateleys have joined forces! You know that can't be good! Besides information on this sinister conspiracy, Marshals will get their first hints of a major new force in the Weird West: the Cackler! This book uses the Deadlands: Classic rule set. ...   [click here for more]
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Deadlands Classic: The Collegium

Deadlands Classic: The Collegium


This sourcebook contains the history of the Collegium, located in everybody's favorite Maze boomtown, Gomorra. It also details many of the important members of the association as well as their past and current inventions. Finally, we'll give you the scoop on their powerful new ally-whose name is sure to be familiar to any cowpoke West of the Pecos! This book uses the Deadlands: Classic rule set....   [click here for more]
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Deadlands Classics: Dead Presidents

Deadlands Classics: Dead Presidents


Watch Your Step! You never know what you'll step into! Buffalo patties may stink up your Dingoes, but a deadly conspiracy can plant a whole posse of veterans six-feet under. That's what this twisted tale is all about - conspiracy and dead guys. The heroes are hired look into suspicious activities in Gomorra that culminates in one of the most grisly gunfights ever seen in the Weird West. Soon...   [click here for more]
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Deadlands D20

Deadlands D20


Howdy Partner! This is the D20 version of the best-selling, award-winning Deadlands: Classic! It's 208 pages of zombie cowboys, mad scientists, and hex-slinging hucksters!  ...   [click here for more]
Pinnacle Entertainment  $4.99

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Deadlands D20: Way of the Brave

Deadlands D20: Way of the Brave


The Sioux Nations and Coyote Confederation are restless. Some say they are soon to go to war. The US Army predicts the spears and arrows of the "Old Ways" movement will prove the red men's downfall. Faithful medicine men say otherwise. They believe in the power of their magic and their savage animal spirits. This 96-page book focuses on the Native Americans of Deadlands D20, featuring new skills, feats,...   [click here for more]
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Deadlands D20: Way of the Huckster

Deadlands D20: Way of the Huckster


This 64 page class book for Deadlands D20 is a must have for any Deadlands D20 campaign. If features the haunted history of the huckster, new feats, skills, abilities, prestige classes, and more hexes than you can shake a Dead Man's Hand at! This book is a supplement for the Deadlands: D20 rule system. ...   [click here for more]
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  Tales of the Deadly and the Damned - A Monster of the Week Anthology