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Darkness Visible: Espionage Campaigns for Stars Without NumberClick to magnify
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Darkness Visible: Espionage Campaigns for Stars Without Number

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Discover Sights of Woe

Rain-slick streets beneath an alien sky. Untraceable mail on a private terminal. A man in a shabby coat who is always watching. Poison in a glistening needle. From the distant ages of humanity's dawn to the far end of the Silence, espionage changes only its tools. A useful lie is eternal.

With this book, GMs and players are equipped with everything they need to run campaigns of interstellar intrigue and covert action. New backgrounds, training packages and equipment options will kit out your starfaring spies, and the history and context of interstellar espionage will help you plan your adventures in a cosmos in dire need of your help.

GMs are given special help in assembling an espionage campaign, with tools for the cooperative creation of enigmatic intelligence agencies and long-hidden Perimeter outposts. You'll also find concrete, step-by-step techniques for building complex spy adventures and sinister plots, complete with detailed support material to keep your focus on the fun.

Look inside to find...

  • The history of interstellar spying in the Stars Without Number universe.
  • Details of the hideous maltech cults that threaten the very future of humanity.
  • A system for cooperatively creating intelligence agencies for your campaign and handling exploits against their nefarious rivals.
  • 36 new tags for flavoring your cults, all of which can be used as world tags as well.
  • Over 200 new adventure seeds, each one keyed to a different aspect of an espionage agency.
  • NPC, scheme, and method tables for fleshing out conspiracies and dark plots.
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Reviews (1)
Discussions (2)
Customer avatar
Kayla M June 21, 2021 5:07 pm UTC
Some minor issues with the embedded bookmarks in the PDF that had me scratching my head at first.

In the Thou Shalt Not section, The Eugenics Cults bookmark links to the Godmind Cults section on p59. Minions of the Cult for all three cult types links to Tools of Destruction on p65.

In Architects of the Night, Factions and Agencies is correctly linked but should be above 'The Agency Turn' in the bookmark hierarchy as it's on the page prior.

It would be helpful for Fruit of the Forbidden Tree on p43 to have a bookmark of its own as this is the demarcation where the cult Elements begin.

Very minor quibbles with excellent content.
Customer avatar
Carl H January 24, 2018 5:00 am UTC
How compatible is this with the new revised edition of the game?
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Customer avatar
Jason P July 30, 2018 4:15 am UTC
Apart from converting descending AC to ascending, condensing the more specific skills of the first edition into broader ones, and condensing the original five saving throws into three, it's basically the same system, so you shouldn't have any trouble using all the old supplements.
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Product Information
Mithral seller
Author(s)
Pages
96
ISBN
978-1-936673-16-2
File Size:
2.81 MB
Format
Original electronic Click for more information
Scanned image
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Original electronic format
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File Last Updated:
October 16, 2011
This title was added to our catalog on October 16, 2011.