In this new supplement for Scarred Lands, you have introduced to the Aasimar, the angel-blooded.
The Aasimar are the offspring of the Angels and humans who fought together during the divine war. The youngest race in Ghelspad these powerful individuals seek to bring light and healing to a land still recovering from the horrors of war.
These warriors of light inherited many traits of their... [click here for more]
Dog's Guide to Solo Play
This booklet contains additional rules to allow Pugmire to be played without a Guide.
If you are not familiar with solo role-play and how it works, the rules are explained and supported. Additionally, I am frequently on the Onyx Path discord so you can talk to me directly (Peter R).
These rules are built explicitly for Pugmire. They use game mechanics you are already familiar... [click here for more]
A compendium of players options for the Scarred Lands
This sourcebook compiles all entries in the Ghelspad Companion series up to volume 13 into a single supplement. Inside these pages you will find :
- over 40 new subclasses for all classes
- information about dead divinities of Ghelspad and how to harness their power
- 2 new races and additional options for Hollow Legionnaires... [click here for more]
A 2 to 4 hour adventure to challenge 4-5 characters of 1st level
The characters stumble upon the survivors of a doomed expedition and learn of a shipwreck that may still hold items of great value. Can they overcome an abomination that now claims the vessel, or will they fall victim to the Hatred in Strale.
What's Inside:
An exciting adventure providing combat, social... [click here for more]
Welcome to Kocho's Guide to Redemption, a series describing the various "monstrous" peoples of Ghelspad (and elsewhere). This second installment is focused on the bugbear people. In these pages, you will find :
- A brief history of the bugbear people in Ghelspad and the Scarred Lands, including the Great Bugbear Purge of Darakeene
- A quick overview of the main regions of Ghelspad... [click here for more]
Seafarers and Sea Dogs
The oceans of Scarn are vast, where deadly creatures abound and mysteries just waiting for an adventurous soul to solve them. Explorers sail to distant lands forgotten since the war with the Titans. Countries resume trading with island kingdoms filled resources that the mainland desperately wants and religious organizations seek to spread the message of the... [click here for more]
The Bedwetters Foundation is a new Allegiance for players in Trinity Continuum:Core.
It is described as a Faction Path with new Equipment, Edges, and Gifts that outline the organization's main theme: sleep disorders and the fight against dictature!
Requires the use of Trinity Continuum Core Rulebook from Onyx Path Publishing
#StorypathNexusGameJam2024... [click here for more]
Welcome to Bela-Kay
A city of dwarves and giantlings, torn apart by the Blood Monsoon.
A city in ruins, haunted by titanspawns and magical horrors, to be reclaimed.
A people in exile, separated from one another, thrown from one catastrophe to the other.
Vigil Watch: Bela-Kay presents the lost city of Bela-Kay in the Scarred Lands, destroyed during the Blood Monsoon... [click here for more]
Welcome to Valmatia, the lost city-state of the halflings and the Valmatian Guild of Madriel! Though it was destroyed at the end of the Divine War by Vangal, it has influenced many magical traditions of present-day Ghelspad, including the chronomancers of Darakeene or the Calastian battle-mages.
Partly written as an in-world essay by Lokil loremaster Rimathi, Vigil Watch:... [click here for more]