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Liminal: One Boggart's Rubbish

Liminal: One Boggart's Rubbish


The crew must retrieve a lost token of a fae knight that is... somewhere in London. In the process they come across a number of powerful people and secret places in London’s Hidden World.  Here you'll encounter some intriguing new characters and locations including London’s premier purveyor of magical components, ephemera and other arcane detritus, the Boggarts of Aldgate East, and explore...   [click here for more]
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Liminal: Repairer of Reputations

Liminal: Repairer of Reputations


The last of a family line will do anything to put right a Fae curse that has blighted his family. In doing this, he discovers Sir Arthur Conan Doyle’s work on the supernatural. The player characters could learn the truth behind the Cottingley Fairies and the Hound of the Baskervilles. Join us in this adventure for the Liminal RPG, where the magical and mundane worlds collide in the modern day United...   [click here for more]
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Liminal: Shadow to the Light

Liminal: Shadow to the Light


Liminal: Shadow to the Light A Case Note for Liminal In this case, the crew follow what seems to be a simple call to track down a magical thief. The mission soon becomes rescuing the thief, before an opportunity presents itself to claim a powerful magical artifact. Ghosts, vampires, the fae, and Britain’s mythic history are all involved. Join us in this adventure for the Liminal RPG, where the...   [click here for more]
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Liminal: The Eyes Have It

Liminal: The Eyes Have It


An MP has been murdered, and the crew must investigate. This brings involves them in secretive matters of great political importance, in both the mundane world and Hidden World. Join us in this 12 page London-based adventure for the Liminal RPG, where the magical and mundane worlds collide in the modern day United Kingdom. The Worshipful Company of Investigators or the player character crew – London’s...   [click here for more]
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Liminal: The Oak and the Amulet (PDF)

Liminal: The Oak and the Amulet (PDF)


The crew receive an anonymous note reading, “The werewolves are going to chase down and kill a man tomorrow night on top of Ilkley Moor.” Werewolves killing people? And who sent the note? There’s time pressure to find out if the crew are going to help. Contains: A case note for Liminal suitable for both a one-shot and a continuing campaign. Links to werewolf politics and an...   [click here for more]
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Titanic Triumph Origins - Solo Roleplaying Game

Titanic Triumph Origins - Solo Roleplaying Game


Titanic Triumph Origins is a 2d20-based solo roleplaying game in which you take on the role of a superhero in a near-future version of Earth. The system is designed to allow you to create nearly any superpowered individual you can think of and follow their story as it develops like a comic book. This is a full standalone ruleset, meaning you don't...   [click here for more]
Modiphius  $2.49

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Achtung! Cthulhu - Fiction - The Crystal Void

Achtung! Cthulhu - Fiction - The Crystal Void


The Crystal Void by John Houlihan  The year is 1810 and as Napoleon's Grand Armee chases Wellington's expeditionary force through Portugal to the lines of Torres Verdras, the dashing if rather dim French Hussar Gaston d'Bois is astonished to encounter the love of his life. But the fragrant Odette is soon swept away, abducted, before d'Bois can consummate his passion by the Marquis...   [click here for more]
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Achtung! Cthulhu - Fiction - The Crystal Void Illustrated Edition

Achtung! Cthulhu - Fiction - The Crystal Void Illustrated Edition


The Crystal Void by John Houlihan  This includes the PDF of the Crystal Void Illustrated edition  The year is 1810 and as Napoleon's Grand Armee chases Wellington's expeditionary force through Portugal to the lines of Torres Verdras, the dashing if rather dim French Hussar Gaston d'Bois is astonished to encounter the love of his life. But the fragrant Odette is soon swept...   [click here for more]
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Achtung! Cthulhu - Fiction - The Trellborg Monstrosities

Achtung! Cthulhu - Fiction - The Trellborg Monstrosities


TERROR IN THE ARCTIC CIRCLE! It is 1943 and the war hangs on a knife edge. Set free by a leading Nazi occultist, an ancient evil stirs in the snowy fastnesses of the Norwegian border, threatening to unleash a terrifying artefact which could not only alter the course of the war, but change the fate of humanity itself. Hope though, endures as a band of brave resistance partisans...   [click here for more]
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Achtung! Cthulhu - Fiction - Tomb of the Aeons

Achtung! Cthulhu - Fiction - Tomb of the Aeons


Tomb of the Aeons is the third adventure in John Houlihan’s mysterious Mister Seraph series. It is 1941 and as the Desert Fox swings his great armoured right hook to send the British scurrying back toward Egypt, the crew of Ingrid, a mark IV panzer become lost in the deep wastes. When they stumble upon a strange temple complex and find a unit of dead Black Sun SS, they are forced...   [click here for more]
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Liminal: Beneath the Stones

Liminal: Beneath the Stones


The Mare and Foal standing stones, just outside the town of Haltwhistle, are the only two stones remaining of an ancient stone circle. It is far from the best-known stone circle in Britain, but it marks an ancient place of geomantic power, being a place with a claim to be the exact geographical centre of Britain. The stones are not impressive, and property developers have their eye on the site. Despite...   [click here for more]
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Rodent Rangers

Rodent Rangers


Join the Rodent Rangers for an adventure of epic proportions! This kid-friendly game uses a stripped-down version of Modiphius's 2d20 system to follow the mice and rats of the Rodent Rangers as they travel the globe to protect the innocent, recover lost treasure, and defeat dastardly villains. Includes gameplay and character creation rules, GM guidelines, and a sample adventure. ...   [click here for more]
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Cogs, Cakes & Swordsticks - In the Bleak Midsummer

Cogs, Cakes & Swordsticks - In the Bleak Midsummer


Just when you thought that the British weather couldn’t possibly get any worse...  London is suffering from the worst weather in recorded history – and for the capital of her Majesty’s Empire of Steam, that’s really quite an impressive feat. Not only is the centre of the city gripped by unseasonably cold snap, but a strange new species of robin (or something that looks very much like one)...   [click here for more]
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D'ugax - Adventure for 2d20 World Builders

D'ugax - Adventure for 2d20 World Builders


D'ugax is a narrative, 17 page adventure for Swords & Sorcery 2d20 powered by 2d20 World Builders. In the city of North Gate, the Church of Abundance, worshipers of the goddess Zovra, hires the party to retrieve a stolen holy relic – the jawbone of their saint. Meanwhile, a strange symbol is seen around town – a  skull, with a moth in its...   [click here for more]
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Guadalcanal Series Mission 1: Jungle Rot

Guadalcanal Series Mission 1: Jungle Rot


The war is less than a year old and you are new agents, having recently completed your varied and unorthodox training. Assigned to a secret Majestic unit within General Douglas MacArthur’s Southwest Pacific Command in Australia, you’ve been called into for a briefing - your first mission! In this adventure you will… ◆ Infiltrate into enemy-held territory from a submarine ◆ Brave a trackless,...   [click here for more]
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Guadalcanal Series Mission 2: Island Getaway

Guadalcanal Series Mission 2: Island Getaway


Sent behind the lines to investigate an ancient site, your team has been tasked with recovering artifacts and materials of eldritch power, as well as discovering secrets of Deep One activities in the Pacific Theater. In this assignment you will... Insert onto a supposedly-deserted island by seaplane in search of eldritch artifacts Face degenerate cannibals and their ancient Deep One patrons...   [click here for more]
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Ahris Remastered Fantasy Roleplaying Game and Setting

Ahris Remastered Fantasy Roleplaying Game and Setting


Enter the world of Ahris, a distant colony settled long ago, now seemingly abandoned by the powerful elven wizards who controlled government, society, and commerce since beyond memory. Change is in the wind as elven power wanes and the younger peoples - dwarves, gnomes, half-elves, and humans - seek a new way forward as threats from beyond the frontiers begin to push in on their homes, and civil and...   [click here for more]
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Satisfaction of the Sea-Witch

Satisfaction of the Sea-Witch


WHAT IS PICTURED IS NOT THE ACTUAL COVER IMAGE. The true cover image features a painting of a nude that may be sampled in the Flipbook Preview. The waters still are rough after the tempest, and there are curious colors in the sky that stain the white froth of the waves in luminous tints. Suddenly, out of this swirl some distance from the shore emerges a human, water streaming...   [click here for more]
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Sentience 2d20 Revised Core Rulebook

Sentience 2d20 Revised Core Rulebook


Humanity left you behind. Humanity is coming. Your humanity is here. The Sentience Core Rulebook builds up the amazing world laid out in the Sentience Quickstart Guide. Bringing you the full rules of the game, along with optional rules for you to make the game what you and your group wants. This 164 page PDF provides: Full character creation...   [click here for more]
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Sentience 2d20 Tales From the Awakening

Sentience 2d20 Tales From the Awakening


Your untold story lies within. Welcome to robot society five years after The Awakening. Within these pages, you will find a breif summary of what happened in the early years after The Awakening, as well as four adventures to expose your robots to the early days of this new world. In The Storm's Wake, the robots have a chance to experience the wild weather on Glies...   [click here for more]
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Star Trek Adventures Discovery S1 Crew Pack PDF

Star Trek Adventures Discovery S1 Crew Pack PDF


This 22-page PDF contains player character statistics for the crew of the U.S.S. Discovery NCC-1031 as seen in Season 1 of Star Trek: Discovery. The PDF includes Captain Gabriel Lorca, Commander Saru, Lieutenant Paul Stamets, Lieutenant Commander Hugh Culber, Michael Burnham, Lieutenant Ash Tyler, Cadet Sylvia Tilly, Emperor Philippa Georgiou, and L’Rell. It also includes player rules for Kelpiens,...   [click here for more]
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Star Trek Adventures Discovery S2 Crew Pack PDF

Star Trek Adventures Discovery S2 Crew Pack PDF


This 22-page PDF contains player character statistics for the crew of U.S.S. Discovery NCC-1031 as seen in season 2 of Star Trek: Discovery. The PDF includes Captain Christopher Pike, Commander Saru, Lieutenant Commander Paul Stamets, Commander Michael Burnham, Ash Tyler, Ensign Sylvia Tilly, Philippa Georgiou, Lieutenant Spock and Commander Jett Reno. It also includes player rules for Kelpiens, statistics...   [click here for more]
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Star Trek Adventures Discovery S3 Crew Pack PDF

Star Trek Adventures Discovery S3 Crew Pack PDF


Let’s fly! This 22-page PDF contains player character statistics for the crew of U.S.S. Discovery NCC-1031-A as seen in season 3 of Star Trek: Discovery. The PDF includes Captain Saru, Lieutenant Commander Paul Stamets, Captain Michael Burnham, Cleveland “Book” Booker, Ensign Sylvia Tilly, Ensign Adira Tal, Philippa Georgiou, Lieutenant Commander Hugh Culber, and Commander Jett Reno. It also...   [click here for more]
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Star Trek Adventures IDW Year Five Tie-In PDF

Star Trek Adventures IDW Year Five Tie-In PDF


STAR TREK ADVENTURES IDW YEAR FIVE TIE-IN This 26-page digital supplement features content drawn from the pages of IDW’s imaginative Year Five comic book series, adapted for use with Star Trek Adventures, and ready to be added to your ongoing missions and campaigns. You don’t need to have read the comic book series to use this new supplement in your Star Trek Adventures games....   [click here for more]
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Star Trek Adventures Lower Decks Season 1 Crew Pack PDF

Star Trek Adventures Lower Decks Season 1 Crew Pack PDF


“We need to get this man to sickbay immediately! He is very important!” This 17-page PDF contains player character statistics for the crew of the U.S.S. Cerritos NCC-75567 as seen in season 1 of Star Trek: Lower Decks. The PDF includes Ensign Beckett Mariner, Ensign Bradward Boimler, Ensign D’Vana Tendi, Ensign Samanthan Rutherford, Captain Carol Freeman, Commander...   [click here for more]
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Star Trek Adventures Lower Decks Season 2 Crew Pack PDF

Star Trek Adventures Lower Decks Season 2 Crew Pack PDF


“It hurts me to say this, but maybe the bridge crew's jobs are actually harder than we thought.” This 17-page PDF contains player character statistics for the crew of the U.S.S. Cerritos NCC-75567 as seen in season 2 of Star Trek: Lower Decks. The PDF includes Ensign Beckett Mariner, Ensign Bradward Boimler, Ensign D’Vana Tendi, Ensign Samanthan Rutherford, Captain Carol...   [click here for more]
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Star Trek Adventures MISSION PDF 013 The Sleeping Beast

Star Trek Adventures MISSION PDF 013 The Sleeping Beast


“From the Record of Battle: We have received a call for aid from the captain of the scout ship IuSpet, who has discovered a rogue asteroid on a collision path with the agricultural planet N’Stegh. The IuSpet’s commander has been stymied in her efforts to surmount this threat to our food supplies. Failure to best such a seemingly trivial challenge confounds me....   [click here for more]
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Star Trek Adventures MISSION PDF 016 Unforeseen Consequences

Star Trek Adventures MISSION PDF 016 Unforeseen Consequences


Sabotage on the space station Minerva leads Starfleet to investigate and ensure the safety of the scientists. Starfleet has directed your vessel to the space station in the Lortano System. The scientists aboard Minerva are studying the system’s nebula and its abundance of tachyon particles. Evidence suggests that the station’s research has been hampered by sabotage of a nature which indicates...   [click here for more]
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Star Trek Adventures MISSION PDF 017 Upsetting the Balance

Star Trek Adventures MISSION PDF 017 Upsetting the Balance


“From the Record of Battle: It has been two weeks since we set out from Outpost Victory 357 at the edge of the Triangle for our patrol. Aside from the occasional nebula and other stellar phenomena – which we have cataloged dutifully – there has been little to stimulate the crew. They are keeping themselves as sharp as they can, but when a d’k tahg sits unused for too long, it becomes dull....   [click here for more]
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Star Trek Adventures MISSION PDF 018 Storms of Kiselia 7

Star Trek Adventures MISSION PDF 018 Storms of Kiselia 7


A routine resupply mission to one of Kiselia 7’s moons leads to conflict with the ruthless Orion Syndicate On the moon Hydralon, a research team surveys ancient ruins and studies local flora and fauna. The team is low on supplies, but no problems have been reported, so this should be a simple mission, and it doesn’t hurt that Hydralon is said to be an idyllic locale. The crew could use some shore...   [click here for more]
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Star Trek Adventures MISSION PDF 019 Native Soil

Star Trek Adventures MISSION PDF 019 Native Soil


Assisting an archeological team on the planet Avalon leads to a shocking discovery and entangles the crew in a momentous cultural dilemma. Your orders are to assist an archaeological team being led by an old friend of one of the ship’s command personnel. The planet’s original civilization was wiped out thousands of years ago by a radiation burst. Thankfully, the planet is no longer...   [click here for more]
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Star Trek Adventures MISSION PDF 020 Better Days

Star Trek Adventures MISSION PDF 020 Better Days


Complications suffered while traveling through the Bajoran Wormhole lead to a historically significant mission to Bajor itself. Starfleet has directed your vessel to carry out a survey mission to the Gamma Quadrant. It should be a relatively simple exploratory mission but, having left Deep Space 9 behind, your passage through the Bajoran Wormhole causes some damage to the ship which forces you to...   [click here for more]
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Star Trek Adventures MISSION PDF 021 Incident at Kraav III

Star Trek Adventures MISSION PDF 021 Incident at Kraav III


Problems at a distant manufacturing facility threaten the Klingon Empire’s newfound alliance with the Federation. Your crew must investigate the matter quickly, before Starfleet becomes involved. The Klingon Defense Force has received a distress signal from one of the Empire’s manufacturing plants on the distant world of Kraav III. As part of the recent alliance with the Federation,...   [click here for more]
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Star Trek Adventures MISSION PDF 022 Eight Layers Deep

Star Trek Adventures MISSION PDF 022 Eight Layers Deep


A routine inspection of a Starfleet research project leads to ethical dilemmas for the ship’s crew. In order to save lives, difficult decisions need to be made, and your crew may need to test the limits of the Prime Directive.  Starfleet has given your crew instructions to resupply the U.S.S. Colotario and to prepare a progress report on the Colotario’s ongoing...   [click here for more]
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Star Trek Adventures MISSION PDF 023 Lurkers

Star Trek Adventures MISSION PDF 023 Lurkers


“Are you pretending to do a “Captains Log?” A routine maintenance overhaul on a subspace relay station identifies a much bigger problem on a nearby planet. Starfleet data leaking from the relay station is being used as entertainment by a pre-warp civilization and only junior officers can fix a problem that (yet again!) endangers the Prime Directive....   [click here for more]
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Star Trek Adventures MISSION PDF 024 A Piece of Qo'noS

Star Trek Adventures MISSION PDF 024 A Piece of Qo'noS


A mission to investigate missing ships sends a Klingon crew into a dangerous and unexpected situation. Tragedies and revelations lead to a confrontation with a hated enemy from the Klingon Empire’s ancient past. The Empire recently lost a number of ships in an uninhabited region of space, and the Klingon Defense Force orders your crew to investigate. Another Klingon ship arrives to...   [click here for more]
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Star Trek Adventures MISSION PDF 025 Children of the Wolf

Star Trek Adventures MISSION PDF 025 Children of the Wolf


A mission to resettle Romulan refugees into a sector with a troubled history leads to a discovery that may cause even more problems. Difficult decisions lie ahead if you wish to avoid more conflict.  Your ship has been tasked to assist in the massive effort to evacuate and resettle citizens of the Romulan Star Empire ahead of the imminent supernova of the Romulan sun. This is a fringe...   [click here for more]
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Star Trek Adventures Picard S1 Crew Pack PDF

Star Trek Adventures Picard S1 Crew Pack PDF


This 19-page PDF contains player character statistics for the crew of La Sirena as seen in Season 1 of Star Trek: Picard. The PDF includes Jean-Luc Picard, Cristóbal "Cris" Rios, Raffaela “Raffi” Musiker, Dr. Agnes Jurati, Dr. Soji Asha, Seven, Elnor, and Narek. It also includes player character rules for Romulans, statistics for several supporting characters, and game statistics for La Sirena!...   [click here for more]
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Star Trek Adventures: A Forest Apart

Star Trek Adventures: A Forest Apart


Two intelligent species on the edge of destruction. The Prime Directive. What do you do?  When you encounter an ancient, damaged vessel - a forested geodesic dome – it does not respond to hails and you detect no intelligent life readings. Upon investigation, you discover that the dying trees on the ship are sentient. As you attempt to understand the cause of their illness, you uncover deeper...   [click here for more]
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Star Trek Adventures: Another Roll of the Dice Supplement

Star Trek Adventures: Another Roll of the Dice Supplement


Experience time travel and engage Tzenkethi raiders! “Captain’s Log: We have been ordered to suspend our routine patrol of the Tzenkethi border and proceed to the nearby Federation colony Natsumi’s World, where we will take aboard two agents of the Federation Department of Temporal Investigations. As usual, the DTI has provided no details, stating merely that we...   [click here for more]
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Star Trek Adventures: Back to Reality Supplement

Star Trek Adventures: Back to Reality Supplement


What lies at the center of the Pinicon Belt? This adventure presents a crew of player characters with a profound ethical dilemma that could have sweeping ramifications that extend far beyond their own universe. When the player characters investigate a dangerous asteroid field, they are confronted with doppelgangers from a different quantum reality where the...   [click here for more]
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Star Trek Adventures: Call Back Yesterday

Star Trek Adventures: Call Back Yesterday


RESPOND TO A DISTRESS SIGNAL ON ZETA GRUIS VII "Captain’s Log, Stardate 42802.3. We have diverted to the Zeta Gruis system in response to a distresscall from its seventh planet. Previous surveys have shown the planet to be uninhabited, abandoned by its native civilization as its star swelled into a red giant. The distress call appears to come from a city in the southern polar regions, still cool...   [click here for more]
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Star Trek Adventures: Deep Space Nine Player Characters

Star Trek Adventures: Deep Space Nine Player Characters


This PDF contains statistics for the crew and residents of Deep Space 9, including Captain Sisko, Major Kira Nerys, Lt. Commander Worf, Chief Miles O'Brien, Lieutenant Jadzia Dax, Dr. Julian Bashir, Constable Odo, Quark, and Elim Garak as well as the game statistics for the Deep Space 9 and the U.S.S. Defiant, and rules for Changelings and Ferengi as playable species. These characters require...   [click here for more]
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Star Trek Adventures: Ends and Means

Star Trek Adventures: Ends and Means


 Action, diplomacy and adventure on a world riven by factional strife "STARDATE 48326.3,  our mission is to proceed to the Federation protectorate world of Tolen IV to help mediate a disagreement between two rival factions.  "The government of Tolen IV wishes to remain under the Federation’s protection, with the hopes of joining as a member world later. Their opposition wishes for Tolen...   [click here for more]
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Star Trek Adventures: Enterprise Player Characters

Star Trek Adventures: Enterprise Player Characters


This 16-page PDF contains player character statistics for the crew of the U.S.S. Enterprise NX-01, including Captain Jonathan Archer, Commander T’Pol, Commander Charles Tucker III, Lieutenant Malcolm Reed, Lieutenant Hoshi Sato, Ensign Travis Mayweather, Doctor Phlox, and Commander Thy’lek Shran. The pack also contains game statistics for the U.S.S. Enterprise NX-01.  These...   [click here for more]
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Star Trek Adventures: Hard Rock Catastrophe Supplement

Star Trek Adventures: Hard Rock Catastrophe Supplement


Unlock the Mystery of the Rock Creatures! “Captain’s Log, Stardate 8054.1. We have received a distress call from Rikyu, an independent Saurian colony beyond the Federation border. Planetary governor T’Rimushei is requesting assistance with a natural disaster endangering the planet’s cities, although she was vague on the specifics of the threat. The Saurians are...   [click here for more]
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Star Trek Adventures: Iconic Villains Non-Player Characters

Star Trek Adventures: Iconic Villains Non-Player Characters


This 15-page PDF contains non-player character statistics for eight of the most iconic Star Trek villains the Galaxy has ever seen: the Original Series Gorn Captain, Khan Noonien Singh, General Chang, Q, Locutus, Lore, Gul Dukat, and the Borg Queen.  These characters require the Star Trek Adventures core rulebook to use in play.  This is a PDF product; upon purchase...   [click here for more]
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Star Trek Adventures: Nest in the Dark

Star Trek Adventures: Nest in the Dark


Make First Contact with an Alien Computer System! When your starship’s warp drive fails, you encounter a strange subspace field generated by an alien construct – a Matryoshka Brain, a networked computer system large enough to completely surround a star. As you attempt to make contact with the entities living within the Brain, you discover that the alien construct is on a course...   [click here for more]
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Star Trek Adventures: Remnants

Star Trek Adventures: Remnants


CLASSIC STAR TREK MYSTERY AND ADVENTURE IN THE ARACHNID NEBULA "Captain’s Log, Stardate 3629.2. We have received an emergency distress call sent by the laboratory ship, Sirius. Reporting that it has suffered significant engine and power trauma, the results have left the ship crippled near the Arachnid Nebula, which it had been studying for several weeks. We are now en route...   [click here for more]
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Star Trek Adventures: Stolen Liberty

Star Trek Adventures: Stolen Liberty


Will Your Crew Dare to Break the Prime Directive? “This is Interlunar Probe Twelve. We are in immediate distress. We are caught in Zafrel’s gravity well. Our orbit is decaying into its outer atmosphere and we are unable to generate sufficient thruster power to break free. We are in full eclipse from Jinidar and unable to contact Master Control. If any other listener is somehow...   [click here for more]
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