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 Hottest Non-Core Books, English, GMs Day Sale from Mongoose
 
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100 Books to Find in or About the Glorious Empire

100 Books to Find in or About the Glorious Empire


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
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100 Books to Find in or About the Region Behind the Claw: Deneb

100 Books to Find in or About the Region Behind the Claw: Deneb


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
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100 Books to Find in or About the Solomani Front: Alpha Crucis

100 Books to Find in or About the Solomani Front: Alpha Crucis


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
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100 Books to Find in or About the Solomani Front: Solomani Rim

100 Books to Find in or About the Solomani Front: Solomani Rim


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
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100 Books to Find in or About the Solomani Front: Solomani Rim II

100 Books to Find in or About the Solomani Front: Solomani Rim II


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
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100 Books to Find in or About the Trojan Reach

100 Books to Find in or About the Trojan Reach


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
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100 Books to Find in or About the Trojan Reach II

100 Books to Find in or About the Trojan Reach II


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
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El Dorado

El Dorado


The town of El Dorado is suffering from drought, cattle rustling, and a land baron out to save his ranch by any means. Can the Travellers win the election to sheriff and help the town? ...   [click here for more]
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Forerunner

Forerunner


This adventure works best with characters that have a science or scholar background as well as a scout background. The Travellers are hired by a pharmaceutical company whose research team has gone missing. While searching in a wilderness zone of the planet the Travellers will discover more than just the missing scientists. ...   [click here for more]
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Frontier Days

Frontier Days


The module offers a way to introduce new players to an existing group, introduce players to each other for a new campaign, or give the players a portside adventure with the possibility to make a little money.   Frontier Days is the planetary celebration of the trials that the early settlers had to overcome. It offers a unique three day entertainment for the population and visitors. But what's a...   [click here for more]
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D20_D6 Ship Names and Classes Generator

D20_D6 Ship Names and Classes Generator


You've either got a ship or are piloting one. What is it called? What about ships that cross your path?  Be they Privateer, Mail Boat or a Ships Cutter. This two page generator can help you come up with countless names and ship classes. We at Corzo Creations have taken the guesswork out of this and provided you with a solution. ...   [click here for more]
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Traveller Paper Miniatures Vol. 10 Humaniti Adventurers

Traveller Paper Miniatures Vol. 10 Humaniti Adventurers


el cheapo products© presents: Traveller Paper Miniatures Vol. 10 Humaniti Adventurers! Included in this set are 6 highly detailed paper miniatures of Human Adventurers, ready to explore the galaxy and cause some trouble! Great for Traveller or any Sci-Fi tabletop game! What you get: 2 Female Human Adventurers, each with unique poses 4 Male Human Adventurers, each with unique...   [click here for more]
Mongoose  $1.89

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100 Hooks and Rumours to Hear in or about Alpha Crucis

100 Hooks and Rumours to Hear in or about Alpha Crucis


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
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100 Hooks and Rumours to Hear in or about Deneb

100 Hooks and Rumours to Hear in or about Deneb


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
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100 Hooks and Rumours to Hear in or about the Glorious Empire

100 Hooks and Rumours to Hear in or about the Glorious Empire


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
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100 Hooks and Rumours to Hear in or about the Solomani Rim

100 Hooks and Rumours to Hear in or about the Solomani Rim


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
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100 Hooks and Rumours to Hear in or about the Spinward Marches

100 Hooks and Rumours to Hear in or about the Spinward Marches


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
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100 Hooks and Rumours to Hear in or about the Trojan Reach

100 Hooks and Rumours to Hear in or about the Trojan Reach


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
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100 Hooks and Rumours to Hear in or about the Trojan Reach II

100 Hooks and Rumours to Hear in or about the Trojan Reach II


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
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100 Rumours to Hear in or About the Great Rift: Corridor and Reft

100 Rumours to Hear in or About the Great Rift: Corridor and Reft


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
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100 Rumours to Hear in or About the Great Rift: Riftspan Reaches, Touchstone and Afawahisa

100 Rumours to Hear in or About the Great Rift: Riftspan Reaches, Touchstone and Afawahisa


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
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Hivers IV

Hivers IV


This is the final part of the Hivers series. This adventure leaves enough open to allow a GM to continue a Hivers based campaign but it also gives an opportunity to put an end to the Hiver threat. This is an intense, combat-heavy final installment. ...   [click here for more]
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Knights of Solaris

Knights of Solaris


There are those that are attuned to the stars themselves, having a spiritual connection to the light that shines upon every world within the Traveller universe. Some are beacons of this light, believing in the ways of hope and justice. Others walk in the shadows, knowing their true purpose is to keep the myriad systems of the galaxy in balance. Between them are those that choose freedom over commitment,...   [click here for more]
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Meerkat Class Mercenary Assault Ship

Meerkat Class Mercenary Assault Ship


The Meerkat Class Mercenary Assault Ship is a sturdy 750 ton jump-4 ship intended to insert small special forces teams from orbit. The document includes a short description, full stats for Mongoose Traveller 2e and complete deck plans. ...   [click here for more]
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Organism X

Organism X


Organism X is a horror scenario on board a space ship.  Something unknown is on the ship, able to take the form or anyone or anything; will the Travellers see the other end of the jump or will they fall to Organism X? ...   [click here for more]
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A Job in Skenadel

A Job in Skenadel


You have been hired to discretely find something that isn't supposed to be there. Easy, right? It's in Skenadel, a tower so tall it protrudes from the atmosphere...and there are other people on this treasure hunt, too. Well, at least it's legal...right? "A Job in Skenadel" includes a description of a magastructure tall enough to reach out of the atmosphere, and a short adventure set...   [click here for more]
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Escape the London

Escape the London


Awakening to the piercing sound of alarms in a pitch-black cargo bay, you realize the starship's jump drive has catastrophically malfunctioned. You and your fellow prisoners, bound for Rytary – a notorious penal colony from which few return and those who do are never the same – find yourselves unexpectedly thawing from cryo-sleep. This is your one chance: escape or face the horrors of Rytary. With...   [click here for more]
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Foreven Worlds Single Ship: Corona del Rey Cargo Transport (MGT 2e)

Foreven Worlds Single Ship: Corona del Rey Cargo Transport (MGT 2e)


The Corona del Rey-class cargo transport is a symbol of freedom and standing up to oppression. This class of starcraft is home to crews without a home now that the Zhodani have taken them over. Upgrade your game in the Original Traveller Universe beyond the Imperial borders with this new class of ship. In the Foreven Worlds, danger lurks behind every asteroid—arm yourself well and live to...   [click here for more]
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Foreven Worlds Single Ship: Galleon Megatanker (MGT 2e)

Foreven Worlds Single Ship: Galleon Megatanker (MGT 2e)


Providing fuel to the most dangerous parts of space, the Galleon-class megatanker can bring fuel almost anywhere. This enormous 3,500-ton tanker can skim fuel off of gas giants and process it for use or sale. Whether performing regular fuel runs for in-system use or taking it to systems without their own source of fuel, this ship can handle the job. With room for passengers, this ship can...   [click here for more]
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Mongoose Traveller 2e Alternative Referee's Screen

Mongoose Traveller 2e Alternative Referee's Screen


A fresh reimagining of a Referee's Screen for Mongoose Traveller 2e. Up to date errata for the 2022 Update. This clear, comprehensive four page Referee's Screen provides the referee with the most necessary tables and procedures for Skills, Healing, Environmental Dangers, Personal, Vehicle and Spaceship Combat, Core Weapons and Armour, and UWP codes at thier fingertips. This Referee's Screen requires...   [click here for more]
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Seed of Doubt

Seed of Doubt


A simple, easy job. Easy work for good pay and free ship upgrades to boot. Far be it for your ship to profit from the misfortunes of others, but this is business. This is almost too good to be true. Seed of Doubt is a fast, easily run adventure for a crew of a small ship, perfect for Travellers just starting their careers in Space. ...   [click here for more]
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Terror aboard the Nightingale

Terror aboard the Nightingale


Adrift in the vastness of space lies the Nightingale, a once-celebrated starliner now infamous as a long-lost plague ship. Vanished without a trace 800 years ago, it has become the stuff of spacefarer legend, whispered about in the dim corners of distant spaceports. Recently, an enigmatic signal has been traced back to this ghostly vessel, now found floating eerily in a system 30 light-years from any...   [click here for more]
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Ice-Kori Prison

Ice-Kori Prison


You’ve been hired to pick-up a prisoner, Aduan Petrenko, from the infamous Ice-Kori Prison and bring them to stand trial. While the job is usually performed by Law Enforcement agents, budget reform prevents their use which means that you were hired.  It’s an easy gig and the pay is decent; there is nothing that can go wrong. The is a short scenario that can be dropped into a larger campaign;...   [click here for more]
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66 NPCs for Traveller-List

66 NPCs for Traveller-List


Are you tired of boring and bland one-dimensional Non-Player Characters?  Well, this group has a bit of Moxie and can inject humor and resilience into your game/campaign. They don’t come with any stats, just a name, description of their job and maybe some skill sets, plus an excerpt of their character it could be in the form of an interview done, records search, things posted live or intercepted...   [click here for more]
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EVENT HORIZON

EVENT HORIZON


The Travellers agree to a rescue mission of a ship, and discover that they are in grave danger. The adventure is an adaptation of the famous movie Event Horizon to be played as a Traveller adventure. I hope you enjoy it! Spanish translation included. ...   [click here for more]
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Expanded Space Encounters 2E

Expanded Space Encounters 2E


Expanded Space Encounters offers a new look at space travel. This 16 page second edition booklet provides dozens of possible shipboard events and encounters while traveling between planets. Exposures to various space phenomena, hazards to navigation, misjumps, malfunctions aboard, incidents involving passengers, encounters with pirates, naval warships, commercial merchants and a variety...   [click here for more]
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FORBOLDN PROJECT

FORBOLDN PROJECT


The Travellers, on their way through the planet Forboldn, discover a plot orchestrated by a Megacorporation to stop the colonization process of the planet.  Spanish translation included. ...   [click here for more]
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STOWAWAY ONBOARD

STOWAWAY ONBOARD


The Travellers discover a stowaway on the ship while traveling to Hefry. The terrorist gang INE GIVAR appears. This adventure was written to be played with my group of Traveller players. It can be played in any campaign, as it is, or with the modifications you want to include. I hope you enjoy it Spanish translation included. ...   [click here for more]
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Van Graaf's Journal of Adventuring

Van Graaf's Journal of Adventuring


Legendary explorer and adventurer, Van Graaf, takes you on a grand voyage of discovery, uncovering the mysteries and secrets behind every successful adventuring party. Compatible with Pathfinder, Van Graaf's Journal of Adventuring looks at the different tactics and ploys players can adopt when facing the worst adversities the Game Master can throw against them... It forms an invaluable resource for...   [click here for more]
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Foreven Worlds: Alespron Subsector

Foreven Worlds: Alespron Subsector


Assassination ripped apart the very fabric of the Torres Monarchy and sent all of Alespron Subsector into disarray. When the Zhodani Consulate stepped in to restore peace, they only galvanized the region into resisting with all their might. Those that dare to oppose such a powerful military do so at their own peril. Will you make the difference between life and death for the poor refugees that flee...   [click here for more]
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Foreven Worlds: Fessor Subsector

Foreven Worlds: Fessor Subsector


Beyond the Third Imperium's borders and in the shadow of the Zhodani Consulate lies the subsector of Fessor. Brutal warlords and savage space pirates take what they can while agents of major powers ply their trade in secret. With danger lurking behind every asteroid, how will you change lives? Will you seek your fortune or topple a dictator bent on domination? Will you wage a war or stop one? Will...   [click here for more]
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Foreven Worlds: Massina Subsector

Foreven Worlds: Massina Subsector


The ignored and forgotten regions of the Zhodani Consulate of Massina Subsector are still populated with people that need your help. With insufficient resources to maintain an enlightened society, problems that law enforcement officials are unequipped to handle arise everywhere. With danger lurking behind every asteroid, how will you change lives? Will you start a cult or stop one from spreading? Will...   [click here for more]
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Foreven Worlds: Tsokabar Subsector

Foreven Worlds: Tsokabar Subsector


Empty, but not devoid of life, Tsokabar Subsector lacks development. It does not attract soft cityfolk but rather those determined to make a better life for themselves. Those that dare to prospect in this Zhodani subsector could become incredibly wealthy by striking the right claim or lose it all should the Consulate order an operation closed. Will you make the difference between a successful colony...   [click here for more]
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2300AD: Terror's Lair

2300AD: Terror's Lair


You, American Marshal Obadiah Thomas, have been assigned to capture Felix Berthold. When the Ann Arbor arrived at Earth’s orbital station, all passengers going on to Tirane transferred to the New Orleans, another passenger liner. You have joined them undercover as a nanoelectronics parts salesman. The New Orleans will be in Earth orbit for only another six hours, finishing the...   [click here for more]
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2300AD: The Tricolore's Shadow

2300AD: The Tricolore's Shadow


The players are hired to perform a simple survey mission; however, the presence of a downed French satellite, trigger-happy militia, and the machinations of governments at the highest level will ensure this mission turns out to be anything but simple. Fleeing for safety, the players will have to avoid the governments of Beta Canum-4 as they try to get off-world. ...   [click here for more]
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Ashfall III: Into the Crust

Ashfall III: Into the Crust


Old rumours, questionable theories, hare-brained ideas – even the occasional miner going walkabout on the inhospitable surface of a hellish planet. Spume has them all. Well, there’s not much else to do between shifts. There’s hardly anyone who doesn’t have some thoughts on just what might be out there; but does anyone have any actual hard data? Six Darrian scientists, waiting for evacuation...   [click here for more]
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ATV Schematics

ATV Schematics


This PDF provides schematics for a Traveller ATV's electrical systems, water systems and computer systems along with notes on the systems, fault tables and a short scenario by Tom Barclay which makes use of the schematics. DO NOT buy this PDF if you've bought any other paid for March Harrier Publishing book as this is a free gift to thank previous customers.  Check your file downloads for any title...   [click here for more]
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Borderland Profile: Arunisiir

Borderland Profile: Arunisiir


The new Borderland line of Third Imperium books focusses on a single subsector within the Trojan Reach, allowing referees to rely on adventures and sourcebooks that fully scope the region, meaning he can get on with the business of running his campaign! The Arunisiir system lies a short way beyond the Imperial border, in the Borderland region. Its port is a critical link in the Trojan Reach trade...   [click here for more]
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Borderland Profile: Inurin

Borderland Profile: Inurin


The new Borderland line of Third Imperium books focusses on a single subsector within the Trojan Reach, allowing referees to rely on adventures and sourcebooks that fully scope the region, meaning he can get on with the business of running his campaign! The Voidsedge Cluster gains its name from the fact that it is right next to Void 8 subsector of Reft Sector. There is nothing but empty space for...   [click here for more]
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Borderland Profile: Tanith

Borderland Profile: Tanith


The Borderland line of Third Imperium books focusses on a single subsector within the Trojan Reach, allowing referees to rely on adventures and sourcebooks that fully scope the region, meaning he can get on with the business of running his campaign! The Tanith system is a key link on the Imperial-Aslan trade route. Its excellent starport has grown into a starfaring nation in its own right, whilst...   [click here for more]
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