The year is 208X. In this Post-Cyberpocalypse world, New Neo-Tokyo 2 stands on the brink of destruction. Between psychic disasters, alien invasions and giant monster rampages, the only thing holding the city together is the Advanced Disaster Department, a private emergency response agency responsible for managing catastrophes beyond the capacity of government or megacorporations to contain. With their... [click here for more]
Turncoats is a small and somewhat experimental GM-less story game about military deserters. Players take the roles of simple archetypes, defining each other's characters before setting off into the wilderness. Life on the run quickly exposes their faults as they struggle with one another and the elements.
The game is simple, light and story-driven, and carries a somber tone of inevitability.... [click here for more]
Turncoats is a game that can encompass a variety of settings and character archetypes. If you aren't sure where you want to take your story, you can use these random generation tables to start yourself off, or help define a character at the start of the game.
This booklet contains five d66 random generation charts. One of them contains 36 setting prompts, with historical and fictional situations you... [click here for more]